Count Chocula wrote:Contradiction and anecdote +5 for the win! Go STRAK!
I concede on the software side, not knowing enough about the coding requirements for the different platforms.
Are you fucking stupid? Yes, everyone knows that the initial marketing (where it is vertical, like a PS2) was pretty damn stupid considering the cooling problems it turned out to have. They've even added far more vents to the design over iterations even as they resolved the manufacturing problems. I'm not seeing how this makes you look less like a fucking retard for thinking having it sideways is a magical solution.
Because you're cataclysmically deficient, let me spell it out for you.
~40% of the 360s in the world are dead. Not all of them were used vertically; indeed in the last few years I'd be surprised if many were at all as the known problems would make such a stupid idea. Thus, being sideways doesn't stop your 360 dying, which you can't understand because you honestly think 'mine is fine' is a response to 'lot of them died'. I've been through 3, and I've never stood it up. ANECDOTE FIGHT.
Stars, I think it's definately a combination of marketing and titles - the Wii was very effectively aimed at a new, larger, and different market, all of which gave it new sales and buyers who weren't even considering the other two. All the marketing I've seen for Wii are family loungeroom styled stuff, which is a step up from the truly bizarre PS3 ads I've seen.
I'm not actually sure how profitable the vast majority of Wii games are; but I guess since they're so cheap to make and the installed base is huge, it is on average more profitable for smaller publishers than the other platforms.