That's the vision, which I find awesome.That's six Dell 30" displays, each with an individual resolution of 2560 x 1600.
I didn't leave out any letters, there's a single GPU driving all of these panels. The actual resolution being rendered at is 7680 x 3200; WoW got over 80 fps with the details maxed.
At the bare minimum, the lowest end AMD DX11 GPU can support up to 3 displays. At the high end? A single GPU will be able to drive up to 6 displays.
The displays appear independent until you turn on SLS mode (Single Large Surface). When on, they'll appear to Windows and its applications as one large, high resolution display. There's no multimonitor mess to deal with, it just works. This is the way to do multi-monitor, both for work and games.
Some of the example screenshots:
WoW on 6 displays
Left 4 Dead on 3 displays
Dirt 2 on 6 displays
Hotfoot pointed out to me in a chat that the dividing lines are bloody ugly. There is no solution right now, though AMD and Samsung seem to be working on screens optimized for multi-monitor setups. I still find the technology interessting.