The OotS thread

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lance
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Re: The OotS thread

Post by lance »

Zixinus wrote:
lance wrote:Did anybody else notice that red eyes ain't dead yet?
I did, but I don't think that it will stay that way for long. I don't care what he is exactly, but he sure as hell won't stay alive as just a head.
I am kind of thinking a caster that can cast regenerate or something. I was hoping it was a minor plot point.
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Re: The OotS thread

Post by Lord of the Abyss »

lance wrote:
Zixinus wrote:
lance wrote:Did anybody else notice that red eyes ain't dead yet?
I did, but I don't think that it will stay that way for long. I don't care what he is exactly, but he sure as hell won't stay alive as just a head.
I am kind of thinking a caster that can cast regenerate or something. I was hoping it was a minor plot point.
It might be amusing if the party comments a few strips later "What's that noise", and Belkar whips out Lou's still living head from somewhere. "I kept a souvenir!"

"Uh, where'd you keep that?!"

"Same place I hid that lead sheet I waved in front of Miko."
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Re: The OotS thread

Post by Molyneux »

Lord of the Abyss wrote: It might be amusing if the party comments a few strips later "What's that noise", and Belkar whips out Lou's still living head from somewhere. "I kept a souvenir!"

"Uh, where'd you keep that?!"

"Same place I hid that lead sheet I waved in front of Miko."
Don't forget, D&D comes with standard starting gear of an invisible backpack.
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Re: The OotS thread

Post by Crazedwraith »

I've just being doing a bit of archive crawling and saw this strip. Further proof that OotS does pretty good continuity. I'd been wondering if this Belkar = Slaver thing was new or not.
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Re: The OotS thread

Post by Lord of the Abyss »

Molyneux wrote:
Lord of the Abyss wrote: It might be amusing if the party comments a few strips later "What's that noise", and Belkar whips out Lou's still living head from somewhere. "I kept a souvenir!"

"Uh, where'd you keep that?!"

"Same place I hid that lead sheet I waved in front of Miko."
Don't forget, D&D comes with standard starting gear of an invisible backpack.
Seriously? I haven't actually played in the setting ( outside of some games like Baldur's Gate: Shadows of Amn ) in ages. Back when I was DMing for a group when it was still called Advanced Dungeons and Dragons, in fact.
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Re: The OotS thread

Post by Anguirus »

Seriously?
No.

4E de-emphasizes the whole "micromanage your gear" aspect of the game though, for reasons of nobody really cares or thinks it's very much fun.
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Re: The OotS thread

Post by Molyneux »

Anguirus wrote:
Seriously?
No.

4E de-emphasizes the whole "micromanage your gear" aspect of the game though, for reasons of nobody really cares or thinks it's very much fun.
I was referring, also, to the tendency of the encumbrance rules to make somewhat ludicrous things possible. Look at a standard human's carrying capacity, and the amount of stuff he can theoretically fit into a backpack with that...then think of what it would look like for someone to really carry that much random junk around.
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Re: The OotS thread

Post by SAMAS »

Kinda like that picture from the first Legend of Zelda showing Link actually carrying all the game's items around?
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Re: The OotS thread

Post by Molyneux »

SAMAS wrote:Kinda like that picture from the first Legend of Zelda showing Link actually carrying all the game's items around?
Ah, yes - that's the kind of thing I was thinking of.
A ten-foot pole weighs only a few pounds, so of course it can fit into a backpack...
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Re: The OotS thread

Post by Napoleon the Clown »

The ten-foot pole thing falls under the common sense/no shit rule. I do believe that the rules even have stuff on how much volume a backpack has. A bag of holding? Yeah, you can stick a ten-foot pole in there. A backpack? A generous DM may let you get away with it, but the rules do state that certain things, such as a sword, won't fit into a normal backpack or bag.


Then again, a lot of groups disregard encumbrance rules almost entirely. The game I'm in the rule is "Just don't get ridiculous. You're not going to be able to pocket a life sized statue, for example." Because encumbrance stuff can get annoying.
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Re: The OotS thread

Post by Crazedwraith »

687 Is Up

More Belkar comedy. Though I think the best is the title referencing the last panel.
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Re: The OotS thread

Post by Zixinus »

I wonder what's in that box.
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Re: The OotS thread

Post by CaptainChewbacca »

LOL! 'A +4 giant, or a +6 giant?' I've had that conversation many times.
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Re: The OotS thread

Post by Molyneux »

CaptainChewbacca wrote:LOL! 'A +4 giant, or a +6 giant?' I've had that conversation many times.
That's quite silly and rude, though. All he needs to do is accept it graciously, then lift something that is close to his limit. Switch items, and try it again - if it feels lighter, keep the new item, otherwise, sell it. And no need to rudely interrogate them about a generous gift!

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Re: The OotS thread

Post by Karmic Knight »

Molyneux wrote:That's quite silly and rude, though. All he needs to do is accept it graciously, then lift something that is close to his limit. Switch items, and try it again - if it feels lighter, keep the new item, otherwise, sell it. And no need to rudely interrogate them about a generous gift!
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Re: The OotS thread

Post by Lord Relvenous »

Molyneux wrote:
CaptainChewbacca wrote:LOL! 'A +4 giant, or a +6 giant?' I've had that conversation many times.
That's quite silly and rude, though. All he needs to do is accept it graciously, then lift something that is close to his limit. Switch items, and try it again - if it feels lighter, keep the new item, otherwise, sell it. And no need to rudely interrogate them about a generous gift!

Yes, I do think too much about this kind of thing, why do you ask?
Anybody else tried out some new unknown armor by equipping it and having another player take a swing at you? :)
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Re: The OotS thread

Post by Straha »

Molyneux wrote:
CaptainChewbacca wrote:LOL! 'A +4 giant, or a +6 giant?' I've had that conversation many times.
That's quite silly and rude, though. All he needs to do is accept it graciously, then lift something that is close to his limit. Switch items, and try it again - if it feels lighter, keep the new item, otherwise, sell it. And no need to rudely interrogate them about a generous gift!
I don't think he's being rude. He's happy, he obviously likes the gift and wants to know more about it, and it's a cheap throwaway gag line for Mr. Burlew to get out a D&D joke. Moreover I don't see any reason to believe he'd return it if it was a +4 Belt.

I liked the strip. Very nice. Also I really like Belkar's development showing him "getting it" but not quite getting there.
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Re: The OotS thread

Post by CaptainChewbacca »

Lord Relvenous wrote:Anybody else tried out some new unknown armor by equipping it and having another player take a swing at you? :)
Well duh, how else would you find the bonus? :P
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Re: The OotS thread

Post by Crazedwraith »

No new comics but news about the new book: click me
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Re: The OotS thread

Post by Serafina »

New one:
Belkar is the chosen One!

No seriously :D - there HAS to be some twist in it. After all, it is not an common occurence - labes don't lie!
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Re: The OotS thread

Post by Crazedwraith »

Oh my, Dune references! I should read that book again. Maybe it would make sense the second time through.

I didn't think much of the last panel punchline, but Belkar's description of the spice is golden.
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Re: The OotS thread

Post by Lord of the Abyss »

The Comics Must Flow indeed.
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Re: The OotS thread

Post by The Grim Squeaker »

This strip amused me greatly :D
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Re: The OotS thread

Post by Isolder74 »

Can Belkar see the future now?
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Re: The OotS thread

Post by Gaidin »

Isolder74 wrote:Can Belkar see the future now?
I doubt it was in its pure unconverted form. :D
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