CaptHawkeye wrote:While we're on the subject of the game itself, can anyone tell me what's in the game other than the fancy physics? Don't get me wrong, it looks like a good idea. But what else can anyone tell me about it's gameplay? Does it use tried and true FPS mechanisms like the "sniper/SMG/assault rifle/rawket" weapon setup? Does it limit you to two guns at once? Just how "FPS" is the FPS aspect of it?
Nope, as you probably would in space, you only get one gun.
50 round magazine, 900+rpm. Has a 'sniper' mode where it fires 10 rounds quickly (much like the real life AN-94 does with 2 rounds) and delays the recoil while scoped.
You can also shoot rifle grenades from the underslung launcher, in one of three modes: ICE, which is basically a smokescreen, EMP, which disables suit electrics within a radius temporarily, and HE, which actually doesn't do much damage if at all, but it can push other players off surfaces or out of nooks and crannies to where you want them to be.
Health is of the regenerating variety, but only to a certain point, i.e. if you take hits until your health ("Suit Integrity") is 60%, it'll only repair itself up to 75% or so, and that number decreases the more damage you take over a period of time.
Basically, taking a lot of damage at once is worse than the same amount over time, as your suit will not repair as much.
You can turn off suit systems to go 'dark' and be stealthy at the expense of recoil compensation, sound, and sticking to surfaces, but melee attacks are 1 hit kills.
And also:
STOP FUCKING CRYING YOU CHEAP BASTARDS AND GO BUY VISTA OR 7. XP IS DEAD.