EVE-Online Dominion, who wishes to play?
Moderator: Thanas
Re: EVE-Online Dominion, who wishes to play?
Oskuro, if you want 'interesting' you need to join corps and talk to people. If you want high-risk, high stakes non-handholding you want 0.0. There's a lot of graduated risk in EVE and you can choose what risk you want. If I could start over again I'd hit 0.0 pretty much straight away because the PVE is boring as shit even at the high end. There's scope for lowsec dangerous PVE/PVP though.
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Re: EVE-Online Dominion, who wishes to play?
Before I quit, I was in the process of turning one my of accounts into a battlecruiser duellist/small gang fighter. I just didn't have a gang to run with or an unlimitted bank account to hemorrhage money soloing. My other got to watch Pandemic Legion and Sons of Tangra ballpunch Puppet Masters from the safety of cloak. I love covert ops.
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Re: EVE-Online Dominion, who wishes to play?
I mentioned this, basically I was trying to find a games subforum but I originally couldn't find it I only found it afterwards.White Haven wrote:Hmm. The sov changes actually have me tempted. Have they done the whole 'delayed local + intel suite' update they kept talking about yet, or is Local still the Sangraal of intelligence sources?
EDIT: Also, why is this in Sci-fi?
However EVE is more likely to appeal to people who frequent scifi forums then gaming forums necessarily
Re: EVE-Online Dominion, who wishes to play?
No, it isn't. EVE has nothing to do with scifi at all; the fluff is meaningless and the game is pew pews on top of endless spreadsheets. It has a different appeal than most other MMOs, but it's still deserving of the GnC forum.
Hey, anyone remember the little video about the backstory? How relevant that is to your day-to-day playing, shucks howdy!
WH, did you have more than one account? I'm slightly tempted to reactivate, but I never got to the 'train more than one skill' stage.
Hey, anyone remember the little video about the backstory? How relevant that is to your day-to-day playing, shucks howdy!
WH, did you have more than one account? I'm slightly tempted to reactivate, but I never got to the 'train more than one skill' stage.
Re: EVE-Online Dominion, who wishes to play?
EVE is by definition science fiction, or rather a science fiction game also the backstory and the gameplay are very much hand in hand, think of it as an interactive science fiction story.
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Re: EVE-Online Dominion, who wishes to play?
It's as much an interactive Science Fiction as WoW is interactive Fantasy.
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Re: EVE-Online Dominion, who wishes to play?
You do realize it's the same people, right?Blayne wrote:I mentioned this, basically I was trying to find a games subforum but I originally couldn't find it I only found it afterwards.White Haven wrote:Hmm. The sov changes actually have me tempted. Have they done the whole 'delayed local + intel suite' update they kept talking about yet, or is Local still the Sangraal of intelligence sources?
EDIT: Also, why is this in Sci-fi?
However EVE is more likely to appeal to people who frequent scifi forums then gaming forums necessarily
Have a very nice day.
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Re: EVE-Online Dominion, who wishes to play?
You have got to be shitting me. The EVE backstory is 100% totally irrelevant. It's an MMO; all that matters is game rules and player behaviours. Background trivia has never affected anything anyone I know has done ingame; they want to Make Money and Kill Noobs, not roleplay the capsuleer hero fighting for Minmatar freedom... because nobody else wants to either. The 'scifi'-ness gives us 'pictures of planets' instead of 'pictures of boulders' and 'lasers' instead of 'magic'.Blayne wrote:EVE is by definition science fiction, or rather a science fiction game also the backstory and the gameplay are very much hand in hand, think of it as an interactive science fiction story.
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Re: EVE-Online Dominion, who wishes to play?
I'm not sure which one you're talking about but this one is probably a lot more relevant:Stark wrote: Hey, anyone remember the little video about the backstory? How relevant that is to your day-to-day playing, shucks howdy!
http://www.youtube.com/watch?v=zDVEHE10nHc
The fact that it's basically just an MMO with 360 degree mobility, an autopilot for movement, and a sci-fi face lift is easily overlooked. It's a very convincing face lift though...The 'scifi'-ness gives us 'pictures of planets' instead of 'pictures of boulders' and 'lasers' instead of 'magic'.
Re: EVE-Online Dominion, who wishes to play?
The autopilot movement, I believe, is a great way to reduce the hit on the server as opposed to 'direct control' like WASD. In fantasy people hate that control method, but in space they accept it.
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Re: EVE-Online Dominion, who wishes to play?
You CAN manually control, but it's rarely useful, aside from overcoming what the UI didn't have back when I played (an align-to button). Oh, and the rare Interceptor dogfight when trying to throw off tracking or reduce deflection on your shots, but that's not something you do normally.
Eve is hands off like controlling a single ship in Homeworld. And that saves the servers lots of grief, given that the unplayability of fleet actions back when was the core improvement that the game truly needed, and apparently is mostly fixed with their new hardware and netcode revisions.
Eve is hands off like controlling a single ship in Homeworld. And that saves the servers lots of grief, given that the unplayability of fleet actions back when was the core improvement that the game truly needed, and apparently is mostly fixed with their new hardware and netcode revisions.
Re: EVE-Online Dominion, who wishes to play?
Yeah, I remember the manual controls being necessary for long-range scans alignment too.
Are the big fights actually fixed? The last several times I heard that, they were 'better' but still 'lagfests'.
Are the big fights actually fixed? The last several times I heard that, they were 'better' but still 'lagfests'.
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Re: EVE-Online Dominion, who wishes to play?
It's also probably a bit more "realistic" as Captains generally don't drive ships: They have helmsmen to do that for them, and generally probably a better idea than trying to manhandle a multi-kilometer warship around like you would in most games, unless you just really like ramming gates due to poor camera angles and having no idea how fast you're really going as I did several times in X3.
Re: EVE-Online Dominion, who wishes to play?
Its still science fiction, being a game is irrelevent, are you going to say Homeworld isn't a science fiction game?Stark wrote:You have got to be shitting me. The EVE backstory is 100% totally irrelevant. It's an MMO; all that matters is game rules and player behaviours. Background trivia has never affected anything anyone I know has done ingame; they want to Make Money and Kill Noobs, not roleplay the capsuleer hero fighting for Minmatar freedom... because nobody else wants to either. The 'scifi'-ness gives us 'pictures of planets' instead of 'pictures of boulders' and 'lasers' instead of 'magic'.Blayne wrote:EVE is by definition science fiction, or rather a science fiction game also the backstory and the gameplay are very much hand in hand, think of it as an interactive science fiction story.
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Re: EVE-Online Dominion, who wishes to play?
No, he meant that the backstory is irrelevant to the gameplay.
Nobody cares that you're an Amarrian Imperator, enforcing the will of one of the Five Heirs in your attack on the Gallente Quafe Reclaimation center for soda bottles, or that your wingmate is a Khanid Noble or whatever the hell. No, you're actually two people out of thousands in an alliance probably named after a cool sounding set of words or worse yet, an internet meme, looking for action and to seize territory.
Homeworld's story mattered more, because when Fleet Command tells you to send your frigates to destroy the escaping scout ship from reporting your location to the Vaygr fleet base, that's what's going on.
Nobody cares that you're an Amarrian Imperator, enforcing the will of one of the Five Heirs in your attack on the Gallente Quafe Reclaimation center for soda bottles, or that your wingmate is a Khanid Noble or whatever the hell. No, you're actually two people out of thousands in an alliance probably named after a cool sounding set of words or worse yet, an internet meme, looking for action and to seize territory.
Homeworld's story mattered more, because when Fleet Command tells you to send your frigates to destroy the escaping scout ship from reporting your location to the Vaygr fleet base, that's what's going on.
Re: EVE-Online Dominion, who wishes to play?
I'm saying asking someone to play HW doesn't belong in OSF, yeah. Saying it has a scifi setting or backstory doesn't affect this... although as Neph says, you could actually talk about the HW universe and people might give a shit, whereas I doubt 1% of the EVE population even knows what the Gallente President's name is. That means the EVE fluff is more irrelevant than the WoW irrelevant fluff.Blayne wrote:Its still science fiction, being a game is irrelevent, are you going to say Homeworld isn't a science fiction game?Stark wrote:You have got to be shitting me. The EVE backstory is 100% totally irrelevant. It's an MMO; all that matters is game rules and player behaviours. Background trivia has never affected anything anyone I know has done ingame; they want to Make Money and Kill Noobs, not roleplay the capsuleer hero fighting for Minmatar freedom... because nobody else wants to either. The 'scifi'-ness gives us 'pictures of planets' instead of 'pictures of boulders' and 'lasers' instead of 'magic'.Blayne wrote:EVE is by definition science fiction, or rather a science fiction game also the backstory and the gameplay are very much hand in hand, think of it as an interactive science fiction story.
Re: EVE-Online Dominion, who wishes to play?
Strange as I only played WoW for the fluff, I think there's quite a disconnect here of what is considered science fiction, I see EVE Online as an accomplishment, the inevitable end result of the space opera genre, you have a game where you are your own hero in your own story in a sandbox where you can do anything you put your mind to, this I think pays more to the ultimate spirit of being science fiction the realization of this desire.
To say its not science fiction and the original claim was in fact "EVE has nothing to do with scifi" is Just Plain Wrong.
To say its not science fiction and the original claim was in fact "EVE has nothing to do with scifi" is Just Plain Wrong.
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Re: EVE-Online Dominion, who wishes to play?
I thought science fiction was about exploring alternate possibilities, not have everyone fly around in a badly constructed universe no one gives a shit about trying to accumulate bigger numbers in your spreadsheet versus that of the other guy's. You could replace the spaceships with steam ships, or, hell, actual spreadsheets and not much would be changed.Blayne wrote:Strange as I only played WoW for the fluff, I think there's quite a disconnect here of what is considered science fiction, I see EVE Online as an accomplishment, the inevitable end result of the space opera genre, you have a game where you are your own hero in your own story in a sandbox where you can do anything you put your mind to, this I think pays more to the ultimate spirit of being science fiction the realization of this desire.
To say its not science fiction and the original claim was in fact "EVE has nothing to do with scifi" is Just Plain Wrong.
Have a very nice day.
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Re: EVE-Online Dominion, who wishes to play?
No not really no. Aaaaand no. I see you actually don't really play EVE as A) badly constructed? Care to show proof? And B) You got the progression all wrong none of that is actually necessary for success, success is whatever you want it to be. Yes having alot of ISK is nice but what good is it if you don't spend it on anything or don't like flying the bigger ships? BoB (Band of Brothers) defeated ASCN through good tactics and superior pilot quality and discipline (and taking advantage of ASCNs epic fails) not nessasarily having "bigger this or more expensive that" when in the context of major sov wars where the attrition is essentially constant renders such equation based analysis meaningless.
EVE is awesome because of the drama, the tales, the crowning moments of awesome that pilots, corps, and alliances pull off on a nearly daily basis the stuff that if framed as a story would be enjoyably read and discussed like any great scifi epic of any other author.
In short your too busy bashing it as a game and not spending enough time studying it as the next step forward in the development of science fiction.
And what YOU described is speculative fiction which is more a subgenre of science fiction, sometimes science fiction is just telling the story of some dudes in space collecting mcguffins to blow up others dudes in a spaceship like Wing Commander.
Also the EVE backstory IS linked to its gameplay with events such as the Caldari faction warfare corps winning against the Gellente ones becoming canon and CCP rolling with it.
Before you bash a game for not fitting in with your preconceived notions of what constitutes science fiction which is by default a very broad genre with many subgrenres and interpretations play the damn game.
EVE is awesome because of the drama, the tales, the crowning moments of awesome that pilots, corps, and alliances pull off on a nearly daily basis the stuff that if framed as a story would be enjoyably read and discussed like any great scifi epic of any other author.
In short your too busy bashing it as a game and not spending enough time studying it as the next step forward in the development of science fiction.
And what YOU described is speculative fiction which is more a subgenre of science fiction, sometimes science fiction is just telling the story of some dudes in space collecting mcguffins to blow up others dudes in a spaceship like Wing Commander.
Also the EVE backstory IS linked to its gameplay with events such as the Caldari faction warfare corps winning against the Gellente ones becoming canon and CCP rolling with it.
Before you bash a game for not fitting in with your preconceived notions of what constitutes science fiction which is by default a very broad genre with many subgrenres and interpretations play the damn game.
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Re: EVE-Online Dominion, who wishes to play?
I can't believe someone seriously advocated going and interacting with CVA or even visiting Providence. Everyone hates CVA, and the only reason they still exist is because Providence is such a worthless piece of real estate it's not worth the fuel to go kill everyone.
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Re: EVE-Online Dominion, who wishes to play?
'Everyone Hates CVA?' Care to back that up and provide a reason for it, or are you just an Ushra'Khan mouthpiece?
Chronological Incontinence: Time warps around the poster. The thread topic winks out of existence and reappears in 1d10 posts.
Out of Context Theatre, this week starring Darth Nostril.
-'If you really want to fuck with these idiots tell them that there is a vaccine for chemtrails.'
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Out of Context Theatre, this week starring Darth Nostril.
-'If you really want to fuck with these idiots tell them that there is a vaccine for chemtrails.'
Fiction!: The Final War (Bolo/Lovecraft) (Ch 7 9/15/11), Living (D&D, Complete)
Re: EVE-Online Dominion, who wishes to play?
It has nothing to do with the scifi forum, smart guy. Your attempt to cover up your failure to place this thread in the correct forum by waffling on about terrible fluff doesn't mean you just didn't look at the forums properly. Your thread a) isn't about EVE's fluff and b) was touting or advertising.Blayne wrote:To say its not science fiction and the original claim was in fact "EVE has nothing to do with scifi" is Just Plain Wrong.
I'm not sure how 'I am obsessed with meaningless trivia' plays into 'you need tactics', since 'tactics' is 100% based on the mechanics. None of the 'drama', 'tales', or 'crowning moments of awesome' (btw, I hate you) has anything to do with fluff whatever; 0.0 is a players playground. Event occur flowing from the economy and mechanics, not what happened with the Amarr government illegally penetrated Min space with it's garbage scows.
The idea 'our clan killed their clan for money' is fluff-based or 'the next step forward in science fiction' is the kind of stupid shit you'd expect from a tvtroper.
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Re: EVE-Online Dominion, who wishes to play?
Is Ushra'Khan even relevant to anyone anymore? I've certainly never directly interacted with them. No one likes CVA because they're a bunch of annoying carebears that, like I said, only have a nullsec presence because their territory is worthless.
Delve, on the other hand, is quite nice these days.
Delve, on the other hand, is quite nice these days.
Re: EVE-Online Dominion, who wishes to play?
To be fair, WoW has a lot more interaction with the backstory with all the PvE content, so you can more easily enjoy the setting.
EvE's approach of letting players set up their own factions and fight among themselves makes backstory irrelevant. Now, I'm speaking from ignorance here, but if there was some diplomatic interaction with the NPC factions, one that required knowledge of the backstory to work, then it would matter more.
Now, in the past I've only played the trial up until the end of the tutorials. What I'd love is to be one of those ships fighting it out in those cool videos, how hard is to do that? What's the path of the warrior in this game?
EvE's approach of letting players set up their own factions and fight among themselves makes backstory irrelevant. Now, I'm speaking from ignorance here, but if there was some diplomatic interaction with the NPC factions, one that required knowledge of the backstory to work, then it would matter more.
Now, in the past I've only played the trial up until the end of the tutorials. What I'd love is to be one of those ships fighting it out in those cool videos, how hard is to do that? What's the path of the warrior in this game?
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Re: EVE-Online Dominion, who wishes to play?
Talk to people.
Work with people.
Kill other people.
The end. There's no big secret. In a few weeks you can be hauling shit or killing people or whatever, you just have to try out corps and find out where you want to be.
Work with people.
Kill other people.
The end. There's no big secret. In a few weeks you can be hauling shit or killing people or whatever, you just have to try out corps and find out where you want to be.