Junghalli wrote:adam_grif wrote:As an aside, a brief discussion on Clarke's law:
Any sufficiently advanced technology is indistinguishable from magic.
I see people mostly translating this to mean:
Anything magical can be done with sufficiently advanced technology.
When they should be getting the following out of it:
Any technology seems magical to a sufficiently primitive culture.
Although sometimes it is amusing to look at fantasy magic and try to see how much of it could be replicated with tech in a hard SF universe, or to look at soft SF tech and see if we could figure out hard SF devices that could perform the same basic function. You'd be surprised at what can be done without breaking physics as we know it if you put your mind to it.
Why go to all the effort? Its still BS either way, why fight it?
Formless wrote:When I talk about believability in the context of fiction I mean "I can actually see this happening to someone somewhere in the real world." Unfortunately, whenever (hard) sci-fi tech or magic is involved I cannot realistically make that claim so I have to default to skepticism until real world evidence comes along that says otherwise. So any speculative fiction story regardless of which side of the "science/magic" divide it rests is automatically unbelievable in this context. Luckily its perfectly acceptable to ignore breaks from reality for the sake of whatever is realistic about the story (like the characterization of the characters).
"I can actually see this happening to someone somewhere in the real world" is pretty much my first immediate definition of believability too, the difference is I don't recognize all "unbelievable" things as equally unbelievable. If I read a story with an AI in it I can say "yeah, I can pretty easily believe this could happen in the real world in the future" because in the real world the most plausible reason we don't have AI is simply that we're ignorant of how too create it. I don't even really have to "suspend disbelief" for it, because I'd be much more surprised if AI turned out the be impossible than if it turned out to be possible.
You still don't get it. Its not a matter of whether or not it is possible, its a problem with the way it is
presented. In fiction, the mechanism given is
inherently bullshit, because there is no example in real life that the writer can draw upon. How does the writer know that his people are interacting with the AI in a realistic manner? He doesn't, you can only assume for the sake of the story. How does the writer know what a society will look like when its reaching for the stars? He can't, he can only assume because the future is impossible to predict. That's what I mean, Jung. In that way, it doesn't matter whether or not one fantasy is more feasible than another,
its still a fucking fantasy!
On the other hand if I read a story with guys lifting fire trucks with their minds it scores much lower on the "I can actually see this happening in the real world" index because in the real world those kinds of powers are very implausible. It isn't simply that we're ignorant of the exact ways of going about such a thing like with AI, it's that the limits of the universe as we understand them do not permit it, hence it is much less believable to me. I can suspend disbelief about it on the assumption that I'm looking at an alternate universe where this kind of thing is actually possible, but it's an extra step beyond what I have to take for things that are actually plausible in the real world.
But my problem is that that is entirely subjective. Again, you can only say that one fantasy is more plausible
in relation to another, and I simply don't care because they are BOTH unrealistic and I can believe BOTH of them equally.They are fundamentally similar in their effect on the audience, and to a writer that is all that matters.
If anything, the one that is more honest about being a fantasy is more
fun to read because the effort the hard science fiction goes into making a smokescreen to obscure its implausibility just feels pretentious, like the writer is just showing off what they can do and/or hobbyhorseing around. When its done right it can be thought provoking. When its not, and the story does not benefit from all that window dressing, it feels insulting.
Now we're getting into extremely subjective territory though, so I really can't argue with your personal decision to hold everything that can't be done right now as de facto impossible. I can argue with the claim that there's essentially no difference between hard SF and soft SF and fantasy except presentation though.
When you are not expecting anything more than a fantasy, it makes it easier to accept that the setting is baloney that will probably never happen. Fiction is like lying, its only different in that the audience
knows its untrue and doesn't care because everyone wants to have a good time. You know someone is lying (or at least bullshitting) when their story revolves around something that you know does not, cannot, or will never exist like a ghost, a body double, a vast conspiracy, and so forth. You have to take things on their
own merits; if a liar changed his story so that instead of a person being possesed by demons it was an AI that attempted a botched mind upload that drove a person insane, you still wouldn't believe him. Its no different in fiction, except that you don't care and aren't looking for these things anyway.
Actually, a fantasy author does NOT have the option of playing all by his own rules. There are still certain rules that they cannot break if they do not want to lose their audience, such as the characterization of the people in the story, or the way human societies work, and so on.
Assuming they have human characters, of course.
Name one that doesn't. Note: elves are about as "rubber forehead alien" as it gets, so they don't count. They still generally follow human psychology to a T.
The game is exactly the same in both genres: making the setting and plot flow logically from the theme and premises of the story. Your premises in "hard" sci-fi simply include "this is assumed to be earth and must conform to the rules the scientists tell me I must use."
That changes worldbuilding (and hence the setting) considerably though. With soft SF and fantasy you have much more freedom to design the rules around the kind of universe you want. With hard SF you have a set of rules given to you and you have to design your universe around them (or break with hardness and introduce soft elements).
For instance, say you wanted to have a setting that was like the Roman Empire, but IN SPACE. If you were writing soft SF the trick would be to set up your technology in such a way that something like that was actually plausible, and do it in such a way as to make it look like a natural universe and not blatantly contrived to achieve a desired end result. If you were writing hard SF you'd quickly run into the problem that many of the structures of the Roman Empire make zero sense for a hard SF space polity, and you'd have to start changing them so they make sense in a realistic universe. They're different challenges.
Of course, then there is fantasy and soft SF where you start out with a particular unrealistic rule-set that you think would be interesting and derive the rest of the universe from that. That is much closer to hard SF in terms of what it's like to write.
But the sci-fi writer
chose that ruleset. He made a choice when he chose the genre. The basic idea is still the same: choose a ruleset, decide upon a desirable end result, and then see what you can do to tailor make the setting to achieve that result within those rules. Everything else is just nitpicking the details.