It needs endgame content (ie raids) before it can be considered WoW in space. Also this is the only MMO I have played where there is less inconvenience from dying than Quake.Commander 598 wrote:So, what? WoW in space turns out to be WoW in space and everyone's shocked or am I missing something?
Star Trek...ONLINE!
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Re: Star Trek...ONLINE!
Re: Star Trek...ONLINE!
^Quite in line with Champions Online, where dying just takes away one of the 5 Hero Stars you can get through killing mobs (or through an NPC) wich give you... an 8% increase in damage and defense! Amazing!
Now, let's be fair, and I've said this about virtually every other new MMO out there, the main reason this game is not WoW, is that it hasn't been running for that long. If they set up a decent game system upon wich to build interesting content, then fuck yeah! Way better than if the go the NGE route Star Wars Galaxies did.
Now, let's be fair, and I've said this about virtually every other new MMO out there, the main reason this game is not WoW, is that it hasn't been running for that long. If they set up a decent game system upon wich to build interesting content, then fuck yeah! Way better than if the go the NGE route Star Wars Galaxies did.
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