LordOskuro wrote:The problem here is that you are equating size to power, wich does apply in classical naval terms, but is not so in Trek.
It is, it's just that it's not the only variable. Speaking roughly, you still have a relationship of the form
Militarization*size ~= ship combat power.
Large, poorly militarized ships (the
Galaxy class) still beat small poorly militarized ships. Likewise for highly militarized ships- at equal militarization level, the larger ship will win one-to-one. The only confounding factor is that a poorly militarized ship with brute size on its side can matched by a smaller, but more heavily militarized ship.
I contend that "battleship" as a name should be reserved for ships that are
both large and heavily militarized. The
Galaxy and
Sovereign classes are not battleships, because they are not militarized. The
Defiant is not a battleship, either, because while it's militarized, it can lose fights to
Galaxies and
Sovereigns.
I mean yes, clearly a huge ship that amounts to a research vessel with some guns and an antiship missile launcher bolted on is not a battleship. But a pure warship that can
lose to that armed research vessel isn't a battleship either.
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Of course, since Trek writers can't grasp this concept, I bet they make large ships more powerful than the Defiant just because size matters or something, thus making this discussion harder.
And yet, size
should matter. Even if it uses a lot of internal volume on non-military applications, a ship like the
Galaxy will still have considerable firepower thanks to the space that
is military. It's entirely plausible for a
Galaxy to beat a
Defiant, much as it's plausible for the research ship with an antiship missile launcher to sink a modern frigate if it gets its missile shots in first.
Of course, in real life the research ship is likely to get taken out in turn in a double kill, but the point remains: while the
Galaxy class are not warships by today's standards, they are still armed, and fairly well armed by the standards of the setting they're in. The fact that a ship is optimized for war does not automatically make it a
Galaxy-killer,
if it lacks the weapons fit to do the job.
I know that the term 'battleship' feels like it should be big, but that's a gut feeling based on naval tradition, not actual reasoning. There would be similar problems with the term 'Cruiser' for example. What's the difference from ship to cruiser in space?
Easy. We just strip away the layers of extra meaning that piled onto the word over the last 150 years, and go back to the basic definition. Cruisers
cruise. They go out on independent missions to police distant territory, to show the flag in foreign ports, to raid an enemy's commerce and remote installations, and so forth.
So in space, to deserve the name "cruiser," a ship should be long-range, long-endurance, and strong enough that it can be detached for independent operations. In Star Trek, the most logical ships to call "cruisers" are the ones that are relatively militarized and which can be sent on long-range exploration missions, like the
Constitution class. Starfleet is, in practice, much more interested in having cruisers than battleships, which makes sense given that its main mission has a lot to do with exploration and less to do with point-blank combat in their core territory. At least, that holds true until the Borg and the Dominion show up... and I'd expect to see Starfleet coming out with larger, more heavily militarized ship designs after those enemies appear on the radar.
And from what I know of Star Trek, after a five to ten year time lag, we do.
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The reason I keep pushing for this is that I think these categories are actually
useful, so long as they are applied intelligently. They won't all apply*, but some of them are technical words that originated for a reason. And some of those reasons still hold in space warfare (at least in Trek), because you're still faced with the old naval problem of design compromises between factors like firepower, protection, and range.
*For example, there is no Star Trek equivalent to the ship category we now call "destroyers," because their capital ships don't normally rely on small escorts to deal with specialized threats.
Also, I agree that 'warship' is the term I'd use for ships designed for war in one way or the other, for example communications vessels, or support/engineering vessels, while anything called 'battleship' should be meant to actually participate in battle. In fact, we could say that all Klingon ships are 'Warships' in one capacity or the next, while the smallish Birds of Prey are more suitable as 'Scouts' than actual 'Battleships'.
Partial agreement. All Klingon ships are "warships," unless they have dedicated science vessels or merchantmen we haven't seen.
But the smaller Birds of Prey are very much intended for use in battle; it's just that they're too weak to be used against larger opponents, except in squadron strength. And unless I'm mistaken they are
not scouts in the traditional sense, because they are not intended to avoid combat against comparable tonnage: their mission is not chiefly one of reconnaissance.
So it would be more accurate to use a number of other terms, like "corvette," "frigate," or "gunboat."