Starfighter!

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Starfighter!

Post by Fuzzy_Modem »

[edit]
Updated with final draft:

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Available in a wide variety of desktop sizes.: http://crossovercomic.com/index.php?pag ... inal_Draft
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[Original Post:]

90% done. Suggestions?

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Last edited by Fuzzy_Modem on 2010-11-21 01:44pm, edited 2 times in total.
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Re: Starfighter!

Post by Fuzzy_Modem »

Perhaps it's a bit cluttered?

Stripped down renders:

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Re: Starfighter!

Post by Crossroads Inc. »

God lord! is there ANY surface of that ship NOT covered in massive amounts of guns and weapons? Oi! :shock:
((That said ver amzing, would like ot se a de-weponed version for beauty shots
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Re: Starfighter!

Post by Fuzzy_Modem »

More:

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Re: Starfighter!

Post by salm »

Very nice.

Is it for a game? If it isn´t it looks quite lowpoly and could use a couple of extra loops in the snout and the wings.
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Re: Starfighter!

Post by Shroom Man 777 »

Very nice, smooth and slick design. Though, yes, I'd recommend toning down the weapons systems, there's too much gunnery, particularly the guns on the canard wings. But I do like the very curvy design. :D
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Re: Starfighter!

Post by Vehrec »

I dunno, compared to some Shumup fighters this thing's positively barren. :D I mean, just four guns and two missile pods? Where's the screen-clearing bullet-atomizing bomb chute?
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Re: Starfighter!

Post by Fuzzy_Modem »

A little progress. I'm recalculating this one back down to 50% done. I need a new direction... it must be complex and believable, yet still sleek and clean.

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Re: Starfighter!

Post by Fuzzy_Modem »

Cockpit and vents improved.

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I think I need to scrap certain parts of the body texture.
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Re: Starfighter!

Post by Elheru Aran »

Reminds me of a Hapan starfighter. There was something from the old Essential Guide that had the same idea, the wings curving forward with guns at the tips... It's a pretty design, though. I like the cleaned-up version better. Perhaps recess the nose guns into the body like a P-38 or Naboo starfighter?
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Re: Starfighter!

Post by phred »

Very pretty. But something about those upper wings just just doesn't feel right.
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Re: Starfighter!

Post by Havok »

Seems needlessly swoopy and curvy. Is there some back story the design?
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Re: Starfighter!

Post by JointStrikeFighter »

I think it could benefit from greebling up the guns a bit; ala the main guns on fractals missile boat.
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Re: Starfighter!

Post by Teleros »

phred wrote:Very pretty. But something about those upper wings just just doesn't feel right.
Perhaps if they ended further from the cockpit? ATM it looks like it'd just be easier to remove the wings entirely and slap the two guns from them next to the cockpit ones.
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Re: Starfighter!

Post by Shroom Man 777 »

This looks much sleeker and less cramped. The cockpit is pretty HUEG compared to the rest of the body, but aside from that I think it's pretty goods.
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Re: Starfighter!

Post by Sinewmire »

Ooooh, it's pretty. Reminds me of the GalSpan fighters from Tachyon: The Fringe, particularly the Pegasus.

It looks great, especially from the back, and I love the "wings" - were you intending to evoke a scythe or kopesh?

Can't help but wonder how it lands. Presumably some of those detail sections on the botoom fold away or open and struts or wheels come out?
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Re: Starfighter!

Post by Benedick-Arnold »

Very Nice! ...now what does it look like in "battleoid" (robot) mode?
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Re: Starfighter!

Post by phred »

Teleros wrote:
phred wrote:Very pretty. But something about those upper wings just just doesn't feel right.
Perhaps if they ended further from the cockpit? ATM it looks like it'd just be easier to remove the wings entirely and slap the two guns from them next to the cockpit ones.
Precisely. Or toss the guns too. The way they are they just make a bigger target profile, and are just extra pieces that could be blown off, possibly damaging the cockpit in the process
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Re: Starfighter!

Post by Knife »

I like the body and the engine, I'm just stuck on the swoopie wings. They just aren't doing it for me, either the dorsal or ventral ones; though, the canards are OK.
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Re: Starfighter!

Post by Teleros »

phred wrote:Precisely. Or toss the guns too. The way they are they just make a bigger target profile, and are just extra pieces that could be blown off, possibly damaging the cockpit in the process
Yeah... I wasn't too worried about the target profile of space opera starfighters though - that route lies B5 Starfuries with computers instead of pilots ;) .
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Re: Starfighter!

Post by Fuzzy_Modem »

I've been experimenting with these "feathers" and thought I'd get some input. They'll produce a repulsion field, allowing the ship to hover.

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Re: Starfighter!

Post by Fuzzy_Modem »

Minor evolution:

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Still thinking about the texture. I think I need to apply a specularity and reflection layer that simulates highly burnished smooth areas contrasted with seams that are entirely unpolished by virtue of being recessed.
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Re: Starfighter!

Post by Fuzzy_Modem »

No one seems to like the feathers. I'm hoping they look more like teeth now, or a serrated edge.
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Re: Starfighter!

Post by Havok »

Dude. You got way to much going on. Also, having all those repulsor field generators exposed like that seems needlessly careless. Maybe encase them in an extension of the wings.
Shit, how much would one of these cost for the military using it? :lol:
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Re: Starfighter!

Post by salm »

I´m no fan of the feathers either. What does look nice, though is the black rim that holds the feathers. Of course if you remove the feathers the rim won´t be necessary for anything anymore and should be removed. Maybe it would look cool, though, to pain the a black line on the edge of the wings into the texture. That would give it somewhat of a frame.
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