Uhm, because I'm talking in that scenario about small precision weapons that won't blow up the city block next door when they find their target? As for the launch platform for them, that's hardly the point, and as noted previously there are plenty of reasons why you might want ground forces on the planet anyway.Shroom Man 777 wrote:What? How can missiles defeat "the defenders your orbiting warships couldn't take out due to the threat of collateral damage"? Unless ships don't have missiles.
In my own setting, yes most types of missiles are pretty damn smart. In general terms though (and I am trying to write here more in terms of general tactics and such rather than my own stuff), that depends on how good you want your miniaturisation & AI tech to be. This whole tangent came about from me responding to Stravo talking about advances in smart missiles and the like making it so that you often won't see who you're fighting... my response was the fact that for developing a logically coherent army when faced with such things was sodding annoying from a dramatic perspective: tanks firing at visible enemy tanks is unlikely simply due to long-range missiles (by which I mean big tank killers, not micro-missiles, before anyone says anything ) and such. And then an extreme of the smart missile idea - micro-missiles smart enough to kill small groups of enemy soldiers each, or even individuals.Shroom Man 777 wrote:And how does this deal with guerilla warfare, which bitches on occupation force logistics for prolonged periods of time? Unless these micro-missiles have awesome Culturized brain-seeking warheads that use active post-electronic post-guidance post-scanned post-arrays to seek post-rebels and post-insurgents to post-strike them with post-shock and post-awe, posthaste? Would these missiles be effective against insurgents in the jungle and/or hiding in cities, without uniforms and blending in with the populace? Do they have post-intelligent post-threat detection system that lets them post-discriminate between rice paddies full of civilians, and rice paddies full of hidden Charlies?
Next time I'll be sure to add "and occupation troops" in big, bold, red letters . It's not like I haven't addressed the need for boots on the ground already.Shroom Man 777 wrote:Because, unless your post-missiles are so post-awesome, you're still going to end up sending Vietnam War rejects there to deal with them.
I just wanted a good example of a small & very smart missile, and knife missiles were the first that came to mind. The rest I fully agree with.Marcus Aurelius wrote:They're not Culture-style if you spam with them.
Anyway, moral of the story we've gotten side-tracked on is to be careful how you use things like advanced AIs, sci-fi scanners and propulsion in your setting, because all three will have a lot to say about how ground warfare is conducted.