The first one I plan on covering is "Bringers of Death." I debated between this one and Deathwing, because the latter had two Bill King and two Ian Watson short stories, and I thought I could commorate the return of Bill King to BL and the end of the Ian Watson chapter of things with that. But I'll handle that one next - it needs a bit of renovating first. So Bringers of Death is going to be the first. I am doing this one first to commemorate that at the end of the year, there will be a new Ciaphas Cain novel "The Emperor's Finest", and this anthology has perhaps one of the few Cain Short stories i've read not in the first omnibus. It is a short story with the Valhallan artillery regiment again (with many of the characters from the other short stories appearing), and it features a Genestealer brothel.
Other than that, the novel has a Mike Lee short story featuring the Space Wolves which is okay (and is the first of the group I'll cover) a Mitch Scanlon short story featuring the VArdan rifles from fifteen hours (and is the second short story I know about them, the other showing up in the Guard Omnibus), a short story by Simon Jowett involving the Ork invasion (and saving/conquest by the Imperium) of a feudal world from the feudal's point of view with a suitably grimdark twist ending. And, a CS Goto Eldar short story, which we all know means "The Eldar are fucked".
Anyhow, enjoy.
Page 10
Space Wolf forces had to leave behind designator beacons to allow for precise and rapid orbital bombardment on arrival. Something similar was done in Storm of Iron by the Iron Warriors.The scouts had slipped close to scores of landing sites and ork firebases, leaving behind remote-activated designator beacons what would allow the fleet to unleash a devatating initial bombardment within moments of arrival.
The interesting part here is that its implied the ships are emerging from the warp fairly close to the target (no more than light seconds from the planet) in order to rapidly produce the bombardment. This is not unheard of, but it can be risky that close in.
Page 10
comms and sensor jamming being used, by Orks no less.Skaflock bit back a savage curse and tried his vox-caster again, but every channel was blanketed in a searing screech of manufactured noise. He had little doubt that the fleet couldn't pick up the designator beacons through the intense vox jamming, it was even possible that their surveyors were blind as well.
Page 11
Power armour resistant to Ork gunfire. not surprising, as even carapace armour (like Vostryoan stuff from Rebel Winter) has stood up to Ork fire.Two heavy ork rounds flattened against Skaflock's power armour. As a member of the great company's Wolf Guard he was better protected than the scouts under his command, and the impacts barely fazed him.
Page 12
Power weapons cauterize wounds, indicating that they (or at least certain ones) have significant thermal effects.For a few heartbeats the body remained upright, steam rising from the cauterised stump of its neck, then the axe tumbled from nervless fingers and the corpse pitched over onto the ground.
Page 12
- nearly two dozen orks were killed by six scouts and Skaflock "within moments", albeit from surprise.
Page 13
Gunnar let out a rumbling growl, spitting a pair of shiny black pits into the crimson-tinged stream. The huge scout had a habit of chewing lich-berries; how he kept himself supplied on the long missions off Fenris was a mystery to everyone in the pack. A single berry was poisonous enough to kill a normal human in ten agony-filled seconds. Gunnar claimed the taste improved his disposition.[/quote]
Space wolf resistance to poison.
Page 13-14
It takes some twenty-three minutes (at least) to reach the battle zone from the distance they are. It's also possible for an experienced Space Wolf to tell weaponry apart just by noise.The sounds of battle called to the Space wolves like a siren song, growing in intensity. Every few moments Skaflock closed his eyes and focused all of his concentration on the maelstrom of noise, picking out the distinctive notes of different weapons with a practiced ear: storm bolters, boltguns, plasma weapons and the distinctive hammering of crude ork guns.
After fifteen minutes the osunds of the Imperial weapons began to falter; Skaflock bared his fangs in a soundless snarl and drove himself on. Two minutes later he could no longer hear any plasma weapons being fired. Four minutes after thta all he could hear were bolters pounding in rapid-fire mode. Then slowly, minute by minute, the bolter fire dwindled away to nothing.
Page 15
Power fist can even crush a Space Marine's chest, although the punch unpowered is enough to put an armoured Space Wolf (sergeant) on his ass.Before he could react the Blood Claw closed the distance between them and smote Skaflock on the breastplate with a sound like a hammer against a bell. The Wofl Scout went sprawling, stunned by the impact. Had the power fist'sfield been active his chest would have been crushed like an egg.
Page 17
If we infer from above that it took around 23 minutes for the Blood claws to reach the battle site, the average speed of the force (fighting all the way) would be 25 km/hr. This is an upper limit, however, as its entirely possible they could have taken longer."Our pod suffered a malfunction on the way down and we landed some ten kilometres north of the drop zone," the red-haired Blood Claw said. "The woods were crawling with ork patrols. We had to fight every step of the way to make it here."
Page 17
Hinting that the Space Wolf fleet in orbit can still scan the planet in some manner despite jamming, which may mean it can still bombard the planet."The orks have cut us off for now, but the fleet isn't going to sit idle. With every pass they make over the planet their surveyors will have a clearer picture of where the ork landing sites are hidden. The orks can't keep this jamming up forever - they need the vox channels to coordinate themselves almost as much as we do.
It's also indicated the Orks are capable of using communication devices for coordination purposes.
Page 21
Range of a Space Marine using magnoculars looking for precise details.Half a kilometre from the firebase Skaflock waved the scouts off the trail, follwing a path that led to higher ground nad offered a commanding view of the ork encampment. Hogun and Kjarl lay to either side of Skaflock as he scanned the firebase from a stony ledge using his magnoculars.
Page 22-23
Several points of note:The space Wolves reached the dirt road almost a kilometer north of the base, then began working south until they were within less than a hundred metres of the base's crude gate.
..
The firebase itself was simple and ruggeed. An irregular perimeter of packed earthen ramparts five metres high was topped with razor wire and littered with small mines. Rough, uneven watchtowers composed of scrap metal and cannibalized shipping containers rose behind the ramparts, sprouting a lethal assortment of heavy guns and wandering searchlights.
..
Skaflock watched as one of the Wolf Scouts rose to a crouch and drew his bolt pistol in a single, fluid motion. He snapped off two quick shots, destroying two of the searchlights in a shower of sparks, but as he pivoted to fire at the third a brust from an ork gun blew his head apart in a shower of blood and bone.
1.) a description of the firebase. I dont remember offhand if the Orks had made it or if it was a standard one they had occupied (Imperial stnadard) but it may be useful for details.
2.) Skaflock is using his bolt pistol at a range of ~100 meters or so.
3.) Skaflock's third bolt explodes an Ork's skull (which is going to be fairly massive.. considering Orks weigh hundreds of kilos easily, an Ork head is easily several times more massive than a human's, and equal in terms of mass to blowing out most of the chest of a normal human). The bolt also has to have reached the target in a fraction of a second (the Ork didnt react, and it was the third shot) suggesting it covered the distance in at least 1/3 to 1/4th of a second (or more). Given Astartes reflexes it can quite likely be more. In any case, at least 300-400 m/s implied muzzle velocity, which is pretty reasonable given the implied ranges of the weapon.
Page 25
Mention of "scores" of old mines across the planet the Orks are apparently using as bases in the region. Skaflock mentions the Orks are probably tapping the mine's abandoned reactors to power the jamming system. Its interesting that old mines still have reactors of some kind that can provide power, although we dont know the scale of the jamming systme so the kind of power provided is unknown but presumably not minor.
Page 27
Skaflock, wielding the Wolf Lord's frost axe, cuts through three Ork bodies in a single swing. Testament to the power of a frost weapon when wielded by a Space Wolf.Skaflock leapt forward, swinging the frost axe in a wide arc and carving through the torsos of the three greenskins before him.
Page 27
Skaflock's bolt pistol. It can blow apart the head of an Ork and (probably) blow apart the chest of the Ork behind him. This implies significant recoil and momentum behind a bolt pistol round - quite easily AMR grade I'd guess, and this makes them quite deadly even without the explosive component.Skaflock shot it in the face. The range was so close the mass-reactive shell had no time to arm, blowing the greenskin's head apart and bursting in the chest of the ork behind.
Page 27
Another Ork bullet doesn't penetrate Skaflock's armour although its a ricochet. The momentum of the round was enough to spin him but not halt his charge or fling him back, which does set limits on it.A heavy bullet smashed into Skaflock's shoulder, carnnoning off his armour and half spinning him around, but the impact barely haalted his headlong charge.
Page 28
Yet more Ork rounds fail to penetrate Skaflock's armour, although the flattening bit implies they aren't specifically designed as AP rounds either...Two more rounds smashed into Skaflock's chest, flattening against his breastplate...
Page 28
Point blank bolt pistol shell fired into the mouth of an ork bodyguard. Unknown whether it was the explosive component or just the impact of the round itself.The ork bellowed in pain and the Wolf Scout put a bolt pistol shell into the gaping maw, blwoing out the back fo its skull.
Page 28
- the Orks hired a Dark Eldar to assist them in exhcange for plunder (slaveS),a nd this inlcudes technical assistance (in this case, jamming.) Interesting huh?
Page 29
Indication of the durability of Dark Eldar personal shielding. Apparently it provides some sort of counter-force mechanism for the momentum of the shots as well, or it got rid of them in such a way that the bolts didn't hit any sort of barrier connected ot the Eldar (although such a defense seems selective since it doesnt blind him or make him un-viewable.)Suddenly the air around the dark eldar shimmerd as a flurry of bolt pistol shells streaked at his head and chest - and vanished as if swallowed by the void.
..
Three blood Claws landed without landing a single blow, the rest hurled themselves at the dark eldar, aiming a flurry of blows at the alien that would have ripped a mere human into tatters. Yet for all their speed and skill, the dark eldar Dodged their blows with ease, or absrobed them with his powerful force field. Hogun emptied his bolt pistol at the alien's head, each shell swallowed up by the warrior's eldritch defences.
..
With an effort of will, Skaflock forced his traumautized muscles to work,raising his own pistol and squeezing off hsot after shot as the dark eldar's whip took another Blood Claw in the throat. Each round disappeared like all the rest - until suddenly an actinic flash obscured the alien and a sound like a thudnerclap rang out as his force field finally overloaded. The dark eldar staggered and the Wolf Scout saw a ragged hole in the breastplate of his armor