Gears of War 3 Trailer

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aieeegrunt
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Re: Gears of War 3 Trailer

Post by aieeegrunt »

Stark wrote:Hey if the last guy got up a few times we'd be paranoid too. We have all kinds of crazy habits based on wierd shit that only happened once. :)
One fucking lancer drone sawed us all. We're all scavenging and then there is a chorus of "WTF just happened". Unbelievable. It was on a high difficulty level too so he just ran through the last guys bullets and sawed him as well. That was the most humiliating defeat I've ever suffered in all my years of gaming, and it was to a fucking bot.

Well, at least it was an Epic Games bot, which probably made it smarter than 90% of the people playing Halo 3 on XBL
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Re: Gears of War 3 Trailer

Post by Stark »

Sometimes we see guys jump cover with a shield behind it (that generally stop them), automatically knocking it over (and anyone nearby). We -used- to think shielding behind cover was impenetrable, but one too many General Shirtless Mans shotgunned us all to death for us not to be paranoid.

Of course, the game is about bullet sponges because 1 or 2 shotgun shots will kill you. :o
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Re: Gears of War 3 Trailer

Post by aieeegrunt »

Those shields lead to some epic hilarity. Nothing funnier than barricading yourself in a cottage on River on wave 10, then watching all the maulers and beast riders pile up in front of it because none of them can kick it down. Or funneling them all at the guy with the boomshot (usually me) and getting buried under gibs.
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Re: Gears of War 3 Trailer

Post by Stark »

Or having the shields attach floating two feet in the air, so you can shoot under them but nobody can walk past. If they improve the AI capabilities (so they can change weapons or mount/unmount or use shields or whatever) horde will be awesome.

I still want direction AI style objective-based horde, though.
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Re: Gears of War 3 Trailer

Post by TheMuffinKing »

Havok wrote:
TheMuffinKing wrote:I'm really looking forward to gears three. I might just hold off on selling my xbox 360 just to play this game.
Considering I have gotten the same mileage out of Gears 2 that I have gotten out of Madden, it is definitely worth the purchase price.
Considering the mileage I got from Gears one and two, yes, I wholeheartedly agree with you! Now this is probably just useless adding-on, but I'm really interested to see the direction they take the campaign and to see what questions they answer from the previous games.
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Re: Gears of War 3 Trailer

Post by adam_grif »

It amuses me that you base your damage calcs on a mode DESCRIBED BY HEADSHOTS without noticing headshots do more damage. Aiming at upper body = they die faster?
Actually I mentioned the calcs for both normal and hardcore. And are you saying that enemies aren't bullet sponges because if you hit them in the head with repeated shots they go down in a reasonable timeframe? Or are you just going for the old "you should just play better if you don't like it" shtick?

So if your point is half a mag to kill a guy when on normal you're basically invincible beyond 5m is somehow broken, you're missing the point. It's like a 40k game where it takes more than 3 shots to kill someone; that's just how the setting works. Lying and being wrong doesn't change that.
Oh lawdy. You seem to think that I'm somehow unaware that this is what the setting is like, and that this was all deliberate design decisions, when actually what I'm saying is that they were shitty decisions and the results sucked. I already know you disagree, so what is there for you to say? Are you just going to keep saying things like "BUT OTHER GAMES DID IT"?
No, dickcheese, that in only one subgenre is it actually normal.
Oh, so it's like an appeal to the majority thing?

Actually you're full of shit anyway, since games where you and your enemies have shit all health (except bosses and certain tougher enemies) have existed since long before shooters went First Person. Tactical shooters have existed since at least 1993. You're right partly in that they only became as popular as they are now in the middle of the 00's, but the fact that it was once the dominant shooter design has no relevance to the argument at hand, just like it wouldn't if I tried to say something like "lots of modern games are like this, so this should be to".

And one subgenre? "Games with standard enemies that don't have a lot of HP" isn't a sub-genre, or a regular genre for that matter. Would you consider Goldeneye 007 to be a "tacticool shooter"? Max Payne? Timesplitters? Perfect Dark? Vanilla bad guys in these games die from 1-3 pistol rounds on average. And not some souped up magnum pistol like the Boltok, the first one you get in the goddamn games.
If you demand all games have low health, you are actually saying all games should be the same.
:lol:

No, I'm saying that I think Gears would have been a better game if this aspect of it was different. Even if I was making such straw man "demands", the amount of hitpoints enemies have is one small part of a game, and is not tantamount to your ludicrous claims of me "demanding every game be the same".
Nope; 7 torso shots kill them fine. The revolver is 2 (or three if they're the higher type like General Shirtless Man). Uh oh! Hell, you can kill a boomer-type with a single cylinder of the revolver.
Don't have my game on me to confirm, but that stats I dug up from the gears Wiki indicate that it should take more than 7, and 2 revolver rounds should leave a drone with a small amount of health left (like 20 or something tiny). But the exact stats aren't even that important really, 7 pistol rounds is far more than I'd like it to take. If my memories serve me correctly, average joe terrorist in CoD takes 3 handgun rounds, but in that game rifles are generally as strong/stronger than the handguns, whereas Gears suffers from Halo handgun syndrome.

Bringing up the Boltok as an example is a pretty weak defense, since it's one of the most powerful weapons in the game, period. It's also of limited usefulness because of it's low rate of fire and small ammunition capacity. You might as well bring up the sniper rifle as an example of weapons that kill grubs quickly. That's the weapon I used for the majority of the game as a matter of fact, because as long as I had an active reload bonus it usually instakills with a headshot. Of course, I soon learned that helmets are capable of stopping high powered rifle rounds...
Is this the bullet sponge 'problem'?
In the flesh.
If you are going to be a wanker and bitch about Gears having a style you don't like, for consistency you have to have a whole shitload of shooters, because Gears isn't that bad.
Think you should have proofread that sentence chief :P

As a matter of fact, I do have quite a lot of shooters! But what has that got to do with not liking this aspect of gears?
It's only bad if you a) play on hard or b) just finished playing a 2-hit kill game like MW2.
c) don't like this sort of thing.
Nice comeback! No wonder you're such a smart guy!
Yep. I think it runs in the family, since my sister is a fundie. But I'll continue to reply like that when you so blatently misrepresent my position.
and lying about how much it takes to kill people.
Actually I'm using a calculator and getting values from the internet because the douchebag who borrowed my 360 hasn't returned it, even though I've asked him to several times in the past month.
You're the one saying every game has to be high lethality
No, I'm saying that Gears would be a better game if guns did more damage, and additionally that upping enemy HP is a fucking lame way of increasing a game's difficulty on higher levels.
Uh, huh? In MW2 you don't have 10x the hitpoints of the enemy;
Right, but in Gears hit-points put you nearly the same as the locust. If you divided their hitpoints by two, you'd only have double the health. Which is actually probably similar to the difference you get in CoD. Actually no, I'm pretty sure that you can take more than 6 rounds without dying, even on hardened. But I don't have the stats on me...
If you reduced the locust hits and threw more in, it'd just be a setpiece shooting gallery like MW2 only INCREDIBLY EASY because now nobody can kill you.
How the fuck would it be incredibly easy? You can't take much more fire than a given individual has, and as you're so eager to point out, those can be killed by less than a full magazine from the pistol. Yes, it would be "so easy" :roll:

And just leave out the parts where I've been stating that the difficulty should be compensated for in other ways, insisting that there's no way it could be done.
It's not Gears' fault that you want to be massively superior to the enemy.

What I'm learning is you just suck at shooters.
:)

Yes, I suck at shooters because I wish gears was balanced differently.
So... you're just being obtuse, as you know damn well heaps of games use hitpoints?
:lol:

What, exactly, gave you the impression that I didn't know that lots of games utilized hitpoints?
This is called 'differentiation'. Adults who can learn new skills can play games that are different.
I did play it, both of them, and finished them on hardcore (the first game because it was the closest thing to normal, the second game because I finished the first on hardcore). And I even said that they're worth playing as they are.
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At the end of the lecture, a little old lady at the back of the room got up and said: 'What you have told us is rubbish. The world is really a flat plate supported on the back of a giant tortoise.

The scientist gave a superior smile before replying, 'What is the tortoise standing on?'

'You're very clever, young man, very clever,' said the old lady. 'But it's turtles all the way down.'
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Stark
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Re: Gears of War 3 Trailer

Post by Stark »

Jesus, I can't believe you came back 24 hours later to say hilarious things like 'three shots from revolver = bullet sponge problem' and 'I'm not crap at games just because I want to have way more hitpoints than the enemy'. Don't you have anything better to do than make yourself look incompetent?

Nobody cares about your worthless assessment of the game; it's that you make totally incorrect statements and then get shitty when you're wrong. It's actually hilarious to me that you use some vague reference to 'wiki stats' to tell me the GAME I JUST PLAYED was IMPOSSIBLE. Trust me, Hav and I had a huge laugh over your claims of 'bullet sponges', especially because we don't generally play on normal so it's ludicrously easy.

So you can stick your fingers in your ears and say 'wah wah wah guns don't do enough damage' all you want. :lol:

The best part is that your description of the revolver indicates you've never played online and never patched the game. The revolver depending on version goes from being a minishotgun to a minisniper to a maxihammerburst, it's not 'useless at range' at all; it's the preferred down-gun of the snipers I play with because of its excellent headshot chance. But hey, if you want to revise OMG BULLOT SPONGZ to 'some of the guns don't do enough damage', go right ahead. :lol:

Actually it occurs to me that you don't seem to know that headshots are a critical chance. Uh oh! :o
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Re: Gears of War 3 Trailer

Post by Flagg »

I look forward to getting my 360 out of pawn so I can play with Stark and Hav whilst making fun of this retarded douchenozzel.

Also, who gives a fuck if Traviss is writing the story? Since when does anyone care about the story?
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Re: Gears of War 3 Trailer

Post by Tanasinn »

Is it unfair of me to be annoyed that the female soldier looks human while everyone else looks like a WH40k Space Marine short of a few bannerspikeskulls?
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Re: Gears of War 3 Trailer

Post by Ford Prefect »

Flagg wrote:Since when does anyone care about the story?
Since ... the first game. There have been multiple conversations regarding such.
Tanasinn wrote:Is it unfair of me to be annoyed that the female soldier looks human while everyone else looks like a WH40k Space Marine short of a few bannerspikeskulls?
When you played the first two games, did it bother you that Anya wasn't a huge linebacker? Because that's Anya.
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Re: Gears of War 3 Trailer

Post by Tanasinn »

Anya spent those games relaying you intelligence. I don't particularly expect an intel officer to be chainsawing troll people in power armor, so it didn't bother me.
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Re: Gears of War 3 Trailer

Post by CaptHawkeye »

I'm fulling expecting Traviss to insert all sorts of ridiculousness into the story. Pretty much everything the idiots of the fanbase believe like Locust controlling the planet (they don't), humanity having no major cities left (they must), and Locust and COG needing to "team up" against the Lambent. (I'll stop playing.)
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Re: Gears of War 3 Trailer

Post by JointStrikeFighter »

CaptHawkeye wrote:I'm fulling expecting Traviss to insert all sorts of ridiculousness into the story. Pretty much everything the idiots of the fanbase believe like Locust controlling the planet (they don't), humanity having no major cities left (they must), and Locust and COG needing to "team up" against the Lambent. (I'll stop playing.)

All that stuff has already been shown not true in the other games.
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Re: Gears of War 3 Trailer

Post by CaptHawkeye »

Oh definitely. Think she'll be paying attention though? :)
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Re: Gears of War 3 Trailer

Post by Ford Prefect »

The thing is, she can get away with dumb stuff in her novels because her novels don't have CliffyB looking over her shoulder. I mean, it's one thing to be the writer, and it's another thing to be the writer when you're working to the vision set by the director and having to work with a large crew of other people, especially within the framework of the first two games. I just can't see Bleszinski actually letting her do whatever. I mean, something which she established - that there are no female Gears, is actually proven to be incorrect by virtue of having Anya as a Gear in the first trailer (and there was one in Gears2, as mentioned). Admittedly if it comes up that Anya is sterile, and thus cannot make babies allowing her to participate in the exercise of killing grubs, I'll roll my eyes so hard that they'll feel it in Virginia.
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Re: Gears of War 3 Trailer

Post by Stark »

Since 3 is set 18 months after 2, it's likely the infrastructure for her intel role simply doesn't exist anymore; the Hammer network is either exhausted, fallen or simply not in the right area anymore (since they probably concentrated the satellites over Jacinto after E-day), their supply networks are totally disrupted, the war stocks are gone, etc. They can't sustain the infinite Raven attrition anymore, and even sink to using civilian weapons. I guess Anya either shoots people or sits around reading a book.

Frankly, we've already seen non-space marine guys like Dizzy in Gears 2; he was tiny compared to Marcus and Dom.
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Re: Gears of War 3 Trailer

Post by Ford Prefect »

There's Beta Carmine as well, who is only a little bigger than Anya. He's probably the smallest male character other than that crazy old guy from Gears. The games just naturally select for characters roughly the size of small cars. :) Anyway, what I meant was that Anya being in the military at all, even as a non-Gear would be unusual going by Aspho Fields, where Traviss 'established' that only women of child-bearing ability just make babies all the time. This dumb in practice as well as principle for a number of reasons I think we can all work out on our own.
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Re: Gears of War 3 Trailer

Post by Stark »

The best part is that the existence of sizable areas outside locust control and the 15 years since E-day means such a measure is unnecesarry, and useless. :)
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