DrStrangelove wrote:Based on what? Shadow weapons are also long ranged, and every 4000km of range adds another ssecond of flight time
Right, and the EA have encountered Shadows by the time of the Earth-Minbari War, is that what you're saying?
quantification necessary
You first.
Evidence? the codex gives none. the turians could just as likely have 2 colonies.
It's based on the fact that we see dozens of human colonies, and the turians should have considerably more and larger colonies, since they've been in space for a millenia. Before they even joined the galactic community, they fought a Unification War with their outermost colonies.
Evidence? Going by how only dreadnaughts are capable harming dreadnaughts according to the codex, single digit kilotons for cruiser firepower seems rather generous. Also recall how the codex mentions how cruiser and dreadnaught main guns are useless at short range. And just how are turians going to last longer against a weapon their main defense doesnt stop
I'd say it's pretty hard to take down a shield that can take fire which, at low-end, is almost 40 times as powerful as your own. Perhaps dreadnoughts are able to recharge their shields faster than cruisers can drain them.
DrStrangelove wrote:And you've seen the numbers on babtech how many times now? Oh well. On the same note, you have no numbers for cruiser of frigate weapon range either, which comprise the vast majority of mass effect fleets.
Yeah, all Babtech does is establish weapons range as at least 700 km. Not impressive compared to Mass Effect. And if extreme range in Mass Effect = tens of thousands of km and close range = tens of km, is it really that hard to conclude long=thousands of km and medium = hundreds of km? Btw, my ~1000 km/s number for cruiser weapons fits in with thousands of KM ranges.
It's funny how your reading comprehension and deductive reasoning go to shit when debating mass effect so snippets here so I can help you
No need to be rude here.
1." Basically, we're between a
rock and a hard place; if we portrayed motion a la the Space Shuttle, nothing
would seem to move; if we portrayed the pure speed AS pure speed, using some
kind of landmarks or visual cues, it would go by SO fast that you *wouldn't be
able to see it*"......pretty self evident their ships move faster than they appear onscreen
At top speed, sure. A bottle rocket, given enough time and supply of fuel, could reach that speed in the frictionless vacuum of space. This does nothing to speak of their acceleration, however.
2."I'm
saying that if you showed the missiles at full speed, YOU WOULD NOT SEE THEM
AT ALL"............Also self explanatory missiles move faster than they do onscreen
3."We're going to make the EFX of the guns move as fast as possible, to
match even slightly the real speed that would be involved (which in complete
reality would probably be too fast even to see, but one does what one can)" ....again pretty self-evident, in-universe weapon fire would move too fast to be seen, which given how people can see comets and meteors moving tens of km/s, and relative positions of the opposing fleets in the episode 'severed dreams' (The one you've seen a million times at SB,covered at Babtech with illustrations, yet you still pretend doesnt exist), One could reasonably conclude weapons fire in B5 should move at several hundred km/s to couple thousand km/s
Reasonably conclude? Nonsense. Sure, JMS thinks that it would be more scientifically accurate to put the weapons at full speed. However, no time frame or area is given for how the weapons would be too fast to see- zoom out enough, and one should still be able to see the weapons bursts. We do not know what "enough" is. There's no quantification for this statement, not even one that can be calculated indirectly. Thousands of km/s is too great a claim for such flimsy "evidence". Hundreds of km/s- that may be possible, given the stated lower-limit maximum range of 700 km.
And no evidence any weapons other than a dreadnaught's main gun have a velocity of thousands of kilometers/second, and as we all know visuals in ME don't support anything remotely implied by the codex.
Being willingly ignorant, are we? It's funny how you reference Babtech, without bothering to post just what you are referencing, while ignoring the calculations I've posted
in this thread.
Come now, this isnt the first time we've done this you've seen the numbers from the B5 sites how many times now. Nothing has changed
Indeed, nothing has changed, meaning Mass Effect still far outranges B5.