EVE Online: Tyrannis. Who wants to get ruined by Sansha's?

GEC: Discuss gaming, computers and electronics and venture into the bizarre world of STGODs.

Moderator: Thanas

User avatar
White Haven
Sith Acolyte
Posts: 6360
Joined: 2004-05-17 03:14pm
Location: The North Remembers, When It Can Be Bothered

EVE Online: Tyrannis. Who wants to get ruined by Sansha's?

Post by White Haven »

In the finest thread naming traditions of Blayne, I present to you something cool
In the spirit of all of the other fundamental changes about to take place in the Tyrannis expansion, players will also be able to participate in the return of Live Events. They have, in fact, already begun.

Although only a tentative first step at this time, we hope this experiment ("and others like it," CCP Dropbear wanted me to add) will pave the way for a new generation of interactive storylines.

For this first run of events these encounters will take place both in-game across all sectors of space and through other out-of-game mediums, the latter of which is the part of this already in motion, if you know where to look (hint: news, forums and, oh...why not...other places you may not expect).

All in-game events will be personally run by EVE Online developers and, for the immediate future, every other facet of event production will be handled in-house too.

The Atlanta Content team, in conjunction with a variety of other departments, has been working hard on a new story involving one of New Eden's oldest and most insidious threats, and with the advent of these events, one that will become increasingly real.

The purpose of these events is multi-faceted. For one, we want to elaborate on an entirely new plot line, and one with far-reaching implications. Another objective is to reach out and grab players who may not otherwise be aware of EVE's rich storyline, and of course, to breathe some more life into that world.

Perhaps most importantly though, we want to begin taking our first new steps since AURORA towards creating truly interactive storylines; that is, storylines that players can influence and shape - have an impact upon. This is no small feat for a game as uniquely "shared" as EVE; when participation in a single event can theoretically scale upwards into the thousands, and the "roleplayers" and "non-roleplayers" (if you believe in such a dichotomy) are all playing on the same single server.

These design issues and others are some of the things we want to try and tackle as we experiment with this first run. Feedback from you players is going to help shape current and future events, so please share your opinions and suggestions as things unfold.

Lastly, here are a few ground rules we'll be using to conduct events:

We will be using "reactive" rules of engagement, meaning that in most cases, you won't be shot at unless you fire first. Nullsec is the exception to this rule, and you will be engaged freely there, as you would expect. These rules of engagement will only apply to unique "actors" however. We cannot (currently) tell NPCs not to shoot you unless you shoot them, so if you encounter NPCs in the course of these events, treat them with the same caution you would any other.
No developer tools (or "hacks") will be used in-game to win fights or otherwise influence the outcome of events. Special tools and commands will be used, of course, but only to progress the event itself and never to save the hide of an event actor.
Unique "actor" characters will have standard fittings, and will not have access to modules that you as a player would not.
That's the brief overview of what's to come. As the events begin to unfold we'll likely return here to speak a little more candidly about what is in store, but for the meantime...

When you discover an event taking place, think about spreading the word and even checking it out yourself. You never know what's going to happen...
Hell yes. It's about time they got back to doing live events!

Also, Tyrannis thread, if it interests anyone.
Image
Image
Chronological Incontinence: Time warps around the poster. The thread topic winks out of existence and reappears in 1d10 posts.

Out of Context Theatre, this week starring Darth Nostril.
-'If you really want to fuck with these idiots tell them that there is a vaccine for chemtrails.'

Fiction!: The Final War (Bolo/Lovecraft) (Ch 7 9/15/11), Living (D&D, Complete)Image
User avatar
RedImperator
Roosevelt Republican
Posts: 16465
Joined: 2002-07-11 07:59pm
Location: Delaware
Contact:

Re: EVE Online: Tyrannis. Who wants to get ruined by Sansha'

Post by RedImperator »

You know what would be a pretty awesome "unique event"? A big fleet fight without game-breaking lag. I mean, I know it's asking a lot--it's not like "giant capital ship fights" is the PVP endgame or the major selling point of the last expansion or anything--but just once it'd be nice to experience a big fight where my guns, you know, worked.

Obligatory lag bitching aside, planetary interaction looks interesting and I think the approach they're taking--essentially adding a Master of Orion/GalCiv planetary management minigame--is the right one. What I'm wondering is if there's going to be orbital bombardment, or will planetary infrastructure be safe until Dust is released.
Image
Any city gets what it admires, will pay for, and, ultimately, deserves…We want and deserve tin-can architecture in a tinhorn culture. And we will probably be judged not by the monuments we build but by those we have destroyed.--Ada Louise Huxtable, "Farewell to Penn Station", New York Times editorial, 30 October 1963
X-Ray Blues
User avatar
Losonti Tokash
Sith Devotee
Posts: 2916
Joined: 2004-09-29 03:02pm

Re: EVE Online: Tyrannis. Who wants to get ruined by Sansha'

Post by Losonti Tokash »

I haven't paid much attention to Eve in the last few months, but how does this planetary interaction thing work? On the face of it, it sounds like they might have actually been serious about interaction between Dust and Eve if planets are part of gameplay now.
User avatar
White Haven
Sith Acolyte
Posts: 6360
Joined: 2004-05-17 03:14pm
Location: The North Remembers, When It Can Be Bothered

Re: EVE Online: Tyrannis. Who wants to get ruined by Sansha'

Post by White Haven »

Things confirmed to be producible by planetary interaction that I can remember off the top of my head:

Non-ice-product POS fuel
POS structures, including towers
Outpost construction components
Nanite repair paste
T2 production components
Image
Image
Chronological Incontinence: Time warps around the poster. The thread topic winks out of existence and reappears in 1d10 posts.

Out of Context Theatre, this week starring Darth Nostril.
-'If you really want to fuck with these idiots tell them that there is a vaccine for chemtrails.'

Fiction!: The Final War (Bolo/Lovecraft) (Ch 7 9/15/11), Living (D&D, Complete)Image
User avatar
RedImperator
Roosevelt Republican
Posts: 16465
Joined: 2002-07-11 07:59pm
Location: Delaware
Contact:

Re: EVE Online: Tyrannis. Who wants to get ruined by Sansha'

Post by RedImperator »

Losonti Tokash wrote:I haven't paid much attention to Eve in the last few months, but how does this planetary interaction thing work? On the face of it, it sounds like they might have actually been serious about interaction between Dust and Eve if planets are part of gameplay now.
From the screenshots, it looks almost like a 4X space game, with the planet divided up into cells, and some piece of infrastructure buildable in each cell, with different cells having different values depending on what resources are in it. According to people who've been messing around with it on the test server, the planetary interaction skills are pretty easy to train, and the devblog says that even trial accounts will be able to do it. So I'm guessing planets are going to have a lot of exploitable territory--either that or they plan to use planetary interaction as a lure to draw highsec carebears out to low and null, because if planetary interaction slots are limited, good luck getting any good ones in highsec.
Image
Any city gets what it admires, will pay for, and, ultimately, deserves…We want and deserve tin-can architecture in a tinhorn culture. And we will probably be judged not by the monuments we build but by those we have destroyed.--Ada Louise Huxtable, "Farewell to Penn Station", New York Times editorial, 30 October 1963
X-Ray Blues
User avatar
Prannon
Jedi Knight
Posts: 601
Joined: 2009-03-25 07:39am
Location: Ontario

Re: EVE Online: Tyrannis. Who wants to get ruined by Sansha'

Post by Prannon »

The main thing I'm worried about as far as planetary interaction is concerned - because I'm very interested in giving this a whirl - is how capital intensive it is. I mean, is it going to require oodles of isk to purchase the planetary command center and the modules needed to make it productive, or is it going to be relatively inexpensive to set up shop and start making money? I mean, look at the infrastructure required to run a normal starbase, what with multimillion isk towers and fuel costs and so on. I certainly couldn't afford to set up a moon mining pos if I wanted to. I'm a poor pilot.

Also, anyone been paying attention to the War Against NC? Last I heard, IT Alliance and company were mostly engaged in moon warfare to kill the NC's income, while also fighting them in battles of attrition to wear them out. Scuttlebutt has it that morale is pretty low, and that new recruits and corporations into NC alliances aren't given any time to get established or make money before being thrown into the fight. I've looked at a few of the big NC alliances. Some like Tau Ceti Federation, Mostly Harmless, RAGE, and even Razor have been bleeding manpower for some time.
User avatar
White Haven
Sith Acolyte
Posts: 6360
Joined: 2004-05-17 03:14pm
Location: The North Remembers, When It Can Be Bothered

Re: EVE Online: Tyrannis. Who wants to get ruined by Sansha'

Post by White Haven »

Very low barrier for entry, Prannon. You can get started with a few mil, easy.
Image
Image
Chronological Incontinence: Time warps around the poster. The thread topic winks out of existence and reappears in 1d10 posts.

Out of Context Theatre, this week starring Darth Nostril.
-'If you really want to fuck with these idiots tell them that there is a vaccine for chemtrails.'

Fiction!: The Final War (Bolo/Lovecraft) (Ch 7 9/15/11), Living (D&D, Complete)Image
User avatar
White Haven
Sith Acolyte
Posts: 6360
Joined: 2004-05-17 03:14pm
Location: The North Remembers, When It Can Be Bothered

Re: EVE Online: Tyrannis. Who wants to get ruined by Sansha'

Post by White Haven »

I don't keep CLOSE track of it, but I understand that NC just titanraped a SC fleet, hard.

Behold
Image
Image
Chronological Incontinence: Time warps around the poster. The thread topic winks out of existence and reappears in 1d10 posts.

Out of Context Theatre, this week starring Darth Nostril.
-'If you really want to fuck with these idiots tell them that there is a vaccine for chemtrails.'

Fiction!: The Final War (Bolo/Lovecraft) (Ch 7 9/15/11), Living (D&D, Complete)Image
User avatar
GuppyShark
Sith Devotee
Posts: 2830
Joined: 2005-03-13 06:52am
Location: South Australia

Re: EVE Online: Tyrannis. Who wants to get ruined by Sansha'

Post by GuppyShark »

Grid loading, please wait.
User avatar
White Haven
Sith Acolyte
Posts: 6360
Joined: 2004-05-17 03:14pm
Location: The North Remembers, When It Can Be Bothered

Re: EVE Online: Tyrannis. Who wants to get ruined by Sansha'

Post by White Haven »

I've got a video around here somewhere from the early days of the fall of Providence. Some Provi dreadnought pilot happened to be frapsing in the right direction to catch fourteen Russian titans drop out of warp and doomsday the shit out of the CVA fleet. :)
Image
Image
Chronological Incontinence: Time warps around the poster. The thread topic winks out of existence and reappears in 1d10 posts.

Out of Context Theatre, this week starring Darth Nostril.
-'If you really want to fuck with these idiots tell them that there is a vaccine for chemtrails.'

Fiction!: The Final War (Bolo/Lovecraft) (Ch 7 9/15/11), Living (D&D, Complete)Image
User avatar
RedImperator
Roosevelt Republican
Posts: 16465
Joined: 2002-07-11 07:59pm
Location: Delaware
Contact:

Re: EVE Online: Tyrannis. Who wants to get ruined by Sansha'

Post by RedImperator »

Prannon wrote:Also, anyone been paying attention to the War Against NC? Last I heard, IT Alliance and company were mostly engaged in moon warfare to kill the NC's income, while also fighting them in battles of attrition to wear them out. Scuttlebutt has it that morale is pretty low, and that new recruits and corporations into NC alliances aren't given any time to get established or make money before being thrown into the fight. I've looked at a few of the big NC alliances. Some like Tau Ceti Federation, Mostly Harmless, RAGE, and even Razor have been bleeding manpower for some time.
Your scuttlebutt might be out of date; either that, or morale is just a lot better in Pure Blind than it is in the rest of the north. The SC launched a major offensive over Mother's Day weekend into H-W (Morsus Mihi's capital system). It went well for the first two days (killed 60 NC caps for 15 losses or something like that), but then the NC rallied, got control of the system, and caged a substantial percentage of the SC capital fleet in permanent bubble camps. So far as I know, most of it's still trapped there. They've lost at least a Titan and five moms up there--I don't know the exact count of carrier and dread losses.

The SC did take advantage of the chaos by knocking out a lot of the JB network and threatening several critical systems, but the NC has mostly recovered (I was at FIO--Dead Terrorists, Cry Havoc, and IT had that system down to the last station reinforcement cycle. On the last night, IT declined to show up and left 100 DT/CH subcaps to face 200 NC caps and subcaps. You can guess what the result was). It'll take a while to get the JB back in place, and SC is trying to spin the H-W offensive as a big diversion intended to distract the NC while the SC hit the jump bridges, but nobody in the NC believes that and I'd be stunned if anyone in the south did, either.

Meanwhile, Pandemic Legion has been on a rampage in Fountain, Dreddit (a new Goon alliance) is actually taking sov in a few systems in Delve, Sys-K is failscading, and some French alliance is wiping the floor with Atlas renters in Wicked Creek. So from where I stand, morale is pretty good.
Image
Any city gets what it admires, will pay for, and, ultimately, deserves…We want and deserve tin-can architecture in a tinhorn culture. And we will probably be judged not by the monuments we build but by those we have destroyed.--Ada Louise Huxtable, "Farewell to Penn Station", New York Times editorial, 30 October 1963
X-Ray Blues
User avatar
Commander 598
Jedi Knight
Posts: 767
Joined: 2006-06-07 08:16pm
Location: Northern Louisiana Swamp
Contact:

Re: EVE Online: Tyrannis. Who wants to get ruined by Sansha'

Post by Commander 598 »

I heard that suas/Tolon was back...
Spoiler
Cannot confirm anything so it's really only a rumor.
User avatar
RedImperator
Roosevelt Republican
Posts: 16465
Joined: 2002-07-11 07:59pm
Location: Delaware
Contact:

Re: EVE Online: Tyrannis. Who wants to get ruined by Sansha'

Post by RedImperator »

Looks like Atlas has had enough of the war and enough of Molle...
Bobby Atlas wrote:I am going to start off first by saying I am sorry, sorry for allowing the cluster **** that is this campaign and the h-w situation to have happened or more importantly to have allowed it to get so bad.

Lets take it from the worst thing first, the h-w fiasco. The attack on H-W was never supposed to have happened, the original plan involved camping down H-W on the morning of the 9th to keep as much of the NC contained while a smaller but cap heavy group of forces went off sbuing/reinforcing stuff all over pb/fade. One of the straining points of the plan was that it was all created on a rather hasty whim by SirMolle on a Thursday night after a number of his FC's and best grunts started to scream at him for action or they were leaving.

So how did we end up sieging H-W instead, I have no ****in idea to be perfectly honest -- but whatever happened, happened and by the time the day was through it seemed Molle had some misguided conception that he could camp H-W in a PR-8 style as goons/nc had done to BoB before the fall of Delve. The only problem was he failed to realize the details in that when PR-8 was camped up, it was like 25 alliances vs his mainly 2 alliances (IT/-A-) whereas H-W was our collective 6-8 alliances vs NC blob's however ****in many alliances. Worst yet there was little to no success to date on our part to demoralize/fracture NC numbers, so when H-W was threatened, it was like walking into a bear cave in the middle of winter and popping off a few rounds for lols then sticking around to see if you get eaten or not. Well ladies, we got eaten.

The whole idea of logging capitals off in H-W was a ludicrously stupid plan, it was one I was vocal about not doing and my biggest regret in this whole situation is failing to do what I have done for the past 3 years -- telling others to go **** themselves and issuing my own orders in the best interest of ATLAS. I was trying to be a team player and it bit us in the ass -- I will not make that same mistake again. I have no problem working with allies but at the end of the day, never will I allow us again to be subordinate to other peoples plans. You take what ATLAS offers you or you can suck our collective ****s.

I am going to try keep the rest of this short, the entirety of this NC campaign is and has been a joke, it never materialized as was envisioned and the sooner everyone involved realizes that the less ******ed everyone will look. I really don't give a **** what people think about us for pulling out but we are going home. The allies we care about know we are leaving and understand, the rest of them, well thats really only IT -- I don't really care what they think. I have a feeling the only thing this campaign has proven among the SC alliances, is to never let IT lead another campaign.

This campaign was so stupid it even cost us our first titan loss after 3 years, sure it was going to happen eventually and that is the only comfort we have but we will not be phased by it -- **** happens, ships blow up, we move on. If you got iskies to spare I do encourage you to dig deep and generously with your donations to beehatch. It does not matter the circumstances of how or why he died, all that matters is he died in the name of ATLAS by putting himself out there in a hostile system under questionable and stupidly disorganized circumstances and for that we will make sure he is taken care of, expect to see him in a new titan VERY soon.

If you have a super capital stuck in H-W, thats easy to get out -- login 2-3 minutes before downtime or even in the final minute, make fleet with cyno pilot, jump out on exit from warp. This can and should also be done by regular capitals but when doing so it is VERY important that you make sure YOU INVITE THE CYNO PILOT to your own fleet right after you've logged in, this will make sure that YOU HAVE NO SESSION TIMER, so the minute you land from login warp, you can jump out instantly. There is no reason this has to be done near downtime for conventional capitals but downtime does serve as a nice cutoff in case you screw up.


The bottom line for conventional capitals and support stuck in H-W is to get out, if that means you die trying then so be it, we will do our best to reimburse all losses. Effective immediate we are cutting dread reimbursements to 650m as a cost saving measure, this is not something I want to do but our budget czar Kneto tells me that it must be done and so, it is done. Let this be your incentive to get out alive... lol. We do have an assortment of dreads available and will replace lost dreads with new hulls where possible.
And another:
Bobby Atlas wrote:The orders are simple, pack your bags and head home towards 0-w or whatever corner of our space you call home. If you have the ability to do so please assist with or setup cyno chains towards hothomo to get people rolling. I would like everyone home and restaged for combat ops out of 0-w by no later than Thursday, though we will likely start ops before that on a smaller scale. We got allot of **** near home to cleanup and new ***gots arriving in curse that should provide some fun.

If you have **** lingering in raha, obe or god forbid still in eurgrana (like me) then take some time and relocate those assets back home also. Sure a road trip might be on the agenda again in the future but if and when that happens it will be more on the scale of geminate campaign where we do what we want, when we want and secondary to our fun will be the agenda of our allies.

I want to thank everyone that tried to make good out of the cluster **** that was the NC campaign and again apologize to all those who found themselves trapped in H-W, I will not allow that to ever happen again.
I actually dislike Atlas more than IT, but given the choice between flying under SirMolle or Bobby Atlas, I'd take Bobby Atlas any day of the week.

Also, NC BFFs, et cetera.
Image
Any city gets what it admires, will pay for, and, ultimately, deserves…We want and deserve tin-can architecture in a tinhorn culture. And we will probably be judged not by the monuments we build but by those we have destroyed.--Ada Louise Huxtable, "Farewell to Penn Station", New York Times editorial, 30 October 1963
X-Ray Blues
User avatar
Prannon
Jedi Knight
Posts: 601
Joined: 2009-03-25 07:39am
Location: Ontario

Re: EVE Online: Tyrannis. Who wants to get ruined by Sansha'

Post by Prannon »

Oh wow, that was unexpected. :shock: Or maybe I shouldn't be so surprised. Bobby always comes across as an opportunistic, realpolitik, pragmatic bastard, and from what I've seen, read, and heard, Molle has never been a popular leader outside of certain circles. I guess that's the writing on the wall, then? Atlas and pets is probably the single biggest power block in the south after IT and friends.

On another note, what's going on with Sys-K? A month or so ago, they had grown huge and had the numbers to roll around with the big boys, Morsus and Atlas and so on. What happened? Did Coven and Stain Empire really screw their shit up that badly? Was it something to do with Sys-K's exec, because I've heard that he was something of a tyrant.
User avatar
RedImperator
Roosevelt Republican
Posts: 16465
Joined: 2002-07-11 07:59pm
Location: Delaware
Contact:

Re: EVE Online: Tyrannis. Who wants to get ruined by Sansha'

Post by RedImperator »

Sys-K has always been pretty fail, to be honest. They have--well, had--numbers, but their leadership and FCing is terrible. C0VEN pretty much wiped the floor with them, with some help from Pandemic Legion (those guys again :shock: ). I think a tyrannical leader was part of the failscade--if the forums are to be believed, he actually kicked a corp from the alliance in the middle of a POS siege, and told another to get out of a station system it was holding with C0VEN beating down the door.

Speaking of the forums, I am loving--loving--the tears from SC hangars-on and apologists right now. "A BLOO BLOO LAG ITS NOT FAIR A BLOO BLAH BLOO BLOO". Apparently, when CVA loses its entire capital fleet to lag (essentially killing the alliance in one night), that's due to -A-'s skill and experience in sov warfare and CVA's ignorance and bad decision making. When the south--AAA included--loses a cap fleet to lag, that's those cheating carebear haxploiting northerners taking unfair advantage of flawed game mechanics.
Image
Any city gets what it admires, will pay for, and, ultimately, deserves…We want and deserve tin-can architecture in a tinhorn culture. And we will probably be judged not by the monuments we build but by those we have destroyed.--Ada Louise Huxtable, "Farewell to Penn Station", New York Times editorial, 30 October 1963
X-Ray Blues
User avatar
Prannon
Jedi Knight
Posts: 601
Joined: 2009-03-25 07:39am
Location: Ontario

Re: EVE Online: Tyrannis. Who wants to get ruined by Sansha'

Post by Prannon »

To be honest, it doesn't really matter whose side it is, when the lag hits the enemy it's awesome. When it hits you, bawwwwwwwww! Everyone does it. Key advantage the SC has is that the war isn't being fought on their front yard and they have far more resources to draw from than CVA ever could hope to have. Of course, now that Atlas has left the SC I think the outcome of the war is in NC's favor. There just seems to be too much distrust on the Southern side of things for a coalition to come together for all that long.
User avatar
wautd
Emperor's Hand
Posts: 7593
Joined: 2004-02-11 10:11am
Location: Intensive care

Re: EVE Online: Tyrannis. Who wants to get ruined by Sansha'

Post by wautd »

Joy, new expansion means a nice shiny new trailer.

I'll probably not renew my subscription over this (I have currently little time altough planet interaction seems interesting).
User avatar
RedImperator
Roosevelt Republican
Posts: 16465
Joined: 2002-07-11 07:59pm
Location: Delaware
Contact:

Re: EVE Online: Tyrannis. Who wants to get ruined by Sansha'

Post by RedImperator »

Prannon wrote:To be honest, it doesn't really matter whose side it is, when the lag hits the enemy it's awesome. When it hits you, bawwwwwwwww! Everyone does it. Key advantage the SC has is that the war isn't being fought on their front yard and they have far more resources to draw from than CVA ever could hope to have. Of course, now that Atlas has left the SC I think the outcome of the war is in NC's favor. There just seems to be too much distrust on the Southern side of things for a coalition to come together for all that long.
I don't have confirmation yet, but the rumors are that IT is pulling out, too. The most anyone saw of them yesterday was a 20-man HAC gang.

We know that at least one of their Titans was in Fountain, because Pandemic Legion killed it. :D

Can't imagine -A- would stick around up north alone (really can't imagine they'd stay after Atlas leaves, honestly), which just leaves the minor coalition members (Gentleman's Club, Cult of War, Ev0ke), and of them, the only one that I think will stick around is Ev0ke, on account of the fact they live in Cloud Ring (for now) and don't have any choice.
Image
Any city gets what it admires, will pay for, and, ultimately, deserves…We want and deserve tin-can architecture in a tinhorn culture. And we will probably be judged not by the monuments we build but by those we have destroyed.--Ada Louise Huxtable, "Farewell to Penn Station", New York Times editorial, 30 October 1963
X-Ray Blues
User avatar
wautd
Emperor's Hand
Posts: 7593
Joined: 2004-02-11 10:11am
Location: Intensive care

Re: EVE Online: Tyrannis. Who wants to get ruined by Sansha'

Post by wautd »

So... now that it's been released, how is the planet interaction thingy turning out? Any of you players tried it out already?
User avatar
Prannon
Jedi Knight
Posts: 601
Joined: 2009-03-25 07:39am
Location: Ontario

Re: EVE Online: Tyrannis. Who wants to get ruined by Sansha'

Post by Prannon »

Eh, they're not seeding command centers for a while yet. I've looked into some of the production lines though, and it looks promising. Players are pretty much going to take over what had been NPC commodities on a lot of things. In my corp's 0.0 system alone, we'll be able to make POS-fuel items like Oxygen, Coolant, Mechanical Parts, and Enriched Uranium. Other, richer systems with a bigger variety of planets will be able to make a lot more. I'm looking forward to giving this a try for sure, especially after Drone Alloys got nerfed... -_- Everyone in the Drone Lands is making about half as much money as they were before...
User avatar
wautd
Emperor's Hand
Posts: 7593
Joined: 2004-02-11 10:11am
Location: Intensive care

Re: EVE Online: Tyrannis. Who wants to get ruined by Sansha'

Post by wautd »

Prannon wrote:Eh, they're not seeding command centers for a while yet. I've looked into some of the production lines though, and it looks promising. Players are pretty much going to take over what had been NPC commodities on a lot of things.
Seems like a good thing. A even more complex economy can only be a good thing.

What's the word on those command centers? Are planetary buildings destroyable and/or conquerable or how will they implement it?
User avatar
RedImperator
Roosevelt Republican
Posts: 16465
Joined: 2002-07-11 07:59pm
Location: Delaware
Contact:

Re: EVE Online: Tyrannis. Who wants to get ruined by Sansha'

Post by RedImperator »

Right now they can't be destroyed, which frankly, is a bunch of bullshit. CCP intends for them to be conquerable, but only if you pay Dust 514 players to do it...which isn't out yet.

I'm curious how much money you could make on a simple POS fuel line. I don't feel like getting too involved with PI, but if sucking oxygen out of some planet's atmosphere means could spend less time bullshitting around in sanctums and more time pewpewing, I'm all for it.
Image
Any city gets what it admires, will pay for, and, ultimately, deserves…We want and deserve tin-can architecture in a tinhorn culture. And we will probably be judged not by the monuments we build but by those we have destroyed.--Ada Louise Huxtable, "Farewell to Penn Station", New York Times editorial, 30 October 1963
X-Ray Blues
User avatar
ArmorPierce
Rabid Monkey
Posts: 5904
Joined: 2002-07-04 09:54pm
Location: Born and raised in Brooklyn, unfornately presently in Jersey

Re: EVE Online: Tyrannis. Who wants to get ruined by Sansha'

Post by ArmorPierce »

So how is the planet interaction? Are you able to make good afk money? What is the time investment versus isk? I have tried the game but the mission grind felt like a second job for me and I was still poor after several months of playing. I have access to level 4 missions but am stuck with a cruiser still doing level 2 missions because I can't afford it.
Brotherhood of the Monkey @( !.! )@
To give anything less than your best is to sacrifice the gift. ~Steve Prefontaine
Aoccdrnig to rscheearch at an Elingsh uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoetnt tihng is taht frist and lsat ltteer are in the rghit pclae. The rset can be a toatl mses and you can sitll raed it wouthit a porbelm. Tihs is bcuseae we do not raed ervey lteter by it slef but the wrod as a wlohe.
Post Reply