An SDNW Proposal

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Re: An SDNW Proposal

Post by Steve »

”A Radical is a man with both feet planted firmly in the air.” – Franklin Delano Roosevelt

"No folly is more costly than the folly of intolerant idealism." - Sir Winston L. S. Churchill, Princips Britannia

American Conservatism is about the exercise of personal responsibility without state interference in the lives of the citizenry..... unless, of course, it involves using the bludgeon of state power to suppress things Conservatives do not like.

DONALD J. TRUMP IS A SEDITIOUS TRAITOR AND MUST BE IMPEACHED
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Re: An SDNW Proposal

Post by Force Lord »

It seems that I have 10 systems and only 9 squares to put them. Is it possible to place two systems in one square? If not, then I request that O-9 be added to my territory.
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Re: An SDNW Proposal

Post by Thanas »

a quick map update, I have realigned my faction to reflect the closer relationship to the Bragulans. link.
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Re: An SDNW Proposal

Post by Force Lord »

Here are my sectors:
Sectors of the Centrality:

The Center (Capital)
Home Sector
Location: M-9
Sector Population: 60 Billion
Sector GDP: $14,000
1 warp gate
1 hyperspace junction

Aybeem
Core Sector
Location: L-9
Sector Population: 50 Billion
Sector GDP: $10,000

Dovan
Core Sector
Location: N-9
Sector Population: 50 Billion
Sector GDP: $10,000

Novadon
Midrange Sector
Location: L-10
Sector Population 30 Billion
Sector GDP: $6,000

Maschtek
Midrange Sector
Location: M-10
Sector Population 30 Billion
Sector GDP: $6,000

Hissgerd
Midrange Sector
Location: N-10
Sector Population 30 Billion
Sector GDP: $6,000

Foxa
Colony Sector
Location: L-8
Sector Population: 10 Billion
Sector GDP: $2,000+$2,000
1 hyperspace junction

Clankor
Colony Sector
Location: M-8
Sector Population: 10 Billion
Sector GDP: $2,000

Blackagar
Colony Sector
Location: N-8
Sector Population: 10 Billion
Sector GDP: $2,000

Rimland
Colony Sector
Location: O-9
Sector Population: 10 Billion
Sector GDP: $2,000

Total Population: 290 Billion
Total GDP: $62,000
Total Military Manpower: 58 Billion (NOT men under arms.)
Army spending: $22,000
Navy spending: $40,000
As well as preliminary Fleet numbers:
Centralist Navy:

Budget-$40,000

3 Ultra-heavy hulls (Nova-class Dreadnoughts) ($800x3=$2,400) 2 at The Center and 1 at Foxa Sector.

6 Super-heavy hulls (Disruptor-class Battleships) ($340x6=$2,040) 4 at The Center and 2 at Foxa Sector.

12 Heavy hulls (Dragon-class Battlecruisers) ($150x12=$1,800) 4 at Foxa Sector, 2 each at Aybeem and Dovan. Sectors, 1 each at Novadon, Maschtek, Hissgerd and Clankor Sectors.

36 Medium hulls (Thesus-class Cruisers) ($80x36=$2,880) 8 at Foxa Sector, 4 each at Aybeem and Dovan Sectors, 2 each at Novadon, Maschtek, Hissgerd, Clankor, Blackagar and Rimland Sectors, 8 at The Center.

108 Light hulls (Schwartz-class Destroyers) ($40x108=$4,320) 34 each at The Center and Foxa Sector, 8 each at Aybeem and Dovan Sectors, 4 each at Novadon, Maschtek, Hissgerd, Clankor, Blackagar and Rimland Sectors.

700 Ultra-light hulls (Blitz-class Frigates) ($20x700=$14,000) 70 each in every sector.

300 Yachts (Hardshell-class) ($5x300=$1500) 200 in The Center, 50 each in Aybeem and Dovan Sectors.

1500 Shuttles (Zeta-class) ($75) 200 in Foxa Sector, 50 each at Clankor, Blackagar and Rimland Sectors, 150 each at Novadon, Maschtek and Hissgerd Sectors, 200 each at Aybeem and Dovan Sectors, 300 at The Center.

450 Hyper-light Shuttles (Tetra-class) ($30) 45 each in every sector.

2 Ultra-heavy carriers (Stormfront-class Ultracarrier) ($800x2=1,600): 2,000 Hawk-class fighters and 1,200 Fireball-class gunboats per craft. 1 each in The Center and Foxa Sector.

4 Super-heavy carriers (Tiger-class Supercarrier) ($340x4=$1,360): 1,000 Hawk-class fighters and 140 Fireball-class gunboats per craft. 2 each in The Center and Foxa Sector.

8 Heavy carriers (Thunder-class Battle Carrier) ($150x8=$1,200): 500 Hawk-class fighters and 50 Fireball-class gunboats per craft. 4 in Foxa Sector, 3 in The Center, and 1 in Rimland Sector.

16 Medium carriers (Gallant-class Fleet Carrier) ($80x16=$1,280): 250 Hawk-class fighters and 30 Fireball-class gunboats per craft. 8 in Foxa Sector, 2 each in the Colonial Sectors.

32 Light carriers (Outpost-class Light Carrier) ($40x32=$1,280): 120 Hawk-class fighters and 16 Fireball-class gunboats per craft. 16 in Foxa Sector, 4 each in the Midrange Sectors, 2 each in the Core Sectors.

200 Ultra-light carriers (Locust-class Escort Carrier) ($20x200=$4,000): 50 Hawk-class fighters and 10 Fireball-class gunboats per craft. 20 each in every sector.
Army stats will arrive soon.

EDIT: Changed number of yachts. Added ship classes and nomenclature.
Last edited by Force Lord on 2010-06-01 08:26am, edited 3 times in total.
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Re: An SDNW Proposal

Post by Fingolfin_Noldor »

Hey Steve, give me an additional sector. Place it at the closest point to New Anglia. Thanks.
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Re: An SDNW Proposal

Post by DarthShady »

Steve wrote:http://stgjr.com/sdnw4/map1.png

Another map update.
Would you mind fixing my race name on the map, its Karlack Swarm. The K is important. You wouldn't want to insult us by misspelling our name, would you? :P
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Re: An SDNW Proposal

Post by Force Lord »

Preliminary Army stats:
Centralist Army:

Budget-$22,000

Elite Forces ($4,000): 200,000,000 @ 50,000/$1 with 3x kit multiplier

Regular Forces ($8,000): 800,000,000 @ 100,000/$1 with 2x kit multiplier

Garrison/Conscript Forces ($10,000): 2,000,000,000 @ 200,000/$1 with x1 kit multiplier
Anything I might add or correct?

EDITED
Last edited by Force Lord on 2010-06-01 08:31am, edited 1 time in total.
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Re: An SDNW Proposal

Post by Shinn Langley Soryu »

Sectors of the Holy Empire of Haruhi Suzumiya
Sector Name
Kansai
Reach
Albion
Ragnar
Zeon
Eridanus
Ophiuchus
Risea
Sanc
Sara
Umoja
Sector Type
Home
Core
Mid
Mid
Mid
Colony
Colony
Colony
Colony
Colony
Colony
Map Coordinates
O-19
O-20
P-20
O-21
N-20
P-21
O-22
O-23
N-21
P-22
Q-22
Data
$14000 GDP, 60 billion population, hyperspace junction, warp gate
$12000 GDP, 50 billion population, hyperspace junction
$6000 GDP, 30 billion population
$6000 GDP, 30 billion population
$6000 GDP, 30 billion population
$2000 GDP, 10 billion population
$2000 GDP, 10 billion population
$2000 GDP, 10 billion population
$2000 GDP, 10 billion population
$2000 GDP, 10 billion population
$2000 GDP, 10 billion population
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Re: An SDNW Proposal

Post by Steve »

Map updated.

I'd like people coming up with their arrangements still to consider taking space in the "northeast" quadrant (maybe also someone in the southwest to give Dark a neighbor). The south and southeast is already fairly crowded and the northwest has a bit of space left but is also fairly populated.
”A Radical is a man with both feet planted firmly in the air.” – Franklin Delano Roosevelt

"No folly is more costly than the folly of intolerant idealism." - Sir Winston L. S. Churchill, Princips Britannia

American Conservatism is about the exercise of personal responsibility without state interference in the lives of the citizenry..... unless, of course, it involves using the bludgeon of state power to suppress things Conservatives do not like.

DONALD J. TRUMP IS A SEDITIOUS TRAITOR AND MUST BE IMPEACHED
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Re: An SDNW Proposal

Post by Coyote »

You can flip the Central Alliance over there of you like. I'm not stuck on that location; I was, however, hoping to be a little "out in the boondocks" compared to others, if possible.
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Re: An SDNW Proposal

Post by Norade »

Hmm, I'm going to need to work on my history soon but that means finding out how people feel about a recently formed government, only governed in this way for the past 300 years. I could imagine some tension with Shinra as we both started life as companies that mined and exploited resources. I can also see siding with one of the Holy Empire or the Imperium if the two have tense relations. The Regency, Centrality, and Confederation are also on my list of people that I need to know about before writing due to proximity.

If any nations not mentioned want in send me a PM. To those mentioned I'll probably send you a PM at some point.
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Re: An SDNW Proposal

Post by Oskuro »

By the way, my intention is to create a sort of Mercenary/Pirate conglomerate of sorts.
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Re: An SDNW Proposal

Post by Steve »

Norade wrote:Hmm, I'm going to need to work on my history soon but that means finding out how people feel about a recently formed government, only governed in this way for the past 300 years. I could imagine some tension with Shinra as we both started life as companies that mined and exploited resources. I can also see siding with one of the Holy Empire or the Imperium if the two have tense relations. The Regency, Centrality, and Confederation are also on my list of people that I need to know about before writing due to proximity.

If any nations not mentioned want in send me a PM. To those mentioned I'll probably send you a PM at some point.

Actually, Shinra didn't start as a company. Rogue just likes his Final Fantasy names. His nation is named after the family that ruled it when it was a monarchy and then resumed rule as Presidents-for-Life after the Republic had some... issues. Though I'm not sure how Rogue will have their space equivalent doing, since they're logically an offshoot of the Nova Terran Shinra Republic.
”A Radical is a man with both feet planted firmly in the air.” – Franklin Delano Roosevelt

"No folly is more costly than the folly of intolerant idealism." - Sir Winston L. S. Churchill, Princips Britannia

American Conservatism is about the exercise of personal responsibility without state interference in the lives of the citizenry..... unless, of course, it involves using the bludgeon of state power to suppress things Conservatives do not like.

DONALD J. TRUMP IS A SEDITIOUS TRAITOR AND MUST BE IMPEACHED
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Re: An SDNW Proposal

Post by Norade »

Steve wrote:
Norade wrote:Hmm, I'm going to need to work on my history soon but that means finding out how people feel about a recently formed government, only governed in this way for the past 300 years. I could imagine some tension with Shinra as we both started life as companies that mined and exploited resources. I can also see siding with one of the Holy Empire or the Imperium if the two have tense relations. The Regency, Centrality, and Confederation are also on my list of people that I need to know about before writing due to proximity.

If any nations not mentioned want in send me a PM. To those mentioned I'll probably send you a PM at some point.

Actually, Shinra didn't start as a company. Rogue just likes his Final Fantasy names. His nation is named after the family that ruled it when it was a monarchy and then resumed rule as Presidents-for-Life after the Republic had some... issues. Though I'm not sure how Rogue will have their space equivalent doing, since they're logically an offshoot of the Nova Terran Shinra Republic.
Ah, I haven't had time to read all the histories yet, but it's high on my to do list when it comes to this game.
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Re: An SDNW Proposal

Post by RogueIce »

Steve wrote:Actually, Shinra didn't start as a company. Rogue just likes his Final Fantasy names.
Technically speaking, I named it that way because I wanted to use the 'SR' initials because those were the initials of a gaming clan I used to be a part of. Originally I was going to call my first SDN World nation the Shadow Republic, but before I could Shady had already made the Shadow Empire so I couldn't really use the "Shadow" anymore. "Shinra" was just the first name I thought of with a letter S and I ran with the Final Fantasy theme from there. Which is not to say I don't love my FF theme, but it wasn't the original reason for the choice. I've since come to attach a certain fondness to it. :D

The rest quoted below is a true account of the in-game history, however.
Steve wrote:His nation is named after the family that ruled it when it was a monarchy and then resumed rule as Presidents-for-Life after the Republic had some... issues. Though I'm not sure how Rogue will have their space equivalent doing, since they're logically an offshoot of the Nova Terran Shinra Republic.
I'm tossing a few ideas around in my head...
Norade wrote:Ah, I haven't had time to read all the histories yet, but it's high on my to do list when it comes to this game.
It wouldn't have done you much good for this case, as I haven't written it yet. :wink:

The only way you could've known the origin was to have participated in SDNW2. Though even there I don't think I really went into too much detail, aside from a bit of a blurb on the SDN World Wiki.
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Re: An SDNW Proposal

Post by TimothyC »

Shamelessly stolen from Shinn

The Kryptonian Empire
Sector Name
Krypton
New Krypton
Daxam
Rann
Rimbor
Bismol
Sector Type
Home
Core
Core
Colony
Colony
Colony
Map Coordinates
P-3
Q-2
Q-3
Q-4
R-2
P-2
Data
$17000 GDP, 75 billion population, Hyperspace Junction, Warp Gate, Population Bonus, GDP Bonus
$16000 GDP, 50 billion population, Hyperspace Junction, Warp Gate, GDP Bonus
$16000 GDP, 65 billion population, Hyperspace Junction, Warp Gate, Population Bonus, GDP Bonus
$2000 GDP, 10 billion population
$2000 GDP, 10 billion population
$2000 GDP, 10 billion population
Points
2
9
10
1
1
1
Population Total: 220 Billion
GDP Total: $55,000
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Re: An SDNW Proposal

Post by Magister Militum »

Navy and Army stats coming soon.

Formal Name: Fourth French Empire
Common Name: French Star Empire, Fourth Empire
Short Name: New France, France

Government Type: Semi-Constitutional Monarchy
Head of State: Louis-Napoleon VI, by the Grace of God, Emperor of the French, King of Hispania, of Holland, of Naples, of Lorenthal; Archduke of Quebec, etc.
Head of Government: His Excellency Adrian-Joseph Blondel, Duc de Brittany, Prime Minister of His Imperial Majesty’s Government
Legislature: Bicameral Parliament consisting of the lower National Assembly (Assemblée Nationale) and Senate (Sénat). Assembly members are elected in direct universal suffrage via an open-list proportional system for a five year mandate. Senators are elected indirectly or, in some cases, appointed by the Emperor, and serve life terms.
Judicial Branch: Supreme Court of Judicature (Cour de Cassation) acts as the highest court in France after the Appeal and Interior Courts. The Council of State (Conseil d'État) acts as the court of last resort in matters of challenges to national-level administrative decisions. The Emperor reserves the right to pardon individuals or commute sentences.
Major Political Parties: Socialist Party (Uh... Socialist), Democratic Movement (Centrist), Imperial and Royal Alliance (Bonapartism, Royalist), Union for a Popular Movement (Liberal Conservatism)
Minor Political Parties: Peoples Communist Party (Marxist), Movement for a New Order (Neo-Fascist; Outlawed following Dynastic Crisis of 2550), Radical Republican Party (Left-Wing Republicanism), Royalist Action (Reactionary Ultra-Royalist), Pacifist Alliance (Leftist), Liberal Democratic Party (Center-Left)
Capital: Paris, New France

Religions: Roman Catholicism, Protestant Christianity, Islam, various Lorenthalian faiths. 54% of the population lists itself as atheists or agnostics.

Languages: French (Primary language), Dutch, German, Italian, Spanish (Second language of Hispania), various Lorenthalian dialects, including Mid High Corin.

Economy: The economy of the Fourth Empire is guided by the concept of Dirigisme, a mixed free market/centralized planning system where the government exerts strong directive influence. While the state owns most of the infrastructure services, it controls only a minority of the general industry. Instead, the state makes active use of incentives to encourage free market enterprise to follow its economic plans (developed by the government’s economic planning AGIs).

Currency: Franc

Military: The Imperial French Armed Forces is divided into two armed services:

Imperial French Star Navy: The senior service of the Armed Forces (due to the fact that most of the Navy escaped Sol during the Upheaval), the Imperial French Star Navy is a large and well equipped military machine, charged with safeguarding French space and projecting power throughout the region. Generally speaking, the IFSN has always been a wall of battle force, preferring its dreadnoughts and battleships over fleet carriers. While there has been a more gradual use of carriers recently, the Star Navy is still dominated by its ships of the wall. The IFSN also controls the Naval Infantry.

Imperial French Army (Grande Armée): The main branch of the Armed Forces dedicated to engaging in planetary warfare and occupation. Compared to other star nations, the Grande Armée is a relatively small force. What it lacks in numbers, however, it makes up for in quality, discipline, and elan. The Grande Armée is primarily a mechanized force, preferring to use armor, artillery/aerospace support, and battlesuited infantry in decisive manner to break enemy lines. In addition to controlling the Air Army, the Grande Armée also controls the Imperial Guard, the elite shock troops of the Army. The Imperial Guard is generally given the best equipment available to France, as well as receiving some of the most extensive genetic and cybernetic augmentations compared to other branches.

Imperial French System Defense Forces: The least prominent of the Armed Forces, the System Defense Forces are charged with protecting French systems and worlds. To this end, the SDF controls the orbital forts and planetary defense centers in operation, as well as the planetary garrison forces, some starfighter wings, and defense maritime warships. The SDF is almost always a purely defense force, though, select units may be nationalized if deemed necessary.

Sectors:

Nouveau France (Home Sector)
Sector Population: 60 billion
Sector Planets: Nouveau France, Lyon, Marseilles, Brittany, Toulon
Sector GDP: $14,000
Warp Gate and Hyperspace Junction

Pay-Bas (Core Sector) – 5 pts.
Sector Population: 50 billion
Sector Planets: Hollande, Nuova Toscana, Flandre, Wallonie, Rhénanie
Sector GDP: $10,000

Maghreb (Core Sector) – 5 pts.
Sector Population: 50 billion
Sector Planets: Maghreb, Nouveau Algérie, Tunis, Casablanca, Tripoli
Sector GDP: $10,000

Hispania (Core Sector) – 5 pts.
Sector Population: 50 billion
Sector Planets: Hispania, Valencia, Novo Portugal, Madrid, Granada
Sector GDP: $10,000

Versailles (Midrange Sector) – 3 pts.
Sector Population: 30 billion
Sector Planets: Versailles, Fontainebleau, Bourbon, Nouveau Quebec, Triumphe
Sector GDP: $6,000

Lorenthal (Midrange Sector) – 5 pts.
Sector Population: 30 billion
Sector Planets: Lorenthal Majeur, Lorenthal Mineur, Cortallia, Arcuren, Gorgaris
Sector GDP: $8,000
Hyperspace Junction +1

Total Population: 270 billion (45% human, 20% genmod, 25% Lorenthalian, 10% sapient AGI)
Total GDP: $58,000
Total Points Used: 23 out of 23
Star Navy Budget: $45,000
Grande Amree Budget: $13,000

Since I should be relatively close to Earth, might I suggest somewhere around W10? Also, since Baerne is playing as a break away French colony, he would have to be right next to me, as well.

As an aside, if I wanted one of my ships to be able to carry a few starfighters without becoming a carrier, how would I calculate its cost?
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Re: An SDNW Proposal

Post by Steve »

I stated in the rules how it works. Say you want a ship with a Hull value of $175 and you want it to have a partial fighter complement, but more along the lines of an Earthforce Destroyer from B5 or an ISD from Star Wars. Then what you do is just devote, say, $5-$10 of the hull space to fighters and gunboats, maybe $20 at the very most. Your ship would still be at a disadvantage if it met a $175 value enemy in combat if it didn't have its fighters - with fighters it is generally just as capable.

And hrm, W10 area. Puts you closer to where I am now. A Britain expy and a France expy in close proximity. That sounds like a recipe for trouble. 8) I take it you just want me to place the sectors as I see fit and you'll decide which is which?
”A Radical is a man with both feet planted firmly in the air.” – Franklin Delano Roosevelt

"No folly is more costly than the folly of intolerant idealism." - Sir Winston L. S. Churchill, Princips Britannia

American Conservatism is about the exercise of personal responsibility without state interference in the lives of the citizenry..... unless, of course, it involves using the bludgeon of state power to suppress things Conservatives do not like.

DONALD J. TRUMP IS A SEDITIOUS TRAITOR AND MUST BE IMPEACHED
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Re: An SDNW Proposal

Post by Dahak »

Since I now have some time to do nation-generation and number crunching, I've seen some use spreadsheets. Is there some template or somesuch?
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Re: An SDNW Proposal

Post by Steve »

PeZook has used a spreadsheet, as has Fin. Not sure what's so complicated about the rules to require it though. I put mine together by old fashioned used of the calculator and writing stuff down.
”A Radical is a man with both feet planted firmly in the air.” – Franklin Delano Roosevelt

"No folly is more costly than the folly of intolerant idealism." - Sir Winston L. S. Churchill, Princips Britannia

American Conservatism is about the exercise of personal responsibility without state interference in the lives of the citizenry..... unless, of course, it involves using the bludgeon of state power to suppress things Conservatives do not like.

DONALD J. TRUMP IS A SEDITIOUS TRAITOR AND MUST BE IMPEACHED
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Re: An SDNW Proposal

Post by Thanas »

I would really urge the mods to install a mechanism for what happens when players drop out, because to be honest half the people on it either have not taken part in an SDNW game or have dropped out of the last game. The mod staff itself is composed to 3/5ths of people whose posts in the last game numbered less than a dozen.

I do not want a game like the last one where important players drop out or never even post once. I also do not want to take part in a game where half the players simply disappear over night.
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
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Coyote
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Re: An SDNW Proposal

Post by Coyote »

To be honest, I've generally found it to be a rule of thumb that a RP takes about 2/3rds casualties within the first week of posting, and of those that remain, roughly half will still be posting regularly three months later. If the other half make posts at all, they are very occasional "drive-bys".
Something about Libertarianism always bothered me. Then one day, I realized what it was:
Libertarian philosophy can be boiled down to the phrase, "Work Will Make You Free."


In Libertarianism, there is no Government, so the Bosses are free to exploit the Workers.
In Communism, there is no Government, so the Workers are free to exploit the Bosses.
So in Libertarianism, man exploits man, but in Communism, its the other way around!

If all you want to do is have some harmless, mindless fun, go H3RE INST3ADZ0RZ!!
Grrr! Fight my Brute, you pansy!
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Thanas
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Re: An SDNW Proposal

Post by Thanas »

Coyote wrote:To be honest, I've generally found it to be a rule of thumb that a RP takes about 2/3rds casualties within the first week of posting, and of those that remain, roughly half will still be posting regularly three months later. If the other half make posts at all, they are very occasional "drive-bys".
Yeah, but with this map it will be even more of a disaster than with an earth map, because what happens if three neighbouring states drop out? I am kinda dreading a domino effect here.
Whoever says "education does not matter" can try ignorance
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
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Siege
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Re: An SDNW Proposal

Post by Siege »

Hear hear. I find myself agreeing with Thanas entirely. I say we look at who actually turns up to play and who doesn't. Evaluate this after a month or so of play, and rearrange the map to exclude those who haven't turned up after that time.
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SDN World 4: The United Solarian Sovereignty
SDN World 5: San Dorado
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Re: An SDNW Proposal

Post by Grif »

Siege wrote:Hear hear. I find myself agreeing with Thanas entirely. I say we look at who actually turns up to play and who doesn't. Evaluate this after a month or so of play, and rearrange the map to exclude those who haven't turned up after that time.
So meaning, we have a test run of like one month before finalising the participants? Do we then take the events that happened then into account?
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