Bayonet wrote:Enforcer Talen wrote: Why did we target a field army as opposed to the heavenly city?
Rule of snakes - Kill the nearest one first.
In addition, decapitation strikes can be risky. It's nice to have someone available to order a surrender.
On top of that:
In fiction, nuking a city is a great plot element, because there will be massive civilian casualties. In an actual war (and Stuart is definitely portraying a
real war against an unreal enemy, rather than a war tuned to the demands of the plot), things are going to be a little different. Cities are only logical targets if there's something in the city that helps you win the war quicker.
And on the list of "things we need to blow up to win the war," cities tend to be pretty far down the list. Higher up on the list you see other stuff. Like enemy missile silos and airbases. Or nexuses of logistics routes like railroad marshalling yards, highway interchanges, and ports. Or, yes, enemy field armies (hence "tactical" nukes).
Some of those targets are close enough to a city that the city will take massive damage as a side-effect; it's not going to be practical to destroy the port of New York without levelling most of the city proper. Others are important because without them cities cannot survive- blow up all the highway interchanges in the country and even if nothing else is destroyed, the supermarket shelves will empty in fairly short order and people begin to starve.
But that doesn't make cities
primary targets as such.
In this case, blowing up the Heavenly City (which, unless I am sorely mistaken, would require high-multiple strikes since it's quite large) doesn't win the war quicker. As Bayonet says, we want someone available to order a surrender.
And it's not clear that the bulk of Heaven's fighting forces are even in the city, so destroying it doesn't necessarily take out the field armies, which as we've seen can still be a threat even to mechanized infantry units, provided they can get into contact with them.
Whereas an isolated field force (like the main body of the Incomparable Legion of Light, heh) can be destroyed completely by one airburst, removing one of the biggest forces in the vicinity from play and saving the need to fight a major battle to take them down. Which is especially valuable because unlike demons, angels are a threat to light armor and close air support. Avoiding direct combat with angelic forces that are large enough to charge through artillery and get into close combat with the ground troops is definitely worth the trouble.
EDIT: Did I get that right?