Something big
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Re: Something big
I actually started sweating when I saw it at different angles. And then I read the length-estimate. Can't believe the Executor is still larger than this.
There's also something eerily temple-like about that conning tower, the Imperial-grey coloring just adds to a sense of dread.
There's also something eerily temple-like about that conning tower, the Imperial-grey coloring just adds to a sense of dread.
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Re: Something big
^someday I'll do a proper ziggurat, like on Wermis or Tagge's ships...
Some recent work:
Some recent work:
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Re: Something big
Wouldn't mind seeing a regular TIE fighter and TIE Interceptor done up with those style pylons and warhead shrouds (though with only 1 per side rather than the doubles on the TIE Defender here),
Re: Something big
fractalsponge1 wrote:You can all guess what this is:
http://fractalsponge.net/gallery/assert ... index.html
Amazing. I especially like the broad-shouldered frontal look.
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
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Re: Something big
^I second that opinion. And really awesome, breath taking work.Thanas wrote:Amazing. I especially like the broad-shouldered frontal look.fractalsponge1 wrote:You can all guess what this is:
http://fractalsponge.net/gallery/assert ... index.html
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Re: Something big
More paneling and the thrust-vectoring engine nozzle thing. Why is it so complex? Because I can
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Re: Something big
Holy shit, do you ever pack in the detail. Is any of it generated from a script you wrote, or do you do it all by hand?
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Re: Something big
^All of it is by hand, but I have a fairly large bin to rummage around for parts if I feel lazy...
More detail, obverse side:
More detail, obverse side:
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Re: Something big
Even the tiling on the Bellator?fractalsponge1 wrote:^All of it is by hand, but I have a fairly large bin to rummage around for parts if I feel lazy...
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Re: Something big
Yeah, I can probably replicate most the hull plating of Bellator in 30min once I get the parts and design ready. The bulk of the Assertor's paneling was done over a few days, if I remember correctly. Once you've got it down, it's not very difficult.
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Re: Something big
Huh, interesting.fractalsponge1 wrote:Yeah, I can probably replicate most the hull plating of Bellator in 30min once I get the parts and design ready. The bulk of the Assertor's paneling was done over a few days, if I remember correctly. Once you've got it down, it's not very difficult.
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Re: Something big
Almost there. Missile launchers/warhead package next up, probably, then two or three small spots, and off to cleanup.
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Re: Something big
New stuff:
Warhead launchers - I tried to make it look like a tack-on metal box. It's actually vaguely challenging to make something look like a lightweight non-structural piece. The tubes are smaller than those on my assault gunboat, which has made me realize that my StarWing is huge compared to the supposed 10m one from the games - that's what happens when you extend the fuselage as much as I did I suppose. I guess I won't have to up-scale the platform when I go for the missile boat and pulsar wing variants.
Upper wing ion cannon:
Maneuvering thrust nozzle at wing-tip; this thing really is like my first tie-defender, just with real detail instead of boxes...
Warhead launchers - I tried to make it look like a tack-on metal box. It's actually vaguely challenging to make something look like a lightweight non-structural piece. The tubes are smaller than those on my assault gunboat, which has made me realize that my StarWing is huge compared to the supposed 10m one from the games - that's what happens when you extend the fuselage as much as I did I suppose. I guess I won't have to up-scale the platform when I go for the missile boat and pulsar wing variants.
Upper wing ion cannon:
Maneuvering thrust nozzle at wing-tip; this thing really is like my first tie-defender, just with real detail instead of boxes...
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Re: Something big
I haven't said it yet, but what I love SO much about your TIE defender is that its 'beefy' It has room for all the things it is supposed to.
I remember first reading about the TIW Defender and thinking what a good idea it was. a fighter with improved shields, hyperdrive, missiles and ion cannons. It was well rounded and made sense in terms of going toe to toe against X-Wings.
Then when I SAW the ship, it was basically a standard TIE Pod with Three split wings instead of two. No extra room for a bigger reactor, no room for extra shields, no room for hyperdrive, it seemed pure wank.
NOW, now however we finally get a "realistic" TIE-D in terms of over all scale and size.
I remember first reading about the TIW Defender and thinking what a good idea it was. a fighter with improved shields, hyperdrive, missiles and ion cannons. It was well rounded and made sense in terms of going toe to toe against X-Wings.
Then when I SAW the ship, it was basically a standard TIE Pod with Three split wings instead of two. No extra room for a bigger reactor, no room for extra shields, no room for hyperdrive, it seemed pure wank.
NOW, now however we finally get a "realistic" TIE-D in terms of over all scale and size.
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Re: Something big
A new comparison shot of your TIE-series and the Assault Gunboat is a must-post picture for you, FractalSponge
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Re: Something big
More very nice work there.
From memory, the TIE Defender had 2x launchers, 4x turbolasers and 2x ions, but it looks like you're going with 6x turbolasers? Or are those mounts on the underside of the cockpit ball something else? Also, are you going for a one missile per tube thing, with no reloads, or what?
From memory, the TIE Defender had 2x launchers, 4x turbolasers and 2x ions, but it looks like you're going with 6x turbolasers? Or are those mounts on the underside of the cockpit ball something else? Also, are you going for a one missile per tube thing, with no reloads, or what?
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Re: Something big
These would be lasers, not turbolasers.
The cockpit ball chin lasers I just kept because they were on the other TIEs. Given the layout you could modularize the gun hard points, autoblaster/light lasers everywhere or a few heavy fighter lasers.
Launchers I'm envisioning as single shot for torpedoes, possibly triple packed for light concussion. Gunboat has bigger slots, so bigger torpedoes.
The cockpit ball chin lasers I just kept because they were on the other TIEs. Given the layout you could modularize the gun hard points, autoblaster/light lasers everywhere or a few heavy fighter lasers.
Launchers I'm envisioning as single shot for torpedoes, possibly triple packed for light concussion. Gunboat has bigger slots, so bigger torpedoes.
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Re: Something big
Re: Something big
Is it just me, or is Vader's TIE a different colour?
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Re: Something big
It is, the others are all TESB or post TESB where the "Cobalt Blue" TIE Fighters started, they tried to make them that way in ANH but because of the lack of green screen they couldn't without the TIEs looking transparent so they used the grey/white colouration.xt828 wrote:Is it just me, or is Vader's TIE a different colour?
The TIE Advanced X1 and Regular TIE Fighter both have the white/gray, while the TIE/ln TIE Bombers and TIE Interceptors in the films had the Blue, some games like SWG have them All the grey/white except for the TIE/ln, which they made too dark of a blue.
The TIE Defender and Xg-1 appear to be based on the later TIE hull materials/colours.
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Re: Something big
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Re: Something big
Sweet, looking awesome, especially the 4 proton torpedo/concussion missile mounts on the TIE/I