PainRack wrote:? IIRC, isn't White Base and Adzam running on repulsor type technologies?SapphireFox wrote: The Minovsky Craft System, in use on such ships as White Base and Zeon's Adzam. The reactors in those craft are powerful enough to FLOAT the craft on subatomic particles. Do have any idea how powerful a reactor needs to be to put out enough electromagnetic force to defy gravity? As for Stark's claims I am quite sure he is right, but you don't put in more reactor than you need. More reactor means more weight and remember these are MOBILE Suits not mechs, mobility and maneuverability are paramount to survival.
As you can see it isn't an Anti-Gravity repulsor rather than a lift inducing float from spraying an insanely large amount of Minovsky Particles underneath the craft. You still need a bitch load of power to do something like that. Especially considering how little the weaker MS reactors need to put out in power and particles.Gundamofficial.com wrote: Minovsky Craft System
A lift-generating system which allows a vehicle to resist the pull of Earth's gravity. When Minovsky particles are released into the air, the positive and negative particles spontaneously align themselves into a three-dimensional cubic lattice. Because of the repulsive and electrostatic forces between the Minovsky particles, this lattice resists compression, and the Minovsky craft system uses this phenomenon to push the underside of the vessel away from the planet's surface.
Though the Minovsky craft system doesn't produce genuine anti-gravity, it does allow a vehicle to float over Earth's surface. Since the lattice of Minovsky particles it generates beneath the vessel repels plasma and ionized gases, this system also provides some protection from the heat of atmospheric entry. During the One Year War, the Minovsky craft system is employed by Pegasus-class assault carriers like the White Base, and by the mobile armors Adzam and Apsalus. However, the system's high power requirements and sheer bulk prevent its installation in a standard mobile suit.
*facepalm* the reactor is on the front of the junior mobile and is no bigger than then a ~V8-V12 car engine. There is no reason that you could not stick it in a electric car and drive normally, if at great speed.PainRack wrote:Errr....... say what? The Btech fusion equipped car is literally the same size as your Toyota, and has min speed of 150kph.As you can see the Minovsky cycle reactor scales just as well as the BT style fusion reactor. Just to note the weapon of the junior mobile suit is capable of damaging and/or destroying an MS
Ah so you mean that they are generalizing. I see.PainRack wrote:The reactor power don't have a linear scaling based on movement speeds.Not to mention that the power is coming from the CAPACITOR not the reactor directly. If the reactor was powering it directly at that power level then you could auto fire the weapon constantly.(within heat tolerances)
This means that the charge must be built up to rather than judged from the discharge alone. This means it is pulling over several seconds reducing the demands on the reactor. We divide the output by the 3-4 seconds needed to get output means that the reactor is pushing in the 100 megawatt range to power the weapons. Given the numbering scheme for the reactor power It might be reasonable to assume that the power output of the reactor is the reactor number in megawatts.
I won't comment on Cray and etc calcs since I always felt there were some points they missed out, yet, I'm uncomfortable challenging more than I ever did on CBT due to their status as well as technical training. I mean, Cray's an engineer. I'm not going to point my A level physics and say your reactor calcs don't make sense. Its more likely however that they were using it to show order of magnitude capabilities rather than accurate counts.
So you are telling me that if you break open the live reactor you wont get irradiated?PainRack wrote:They don't..... Seriously. The wham bam exploding mech was explictly pointed out in mutiple publications as Stackpole mistake and all such incidents were mechwarriors setting their reactors to explode and then ejecting. It even earned its own FASA term in canon literature.So if they have a car crash and break the reactor you are telling me it won't go up? Bull, every reactor I have ever seen on a mech that gets trashed and doesn't safe itself by character shield and the like goes up in a nuke like explosion. Even if you put the most safety features you can on it there will always be a significant risk of rad poisoning if you either damage it or don't maintain it properly.
After Microsoft got their hands on the franchise, TechManual even addressed the new incidents by pointing out how such incidents were actually "mistaken" nuke explosions. Part of the example was how the gas was actually just superheat steam/plasma being released into the environment.
My personal retcon was that the Blakists convinced the Feddies to switch over to Microsoft.
The funny part is, this is more accurate and plausible than wham bam exploding mech. A nuclear reaction isn't that easy.
TechManual does address the issue of irradiation of shielding material, but given the known safety record, this ONLY illustrates how effective such safety measures are.
As for it not going up like a nuke unintentionally I can see how that would be possible, but I would still worry about the radiation in the escaped material from the reactor.