General Zod wrote:Maybe it's the fact that Dragon Age is such a cliched fantasy setting it's like they went through a list of TVTropes and dropped in whatever they thought nerds would fellatio instead of trying to come up with a halfway original idea?
This is something that drove me fucking
mental about Dragon Age; if you look through ten thousand codex entries that are popping up constantly, and spend time going through all the "tell me backstory" conversation options you find some really neat and pretty original ideas that they've incorporated into both the world and background for the different monsters. Only, y'know, almost none of them actually come through in the game itself and are virtually invisible in the game world at large, which basically defeats the fucking point.
It's like, I don't know, they wrote up a whole world that's somewhat interesting, if not a bastion of originality, and then set the game in a little corner of it, in a country who's chief exports are tedium and the colour brown.
"We will build cities in a day!"
"Man would cower at the sight!"
"We will build towers to the heavens!"
"Man was not built for such a height!"
"We will be heroes!"
"We will BUILD heroes!"
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