SDN Worlds 4 Commentary Thread III

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Re: SDN Worlds 4 Commentary Thread III

Post by PeZook »

Man...and I thought I had something weird in store :D
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Re: SDN Worlds 4 Commentary Thread III

Post by Simon_Jester »

Force Lord wrote:What time is it in the game? March? April?

EDIT: And the Centrality reacts against the Space Pirates.
Hmm. Since the pirates' bases are well hidden, it may honestly take months to track them down. It's reasonable for intense antipirate ops (including, for example, figuring out where the enemy is so that large-scale fleet units can be assigned to take them down) to wait till July.

I plan a bit of involvement in the antipiracy operations, but must draft a few things first to set it up.
Force Lord wrote:For Shroom, the bizarre is perfectly normal. :P
Yes.

And Fin came up with something too bizarre even for Shroomy. Obviously a sign of early-stage Chaos infestation...
PeZook wrote:Man...and I thought I had something weird in store :D
You probably did.
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Re: SDN Worlds 4 Commentary Thread III

Post by Force Lord »

Simon_Jester wrote:And Fin came up with something too bizarre even for Shroomy. Obviously a sign of early-stage Chaos infestation...
Fin a heretic?

*looks anxiously for Inquisitor*
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Re: SDN Worlds 4 Commentary Thread III

Post by RogueIce »

So, Shroom had only half a brain towards the end there?

That explains so very, very much.

But how do we still account for the real life Shroom? :razz:
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Re: SDN Worlds 4 Commentary Thread III

Post by Tanasinn »

Should I be posting my naval construction plans for the upcoming months, or should I wait until I've actually stuck my oar in somewhere?
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Re: SDN Worlds 4 Commentary Thread III

Post by Agent Sorchus »

Yeah I know stealing Vincent from RogueIce isn't exactly nice, but hey it was my intent from the beginning for Cedric the spy to be something more and permanent, so I figure sticking close to the character he is ex-Turk but he doesn't really talk about it, and He isn't really antagonistic to the Turks so much as distant.

And yes that is the Baron Loxley, robin hood. I want to write something using the robin hood set up anyway. And the Internationale Union of Evildoers is the primary foe of the Power Rangers.
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Re: SDN Worlds 4 Commentary Thread III

Post by Simon_Jester »

Force Lord, a reply from Umeria, at least, will be forthcoming in the next few days. It took us some time to consider whether or not to reply at all, but an event in early April changes the game enough to make us send you a note.

It's... a bit complicated.
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Re: SDN Worlds 4 Commentary Thread III

Post by RogueIce »

Agent Sorchus wrote:Yeah I know stealing Vincent from RogueIce isn't exactly nice, but hey it was my intent from the beginning for Cedric the spy to be something more and permanent, so I figure sticking close to the character he is ex-Turk but he doesn't really talk about it, and He isn't really antagonistic to the Turks so much as distant.
That wasn't very nice, since I just used the name and all. But I didn't include Valentine as the surname, nor is my Vincent bishie looking, so I can look the other way.

As far as the whole Turks angle, if you mean he came from my Turks you really need to PM me about it. Because I think it'd be rather poor form to have an "ex-member" of my most secret, sensitive, 'we don't even acknowledge they exist' intelligence agency just show up as one of your characters.
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The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
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Re: SDN Worlds 4 Commentary Thread III

Post by Agent Sorchus »

RogueIce wrote:
Agent Sorchus wrote:Yeah I know stealing Vincent from RogueIce isn't exactly nice, but hey it was my intent from the beginning for Cedric the spy to be something more and permanent, so I figure sticking close to the character he is ex-Turk but he doesn't really talk about it, and He isn't really antagonistic to the Turks so much as distant.
That wasn't very nice, since I just used the name and all. But I didn't include Valentine as the surname, nor is my Vincent bishie looking, so I can look the other way.

As far as the whole Turks angle, if you mean he came from my Turks you really need to PM me about it. Because I think it'd be rather poor form to have an "ex-member" of my most secret, sensitive, 'we don't even acknowledge they exist' intelligence agency just show up as one of your characters.
Eh he doesn't need to be any relation to the Turks, it was just a thought. I'll try to use the bishie side of him then.
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Re: SDN Worlds 4 Commentary Thread III

Post by RogueIce »

Agent Sorchus wrote:
RogueIce wrote:
Agent Sorchus wrote:Yeah I know stealing Vincent from RogueIce isn't exactly nice, but hey it was my intent from the beginning for Cedric the spy to be something more and permanent, so I figure sticking close to the character he is ex-Turk but he doesn't really talk about it, and He isn't really antagonistic to the Turks so much as distant.
That wasn't very nice, since I just used the name and all. But I didn't include Valentine as the surname, nor is my Vincent bishie looking, so I can look the other way.

As far as the whole Turks angle, if you mean he came from my Turks you really need to PM me about it. Because I think it'd be rather poor form to have an "ex-member" of my most secret, sensitive, 'we don't even acknowledge they exist' intelligence agency just show up as one of your characters.
Eh he doesn't need to be any relation to the Turks, it was just a thought. I'll try to use the bishie side of him then.
Ok. I don't much care if you make him an assassin/spy/whatever, or even if you take the look so much (I don't care too much regarding the physical descriptions of FF characters; the names are another matter, of course).

Just so long as we don't have random people from somebody's fairly sensitive intelligence agencies show up in the employ of other's agencies/governments, with the sort of things that could imply. I think we all can see how that might get problematic. :wink:
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This is the price of war,
We rise with noble intentions,
And we risk all that is pure..." - Angela & Jeff van Dyck, Forever (Rome: Total War)

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The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
"Courage is not the absence of fear, but rather the judgment that something else is more important than fear." - Ambrose Redmoon
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Re: SDN Worlds 4 Commentary Thread III

Post by Steve »

Tanasinn wrote:Should I be posting my naval construction plans for the upcoming months, or should I wait until I've actually stuck my oar in somewhere?
I'd prefer if you get posting and interacting, though post it if it's written.
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Re: SDN Worlds 4 Commentary Thread III

Post by MKSheppard »

Does anyone want to see more from the Bragulan Suicide Police? :mrgreen:
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Re: SDN Worlds 4 Commentary Thread III

Post by Shroom Man 777 »

Shep: Y :)

In the Bragulan justice system, the people are represented by two separate yet equally important groups: the suicide police, who instigate crime; and the district attorneys, who persecute the offenders. These are their stories.


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Re: SDN Worlds 4 Commentary Thread III

Post by Fingolfin_Noldor »

Shroom Man 777 wrote:Shep: Y :)

In the Bragulan justice system, the people are represented by two separate yet equally important groups: the suicide police, who instigate crime; and the district attorneys, who persecute the offenders. These are their stories.


The Shroom in the dolphin isn't the "real" Shroom. It's a copy that got uploaded into a cyborg dolphin brain that Shroomanian scientists worked on in SDNW2. The "real" Shroom died of old age. But it's not over yet!
To Sidney Hank, you would be an identical copy! :lol:
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Re: SDN Worlds 4 Commentary Thread III

Post by Shroom Man 777 »

I wonder if the Shrooms should try to kill each other, or do spiteful things at each other's expense. Like SHROOM FIGHTER Shroom could plug Dolphin Shroom's blowhole and LAUGH! :D

Also, Darkevilme, what are Rubiconium derivatives 9, 11 and 13 through 16? *reads Simon Jester's article on Rubiconium*
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Re: SDN Worlds 4 Commentary Thread III

Post by Simon_Jester »

Shroom Man 777 wrote:The Shroom in the dolphin isn't the "real" Shroom. It's a copy that got uploaded into a cyborg dolphin brain that Shroomanian scientists worked on in SDNW2. The "real" Shroom died of old age. But it's not over yet!
By that standard, Sidney Hank isn't the real Sidney Hank either. And, for that matter, the entire population of Tianguo isn't the real population of Tianguo...

[ow my head]

I don't think we want to go there, mang.
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Re: SDN Worlds 4 Commentary Thread III

Post by Darkevilme »

Shroom Man 777 wrote:I wonder if the Shrooms should try to kill each other, or do spiteful things at each other's expense. Like SHROOM FIGHTER Shroom could plug Dolphin Shroom's blowhole and LAUGH! :D

Also, Darkevilme, what are Rubiconium derivatives 9, 11 and 13 through 16? *reads Simon Jester's article on Rubiconium*
Basically i figure there's a lot of elements extractable from it. In this case they're the elements the hierarchy requires to build things like the interior lining of hyperspace taps. They found a few rare worlds that have them naturally but they're reaching the point where deep core mining is getting hard to do. Hence the need to get the stuff from someone who actually cultivates rubiconium.
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Re: SDN Worlds 4 Commentary Thread III

Post by Siege »

It's Olympic, not Olypus.
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Re: SDN Worlds 4 Commentary Thread III

Post by Shroom Man 777 »

Darkevilme: Oh, okay. Bragulans call it vegemite. :D
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Re: SDN Worlds 4 Commentary Thread III

Post by Darkevilme »

It doesn't surprise me that Bragulan digestive tracts have similar operating conditions to a device that fucks with physics till reality ups and tears open.
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Re: SDN Worlds 4 Commentary Thread III

Post by Shroom Man 777 »

“President Sinclair has decided to send Brigadier Stalin.”

Yes.
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Re: SDN Worlds 4 Commentary Thread III

Post by Fingolfin_Noldor »

Actually, the Imperium would be interested to send an observer, if the Holy Empire wouldn't mind.
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Re: SDN Worlds 4 Commentary Thread III

Post by Master_Baerne »

Though anyone with a sense of diplomacy is probably thinking "Why, God, why?" :D
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Re: SDN Worlds 4 Commentary Thread III

Post by Darkevilme »

You know. I want to hear what other peoples speculations are regarding the chamarran origins some time, could be amusing..

Also. Why is it when the Hierarchy chooses to send their best the Sovereignty choose to send their second to worst?
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Re: SDN Worlds 4 Commentary Thread III

Post by Fingolfin_Noldor »

Darkevilme wrote:You know. I want to hear what other peoples speculations are regarding the chamarran origins some time, could be amusing..

Also. Why is it when the Hierarchy chooses to send their best the Sovereignty choose to send their second to worst?
Actually, he's the worst. It's just that the Sovereignty wants to make a point about the issue of infringement of sovereignty...
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