Post-Occupation Feddie Resistance
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Post-Occupation Feddie Resistance
If you were in command of the Federation Resistence after a successful Imperial invasion, what would you do to fight a effective guerilla war?
You're currently at a hardened base w/ a small yard hiding in the Badlands.
Only about 10% of Starfleet managed to scatter w/out being destroy or taken over by the Empire as a provincial policing force.
You have contact with local cells of resistence. Most of the Federation subspace comm network is down or bugged or controlled by the Empire. The Empire can probably tap your transmissions. You have large numbers of cadets and survivors on Earth and other key Federation worlds willing to spy and who have accumulated weaponry for strikes.
The Empire is currently preparing to invade the Romulan and Klingon Empires who refuse to become protectorates of the Galactic Empire. The Cardassians have already surrendered and become a protectorate. The Dominion's agents have heard of the occurances in the Alpha/Beta Quadrants. You have Voyager with her knowledge and technology from the Delta Quadrant.
Given this information and knowledge of what the Empire will do, how do you conduct an effective guerilla war against them, and possibly coordinate with other occupied powers and threatened powers to do this?
You're currently at a hardened base w/ a small yard hiding in the Badlands.
Only about 10% of Starfleet managed to scatter w/out being destroy or taken over by the Empire as a provincial policing force.
You have contact with local cells of resistence. Most of the Federation subspace comm network is down or bugged or controlled by the Empire. The Empire can probably tap your transmissions. You have large numbers of cadets and survivors on Earth and other key Federation worlds willing to spy and who have accumulated weaponry for strikes.
The Empire is currently preparing to invade the Romulan and Klingon Empires who refuse to become protectorates of the Galactic Empire. The Cardassians have already surrendered and become a protectorate. The Dominion's agents have heard of the occurances in the Alpha/Beta Quadrants. You have Voyager with her knowledge and technology from the Delta Quadrant.
Given this information and knowledge of what the Empire will do, how do you conduct an effective guerilla war against them, and possibly coordinate with other occupied powers and threatened powers to do this?
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I'd probably sell out my fellow communist scum. The Empire would control access to any world of important with extreme ease, and open combat against mere fighter patrols would be a difficult fight. Pretty hopeless unless the Federation has an interstellar Beretta Light fifty.
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You're not allowed to surrender in this senario unless you've won some sort of Feddie-favoring settlement with the Empire.
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They have a yard. And 10% of Starfleet. A thousand ships, mostly smaller classes. Maybe a couple Soveriegns.
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The Federation guerilla movement, if sufficiently armed and organized, could cause a headache for Imperial occupiers. They'd likely need access to Imperial-level weapontry (i.e. blasters and thermal detonators), which could be supplied to them by the Rebel Alliance. Guerillas are notoriously hard to sniff out and destroy, so they could maintain small hit and run strikes almost indefinitely, since they would retain the initiative. They would not wear uniforms, so they could easily blend in with the population, mainaining cache sites in cities, towns and villages. The PR effort would be their's to fight, and based upon whose propaganda was more effective (pro-Imperial or pro-Rebellion), the support of the populous could be critical.
Trek starships couldnt do shit. maybe kill a couple unshielded TIE's. whoopdy-fucking-do. so the Empire sends in a single Gunboat to destroy all the remaining communist starships. Feddies = fucked. with no means of transporting weapons or troops around (or at least not without severe difficulty) its strictly a planet-by-planet resistance, which wont last long. i give it maybe 10 years maximum.
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Well, if they got rebel help and out fitted their ships with turbolasers or heavy blasters and hyperdrives from the rebellion and then used hit and run tactics whilst using the briar patch, badlands and othe weird anomolys to hide then they could force a surrender. However, without garnering rebel support, well then i see no hope for the poor bastards in open or gurrellia war.
force a surrender? how the fuck do you figure that one?darthdavid wrote:Well, if they got rebel help and out fitted their ships with turbolasers or heavy blasters and hyperdrives from the rebellion and then used hit and run tactics whilst using the briar patch, badlands and othe weird anomolys to hide then they could force a surrender. However, without garnering rebel support, well then i see no hope for the poor bastards in open or gurrellia war.
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That's not a "surrender"; that's simply giving the enemy enough headaches to make him say "aw, fuck it" and leave.darthdavid wrote:Using tech donated from the rebillion they could make the cost of 150 major star systems and some colonies not worth the trouble.
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Your forgeting that the Federation has a much larger area it controls than it has colonized, You have the Core areas which are relativly built up, The Areas near the neutral zone and pretty much vast emtpyness between them
Kind of like If America was not colonised Except for the Coasts, and Missouri, Everything else, From Montana to Virgia was emtpy
Second your failing to account for the fact that Federation ships are still made out of materials that are basicly equivlant to tin foil when compared with Imperal Armor, AND the fact that converting Existing Imperal ships is impossible, They don't have the Power Generation ability to power more than two LTLS let alone a MTL, Hyperdrive is a possiblitly but they need Hypermatter which either means stealing it or spending ten years building an extractor complex near a Neutron star
In either case the Empire can prevent all these things simply by Sectoring up the Federation
What do I mean? Park an ISD in Orbit of each Planet, Then move in two Sector Fleets worth of Ships and the Federation is fucked six ways from Sunday
Start moving Golan's into Orbit around some of the Planets and that frees up your Star Destroyers to Hunter Rebels
Kind of like If America was not colonised Except for the Coasts, and Missouri, Everything else, From Montana to Virgia was emtpy
Second your failing to account for the fact that Federation ships are still made out of materials that are basicly equivlant to tin foil when compared with Imperal Armor, AND the fact that converting Existing Imperal ships is impossible, They don't have the Power Generation ability to power more than two LTLS let alone a MTL, Hyperdrive is a possiblitly but they need Hypermatter which either means stealing it or spending ten years building an extractor complex near a Neutron star
In either case the Empire can prevent all these things simply by Sectoring up the Federation
What do I mean? Park an ISD in Orbit of each Planet, Then move in two Sector Fleets worth of Ships and the Federation is fucked six ways from Sunday
Start moving Golan's into Orbit around some of the Planets and that frees up your Star Destroyers to Hunter Rebels
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1) They are not going to "force a surrender". They will force a "demonstration" on the first few planets, then it's doubtful the federation resistence will continue without some major plan revision.darthdavid wrote:Well, if they got rebel help and out fitted their ships with turbolasers or heavy blasters and hyperdrives from the rebellion and then used hit and run tactics whilst using the briar patch, badlands and othe weird anomolys to hide then they could force a surrender. However, without garnering rebel support, well then i see no hope for the poor bastards in open or gurrellia war.
2) You can't just tack on stuff like that. Why the hell do people think this? Do you think that they just slapped a nuclear reactor on a Gato class? No.
To add on some of those systems, you would need a new power core, a new power system, a new frame to support the mountings and bracings of the new equipment, and better engines to support the new mass. You'd need to design and build a whole new ship from the keel up.
You do know what the standard Imperial response when a potracted campaign by the planetary inhabitents makes them leave is, right?darthdavid wrote:Using tech donated from the rebillion they could make the cost of 150 major star systems and some colonies not worth the trouble.
It's called a Base Delta Zero. It's what they did to Mindor. Only times they didn't is when an invasion force or a naval strike drove the ships off as well (IE Mon Calmari, N'Zoth)
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It should be noted that if the Empire were to decide it's not worth the bother and pull out due to terrorism and guerilla activities (not that this is particularly likely), they'd probably make sure to do so with an exclamation point: one which would make every insurgent rue the day he joined the movement.
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I'm thinking 150 useless molten rocks.Darth Wong wrote:It should be noted that if the Empire were to decide it's not worth the bother and pull out due to terrorism and guerilla activities (not that this is particularly likely), they'd probably make sure to do so with an exclamation point: one which would make every insurgent rue the day he joined the movement.
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In order to be effective, a guerilla movement must have more than fanatical support. It must also have an advantage in mobility, or access to certain areas that its enemies cannot enter. In this particular scenario, only one (if that) advantage exists. I see no way in which the UFP's resistance could be effective if it attempted to fight using starships. I think it could only be effective if it limited the scale of its operations to the ground, using small cells established on various heavily-populated planets. Even then, the Empire could easily decide to wipe out a planet, and the UFP would not be able to cause sufficient damage to eventually force the Rebels to escape.
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sweetNEss1 this is the subject of my fanfic! There's a link in my sig and its up on the fanfic board. "Planet of Dying Dreams."
The Feds on Earth have no idea of what to do in these type of situations, In order to make them seem less shitey though I implemented Federation base in the Nevada desert where starfleet personnel undergo hazardous mission training. The base was established as a response to situations such as AR-588.
However the Empire exploits Fed naivity still and lures Rebes out of hiding with targets such as lightly guarded convoys with Imperial armaments. With beacons attatched so that when they reach a final location the empire sends in Bombers and Troopers to take them out.
So far in this story there are only two known Fed Rebels that have had any sort of success. One character, named after esteemed SDNet member Alyeska, was an enlisted man in starfleet who actually achieved officer status through battlefield promotion, the first time that has probably happened since the TOS Era or even prior. the other is a Starfleet cadet who got all of the training Starfleet academy had to offer except for the philosphy/political science coursess a.k.a "indoctrination." He has suceeded because he exells at hand to hand combat, recognizes flaws in the way his side is fighting and being smart enough to correct them, and then there is one other thing that is helping him out.
FANFIC SPOILER
So fr there have been hints that he is force sensitive, eventually this will become a big factor in the story but right now there are vague hints. If you recognize them, you see that he is on the fine line between thelight and dark side
END SPOILER
I think that the Federation would ultimately fail in such a conflict without some kind of miracle that prolongs their survival.
more important and/or interesting than Fed resistance would be how the empire uses the occupied earth.
The Feds on Earth have no idea of what to do in these type of situations, In order to make them seem less shitey though I implemented Federation base in the Nevada desert where starfleet personnel undergo hazardous mission training. The base was established as a response to situations such as AR-588.
However the Empire exploits Fed naivity still and lures Rebes out of hiding with targets such as lightly guarded convoys with Imperial armaments. With beacons attatched so that when they reach a final location the empire sends in Bombers and Troopers to take them out.
So far in this story there are only two known Fed Rebels that have had any sort of success. One character, named after esteemed SDNet member Alyeska, was an enlisted man in starfleet who actually achieved officer status through battlefield promotion, the first time that has probably happened since the TOS Era or even prior. the other is a Starfleet cadet who got all of the training Starfleet academy had to offer except for the philosphy/political science coursess a.k.a "indoctrination." He has suceeded because he exells at hand to hand combat, recognizes flaws in the way his side is fighting and being smart enough to correct them, and then there is one other thing that is helping him out.
FANFIC SPOILER
So fr there have been hints that he is force sensitive, eventually this will become a big factor in the story but right now there are vague hints. If you recognize them, you see that he is on the fine line between thelight and dark side
END SPOILER
I think that the Federation would ultimately fail in such a conflict without some kind of miracle that prolongs their survival.
more important and/or interesting than Fed resistance would be how the empire uses the occupied earth.
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I agree. The guerilla fights would be terrorist-type operations against Imperial ground forces and civil authorities. There, Feddie resistance would be able to operate and intermix with the populace. The only starship-type of operations would be smuggling of arms and such. Only fools play to the strenghs of an opponent.Master of Ossus wrote:In order to be effective, a guerilla movement must have more than fanatical support. It must also have an advantage in mobility, or access to certain areas that its enemies cannot enter. In this particular scenario, only one (if that) advantage exists. I see no way in which the UFP's resistance could be effective if it attempted to fight using starships. I think it could only be effective if it limited the scale of its operations to the ground, using small cells established on various heavily-populated planets. Even then, the Empire could easily decide to wipe out a planet, and the UFP would not be able to cause sufficient damage to eventually force the Rebels to escape.
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If the Feds terrorists only have Trek level technology on their disposal, I believe their gureilla activities would be less annoying than, let say, pirates from the Outer Rim.Darth Wong wrote:It should be noted that if the Empire were to decide it's not worth the bother and pull out due to terrorism and guerilla activities (not that this is particularly likely), they'd probably make sure to do so with an exclamation point: one which would make every insurgent rue the day he joined the movement.
The Empire may decide that it's not worth the bother, but they may not neccessary pulling out from Milky Way. A small police force may be enough to crush down the guerillas. Or maybe bounty hunters.
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