Steve wrote:Ryan Thunder wrote:How easy is it to build and power blitzschlag and null-field generators?
Probably not too hard. They can be anything from portable generators to massive banks of generators to cover entire cities.
Degree of sophistication might vary from place to place- issues like relative cost, miniaturization, service life of components- but it does seem like they're a fairly common equipment. I'm not sure whether you could build one using 20th/21st century technology even if you knew exactly how they worked, but for our societies they're not
that hard to deal with. As Lonestar points out, "mature technology-" and one that has to be fairly easy to mass produce or you couldn't design entire societies around its use.
Alyrium Denryle wrote:It shouldn't but their actions do not indicate that they have considered the possibility, which is what Magus is going from...
Even so, I left plenty of room for the Ambassador to come back at him for being presumptuous and did so intentionally.
My inference from a case like this would be that whoever did it was not merely a powerful telepath but also, in a vague but general sense, a "smooth operator." Someone who is adept at dealing with enemies that have psychic protection (mechanical or innate), good at overwhelming them by brute force, surprise or by the use of proxies.
Someone who may well have techniques that the Ranoids do not know, or are prone to underestimate...
If a telepath (who was not exceedingly weak) had been present in their embassy, they would have at least been able to warn the embassy staff before their blocks fell. It would have been in the distress call perhaps. Their government would have come back with "There was a telepath in the embassy who would have known if there was a psionic assault"
Well...
should have been able to. Again, this is one of the problems with making strong positive statements about what telepaths are capable of in-setting; the system works differently from place to place. For instance, in one of the earlier descriptions of telepathic combat in fiction:
"Attentive as he was to ________'s thought-screen, the Patrolman was ready when it weakened slightly and a thought began to seep through, directed at that peculiar ball of force. He blanketed it savagely, before it could even begin to take form, and attacked the screen so viciously that the _________ had either to restore full coverage instantly or else die there and then."
"Kinnison feared that force-ball no longer. He still did not know what it was; but he had learned that, whatever its nature might be, it was operated or controlled by thought. Therefore it was and would remain harmless; for if the pirate chief softened his screen enough to emit a thought he would never think again."
There are also legitimate questions about range: if I'm a Centralist telepath on Montgomery in Shepistan, it would hardly be a surprise to find that I can't
reach the nearest Centralist authorities telepathically. They're hundreds of light-years away.
Tanasinn wrote:Posted something re: our upcoming engagement with the pirates.
To those involved - simply say something if you're not liking something/I jumped to a conclusion/whatever, and I'll edit it. I'm used to writing that is a little less collaborationist, so I want to avoid stepping on any toes.
tl;dr version: Brookes' plan is to jump in at the fringe of the engagement zone, springing/spotting any traps without getting caught in them and beginning bombardment. Her assets will transmit safe jump data to their Atlantean comrades, who will jump in closer to kill anyone running, making use of the longer effective range on their beam weapons vs. the Humanists' railguns. While waiting for the Atlanteans, the Humanist forces will be rapidly advancing. This lets them minimize the time frame in which the Atlanteans are stuck out on their own - the first arrivals will be the fleet screens, with their better acceleration profiles. This should prove useful to the Atlanteans, since the most likely opponents to get close will be light high-acceleration craft, I imagine.
I like the story so far; hope I see more soon.