And I finally got around to replying to this thread, kept forgetting about it or not having the time. But thats what public holidays are for!
Brian Young wrote:Chris, dude, you sure get riled up easy.
Hardly. You clearly don't spend much time on this board, when people get 'riled up' things look very...different. The logo doesn't include 'mockery of stupid people' for no reason...
The only thing that genuinely irritates me is your choice not to actually use the quoting software of the BBS properly to reply to my posts, making it incredibly difficult to reply to YOU as all I get is this huge wall of text. I find it impossible to believe that you are incapable of using internet forum software, so either you are doing it deliberately to just make my life that much harder as I have to keep going back and forth to figure out what you are saying, or you are just lazy.
But I would appreciate it if you could at least try.
I am quite convinced you don't understand why these limits directly oppose your position.
This being a good example, as I don't have a clue WHAT YOU ARE TALKING ABOUT here. This kind of sloppy work usually gets people referred to moderators, from someone of YOUR caliber I daresay I expected much better.
In that whole long post, all you've done is restate your original position.
Because the original position was generated and scattered over many a post, I decided to carefully lay it all back out again to make sure we were on the same page.
I'll reply by stating things very simply, that anyone reading can understand, even if they lack our knowledge of the show.
*The Arctarus thing was not a ZPM. It was not based on the same technology as ZPMs. A 2 year old could see that, as it is explained very clearly in the episode.
Then we are clearly not talking about the same episode, as Zelenca EXPLICITLY in the episode says that it IS;
ZELENKA: It extracts vacuum energy from this artificial region of subspace time until it reaches maximum entropy.
CALDWELL: So what's different about this thing?
ZELENKA: Project Arcturus was attempting to extract vacuum energy from our own space-time, making it potentially as powerful as the scope of the universe itself.
Zero Point modules and Arcturus are BOTH power generation technologies developed by the Ancients which BOTH WORK BY EXTRACTING ZERO POINT VACUUM ENERGY! Saying that 'they are not based on the same technology' is clearly flat out WRONG as they are, above, EXPLICITLY said to do the same damn thing, EXCEPT for the fundamental difference that ZPM's draw said vacuum energy from a self contained region of subspace, where as Arcturus was the next step, and was going to try drawing the SAME Vacuum energy from REALSPACE.
A two year old can see that they are related technologies and the later is an evolution of the former. If you are going to persist in declaring that they are in no way related, then that's your choice, but the canon is pretty explicit.
I'll provide the clip if necessary. Yes, McKay said at 50% power, it would provide as much power as a dozen ZPMs. *If he could make it work.* He could not.
You are misunderstanding what is meant by 'work'. The system WAS generating the energy levels stated. The PROBLEM was that it was also generating the exotic particles while doing it, which in turn disrupted the containment system, at which point the system started to steadily ramp up the energy production. The energy WAS BEING GENERATED at this time, the fact that the weapon started to fire off in a desperate attempt to vent some of the energy is proof that the energy existed no? But said weapon couldn't come close to outputting the energy levels needed, so the energy simply continued to build until the containment systems failed, and we got a gigantic explosion of all that released energy being let loose, all at once. Much like how a ZPM can be overloaded and release all of ITS energy all at once. Except this thing was generating all its energy in realspace, it wasn't holding energy in a subspace dimension and called upon when needed.
McKay NEVER qualified any of his remarks about the power output by saying that it wouldn't generate the levels of energy he expected if he couldn't control the exotic particles, the problem very clearly was that it WAS generating all the energy he wanted when he wanted, but the exotic particles -which turned the laws of physics on their head- interfered with the system and ultimately locked it into generating power which had nowhere to go, they couldn't CONTROL the power output, heck, McKay even says as much.
"McKay: The Ancient scientists running Arcturus were rushed into testing before they had perfected a means of effectively controlling the power output."
The energy weapon on the roof was used in a last ditch role to 'vent' the energy buildup to levels that the Ancients could shut the system down safely. Later when the same thing happens to the Atlantis team, it tried to vent some of the energy, but by that time far too much energy had been generated (and was still being added to) to do anything but buy some time until the field failed. But by definition, if the system was not generating the energy, then there would be no energy to get rid of. The exotic particles simply made it impossible to shut down the energy generation before they reached the capacity point of the containment field that was storing said energy. But McKay was still trying to halt the incoming energy until Sheppard convinced him to GTFO of there.
In short, you can get a decent estimate for the maximum wattage of a ZPM by estimating the energy release in Trinity, account for the 5-10 mins output it took to reach the energy level of the explosion, divide it by 12 to get the levels for a single ZPM on a per second basis. Now if a ZPM could sustain that level of output for anything like the time the Artarus system did is entirely another question; as I said earlier, the only time we've seen a ZPM floored to maximum output, it went from something like 60% total capacity to 0 in about 30 seconds. But given the energy levels we're talking about, you're still talking about big numbers.
Then it underwent catastrophic failure and exploded. From your own statements about power and energy, I don't think you understand the difference. The thing released a lot of energy all at once when it failed.
Yes because the CONTAINMENT system failed and all the energy that had been generated since it was turned on was let go. There isn't any indication in the episode (and I just re-read the script to make sure) that there would be a sudden wattage spike at the second second countless orders of magnitude greater then the output until that point. You can work out power by taking the time between turning on and release, then divide by 12 to get ZPM outputs as it was explicitly being run at 12 times a ZPM's output for the test.
Now as I said above, its relatively clear in 'Mckay and Mrs Miller' that a ZPM cannot sustain that kind of power output, but that was quite possibly the reason the Ancients were building this thing, lots more energy to draw.
That has nothing whatsoever to do with the usable power it could produce, had it worked properly. This is therefore a Red Herring. Your argument is like saying a nuclear power plant must generate X watts, because a nuclear bomb releases Y megatons. You know, because they are both nuclear and stuff.
No, it would be like me saying that one type of nuclear power plant must produce X watts because another nuclear plant with a faulty cooling system produced Y watts before it melted down.
*Exploding bombs worth 1.2 gigatons ARE considered very impressive in the show. The fact that Earth has them has nothing whatsoever to do with the resilience of Atlantis' shields nor the power output of a ZPM. This is therefore a Red Herring.
A Red Herring is an irrelevant point brought up as a distraction. My point about these weapons is that Earth has been producing single digit GIGATON ranged nuclear warheads since the first year of SG1, yet these weapons are NEVER used or hinted at being instant-gib weapons against ships such as Goa'uld Motherships or Wraith Hiveships, which are vastly weaker defensively then Atlantis. Ergo, its indirect proof that either your numbers are wrong or that Earths people are just complete idiots who have weapons that could have slaughtered Anubis's fleet in orbit for example, in a couple of missile spreads, but are just too big a fan of the idea of fighting fair to bring out the big guns. To say nothing of the Ori Battlewagons which were utterly unstoppable until they got the Asgard weapons systems, even with Mark IX warheads available.
The idea that based on your claims that Earth has access to weapons of such destructive power, a couple of which would equal the entire shield destroying power of the Asuran weapon (and by extension, a day or more bombardment from a full Wraith armarda) and neither the Goa'uld or Wraith or anyone COPY the relatively primitive technology in favor of far weaker technologies, and/or that Earth doesn't use these weapons against their enemies...its just doesn't make ANY sense.
Hell, in 'The Return', Landry calls the Atlantis crew in to give him advice on how to help the Daedalus get a nuke PAST the city shield, highly suggesting that the shield would shrug off any external detonation. This is when he REALLY needs to blow the city, yet no-one says 'So beam down one bomb. Then another. Then a third and forth, by that time you should have breached the shield as its not powerful enough to take five one Gigaton bomb'. Instead, he goes to the effort of bringing in the specialists to tell him how to GET AROUND the shield. The Replicators who know what the Daedalus was capable of were not at all concerned by its approach except to raise the shield.
So either everyone are complete morons, or the Atlantis shield can shrug off the best Earth can throw at it.
*For the third time, the technology used to gather solar power by Destiny is ***IRRELEVANT***. I believe I said before that you *don't understand the topic.* Geometry dictates that only X amount of power from the star is released in Destiny's direction. That, only only EVER that, can be absorbed by Destiny. I don't care if it sucks the power from a straw, it doesn't matter, never did, and never will. The fact that the ship uses this ~60MW/m^2 power to recharge is the final word on its capabilities. It is inescapable.
Clearly you don't have a clue what YOU are talking about here. You have no idea how the technology works, you have no mechanism for what this technology IS, yet claim that its irrelevant. You INSIST, without the slightest shred of evidence from any episode of SGU (meaning you are constantly making a claim without proof) that the system is only able to absorb the energy directly pointed at Destiny, when we know that there are energy fields in Stargate that can stretch a good fraction of a LIGHT YEAR if needed, and shields capable of ABSORBING energy and converting it for other uses that can extend over an entire planets surface. You are ignoring the fact that there are matter transportation technologies in existence that could arguably let them absorb energy a deep distance inside the star if they so wanted to, yet you are fanatically saying that Destiny is absorbing the direct solar radiance against its hull, and that is it, period.
WITHOUT ANY PROOF THAT IS HOW IT WORKS!
In short, you have nothing except a theory that has no facts behind it.
And beyond all of that, you have STILL failed to address the major flaw in your logic; if Destiny is only absorbing what is hitting it as we see, and only for the short time it sinks into the star and activates the device to gather said energy, then it would only be gathering the same amount of energy it would need to power the shields to protect itself from said energy at that point. It DOESN'T let the ship gather more energy for either the nice slow approach into the star, or when leaving it, and it sure as hell doesn't give it any excess power to the ships FTL systems, sublights, life support, weapons, shields or anything else along those lines! It would be, at best, a zero sum game where the energy expended gathering the energy to protect the ship would equal the energy gathered, and at worst, a lot less then that. Remember, this system doesn't protect the ship from the stars radiation, the shields do that, and when they tried to gate home by directly using said power from the star, it damn near destroyed them because the shields were being drained of the power and about to expose the ship.
Almost by definition, the solar system HAS to be absorbing far more energy then is locally hitting Destiny. Those shields aint free, even if you presume they go into a magic mode where they perfectly absorb everything hitting them and thus protects the ship (it doesn't as the 'dial home' Gate episode proves) but even if it does, it still won't make up for the far longer time Destiny took in approaching and leaving the star we saw in 'Light' where they would have been hit with much greater levels of radiation then the system absorbed over that minute or two in the star.
In short, YOU have made a claim; that Destiny is absorbing X amount of energy from the star through its weird star power device thing. You have utterly failed to meet ANY burden of proof beyond saying 'this much energy hits the hull'.
Either find supporting evidence for your position, or you have simply made a claim and not met the burden of proof.
*First Strike proves that a single ZPM can't put Atlantis into orbit alone. You argue that Atlantis was designed to use 3 ZPMs. Yes it is. But using your power figures, putting Atlantis into orbit with just one would be NO PROBLEM from a power standpoint. Your figures are therefore inconsistent and don't stand up to scrutiny.
And you clearly didn't' read what I actually said so I'll say it again; the Stardrive was NOT DESIGNED to be run with a single ZPM. PERIOD. It is not a question of the ZPM's power as we established that a ZPM can be run at very high power output for SOME SYSTEMS on Atlantis designed to draw on massive levels of power, again, in McKay and Mrs Miller which is a point you are ignoring yet again, when they explicitly drained a 60% full ZPM to 0% in less then a minute at its maximum power output. But the *Stardrive* system, is clearly built to run on 3 ZPM's, at least with the shield active. Idiotic design, sure. But as the Ancients who BUILT the damn city clearly never had any reason to fly without 3 ZPM's, or in the worst case, have the knowledge to rebuild the systems if they really wanted to, its not a crippling one...unless your not the people who built the city and only have a single ZPM.
But moving beyond that for a moment, lets actually take a close look at the episode as I did a few days back (pure luck, it was on TV an then got out the DVD to check it).
McKay states that the ZPM can't power the Stardrive as its 'a little busy powering the shield at full power'. Even when its not under direct stress from the attack thanks to the asteriod shielding them, it can't provide sufficient excess power to the Stardrive. So they get the drilling platform to give them the energy.
On the surface, this is pretty straight forward...but later events in the episode suddenly change things around...because I honestly don't think its a simple case of figuring out the energy to accelerate the city to escape velocity.
Because when the shields are lowered, a single ZPM of course proves perfectly able to lift the city. But they only need the shields lowered until they reach 18,000 feet. At that point, they are more then happy to turn the shields back on. Also at that point, the Replicator beam weapon strikes Atlantis and puts the shields once again under stress.
BUT they are STILL only in the lower Troposphere at that time!! They have NOT undergone even the acceleration a Space Shuttle takes at this point. Its only when they RAISE the shields again, that suddenly they kick in the gas, ascend into orbit in about ten seconds, and then open a hyperspace window and fly through hyperspace *while maintaining shields*, hyperspace being something that is said to be far more power expensive then sublight engines or shields are next episode when they can maintain shields, but can't open a hyperspace window due to lack of power. So it apparently is beyond the ability of a single ZPM to lift Atlantis off the surface of the planet with the shields on and not under stress, as in it can't move up so much as a meter...but a minute or so later, going from 18,000 feet to low orbit at the least in about fifteen seconds on one ZPM with shields active and jump to hyperspace...no problemo? And the drilling platform that was providing the extra energy only remained connected until they left the surface of the ocean, at which point it was no longer helping. Yet this was the time they NEEDED all the power? Atlantis floats, it didn't need power to rise to the surface, at least nowhere near as much as then taking off.
There has to be something else going on here, another factor that is sucking this huge amount of power. McKay states that *thirty percent* of their total power requirements are going to be consumed during the first ten seconds of flight. Yet in the first ten seconds, all they do is move up very slowly perhaps a thousand feet. The energy expended in that acceleration is insignificant next to a sudden acceleration to escape velocity from 18,000 feet into space in a matter of seconds, and then opening a hyperspace window, and doing so WITH the shields on, when it couldn't do the former with shields on. There is something else going on here, the most likely answers being;
1. The energy cost quoted includes powering up the Hyperdrive, which takes a massive amount of power to run. More then running the shields in fact as the next episode shows.
2. There are other 'hidden' costs to the sublight drives, such as the inertial dampening systems that are very power costly, and take a lot of energy to start up when the city starts moving (it IS very fragile after all).
Simply put, the timeline of events doesn't add up to a simple acceleration power curve of 'we accelerate, we need power, we accelerate faster, we use more power'. In fact its 'we start slow and need massive power to the point that nothing else can be powered, then we accelerate super fast and can power shields and hyperdrive as well, with no problems or energy drain'.
And on a related line on this topic for comparison; lets talk about the Wraith.
Wraith ship construction appears much denser then Atlantis, given that Wraith ships sink to the bottom of the ocean ('Submersion') where as Atlantis floats without power. It makes sense, given their lack of shields and being Warships, that they would be built with massive hull armor for protection. And we know with sufficient power, the armor can be 'grown' so dense that its all but immune to weapons fire. Although interestingly as Goa'uld ships are also denser then seawater given the events of 'Descent', it may well be that its just Atlantis that is so light, as its really a city that flies then a warship, and one clearly designed to land on water, but I digress.
We know that Hiveships land on planets as a matter of course, often for long periods of time when they are in hybernation, often with the planet growing around and half burying them. And Hiveships are gigantic, something like 5 klicks long is the generally accepted scaling these days based on the screen diagram in 'Allies' against the Daedalus, FAR larger then Atlantis in other words. And their acceleration is more then fast enough given their timeframes crossing star systems in realspace in Siege II, to say nothing of playing slingshot with black holes and Odyssey in 'Pegasus Project'.
Even a cursory look at the numbers shows a Hiveship is going to have orders of magnitudes more mass then Atlantis, yet IT has no problem taking off from planets, thus it must, by your logic here, generate a hell of a lot more energy then Atlantis can generate from its ZPMs. Yet, we know thats not the case, a FLEET of Hiveships and Cruiser escorts were going to take days to batter down the Atlantis shield with a single ZPM powering it (unless you are going to with a straight face say that they can only put a tiny fraction of a percent of that power into their guns for some crazy reason). And in the (spits) Atlantis finale, the major plot point (device) is a Hiveship that is integrated with a ZPM and so becomes horribly more powerful then any other Hiveship could even dream to become...meaning its normal energy generation is drastically inferior to a ZPM. And in an earlier related episode, Todd went to great lengths to get the ZPM's from the Asurans, and the Wraith originially in their war against the Ancients used 3 captured ZPMs to power a giant cloning facility to breed their warriors, something they couldn't do with their own power technology. McKay even goes so far as to say 'inefficient power generation is the Achilles heal of Wraith technology'.
So yet again, this whole tangent about the Stardrive and ZPMs' just doesn't stand up to close scrutiny except to say that Atlantis was designed to have 3 ZPM's power it, and a single ZPM cannot power both the Stardrive and shield at the same time (or at least not under the circumstances we saw in First Strike, the Asurans in 'The Return' appeared to power up the stardrive in a much slower way even with 3 ZPM's).
*Enemy at the Gate proves that even with 3 ZPMs, Atlantis can't fire, maintain orbit, and maintain shields simultaneously. This is completely consistent with the events in First Strike, but completely inconsistent with your figures. Your figures are therefore inconsistent and don't stand up to scrutiny.
No, Enemy at the Gates (spits) proves that in battle in orbit Atlantis against a ship with comparable power generation, Atlantis can't do all three at the same time when trying to survive a bombardment quite litterally orders of magnitude greater then anything we saw before. The Atlantis shield has never in any other battle 'lost integrity' against enemy weapons fire when being fired upon. Its always remained at full strength; the limit of its endurance against the Wraith in Siege III and against the Asuran beam in First Strike was the total power capacity of the ZPM. Although in the later case, Mckay states that the shield is holding and there is plenty of time to look at the situation, in the former, McKay states that the shield is under incredible stress from the bombardment...interesting difference...
At any rate, in THIS situation Atlantis was getting pummeled, its shields were dropping dramatically, hell the first volley knocked 30% off the shield power, something that no other weapon had come close to doing before! And as the next two salvos didn't kill Atlantis but it survived an extended engagement, its clear the ZPM's were continually reinforcing the shields to at least some extent.
As for not maintaining orbit, given the energy level of those bolts being fired at the city, the momentum the cites inertial dampening systems would have had to dissipate from them would have been huge in of itself, especially for a glorified flying city. Its far from impossible that the sublight engines/inertial dampening systems were expending huge energy to even maintain their partial orbit and fight the energy weapons momentum, and they needed whatever was left over to keep firing the drones. Zelenca even says that its the enemy weapons fire pushing them into the atmosphere, not that the engines no power *at all*.
*You really like to claim a weapon is a form of exotic physics, and therefore incalculable, whenever one hits a real target.
No, I really like toe claim a weapon is a form of exotic physics WHEN IT IS SHOWN TO BE A FORM OF EXOTIC PHYSICS because even a cusory look shows it doesn't do damage through simple and direct effects that can be easily quantified.
The Replicator beam is one clear example of this. So is Anubis's superweapon. You also have the Tollen Ion cannon and possibly the earlier Asgard weapons on their Belinkser class ships as examples to some degree.
This is a tactic that is convenient to some debaters who prefer to use pseudoscience to inflate figures. Just saying.
You know, this DOES irritate me. If you have something to say, then have the balls to say it. Don't sneer from a distance trying to sound like a smartass.
My argument is not based on the nature of the beam. Anubis' weapon instantly shattered Hatak warships like glass, then had a hard time with an unshielded pyramid.
And you are leaping at once to the conclusion that thus a stone > Goa'uld hull materials of course.
Even IF we ignore the fact that the weapon was clearly being used in two quite different modes at both times, where against the ships it was a brief beam that cascaded around the target and then caused it to exploded, where as against the Pyramyid it was a sustained beam combined that slowly built up, before stopping, vanishing, and then causing an explosion. Even IF we ignore the fact that the chain reaction clearly continued on to a far greater level then we saw given what Skara said when they went back to the planet and Carters announcement of a massive energy surge that was barely cut off by the Iris...
Even If we presume all that is for some reason irrelevant, I could just as easily say that all it proves is that the way this weapon works is clearly dependent on the presence of certain materials or substances in its target . And while Goa'uld Motherships were filled with it, making themselves giant bombs to this weapon, the pyramid was clearly just poor in them, requiring much more energy pushed in to have the same effect.
Simply put, your argument has no more merit then mine does, as we don't know how this weapon works, thus we can't determine what its likely effect would be on specific targets outside of Goa'uld starships and Goa'uld pyramids. The thing could be an antimatter converter for all we know that turns dense matter like Naquadah into its anti-particle and thus, things like ships that are heavy in Naquadah will go boom far more energetically then things that are poor in them.
Hell, a Naquadah chain reaction weapon even has precedence, and the fact that in the very next episode, Anubis targeted a Stargate specifically to blast a plantery target all adds up if I wanted to make a case for a theory, where as you don't even HAVE a theory, quite literally all you can say is 'the beam destroyed this, it took longer to destroy this', and prove nothing about the energy cost of generating said beam.
You can't even claim it overpowered the shields, as we have quite a few examples of what it loosk like when you overpower shields in Stargate, watch the Ori ships in Camalot one-shotting Ha'Taks with their bigass guns and you'll see the beam hit the shields, cause a massive shield flair, continue through anyway, and blow through the hull. Or when the Korelev blows up from the Ori weapons fire in the same episode. Or Prometheus against that orbital weapon that blows through its shields.
This beam didn't show any effect at all, but like Ancient drone weapons don't interact with shields, and have Herak when it happens shout out in a panic that 'OUR SHIELDS ARE OF NO USE!'.
In short, this weapon is effective unquantifiable except to say it makes mincemeat of fleets of Goa'uld ships. The thing could one-Shot Death Stars for all we know...
Yes, the effect was weird. But it was the same weapon used against the two targets. It easily destroyed Hatak warships, but took several seconds with a stone pyramid. The stone pyramid is therefore more resilient than Hatak warships. I find this inescapable, and the specific physics behind the beam to be irrelevant.
The former is connect, the later is utterly incorrect because it is clearly NOT a direct energy transfer effect and thus trying to point to stone being able to resist the beam is useless (well unless you know about many stone starships anyway). If this beam was a laser and it blew Ha'Taks apart and left scorch marks on the Pyrmayid, then yes, you can easily conclude that the later is more resistant then the former as you can easily calculate an assumed power level from said laser for mechanical or melting or vaporization effects on the Pyramid, then say this energy level was sufficent to kill the ships, thus the ships can't stand this much energy.
In this case, as we don't have the first damn clue how the weapon works, its impossible. What if, as I suggest, the energy field cascades over Naquadah, destabilizes it (something we know can be done even on a chemical level) and causes it to explode? As ships are filled with the stuff from their reactors to their weapons to the very hull of the ship itself, it would then stand to reason that this weapon would be utterly lethal against Stargate ships, but may well do nothing or little to a target that has little to no naquadah in it.
But you just say 'it blew up these, didn't blow up these near as well, thus, X > Y'. It might be a true statement as far as it goes, but the CONTEXT, the REASON why its true is whats actually useful here. It may well mean this beam can on full power blow up that asteriod 130 klicks long in Failsafe in a single blast, but barely dent a city block if fired against Earth.
Its a rather simple concept . If you agree the weapon is not a DET weapon but does damage in a weird way, then trying to use a direct energy transfer context of effects against X and effects against Y is useless. Its no different then Star Trek Phasers which 'vanish' people, yet against packing crates they are useless except for a few sparks. Different materials, non DET damage mechanism, very different outcomes, damn near impossible to calculate useful firepower as a result.
By the way, you said the first ships hit were not destroyed. That is a lie. I DO have access to these episodes for myself.
I'll let that comment go. What I said was, and I quote from the post;
Actually it DIDN'T, it hit the first 3 ships, nothing happens, then there is a massive internal explosion a second later that cause them to start blowing up one after the other. There is also no shield interaction between said beam and the ships, as in zilch to even suggest the beam simply overpowered the shields and punched through (as we see happen, say, with the Ori main guns vs the shields on Ha'Taks in 'Camelot' or against Anubis's supership in the very next episode). In the second volley, we even see one of the beams hit one of the Ha'Taks, then JUMP from that ship to its neighbor, causing both to blow up.
Honestly, making accusations like the above and your rather sloppy reply style makes me increasingly genuinely question if you are actually READING anything I post or just skimming...
*The Replicator city exploded over Atlantis when McKay overloaded all 3 ZPMs. This energy release, from orbit of the planet, did not threaten Atlantis nor the planet and animal life. This is inconsistent with your figures. Your figures are therefore inconsistent and don't stand up to scrutiny.
And pray tell WHY does McKay want to overload the ZPM's to a level that would DESTROY THEM along with the City, as well as Atlantis to BOOT? Seriously, they wanted to destroy the city and escape, not KILL THEMSELVES, to say nothing of Atlantis and the whole damn planet they were orbiting. ZPM overloads can come in different flavors; in this case they didn't cause the ZPM's to dump all their energy into realspace, they pretty clearly simply locked their power flow open so that more and more energy was being dumped into the Asuran cityships systems until, with nowhere to go, it exploded from the energy buildup that it couldn't dissipate, as can be seen from the internal explosions all over the cityship when it blew.
Then in critical mass, McKay even provides support by stating that different levels of energy would draw, with the failsafes disabled, different levels of catostrophic overload. And the Camulas ZPM which was rigged for maximum 'boom boom', was said by two characters to be able to definitly take out Earth, and perhaps even a good bite of the Solar System itself. And then again on the Asuran homeworld, McKay had a plan to overload a number of ZPM's simultaneously on the planet to create a massive controlled implosion of the nanites, but not blow up that nice friendly fleet in orbit of said planet.
Well at least until they went with Plan-B and blew up the planet anyway.
*The Ori were using a black hole to power their supergate. This was stated in the episode. It has nothing to do with the amount of power that can be transmitted through a gate.
And here is yet another point where your mystical inability to use BBS software makes it damn near impossible to reply to you without going back and forth trying to figure out what you are replying to comes back. Kudos.
My points were that the Writers got their 'Stargate science' confused when they started the whole Ori Black Hole Stargate crap up. In all the previous episodes dealing with Black Holes and Stargates, it was NOT the Blackhole that somehow provided energy to the gate and kept it open, the Stargate only stayed open for the normal amount of time a Stargate would stay upon, up to the 38 minute window. It was just that TIME DILATION effects caused time to slow down rapidly the closer you got to the even horizon. So it appeared to people in the SGC that the Gate had been open for minutes, people upstairs for hours, people in NORAD for days, people right at the event horizen probably for second.
Then they came in with the Ori using Black holes to somehow power a gate to stay open for long periods of time, because they had forgotten WHY the gate remained open fore long periods of time. They didn't actually do so, its just that time dilation made it LOOK like they did.
Now its not impossible that the Ori found ANOTHER use of black holes, a genuine way to power a Stargate somehow from one, but its more likely they just forgot, as in 'Pegasus Project' they have Earth use a black hole to magically provide unlimited power to a Stargate to remain open across interGalactic distances for a long time.
I was just making a point that the writers forgot themselves.
Anyway.
In Beachhead, even if the Ori were using a Black Hole on the other end to power their Stargate, there was still a LIMIT to how much energy could be sent through said Stargate, hence, the need to get the locals to blast the forcefield and provide the power to it to form around the entire planet, because the Ori couldn't send that power through. But with that said, the energy levels they were playing with on their end, Daniel Jackson thinks are clearly huge
Daniel Jackson: "Which means they have a power source which can indefinitely maintain a wormhole from another galaxy, plus this force field. A ZPM can't even do that."
That even a ZPM doesn't have the power output to both maintain an intergalactic wormhole, AND maintain a wormhole beyond the 38 minute mark.
Yet we know that:
A. A ZPM can clearly dial an intergalactic wormhole.
B. The Asurans have enough power to maintain a wormhole post 38 minutes, something McKay states takes a lot of power (aka their ZPM's).
C. But doing BOTH at the same time is not possible with that level of power source, at least not to also send through the power to generate the forcefield around the planet.
Thus, there is a defined limit to how much energy you can push through a Stargate, even with the power source in a Black hole to do all the 'heavy lifting' for you. Which again provides a neat reasoning behind the exotic anti-shield beam idea, because they can't send enough raw power through the Stargate to seriously threaten Atlantis AND protect the orbital platform from a counter strike, so they use an exotic weapon that will be just as effective.
I say again that they used a black hole because they can't generate that much power any other way. Black holes are uniquely dangerous. If they could do it by ordinary means, they would have. This is inconsistent with your power figures. Your figures are therefore inconsistent and don't stand up to scrutiny.
Except it doesn't make sense in that okay, lets say they use a black hole and get the power. Then great, you've ticked off the 'power wormhole, and keep it open' boxes. Then for the plain old simple forcefield around the planet, they can use their OWN power sources to transmit that without needing to use local sources...unless you've by doing the above, used up the limit of how much power you can transmit through a wormhole. Because this would have been a hell of a lot easier then the overly complex plan they came up with in 'Beachhead'.
*You then say the writers are wrong about this, and the time dilation is the factor, not power. In other words, you are freely changing the canon evidence to suit your own purposes.
And if you try reading what I said, I didn't DENY that they have explicitly said 'power the Stargate' in both Beachhead, Pegasus Project and Camalot, I was just pointing out that the WRITERS THEMSELVES were ignoring the established canon of WHY the Black holes did what they did with Stargates. Sheash.
*You say it takes teratons to blow up a stargate. But a few joules in the capacitors will do the trick. Your figures are therefore inconsistent and don't stand up to scrutiny.
Blow up EXTERNALLY FFS. I honestly don't know if you are just being deliberately obtuse or if you honestly don't get the difference between the power systems of a Stargate which are explicitly said to, with an INTERNAL buildup of energy in the wrong place, cause a chain reaction inside the stargate that sets off the Naquadah that has been CHARGED with said energy, in turn causing a chain reaction that blows the gate sky high...and the tough EXTERNAL shell of the Stargate designed to protect said Gate from enormous stress up to and including taking a dip INSIDE A STAR while remaining functional, taking a huge amount of energy to get through.
This is a statement as stupid as the same order as saying that because a concussion missile took out the Death Stars hypermatter reactor, an external concussion missile strike to the hull of the Death Star will of course cause instant destruction on the same order. Or because a personal phaser being fired into the Enterprise-D's warp core will destroy the ship, a guy in a spacesuit with a hand phaser should be able to easily take out the flagship of the Federation.
Its NOT a hard concept.
*snip ranting*
You know, I could make a reply to this by listing the number of logical fallacies, unsupported claims, ignored counterpoints and wild misrepresentations you have made in this thread, but instead I'm just going to call it a night. I won't be responding anymore in this thread because I have better things to do then bash my head against your wall of ignorance. Instead, I'm going to go ahead hopefully later this month with a dedicated Stargate thread which, starting from Season 1 of SG1, I will go into depth with all of these events I have listed, and the many others I haven't even touched in this thread, and build up the information on an event by event basis, to get a complete picture with various assumptions leading to various outcomes, but a far more complete picture.
If you want to dispute any work therein, be my guest, but I have neither the time nor the interest in trying to CONVINCE you of anything as you have shown yourself as utterly unwilling to accept even a SINGLE event that might throw your initial work into doubt.