Edit: Oops, meant to put in G&C. Anyone mind doing the switch? My bad.

Moderator: Thanas
General Zod wrote:There's always digital crack Peggle if all else fails.
People get offended when their platform seems unnecessarily unserved. For example, I'd like to play Limbo, but its an Xbox exclusive, no complaints, maybe microsoft payed them more for it to be an exclusive or some shit. But its given that the Wii has Pac-Man party instead for the 30th anniversary (an actual retail game) I can't help but wonder, was it pushing the hardware that much?Stark wrote:There is nothing lamer than people being offended that developers don't serve their platform; especially when their platform is the most limited one.
The Wii has a pitiful storage capacity of 512mb. They can't even put games like Super Meat Boy on the store because of the space requirements.Whiplash wrote:People get offended when their platform seems unnecessarily unserved. For example, I'd like to play Limbo, but its an Xbox exclusive, no complaints, maybe microsoft payed them more for it to be an exclusive or some shit. But its given that the Wii has Pac-Man party instead for the 30th anniversary (an actual retail game) I can't help but wonder, was it pushing the hardware that much?Stark wrote:There is nothing lamer than people being offended that developers don't serve their platform; especially when their platform is the most limited one.
Let's all forget the PS3 exists, that was my main point douche.Stark wrote:There are explanations other than THEY WERE BRIBED, dude. Like... the Wii is a cunt with limited tools and couldn't run Limbo anyway? Do you think SOMEONE CHEATED!! every time a game isn't out on Wii? Talk about denial of reality.
Wasn't saying I have the right. It was just a mild complaint, I'm not going apeshit over it. It seemed like a nice revamp and I wanted to give it try, but then I found out I couldn't. My response was literally, "well that sucks" and then I went on with my life.PS, you don't have a right to all games just cause you want them, and nobody is obligated to provide games on your platform. Turns out Wii has no storage, no working memory, shit hardware, a crap delivery system, and Nintendo are assholes.
That's why we got the SD cards. Oh well, I see your point though.General Zod wrote:The Wii has a pitiful storage capacity of 512mb. They can't even put games like Super Meat Boy on the store because of the space requirements.Whiplash wrote:People get offended when their platform seems unnecessarily unserved. For example, I'd like to play Limbo, but its an Xbox exclusive, no complaints, maybe microsoft payed them more for it to be an exclusive or some shit. But its given that the Wii has Pac-Man party instead for the 30th anniversary (an actual retail game) I can't help but wonder, was it pushing the hardware that much?Stark wrote:There is nothing lamer than people being offended that developers don't serve their platform; especially when their platform is the most limited one.
The only company you have to blame here is Nintendo.Whiplash wrote:That's why we got the SD cards. Oh well, I see your point though.
Licensed WiiWare developers are limited to releasing one downloadable WiiWare title per month. Additionally, Nintendo is reportedly enforcing a filesize limit on downloadable WiiWare titles; the current maximum is 40MB, but this is not apparently set in stone. The company justifies these measures as a means to prevent the WiiWare market from being flooded with titles from big players in the early running. While we're getting dangerous vibes of Nintendo's 1980s third party publishing policies, the company stresses it wants to create a level playing field for WiiWare partners. Nintendo president Satoru Iwata claimed the initiative is already catching on with developers, so it remains to be seen whether or not third parties stand to have their wings clipped as a result of said restrictions.
Nintendo lays out WiiWare guidelines for developers
Leo Chan - Wednesday, November 14, 2007 6:33pm (PST)
Lie much, Iwata-san?Nintendo president Satoru Iwata claimed the initiative is already catching on with developers
The article is from 2007 so they might have increased some of the limits, but Nintendo likes to keep a tight lockdown on what their third-party developers can do.Whiplash wrote:Wow, that is kind of douchey on Nintendo's part.
I wast just under the impression that it wasn't that limiting for developers given that some a few games were released on all 3 consoles like MegaMan, Tales of Monkey Island, Sonic 4 and a few others. My mistake.