It'll be a year before the Tap missile project is finished so you'll have to be patient but I have an idea of how they'll work already. A Tap missile is basically a hyperspace tap used as a warhead, hyperspace taps being the rifts between realspace and hyperspace that Chamarrans use to get combat power without having to lug around all that nastily volatile antimatter. A Tap missile detonation would basically leave this rift wandering close to the target for a few seconds till it closed, delivering far more ouch in the form of emitted radiation during that period than the regular thermonuclear warheads the chamarrans use now are capable of. Admittedly they trade for this by being rather more expensive to produce.Siege wrote:Solarian hyperfields also have a trap door function (briefly referred to, for example, here).fgalkin wrote:Holy crap, the kitties have invented the perfect anti-Solarian weapon. Imagine, dozens of Bragulan SPUDs with these warheads, crashing into Solarian hyperfields, overloading them, followed by a launches of other missiles with bragnukes tearing their into their defenseless hulls. It's a beautiful sight indeed
'Course even if they hadn't you'd still have to hit the Solarian ship first, and a giant cumbersome missile may not be the best way to do it. Although they're certainly welcome to try -- we never got around to beating up on each other the last time around .
The semi plausible reason they might work better against the Lost is that from the Chamarran's limited understanding of this field trying to take an interdimensional rift and make it travel to a different dimension(ie using a trapdoor function) is not a good thing to be doing.
As for dimensions. Shiran believes that the Lost's defence system sends the targeted missile to Null space or somewhere similar, a dimension the Chamarrans are only capable of venting waste heat into using devices called Null sinks.
edit addendum: I also went with hyperspace being a place full of energy partly cause the Altacarans have hyperspace taps as well.