Did they ever say they were at warp? Otherwise it might be more of a debatable situation (I'm also not sure whether visuals would help or not.)Ted C wrote: The Phoenix had been pursuing a Cardassian supply ship, which I assume would be travelling at warp speed.
Okay, envision two sets of ships. One set from TOS and one from TNG. Both sets involve one ship in a genrally predictable or stationary course, whilst the other is tracking them at range via sensors, then uses warp to close the distance for attack.I'm not sure what point you're trying to make here; your statements are a little contradictory.
Now, the TOS ships would be less powerful/advanced than the TNG+ era ones. They would generate less overall reactor output, sensors would not be as powerful, engines less powerful etc. In general, they would have a much lower emissions signature over a long distance, and be harder to detect. Likewise, the opposing ship is going to have less effective sensors and a potentially less effective warp drive (less precise, etc.) It gets within say, a few thousands or tens of thousands of kilometers of the target and then must engage.
TNG+ is again, arguably more advanced. Ships will be more powerful, and thus (arguably) be putting out greater emissions (an unfortunate byproduct of being more powerful. Stealth and ECM cannot wholly circumvent this either). Likewise, sensors will probably have advanced as will have warp drive, allowing for greater precision in jumps when you have more information. Thus, a TNG+ era ship tracking another TNG+ era ship could arguably jump in much closer (mere kilometers away) and engage.
Closer ranges can bring about any number of benefits: Greater accuracy, the ability to employ tractor beams (I dont remember them having a very long range) the ability to burn through ECM, greater chances of using torpedoes (and/or torpedoes configured to be more destructive at the cost of range/tracking, etc.)
It's a bit of a sci fi vs debate holdover that "short range is always bad, long range is always good". Which is a bit silly when you think both SW and ST have rather flexible FTL propulsion methods, that allow them to get very close to their targets before engaging. Why MUST they engage at longer ranges at all? Universes like Andromeda or Honor Harrington have long (light minute plus) ranges for missiles, but are forced to by the conventions of the universe (mainly that their FTL isn't as good.) and this can be limiting. I mean, the sorts of attacks a Honorverse or Andromedaverse ship would throw out against an ISD or GCS could easily be avoided if the firing is detected simply by warping out of the way (it would take minutes for them to arrive, after all.)
I've tended to think that the long and short range examples are equally valid, but that the circumstances in which they occur are not neccesarily consistent or applicable to the vs debate at large, although people will still try arguing based on singular examples (as silly as that is.)