It could either be a type of missile, round or an actual installed weapons system. I'm trawling the web for ideas, but thought I could save some ground by asking the question.

Cheers
Rayo
Moderator: NecronLord
Okay, take your point. I guess the word cool was wrong. Maybe it should be alternate, or rather an innovative weapons idea. I'm looking for a weapon which gives added punch and perhaps combines a couple of technologies. I've been looking into flechette pistols and Sabot rounds which mix AP with a flammable payload.Vendetta wrote:If you're casting about for a "cool" weapon you're probably Doing It Wrong. (Or you're doing a super robot show, but then you wouldn't need to ask, because rocket punches and drills got you covered there).
The type of weapon systems your fictional world employs if they're not ordinary guns/lasers/big sticks should be bound up in the rest of the fiction. Don't think about what the coolzorz weapon is called or what it does, think about why they use that instead of a chemical explosive which propels a small bit of metal really fast.
These are real. Made from deplated uranium, which is pyrophoric.Rayo Azul wrote: Sabot rounds which mix AP with a flammable payload
Silent my ass. When it hits something it will make quite a lot of noise due to the vaporized stuff that must exit the hole.Caiaphas wrote:If you want something stealthier than a KKV, then I'd recommend a kilowatt- or megawatt-rated laser. Absolutely silent, fairly lethal, and very efficient. It may not be able to knock an enemy down, but for precision work--that is, melting shut the knee joint of a mech, or destroying sensors in a fraction of a second--there's nothing better.
It does include two actions - infantry having to take down a Mecha and Mecha protagonising a boarding action in space.TOSDOC wrote:Does your story involve having to capture an opponent's mech and/or pilot alive? I always liked the idea of spraying a mech's legs down with quick-expanding sticky Gorilla glue, or shooting them from a distance with those glue guns from The Incredibles. I think they should have allowed stuff like that on Battlebots too.
They did that in Gundam 00 where the Tierens tried to capture the Gundam Virtue and they shot a glue like substance at it's joints to inhibit it's movement.TOSDOC wrote:Does your story involve having to capture an opponent's mech and/or pilot alive? I always liked the idea of spraying a mech's legs down with quick-expanding sticky Gorilla glue, or shooting them from a distance with those glue guns from The Incredibles. I think they should have allowed stuff like that on Battlebots too.