DarthMod is pretty solid. Tons of fixes and improvements, without implementing a thousand different grognards' bullshit. It even comes in an optional stripped-down version if the full package has too many additions for your liking (for example, while I think the full package is generally great, I'm personally a little annoyed by the inclusion of a lot of specific named historical regiments - I prefer to create my own "alt-historical" regiments by re-naming units which perform well and gain their own history over the course of campaigns).Slacker wrote:I have it on Steam, so it's not exactly difficult to reinstall it and set things back up again if I'm so inclined. I've not tried running a mod on a steam game before, but I can't imagine it's too difficult. Not to derail, but if you don't mind dropping a couple of quick recommendations, that would be fantastic, as I did have high hopes for the game when it was released and I need a strategy game to fill the void until Civ5 gets good.
One of the best things about DarthMod is the naval combat tweaks and fixes. It's not that the naval combat of DarthMod is especially fantastic, it's just depressingly ignored by 90% of the modding community. Most of the well-known hardcore grognard mods are concerned almost exclusively with land combat and campaign overhauls, and very few do much with the naval combat. So if you like naval combat, DarthMod's a good bet.