Let's Play: THE FALL OF BRANDENBURG SECUNDUS!
Moderator: Thanas
Re: Let's Play: THE FALL OF BRANDENBURG SECUNDUS!
903 - Reactors are obviously in the basement. Its part of the evil-genius building code.
Last edited by Gurachn on 2011-04-06 01:38am, edited 1 time in total.
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Re: Let's Play: THE FALL OF BRANDENBURG SECUNDUS!
901. Up. The last guys who tried it probably thought the reactors were in the basement too.
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Re: Let's Play: THE FALL OF BRANDENBURG SECUNDUS!
901, the reactors need a BOTTOMLESS PIT and so must be quite high!
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shroom is a lovely boy and i wont hear a bad word against him - LUSY-CHAN!
Shit! Man, I didn't think of that! It took Shroom to properly interpret the screams of dying people - PeZook
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Re: Let's Play: THE FALL OF BRANDENBURG SECUNDUS!
901. Going down is clearly a devious Germanoid ploy.
Baltar: "I don't want to miss a moment of the last Battlestar's destruction!"
Centurion: "Sir, I really think you should look at the other Battlestar."
Baltar: "What are you babbling about other...it's impossible!"
Centurion: "No. It is a Battlestar."
Corrax Entry 7:17: So you walk eternally through the shadow realms, standing against evil where all others falter. May your thirst for retribution never quench, may the blood on your sword never dry, and may we never need you again.
Centurion: "Sir, I really think you should look at the other Battlestar."
Baltar: "What are you babbling about other...it's impossible!"
Centurion: "No. It is a Battlestar."
Corrax Entry 7:17: So you walk eternally through the shadow realms, standing against evil where all others falter. May your thirst for retribution never quench, may the blood on your sword never dry, and may we never need you again.
Re: Let's Play: THE FALL OF BRANDENBURG SECUNDUS!
Your logic is flawless.Shroom Man 777 wrote:901, the reactors need a BOTTOMLESS PIT and so must be quite high!
∞
XXXI
Re: Let's Play: THE FALL OF BRANDENBURG SECUNDUS!
2 to 3...hmmm...better let it simmer for a bit.
"The rifle itself has no moral stature, since it has no will of its own. Naturally, it may be used by evil men for evil purposes, but there are more good men than evil, and while the latter cannot be persuaded to the path of righteousness by propaganda, they can certainly be corrected by good men with rifles."
Re: Let's Play: THE FALL OF BRANDENBURG SECUNDUS!
901. As these Germanoids obviously do not understand proper tactics and are overall idiots, they probabl put the reactors where they would be at the most risk.
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
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Re: Let's Play: THE FALL OF BRANDENBURG SECUNDUS!
Go up. Even if we don't find reactors we'll have a high perch from which to shoot at people.
Re: Let's Play: THE FALL OF BRANDENBURG SECUNDUS!
Rubbish
Chaos fiends like the Germanoids abhor the open and light. It is hardwired into their nature to skulk and hide their precioussss things in the dark depths.
And even if the damn things are upstairs, and we manage to blow em, as soon as the power goes down, the Washington will blast the castle.
Anything not a few hundred meters under the bedrock will be toast.
Better to be misguided and alive, than heroic jam, methinks
Chaos fiends like the Germanoids abhor the open and light. It is hardwired into their nature to skulk and hide their precioussss things in the dark depths.
And even if the damn things are upstairs, and we manage to blow em, as soon as the power goes down, the Washington will blast the castle.
Anything not a few hundred meters under the bedrock will be toast.
Better to be misguided and alive, than heroic jam, methinks
"Those who cannot defend their freedom are not truly free.
At best they are merely fortunate."
At best they are merely fortunate."
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Re: Let's Play: THE FALL OF BRANDENBURG SECUNDUS!
Ahem...Gurachn wrote:Better to be misguided and alive, than heroic jam, methinks
Thank you.A Very Angry Commissar wrote:THOSE ARE THE WORDS OF COWARDLY TRAITORS! You live and fight and die for the Emperor, it is not your choice to make whether to be alive or dead! If it is His Immortal Will that we die in the reaches of this castle, THEN SO BE IT!
Baltar: "I don't want to miss a moment of the last Battlestar's destruction!"
Centurion: "Sir, I really think you should look at the other Battlestar."
Baltar: "What are you babbling about other...it's impossible!"
Centurion: "No. It is a Battlestar."
Corrax Entry 7:17: So you walk eternally through the shadow realms, standing against evil where all others falter. May your thirst for retribution never quench, may the blood on your sword never dry, and may we never need you again.
Centurion: "Sir, I really think you should look at the other Battlestar."
Baltar: "What are you babbling about other...it's impossible!"
Centurion: "No. It is a Battlestar."
Corrax Entry 7:17: So you walk eternally through the shadow realms, standing against evil where all others falter. May your thirst for retribution never quench, may the blood on your sword never dry, and may we never need you again.
Re: Let's Play: THE FALL OF BRANDENBURG SECUNDUS!
Battle Barge Washington
“Captain Mason, A report from Squad Croatoan. Forge-Brother Erik reports that Sergeant Dare is with the Emperor. Reactors 3 and 1 have been rendered inoperable, with Reactor 2 severely damaged. The Forge-Brother believes that a bombardment from the main battery may be enough to permanently bring down the void-shields of the Castle Hohenzollern. The Sensorium reads are similar to Forge-Brother Eriks report.” Master of the Fleet Braddock says.
Captain Mason placed his helm on his head. “Brother-Admiral Braddock, I depart for the drop pods. Inform Lord General Blackstool that that we intend to end this siege by the end of the day. On my signal, unleash Hell.”
You head up the stairs…
After some discussion SSG Nelson informs you that they will head all the way to the top of the stairwell, not stopping, as no one can read the Germanoid runes. The castle shakes and shakes as one Shepistani fission rocket after another impacts the structure. There is some shouting from the bottom of the stairway after you have made your way up a few levels.
“ALLLLLLLAAAAAAAAAAARRRRRMMMMM!!!” Two Germanoids begin shooting autoguns up at you and the kill-team. You begin to hoof it up the grated stairs. Slugs ricochet around. CPL Kendall chucks two frag grenades down and blow the Germanoids into chunky salsa. You keep moving. After several more levels(ignoring doors leading to who knows what) what sounds like a siren goes off and flashing lights appear. As the red light flickers on the stairwell walls they give a sickly look, as if they are alive. Jenkins and Leroy kick down the door at the top, the rest of the kill team follows.
The Shepistani Stormtroopers make short work of the Germanoid sentries, who are shouting “Krieger!”. There is another door 100meters away. It appears to lead further up.
You are on the battlement that is along the keep of Castle Hohenzollern. The Void shield is vaguely translucent with sparkly splotches appearing whenever IG artillery impacts it. You can see that the shield size has shrunk dramatically, and the outer curtain wall is completely exposed to the IG. Shepistanis and Feellippeeni Guardsmen are fighting on the battlements of the wall, or so you assume. The Void Shield restricts detail. As the thought leaves your mind a different siren starts. The Void shield becomes a bright, incandescent white light. It also begins to contract in shape. The light is persistent and is originating from the top of the shield. You realize that the Washington is once more bombarding the castle.
Step back where you came from, turn to page 903
Dash to the next door that is 100m away, turn to page 618
Stay outside and enjoy the show turn to page 769
“Captain Mason, A report from Squad Croatoan. Forge-Brother Erik reports that Sergeant Dare is with the Emperor. Reactors 3 and 1 have been rendered inoperable, with Reactor 2 severely damaged. The Forge-Brother believes that a bombardment from the main battery may be enough to permanently bring down the void-shields of the Castle Hohenzollern. The Sensorium reads are similar to Forge-Brother Eriks report.” Master of the Fleet Braddock says.
Captain Mason placed his helm on his head. “Brother-Admiral Braddock, I depart for the drop pods. Inform Lord General Blackstool that that we intend to end this siege by the end of the day. On my signal, unleash Hell.”
You head up the stairs…
After some discussion SSG Nelson informs you that they will head all the way to the top of the stairwell, not stopping, as no one can read the Germanoid runes. The castle shakes and shakes as one Shepistani fission rocket after another impacts the structure. There is some shouting from the bottom of the stairway after you have made your way up a few levels.
“ALLLLLLLAAAAAAAAAAARRRRRMMMMM!!!” Two Germanoids begin shooting autoguns up at you and the kill-team. You begin to hoof it up the grated stairs. Slugs ricochet around. CPL Kendall chucks two frag grenades down and blow the Germanoids into chunky salsa. You keep moving. After several more levels(ignoring doors leading to who knows what) what sounds like a siren goes off and flashing lights appear. As the red light flickers on the stairwell walls they give a sickly look, as if they are alive. Jenkins and Leroy kick down the door at the top, the rest of the kill team follows.
The Shepistani Stormtroopers make short work of the Germanoid sentries, who are shouting “Krieger!”. There is another door 100meters away. It appears to lead further up.
You are on the battlement that is along the keep of Castle Hohenzollern. The Void shield is vaguely translucent with sparkly splotches appearing whenever IG artillery impacts it. You can see that the shield size has shrunk dramatically, and the outer curtain wall is completely exposed to the IG. Shepistanis and Feellippeeni Guardsmen are fighting on the battlements of the wall, or so you assume. The Void Shield restricts detail. As the thought leaves your mind a different siren starts. The Void shield becomes a bright, incandescent white light. It also begins to contract in shape. The light is persistent and is originating from the top of the shield. You realize that the Washington is once more bombarding the castle.
Step back where you came from, turn to page 903
Dash to the next door that is 100m away, turn to page 618
Stay outside and enjoy the show turn to page 769
"The rifle itself has no moral stature, since it has no will of its own. Naturally, it may be used by evil men for evil purposes, but there are more good men than evil, and while the latter cannot be persuaded to the path of righteousness by propaganda, they can certainly be corrected by good men with rifles."
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Re: Let's Play: THE FALL OF BRANDENBURG SECUNDUS!
Pop some popcorn, grab a beer, and watch the show.
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Re: Let's Play: THE FALL OF BRANDENBURG SECUNDUS!
Dash to the door!
"DO YOU WORSHIP HOMOSEXUALS?" - Curtis Saxton (source)
shroom is a lovely boy and i wont hear a bad word against him - LUSY-CHAN!
Shit! Man, I didn't think of that! It took Shroom to properly interpret the screams of dying people - PeZook
Shroom, I read out the stuff you write about us. You are an endless supply of morale down here. :p - an OWS street medic
Pink Sugar Heart Attack!
shroom is a lovely boy and i wont hear a bad word against him - LUSY-CHAN!
Shit! Man, I didn't think of that! It took Shroom to properly interpret the screams of dying people - PeZook
Shroom, I read out the stuff you write about us. You are an endless supply of morale down here. :p - an OWS street medic
Pink Sugar Heart Attack!
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Re: Let's Play: THE FALL OF BRANDENBURG SECUNDUS!
Watch the show! With beer, and blackjack, and hookers!
Baltar: "I don't want to miss a moment of the last Battlestar's destruction!"
Centurion: "Sir, I really think you should look at the other Battlestar."
Baltar: "What are you babbling about other...it's impossible!"
Centurion: "No. It is a Battlestar."
Corrax Entry 7:17: So you walk eternally through the shadow realms, standing against evil where all others falter. May your thirst for retribution never quench, may the blood on your sword never dry, and may we never need you again.
Centurion: "Sir, I really think you should look at the other Battlestar."
Baltar: "What are you babbling about other...it's impossible!"
Centurion: "No. It is a Battlestar."
Corrax Entry 7:17: So you walk eternally through the shadow realms, standing against evil where all others falter. May your thirst for retribution never quench, may the blood on your sword never dry, and may we never need you again.