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Post by Ted C »

Patrick Ogaard wrote:Using the figures from the TNG Tech Manual (referencing the TNG episode "Devil's Due,") a Galaxy using its transporters and shuttles should be able to transport about 1,250 people per hour. This would, of course, be assuming that the Intrepids are rigged with a suitable number of pads to receive the beamed down troops.
Note that in the transport scenario we've envisioned, the bottleneck is probably the receiving pads in the Intrepids on the planet surface. An Intrepid probably has far fewer transporter pads than a Galaxy.
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Post by Darth Yoshi »

Enough with the advertising for your fanfic, Stravo. :D In the republic's place, the Feds don't stand a chance. Remember, hyperdrive>warp.
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Post by Ted C »

Darth Yoshi wrote:Enough with the advertising for your fanfic, Stravo. :D In the republic's place, the Feds don't stand a chance. Remember, hyperdrive>warp.
Exactly how is FTL engine performance supposed to affect the outcome of this battle? :?
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Post by Illuminatus Primus »

Ted C wrote:Roughly as many as the Republic had LAATs when the Federation replaces the Republic; none when the Federation replaces the Separatists, since the Separatists didn't have air support.
Both droid starfighters and Geonosian starfighters were present at the battle.
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Post by Ted C »

Illuminatus Primus wrote:
Ted C wrote:Roughly as many as the Republic had LAATs when the Federation replaces the Republic; none when the Federation replaces the Separatists, since the Separatists didn't have air support.
Both droid starfighters and Geonosian starfighters were present at the battle.
Oh. I don't recall seeing them.
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Post by Illuminatus Primus »

Chase scene with Dooku and EU sources.
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Post by SirNitram »

Darth Servo wrote:
SirNitram wrote:Starfleet vessels have shown the ability to go to Warp in an atmosphere,
How reliable is the ability?
meaning they can flee more quickly
More quickly than the few seconds it takes SW ships to reach outer space?
How am I to reply to the 'how reliable' part? It's never caused a Warp Core Incident, which is probably good.

As for speed of leaving, I'd say yes. It also doesn't leave them sitting helpless while they link with the doughnuts.
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Post by Darth Servo »

Ted C wrote:
Illuminatus Primus wrote:
Ted C wrote:Roughly as many as the Republic had LAATs when the Federation replaces the Republic; none when the Federation replaces the Separatists, since the Separatists didn't have air support.
Both droid starfighters and Geonosian starfighters were present at the battle.
Oh. I don't recall seeing them.
I think they appeared on the holographic tactical display in the Geonosian command station.
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Post by Darth Servo »

SirNitram wrote:
Darth Servo wrote:
SirNitram wrote:Starfleet vessels have shown the ability to go to Warp in an atmosphere,
How reliable is the ability?
meaning they can flee more quickly
More quickly than the few seconds it takes SW ships to reach outer space?
How am I to reply to the 'how reliable' part? It's never caused a Warp Core Incident, which is probably good.
How often is it used?
As for speed of leaving, I'd say yes. It also doesn't leave them sitting helpless while they link with the doughnuts.
Only applies to the Trade Fed ships (and it didn't take nearly as long as a Trek saucer link up :) ). It does not apply to the other starships and certainly not Dooku's sailboat.
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Post by Sea Skimmer »

Darth Servo wrote:I think they appeared on the holographic tactical display in the Geonosian command station.

I don't recall that. I'll check the DVD in a few minutes.
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Post by Captain tycho »

Ted, you mentioned using Isomagnetic cannons,(the bazaooka pahser from Insurrection), but it is noticeably lacking in fire power. It would not make an ideal heavy weapon...
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Post by Ted C »

Captain tycho wrote:Ted, you mentioned using Isomagnetic cannons,(the bazaooka pahser from Insurrection), but it is noticeably lacking in fire power. It would not make an ideal heavy weapon...
To my knowledge, it's all they've got. Any better suggestions?
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Post by Anarchist Bunny »

While they feds may not be as well situated in the battle of genosis, they probly would be better situated for rescuing the jedi, with transporters and the element of surprise.
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Post by Sea Skimmer »

I went over it. I see a few small objects, which might have been Geonosian fighters on the display. But I don't think so.
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Post by Captain tycho »

Ted C wrote:
Captain tycho wrote:Ted, you mentioned using Isomagnetic cannons,(the bazaooka pahser from Insurrection), but it is noticeably lacking in fire power. It would not make an ideal heavy weapon...
To my knowledge, it's all they've got. Any better suggestions?
The problems with the Feddies is they don't have anything more powerful on the ground. I was just pointing out that those bazooka phaser's would just about be useless in the Geonosis battle.
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Post by Sea Skimmer »

Captain tycho wrote:
Ted C wrote:
Captain tycho wrote:Ted, you mentioned using Isomagnetic cannons,(the bazaooka pahser from Insurrection), but it is noticeably lacking in fire power. It would not make an ideal heavy weapon...
To my knowledge, it's all they've got. Any better suggestions?
The problems with the Feddies is they don't have anything more powerful on the ground. I was just pointing out that those bazooka phaser's would just about be useless in the Geonosis battle.
At close quarters it would very likely take out a Clonetrooper with a direct hit. However overall a weapon with more blast but less fragmentation effect then a hand grenade isn't going to accomplish much. Especially not in a wide open multi square kilometer battlefield.

Thats where crew served weapons and armor dominate. The Federation lacks both.
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Post by Ren »

anarchistbunny wrote:While they feds may not be as well situated in the battle of genosis, they probly would be better situated for rescuing the jedi, with transporters and the element of surprise.
Both sides have as much info as the other sides own enemies would have, which means transporter jammers to prevent rescue of the prisoners.
Ted C wrote:Exactly how is FTL engine performance supposed to affect the outcome of this battle?
If the objective is met by succesfully leaving the system then it doesn't, if it is met by succesfully eluding persuit then the federation has problems.
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Post by SirNitram »

Darth Servo wrote:
SirNitram wrote:
Darth Servo wrote:How reliable is the ability?More quickly than the few seconds it takes SW ships to reach outer space?
How am I to reply to the 'how reliable' part? It's never caused a Warp Core Incident, which is probably good.
How often is it used?
As for speed of leaving, I'd say yes. It also doesn't leave them sitting helpless while they link with the doughnuts.
Only applies to the Trade Fed ships (and it didn't take nearly as long as a Trek saucer link up :) ). It does not apply to the other starships and certainly not Dooku's sailboat.
I believe once in Voyager, once in the TOS movies. There were no problems apparant from the Warp, it seems more a 'SOP' thing to get clear of hte planet. That, and most Trek ships can't go atmospheric.

As for the leaving, yes, but remember that this will increase the number of troops/personnel/equipment evac'd, which contributes to the primary objective. And any Trek ship detaching saucers in this scenario deserves the painful death that comes.
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Post by SirNitram »

One thing that should be assessed is, what is the Fed-Equiv of the DS plans?
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Post by Darth Garden Gnome »

SirNitram wrote:One thing that should be assessed is, what is the Fed-Equiv of the DS plans?
Ehh, Genesis Device maybe? Some other lost tech...
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Post by Patrick Ogaard »

SirNitram wrote:One thing that should be assessed is, what is the Fed-Equiv of the DS plans?
How about the one piece of technology that could actually pose a real threat to the Galactic Empire? The plans for the construction of a fully functional Ikonian gate.

The Ikonian gates are lost technology, but if the Federation manages to get the full plans for the construction and it turns out the materials and processes needed (except for the presumably optional neutronium-clad tower) are within the grasp of Federation engineering, the Federation could pose an actual danger to the Empire. The gates provide transport speeds hugely greater than warp travel, and no receiving gate is necessary. Even a single gate, suitably hidden and protected, could be extremely useful. After all, the larger size of gateway is about the right size for a small vehicle like a shuttlecraft to pass through. That means the Federation would have two things: the ability to move troops and supplies across the galaxy in almost zero time, and the ability to deploy strategic weapons in the same manner.

The Ikonians had gates both in the Alpha and Gamma quadrants, strongly implying that Ikonian transportation technology allows travel across very roughly half the diameter of the visible galaxy in effectively zero time. That is an obviously staggering advantage over even the Galactic Empire's hyperdrive technology. At least it is until an Imperial warship finds a gate facility and turns it to slag.

Ignoring troops and conventional warfare, simply firing torpedoes through the gates by means of a compressed air or hydraulic launcher (or even just rolling the things on gurneys) would be enough. A photon torpedo could appear anywhere in Imperial-held space. If Imperial technologies can not block the gate transmissions, even the bridge of an ISD would not be safe, though I would hesitate to claim that Imperial shields could not protect against such an attack.

Thus, complete construction plans for an Ikonian gate system would be at least as strategically valuable as a Death Star blueprint (not to mention the fact that there is no chance that the Federation could actually build a Death Star).
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Post by Warspite »

Sea Skimmer wrote:I went over it. I see a few small objects, which might have been Geonosian fighters on the display. But I don't think so.
Most of them are Republic gunships, you'll notice their main movement is from right to left, from the Republic to the Seccionist side. I don't think there were any starfighters present.
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Post by Darth Servo »

Sea Skimmer wrote:
Darth Servo wrote:
Ted C wrote: Oh. I don't recall seeing them.
I think they appeared on the holographic tactical display in the Geonosian command station.
I went over it. I see a few small objects, which might have been Geonosian fighters on the display. But I don't think so.
You know, you may be able to use this as an excuse to get a bigger TV. :twisted:
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Post by Yogi »

Several points that I would like to bring up.

First, the Federation has pattern enhancers, which are things that increase the ability to transport an object. These can conveivably be used to beam the rescue force out plus prisoners if they manege to get in.

Second, starships have shown the ability to support ground troops in combat. I know for some reason the Acclimators didn't but that doesn't mean that the ST ships won't.

Third, the Genosis early warning system is horrid. A friggin fleet plus army moves in their space, and the leaders are unaware of it until the troop transports are literally decending from above in front of their noses.

Fourth, judging by how easy the Republic Fleet and Obi-wan got in, there is no planetary shield. That means the Federation can burn off the atmosphere (once everyone's safe inside the ship, of course).
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Post by Ender »

Yogi wrote:Third, the Genosis early warning system is horrid. A friggin fleet plus army moves in their space, and the leaders are unaware of it until the troop transports are literally decending from above in front of their noses.
Did you miss the fact that this was a trap?
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