
Also, bloody hell. Keep getting Top Guns on a loss.
... And then I win and scored 6 kills, but unfortunately an idiot teammate got himself TK'd and so I lost the Top Gun. Sigh.
Moderator: Thanas
All I have to say as a concerned Type 59 driver is thank fuck this is getting in, it's about time to get some nice big juicy game. Bigger tanks are more valuable targets, so the only people to get hurt suck.Highlord Laan wrote:It was recently revealed that the T59 is finally going to start getting tiered as a proper T8 in the matchmaker with the next patch.
The kiddies are already screeching at not being able to farm T5's anymore.
About half the time that wolfpack forms I find that it ends up sucking on every high tier heavy's gun barrel, and my god does that wreck those things fast. The T32 can laugh at a Type 59 to its front and punch through its armor consistently and that tank isn't renowned for its comprehensive armor or its gun penetration.The Vortex Empire wrote:Nothing ensures you will face actual teamwork more than a large wolf pack of Type 59s on the enemy team. Seems like that's the only time randoms ever work as a team.
0.7.0 changed that. I played "shoot me" with the other team on malinovka. My Type59 survived more than 30 hits. HE spamming = no/minimal damage = steelwall medal.A hit on a weak spot still does a lot of damage. But the average HE user is unable to hit a weak spot.Zinegata wrote:The Type 59 has no real staying power with its tiny HP pool, so even a couple of HE shots can take away a good chunk of its life.
Somewhere out there in Tankhalla, Erwin Rommel is very proud of you.Vanas wrote:Actually kinda fun as I managed to shepherd our M10s into forming a gunline on a ridge to chew them up as they came over the hill.
Interesting. Could you explain in more detail? What did they do to the mechanic, exactly, compared to what it was before?Agent Sorchus wrote:You have to really aim a bit with HE. Since the blast pattern no longer flows around armor your best bet against a Type 59 frontally is to aim for the bottom of the turret or actually hit the ground underneath it. Both those shots stand to knock at least as much damage as you would be used to (though on the ground shot you need to use a gun probably larger than an 88 to do anything. It is an odd transition to say the least, not helped by the inaccuracy of the standard derp guns.
So that's why it took a literal ton of ammunition to put down my KV-3... now I get it.But that doesn't mean derping doesn't work. I still one shot jgpz4 pz4 and others with my KV (no 152, only 122), and I can hurt anything by aiming for the ground underneath them. Not the greatest shot in the world, but I believe that even Maus can be hurt with such a shot.
spaceviking wrote:I bounced three shits off a panzer III with my tiger today. I'm not sure how that is possible.
The same voodoo magic that lets me bounce rounds from my Patton (bless its metal heart) from a Tiger. I'm thinking extreme angles. It's usually the answer.spaceviking wrote:I bounced three shits off a panzer III with my tiger today. I'm not sure how that is possible.