Empire VS any Solid Kardashev Scale level III civilizations

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Re: Empire VS any Solid Kardashev Scale level III civilizati

Post by S.L.Acker »

I don't even think the Death Star novel mentioned resupply, though it's been a long while since I've read it.

EDIT: So we know it wasn't constantly being resupplied, and the stockpiles theory doesn't fit, so we can only assume that while it used a fair bit of fuel that there is already so much production it was easy to hide.
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Re: Empire VS any Solid Kardashev Scale level III civilizati

Post by Ultonius »

Serafina wrote:It'd be like the United States using one of their first nukes on an uninhabitated islands.
Wouldn't it be more like them using a nuke on one of their own cities because they suspected the mayor and his family of being Axis spies?
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Re: Empire VS any Solid Kardashev Scale level III civilizati

Post by Captain Seafort »

Destructionator XIII wrote:The United States used their first nuke in New Mexico, despite it using a huge amount of very rare uranium.
No it didn't - Trinity was a plutonium weapon. Try and learn some basic facts before spouting off on subjects you evidently know pathetically little about.
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Re: Empire VS any Solid Kardashev Scale level III civilizati

Post by Metahive »

NecronLord wrote:
Metahive wrote:Correction, Ozzel considered it insignificant that there were signs of civilization at all on a remote planet like Hoth. Vader didn't give him any time to comment on the shield. The Empire certainly didn't expect to be confronted with a strong theater shield, otherwise they would have brought more ships with them to overpower such if necessary.
I'll review my DVDs, but as I recall they were looking at an annotated picture of the shield generator from the probe droid when they said it.
It's not the shield generator, it's the main power generator of Echo Base. This is confirmed within the movie. It's the life readings Ozzel dismisses as insignificant.
PIETT: Admiral.

OZZEL: Yes, Captain

PIETT: I think we've got something, sir. The report is only a fragment
from a probe droid in the Hoth system, but it's the best lead we've
had.

OZZEL: (irritated) We have thousands of probe droids searching the
galaxy. I want proof, not leads!

PIETT: The visuals indicate life readings.

OZZEL: It could mean anything. If we followed every lead...

PIETT: But, sir, the Hoth system is supposed to be devoid of human
forms.

[...]

OZZEL: My lord, there are so many uncharted settlements. It could be
smugglers, it could be...

Later Veers directly confirms their target as being the main power generator.

VEERS: All troops will debark for ground assault. Prepare to target
the main generator.

[...]

VEERS: Distance to power generators?

PILOT: One-seven, decimal two-eight.

Veers reaches for the electrorangefinder and lines up the
main generator.

VEERS: Target. Maximum fire power.
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Re: Empire VS any Solid Kardashev Scale level III civilizati

Post by Captain Seafort »

Destructionator XIII wrote:Note that this error changes nothing everything.
Fixed for you. Plutonium was fairly easy to produce - easy enough that a regular drizzle of weapons onto Japan was planned if the first two failed to provide the required result. You've been arguing that it took twenty years to build up a sufficient stockpile of hypermatter for the Death Star to accomplish the destruction of three planets. Trinity, by the way, was the equivalent of Despayre, not Alderaan, and cannot be accurately described as the first "use" of a nuclear weapon.

More to the point, you've been bitching about minor typos by other people, so why should you get away with monumental fuckups like describing Trinity as using uranium and therefore being an apparent waste of rare fissile material.
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Re: Empire VS any Solid Kardashev Scale level III civilizati

Post by S.L.Acker »

Destructionator XIII wrote:Note that this error changes nothing.
And the first few DS blasts hit the planet it was built around for testing. That doesn't change the fact that Alderaan was hardly a prime military target for the first real use of the weapon. If fuel was really the limiting resource they would have had to be very careful about what targets they used the main weapon on. Or where they moved it to for that matter given the energy usage of a hyperspace jump.
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Re: Empire VS any Solid Kardashev Scale level III civilizati

Post by NecronLord »

Got to agree with Destructionator here, Alderaan was a prime target. It has everything. A reputation for peace, a reputation for being a rebel stronghold, it's a Republic founder world, and a founder of the Alliance. It's almost the perfect target, for what Tarkin wanted to use the Death Star for.
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Re: Empire VS any Solid Kardashev Scale level III civilizati

Post by Batman »

Wait, what? The Death Star destroyed 20,000 planets? Whenever did that happen?
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Re: Empire VS any Solid Kardashev Scale level III civilizati

Post by Xess »

Batman wrote:Wait, what? The Death Star destroyed 20,000 planets? Whenever did that happen?
He means stored hyper-matter over 20,000 years.
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Re: Empire VS any Solid Kardashev Scale level III civilizati

Post by Darth Tedious »

Hehe, expensive Star Destroyers.
Way back in the really old (and since decanonised) original WEG RPG Sourcebook, it actually said that building the fleet of ISDs almost bankrupted the Empire. That might have been where the 'SSDs bankrupting the Empire' thing came from'. I think either possibility is too hard to reconcile with everything else we see in-universe.
I'm at my girlfriend's parent's place for a couple of days, but I'll dig out the quotes when I get home, for shits ans giggles.

WRT the DS: I wonder if the DS was relatively cheap (in terms of its size) compared to building ships.
Yes, I know it's the size of millions of ISDs, but every one of them has its own reactor. Wouldn't building one big reactor be cheaper than building millions of little ones?
There's other spinoffs from this- ships are packed full of complex systems, the massive internal volume of the DS taken up by the reactor are not.
I think the idea of the DS being cheaper than people expect reconciles nicely with the speed the DS2 was built (and the fact that some crimelord who didn't have a whole galaxy to siphon resources from built one).
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Re: Empire VS any Solid Kardashev Scale level III civilizati

Post by Batman »

Xess wrote:
Batman wrote:Wait, what? The Death Star destroyed 20,000 planets? Whenever did that happen?
He means stored hyper-matter over 20,000 years.
Really. I never would have guessed.
'Next time I let Superman take charge, just hit me. Real hard.'
'You're a princess from a society of immortal warriors. I'm a rich kid with issues. Lots of issues.'
'No. No dating for the Batman. It might cut into your brooding time.'
'Tactically we have multiple objectives. So we need to split into teams.'-'Dibs on the Amazon!'
'Hey, we both have a Martian's phone number on our speed dial. I think I deserve the benefit of the doubt.'
'You know, for a guy with like 50 different kinds of vision, you sure are blind.'
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Re: Empire VS any Solid Kardashev Scale level III civilizati

Post by S.L.Acker »

Destructionator XIII wrote:
Captain Seafort wrote:You've been arguing that it took twenty years to build up a sufficient stockpile of hypermatter for the Death Star to accomplish the destruction of three planets.
Actually, I suspect it was closer to 20,000.
Proof or concede.

If it took such a long time to stockpile for the DS:I how do you explain the DS:II being built in secret, supplied by a single shipping company, fueled to the point where they expected to destroy Endor, with a main weapon said to recharge faster than the orginal, in only 4 years?
Darth Tedious wrote:WRT the DS: I wonder if the DS was relatively cheap (in terms of its size) compared to building ships.
Yes, I know it's the size of millions of ISDs, but every one of them has its own reactor. Wouldn't building one big reactor be cheaper than building millions of little ones?
There's other spinoffs from this- ships are packed full of complex systems, the massive internal volume of the DS taken up by the reactor are not.
I think the idea of the DS being cheaper than people expect reconciles nicely with the speed the DS2 was built (and the fact that some crimelord who didn't have a whole galaxy to siphon resources from built one).
Not really, the DS:I was said to incorporate a bunch of new technology with the super laser going through at least one redesign between the prototype stage and the completed weapon. The project also took 20 years of building and R&D to finish. That must have been some wickedly good R&D because it appears that they had the kinks out when it came time to crank out the DS:II.
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Re: Empire VS any Solid Kardashev Scale level III civilizati

Post by Batman »

No, the Old Republic starting to pile up hypermatter for a superweapon the Empire would build 20 years after the Republic broke down pretty much from its beginnings 20,000 years ago makes perfect sense!
'Next time I let Superman take charge, just hit me. Real hard.'
'You're a princess from a society of immortal warriors. I'm a rich kid with issues. Lots of issues.'
'No. No dating for the Batman. It might cut into your brooding time.'
'Tactically we have multiple objectives. So we need to split into teams.'-'Dibs on the Amazon!'
'Hey, we both have a Martian's phone number on our speed dial. I think I deserve the benefit of the doubt.'
'You know, for a guy with like 50 different kinds of vision, you sure are blind.'
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Re: Empire VS any Solid Kardashev Scale level III civilizati

Post by S.L.Acker »

Batman wrote:No, the Old Republic starting to pile up hypermatter for a superweapon the Empire would build 20 years after the Republic broke down pretty much from its beginnings 20,000 years ago makes perfect sense!
To a man who thinks TDiC shows BDZ levels of firepower anything is possible...
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Re: Empire VS any Solid Kardashev Scale level III civilizati

Post by S.L.Acker »

Destructionator XIII wrote:
Batman wrote:No, the Old Republic starting to pile up hypermatter for a superweapon the Empire would build 20 years after the Republic broke down pretty much from its beginnings 20,000 years ago makes perfect sense!
This is pathetic. They don't have to anticipate a specific task for it, they just store it for a rainy day.

The US has a bunch of oil stockpiled for the same purpose. It's there in case they need oil at some point, not because they are saving it up specifically to build a monster weapon.
This would be akin to the US stockpiling oil from as far back as 1776 just because they could. I'm also still awaiting your logic behind why nobody ever mentioned the serious depletion of these stockpiles, or how some Hutts, presumably lacking a stockpile on the scale of a galactic government, could build a weapon with a gun close to the same output as the DS:I.
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Re: Empire VS any Solid Kardashev Scale level III civilizati

Post by Batman »

The US has not only been stockpiling oil for 20,000 years but also decided to use up most of it by blowing up California for refusing to hate gay people? I must have missed that. Alderaan was a mere demonstration. The whole point of the Death Star was that it could effortlessly kill planets that were equipped to ignore entire fleets besieging them. Yeah, that's going to work really well if the thing has to spend thousands of years waiting to be refueled.
'Next time I let Superman take charge, just hit me. Real hard.'
'You're a princess from a society of immortal warriors. I'm a rich kid with issues. Lots of issues.'
'No. No dating for the Batman. It might cut into your brooding time.'
'Tactically we have multiple objectives. So we need to split into teams.'-'Dibs on the Amazon!'
'Hey, we both have a Martian's phone number on our speed dial. I think I deserve the benefit of the doubt.'
'You know, for a guy with like 50 different kinds of vision, you sure are blind.'
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Re: Empire VS any Solid Kardashev Scale level III civilizati

Post by S.L.Acker »

Batman wrote:The US has not only been stockpiling oil for 20,000 years but also decided to use up most of it by blowing up California for refusing to hate gay people? I must have missed that. Alderaan was a mere demonstration. The whole point of the Death Star was that it could effortlessly kill planets that were equipped to ignore entire fleets besieging them. Yeah, that's going to work really well if the thing has to spend thousands of years waiting to be refueled.
More like nuking Puerto Rico for protesting against Gitmo and calling for action against Bush.
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Re: Empire VS any Solid Kardashev Scale level III civilizati

Post by Batman »

Yes, that example probably works a lot better.
'Next time I let Superman take charge, just hit me. Real hard.'
'You're a princess from a society of immortal warriors. I'm a rich kid with issues. Lots of issues.'
'No. No dating for the Batman. It might cut into your brooding time.'
'Tactically we have multiple objectives. So we need to split into teams.'-'Dibs on the Amazon!'
'Hey, we both have a Martian's phone number on our speed dial. I think I deserve the benefit of the doubt.'
'You know, for a guy with like 50 different kinds of vision, you sure are blind.'
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Re: Empire VS any Solid Kardashev Scale level III civilizati

Post by Sriad »

Destructionator XIII wrote:
Batman wrote:No, the Old Republic starting to pile up hypermatter for a superweapon the Empire would build 20 years after the Republic broke down pretty much from its beginnings 20,000 years ago makes perfect sense!
This is pathetic. They don't have to anticipate a specific task for it, they just store it for a rainy day.

The US has a bunch of oil stockpiled for the same purpose. It's there in case they need oil at some point, not because they are saving it up specifically to build a monster weapon.
Wait.

What.

No.

This is the sort of baseless low-balling that we normally associate with "The Enterprise-D could take out like 3 Star Destroyers at once" idiocy.

Has there EVER, in ANY material of ANY cannon level been reference to a millenia-old governmental Strategic Hypermatter Reserve? I can understand the idea of Palpatine banking it for 20 years to build an irresistible superweapon, but 20-THOUSAND years is just wild whole-sale invention on your part...why? To cut the Empire down from a 2.3 or 2.4 civilization to 2.1-2.2? And for even that to make sense Palpatine would need to be the FIRST person in those 20,000 years to dip into the pool.
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Re: Empire VS any Solid Kardashev Scale level III civilizati

Post by Eleventh Century Remnant »

Petitio principii. The reasoning is that it justifies the conclusion D13 wants to come to- no less, no more, like the terawatt/person estimate it starts with the answer and works backwards.

In practise the galaxy's starship fuel production capacity- any objections to it following a reasonably rational supply and demand?

What makes sense to me is for there to have been a more or less steady level of generation to serve the civil market in the run up to the clone wars, subject to fluctuations, a few percent worth of capacity brought on line or closed down relative to whatever the GFFA is using for long term economic cycles.

Maybe some forgotten and/or mothballed facilities from previous wars, Ordnance/Regional Depots, pocket empires no longer actively maintaining fleets- not that much.

During the Clone Wars, the slack gets taken up, and then some- I do believe, and will justify yet again if need be, that military ships run vastly hotter than civil, their energy needs are much higher, and the civil market cannot easily distort enough to support them.

There are likely to have been new "refineries"- generating facilities really- built to serve the new level of demand- and after the war, both sides' facilities belong to the Empire.

"Millions" of Separatist warships, of which their main line types are Munificent frigates and Recusant destroyers, drawing 8600 tons/sec for a Recusant, 2300 tons/sec for a Munificent- 7.44E23W and 2E23W respectively; there's another guess here to be made about activity cycle, what fraction of their output they run continuously at- well, optempo, it is war.
Assume for calculation purposes, and bear the error bars this produces in mind, one in a thousand- as a long term average they run at a thousandth of capacity, or alternatively at full power less than a tenth of a percent of the time. The more energetic hyperdrive is, that would drive that ratio up. Could be higher.

That means a million Recusants and a million Munificents require a steady fuel generating capacity of ~1E27 W; their collective peak output would be ~1E30. Consider that the Republic fleet was winning.

You know, that's not as big a number as I had thought. Still two orders of magnitude short of being able to support the Death Star on the same activity estimate.
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Re: Empire VS any Solid Kardashev Scale level III civilizati

Post by Simon_Jester »

That, what, the Death Star is firing its main gun 0.1% of the time?

Seems very unlikely. The Death Star needs a minimum-ish figure of ten to the thirty-third joules to blow apart a planet, can do that in a few seconds' firing... consider the strategic use of the weapon. You don't really need to blow up all an enemy faction's planets quickly. It's more like dropping atomic bombs on 1945 Japan, you want to hit their cities one at a time, spacing the strikes apart widely enough for the full horror and devastation to sink in. The gap between August 6 and 9, 1945 worked well on Japan, so let's posit that the Death Star is expected to fire every three days. Which, come to think of it, is not all that far from the likely time-lapse between the destruction of Alderaan and the attack on Yavin; it could conceivably have been less than three days but there's not much if any evidence for it if all you do is watch the films.

A day is eighty-six thousand hours... so, call it one firing about every 250000 seconds, ten to the thirty-third joules expended at those intervals, so the continuous power output needed to 'charge' the Death Star works out to...

4*10^27 watts.

Which is not out of line with ECR's estimate above. Of course, you would want your Death Star to have enough onboard tankage to fire multiple planet-busting shots (explaining why we didn't see it topping off from a fleet of huge tankers during Episode IV), and you'd want a strategic reserve... but if you run those 4E27 watts of production capacity for several years, you will have a strategic reserve, enough to destroy hundreds of worlds without even bothering to accelerate production.
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Re: Empire VS any Solid Kardashev Scale level III civilizati

Post by dragon »

Eternal_Freedom wrote:
Destructionator XIII wrote:
Funny how there was never a single mention of them stock pilling anything and how swiftly the DSII was under construction, again with no mention of stockpiling. Mind staying within the facts and not wandering into fanfic land?
There's no single mention of people taking a crap on a starship in the movies either, but we figure it probably happens based on other facts.
But people taking a crap isn't vital to the ship's function, whilst your supposed fuel stockpile is.
Well crap could be an issue. After all an Imperial Class Star Destroyer has what 37,000 officers and crew and they take at least one a day. So one could say SD's are full of it. We know it's standard procedure to dump waste before a jump but what if they're staying in system. Heaven's forbid they have a plumbing problem :wink:

Modern navy waste management is actually a very important task. Related to waste is food a modern aircraft carrier prepares over 18,000 meals a day, imagine how many a SD would need.
More than 18,000 meals are prepared daily

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Re: Empire VS any Solid Kardashev Scale level III civilizati

Post by Eleventh Century Remnant »

D13, I think you started from the wrong end- what's the Japanese saying, "one mat, half mat, handful of rice"? Or if you prefer the Napoleonic version, "Even on the highest throne in the world, a man is ultimately seated on nothing but his own arse." Unless you're looking at a world where everyone has taken up mountain building for a hobby (or a fantastically hostile world where serious survival gear probably including some form of shielding is needed), personal energy needs aren't going to be that high, because personhood just doesn't change that much.

In fact you could argue that until it does, and progressively as it does, social change drives energy consumption- this may be reinventing the wheel, literally if you consider the difference between someone whose personal needs include a car and someone who's personal needs are a good pair of shoes.

There'll always be the conspicuously rich and ostentatious, but what they do to the average...depends a lot on the shape society is, and in the runup to the Clone Wars I'd actually expect- from a society about to suffer something like the clone wars- moderately high inequality. Not as bad as it later became under the Empire, but still unequal. Worse than present day Earth? Hm. More thought required on that one.

Anyway, most people in the GFFA don't lead lives sufficiently different from ours as to justify that massive a difference in personal energy consumption- starting with the people leads to a low number.

Where the big watts come from is the industrial- economic implications of being a society that spread out among the stars, of maintaining and running ecumenopoli and galaxy spanning polities, which are the numbers you get when you start with the Death Star and the Imperial Starfleet and work downwards. I think we've genuinely got two separate models here- and I'm actually starting to warm to the idea of an in- universe disconnect between them.

If the people are that divorced from the main line energy economy, if the grand feats of astroengineering are almost as far beyond them as they are beyond us- I think it helps explain quite a lot about how the Republican government works, and how it makes the decisions and mistakes it does- the spacers are the people who quite literally have the power. It helps explain why ground forces are so much more pathetic than space forces, why people in universe don't seem to understand space very well (ahem, EU, cough), why there are so many planets full of primitives- they've got theirs, nobody cares.
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Re: Empire VS any Solid Kardashev Scale level III civilizati

Post by Eternal_Freedom »

dragon wrote:
Eternal_Freedom wrote: But people taking a crap isn't vital to the ship's function, whilst your supposed fuel stockpile is.
Well crap could be an issue. After all an Imperial Class Star Destroyer has what 37,000 officers and crew and they take at least one a day. So one could say SD's are full of it. We know it's standard procedure to dump waste before a jump but what if they're staying in system. Heaven's forbid they have a plumbing problem :wink:

Modern navy waste management is actually a very important task. Related to waste is food a modern aircraft carrier prepares over 18,000 meals a day, imagine how many a SD would need.
More than 18,000 meals are prepared daily

link
I don't dispute that at all, I merely question the metaphor DXIII used. We don't hear about people taking a shit because it's an everyday thing people take for granted. We know that the crew are going to need to shit, piss, wash etc, so it's not a big deal. Incidentally, we do hear about people going to the bathroom in the EU, they're called "refreshers" and they turn up regularly in the X-Wing novels to name but some. Indeed, in X-Wing: Starfighters of Adumar, when Red FLight is visiting a planet they are warned that the plumbing might seem primitive to them.

So take that DXIII and shove it.
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Re: Empire VS any Solid Kardashev Scale level III civilizati

Post by Simon_Jester »

The big growth sector in personal energy consumption over the past ten to twenty years has been computers and portable devices- a cell phone doesn't use all that much power, but a cell phone tower does. Big servers are power hogs too, and so on. In Star Wars you'd see considerable growth in those areas- though probably not enough to make a significant dent compared to the demands of hyperspace travel in the civilian economy... except, of course, for the unknown but large power consumption demanded by the interstellar HoloNet.
The question relating to energy usage here is how much do regular people travel day to day? If it's not much, the individual ships may be small suns, but the civilization as a whole doesn't rank very high just because those individual ships are a) the minority of the population and b) idle most the time, so the average is way below the peak.
There are ecumenopolitan planets which have vast ship traffic every day- Coruscant being the biggest but not the only one. I seem to remember that much of Coruscant's food and consumer goods comes from off-planet sources, which implies huge cargoes being moved through hyperspace every day. The fuel consumption of "regular people" might be small, but if the consumption of the network they depend on is large, it doesn't matter.
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