Agreed, We may end up needing a much bigger map. Lord knows many of the spots I want get snatched.Skywalker_T-65 wrote:You know, is it just me or does the map seem crowded even without a large chunk of the people who are playing? Wasn't there 30 or so nations (counting the micronations)? That could become a problem depending on the remaining nations size (I know Arcadia and the SPACE VIKINGS aren't a problem being 8 sectors put together...)
SDNW5 Map Discussion Thread
- Crossroads Inc.
- Emperor's Hand
- Posts: 9233
- Joined: 2005-03-20 06:26pm
- Location: Defending Sparkeling Bishonen
- Contact:
Re: SDNW5 Map Discussion Thread
Praying is another way of doing nothing helpful
"Congratulations, you get a cookie. You almost got a fundamental English word correct." Pick
"Outlaw star has spaceships that punch eachother" Joviwan
Read "Tales From The Crossroads"!
Read "One Wrong Turn"!
"Congratulations, you get a cookie. You almost got a fundamental English word correct." Pick
"Outlaw star has spaceships that punch eachother" Joviwan
Read "Tales From The Crossroads"!
Read "One Wrong Turn"!
-
- Emperor's Hand
- Posts: 30165
- Joined: 2009-05-23 07:29pm
Re: SDNW5 Map Discussion Thread
I'll look into it after compiling the next map iteration over the weekend.
This space dedicated to Vasily Arkhipov
- White Haven
- Sith Acolyte
- Posts: 6360
- Joined: 2004-05-17 03:14pm
- Location: The North Remembers, When It Can Be Bothered
Re: SDNW5 Map Discussion Thread
Eh, at last call there still vast swathes of space unused...more than enough room to densen things up. Densen? Whatever. Anyway, nations nearly eyeball-to-eyeball can be good for tension and HIGH-STAKES DIPLOMANCY! My early-warning network can see your fleets massing, man, back off or I'll preemptively defend the shit out of you!
Chronological Incontinence: Time warps around the poster. The thread topic winks out of existence and reappears in 1d10 posts.
Out of Context Theatre, this week starring Darth Nostril.
-'If you really want to fuck with these idiots tell them that there is a vaccine for chemtrails.'
Fiction!: The Final War (Bolo/Lovecraft) (Ch 7 9/15/11), Living (D&D, Complete)
Out of Context Theatre, this week starring Darth Nostril.
-'If you really want to fuck with these idiots tell them that there is a vaccine for chemtrails.'
Fiction!: The Final War (Bolo/Lovecraft) (Ch 7 9/15/11), Living (D&D, Complete)
Re: SDNW5 Map Discussion Thread
"Mang, I'm only preparing an attack against those fucking pirates in the Shoals. Chill the fuck out !"White Haven wrote:Eh, at last call there still vast swathes of space unused...more than enough room to densen things up. Densen? Whatever. Anyway, nations nearly eyeball-to-eyeball can be good for tension and HIGH-STAKES DIPLOMANCY! My early-warning network can see your fleets massing, man, back off or I'll preemptively defend the shit out of you!
-
- Emperor's Hand
- Posts: 30165
- Joined: 2009-05-23 07:29pm
Re: SDNW5 Map Discussion Thread
Umerians:
"Yeah, antipiracy! Do you want to come along? We're handing out free jetpacks..."
"Yeah, antipiracy! Do you want to come along? We're handing out free jetpacks..."
This space dedicated to Vasily Arkhipov
Re: SDNW5 Map Discussion Thread
*Fleija, Captain of the DN[Doxa's Navy] Gently Backstabbing You Escort-Cruiser of the Terminus Sector Fleet*
"Fuck yeah we do ! Raiders make good target practice, and I've got to train my apprentice ; the kid only has twenty years of experience in active duty so far."
"Fuck yeah we do ! Raiders make good target practice, and I've got to train my apprentice ; the kid only has twenty years of experience in active duty so far."
- Skywalker_T-65
- Jedi Council Member
- Posts: 2293
- Joined: 2011-08-26 03:53pm
- Location: Bridge of Battleship SDFS Missouri
Re: SDNW5 Map Discussion Thread
'Sure, why not, we could use the practice. After all, we have the SPACE VIKINGS to deal with too' (Arcadian)
'You're just asking to get yourself shot now...' (Furling)
'You're just asking to get yourself shot now...' (Furling)
SDNW5: Republic of Arcadia...Sweden in SPAAACE
-
- Emperor's Hand
- Posts: 30165
- Joined: 2009-05-23 07:29pm
Re: SDNW5 Map Discussion Thread
Let's carry this over to commentary, okay?
This space dedicated to Vasily Arkhipov
- Imperial528
- Jedi Council Member
- Posts: 1798
- Joined: 2010-05-03 06:19pm
- Location: New England
- Skywalker_T-65
- Jedi Council Member
- Posts: 2293
- Joined: 2011-08-26 03:53pm
- Location: Bridge of Battleship SDFS Missouri
Re: SDNW5 Map Discussion Thread
I don't see a problem, though it does confirm my suspicion of the maps size (or lack thereof). It will be quite interesting once it starts though, with everyone clustered down there...
SDNW5: Republic of Arcadia...Sweden in SPAAACE
Re: SDNW5 Map Discussion Thread
It'd be cool if there was more people up there, cuz right now the Hub is a bit out of the way... :sadpanda:
-
- Emperor's Hand
- Posts: 30165
- Joined: 2009-05-23 07:29pm
Re: SDNW5 Map Discussion Thread
Hm.
One: Charcoal gray is a bad color for a nation on a black map. I'll fix that in the next draft of the map.
Two: Cernans, you're a recent arrival from distant galactic space... but so are the Chamarrans. It seems a bit unlikely that you'd end up in almost the same place. They're coming from the next spiral arm out toward the rim; how about you coming in from the coreward side of the map and being near the 'top?'
Three: The Hub isn't as isolated as all that. Several nations placed themselves in that neighborhood since I made the last draft of the map a week ago. If I remake the map, it will look less desolate. Also, the Hub makes more sense as a trading nexus if it's actually some distance away from the nearest major powers- ships that reach the Hub have been traveling long enough it makes sense for them to stop there, and long enough that it makes sense to use the place as a trans-shipment point for goods. If there was a major power nestled right up against the Hub sector, then it would be hard to explain why the Hub hasn't been assimilated into that major power's control, and also hard to explain why the shipping traffic isn't stopping there. It makes it harder to answer the obvious question: "what's so special about the Hub, anyway?"
One: Charcoal gray is a bad color for a nation on a black map. I'll fix that in the next draft of the map.
Two: Cernans, you're a recent arrival from distant galactic space... but so are the Chamarrans. It seems a bit unlikely that you'd end up in almost the same place. They're coming from the next spiral arm out toward the rim; how about you coming in from the coreward side of the map and being near the 'top?'
Three: The Hub isn't as isolated as all that. Several nations placed themselves in that neighborhood since I made the last draft of the map a week ago. If I remake the map, it will look less desolate. Also, the Hub makes more sense as a trading nexus if it's actually some distance away from the nearest major powers- ships that reach the Hub have been traveling long enough it makes sense for them to stop there, and long enough that it makes sense to use the place as a trans-shipment point for goods. If there was a major power nestled right up against the Hub sector, then it would be hard to explain why the Hub hasn't been assimilated into that major power's control, and also hard to explain why the shipping traffic isn't stopping there. It makes it harder to answer the obvious question: "what's so special about the Hub, anyway?"
This space dedicated to Vasily Arkhipov
Re: SDNW5 Map Discussion Thread
Some of the best shipyards in the Known Galaxy (new merchant ship fabrication / old ships repair & retrofitting), and the constant fabrication of new civilian hulls of good performances & fabrication at affordable prices ;Simon_Jester wrote:"what's so special about the Hub, anyway?"
Thousands of years as a merchant "nation" in its own right, which allow merchants from the whole galaxy to use the place as a meeting ground - there's a permanent Fair on Cradle where business-people from the whole Known Galaxy showcase their latest products ;
And relatively few questions asked as to what exactly you are shipping through there - just the minimum to know if it risk damaging the harbor's installations.
A bit like a Space-Venice, in short.
Last edited by Rabid on 2012-04-20 11:01am, edited 1 time in total.
- Imperial528
- Jedi Council Member
- Posts: 1798
- Joined: 2010-05-03 06:19pm
- Location: New England
Re: SDNW5 Map Discussion Thread
I can switch it to a lighter gray, although it's your call color wise, I would just prefer a gray. And I think I will move it toward the top, that was my first choice but it seemed a bit isolated.
Also, while they are more recent arrivals then the older powers, they've been here for at least a few centuries. I haven't quite decided just how long, but it'd be more like "new, but the beginning is only remembered by the really old folks" instead of "Hey, remember when those guys showed up a few decades ago?" like it is with the Chammarans.
If anything the only reason why they would seem new is because outside of close neighbors they wouldn't have been really trying to contact anyone for a good chunk of their history.
How would this be:
Also, while they are more recent arrivals then the older powers, they've been here for at least a few centuries. I haven't quite decided just how long, but it'd be more like "new, but the beginning is only remembered by the really old folks" instead of "Hey, remember when those guys showed up a few decades ago?" like it is with the Chammarans.
If anything the only reason why they would seem new is because outside of close neighbors they wouldn't have been really trying to contact anyone for a good chunk of their history.
How would this be:
-
- Emperor's Hand
- Posts: 30165
- Joined: 2009-05-23 07:29pm
Re: SDNW5 Map Discussion Thread
Right, but the question is: why is the Hub where it is? Why is this specific place a sensible one for traders to stop, even if it's a little out of the shortest-path route to their destination?Rabid wrote:Some of the best shipyards in the Known Galaxy (new merchant ship fabrication / old ships repair & retrofitting), and the constant fabrication of new civilian hulls of good performances & fabrication at affordable prices ;Simon_Jester wrote:"what's so special about the Hub, anyway?"
Thousands of years as a merchant "nation" in its own right, which allow merchants from the whole galaxy to use the place as a meeting ground - there's a permanent Fair on Cradle where business-people from the whole Known Galaxy showcase their latest products ;
And relatively few questions asked as to what exactly you are shipping through there - just the minimum to know if it risk damaging the harbor's installations.
A bit like a Space-Venice, in short.
People stopped in Venice to trade for specific reasons; Venice would not have become a major trading port if it didn't have a good location.
If there were competing major worlds near the Hub, it would detract from the Hub's status.
This space dedicated to Vasily Arkhipov
Re: SDNW5 Map Discussion Thread
Well, there's the theory that thousand and thousand of years back it was the commercial center of a vast Empire, which has faded away since then ; or that it was at the crossroad of vast empires which have fallen since then ? I dunno. Basically, I want to give the impression of a very old world, which may have seen brighter days sometime in its past, but which still maintain an important portion of its former glory.
If some people know the RPG "Fading Suns", my (really vague) inspiration for Cradle is Byzantium Secundus.
As to WHY do modern-day traders stop there... Well, I would see it in the same way as ports like Shangai or Hamburg : container ships unload containers, load containers, others ships load the previously unloaded containers after having unloaded their own, etc...
Sea-Trade these days use big ships, who travel on specific routes, and I'd tend to see Space-Trade doing the same : common goods don't go directly from point A to point B, they transit from place to place.
The Hub is a place where a good chunk of the Space-Trade routes in the Known Galaxy stops to load and unload goods.
If some people know the RPG "Fading Suns", my (really vague) inspiration for Cradle is Byzantium Secundus.
As to WHY do modern-day traders stop there... Well, I would see it in the same way as ports like Shangai or Hamburg : container ships unload containers, load containers, others ships load the previously unloaded containers after having unloaded their own, etc...
Sea-Trade these days use big ships, who travel on specific routes, and I'd tend to see Space-Trade doing the same : common goods don't go directly from point A to point B, they transit from place to place.
The Hub is a place where a good chunk of the Space-Trade routes in the Known Galaxy stops to load and unload goods.
-
- Emperor's Hand
- Posts: 30165
- Joined: 2009-05-23 07:29pm
Re: SDNW5 Map Discussion Thread
Sure, I'm OK with that, though you may have to work out some of the details with our card-carrying elder races.Rabid wrote:Well, there's the theory that thousand and thousand of years back it was the commercial center of a vast Empire, which has faded away since then ; or that it was at the crossroad of vast empires which have fallen since then ? I dunno. Basically, I want to give the impression of a very old world, which may have seen brighter days sometime in its past, but which still maintain an important portion of its former glory.
Yes, this makes sense- but, that being the case, it really helps if it's a well-placed "container port" and the only such port within a long distance. If some major stellar nation made the investment to create a similar port a short distance away, it might threaten the Hub's primacy and status.As to WHY do modern-day traders stop there... Well, I would see it in the same way as ports like Shangai or Hamburg : container ships unload containers, load containers, others ships load the previously unloaded containers after having unloaded their own, etc...
Sea-Trade these days use big ships, who travel on specific routes, and I'd tend to see Space-Trade doing the same : common goods don't go directly from point A to point B, they transit from place to place.
The Hub is a place where a good chunk of the Space-Trade routes in the Known Galaxy stops to load and unload goods.
Which would be an interesting thing if we wanted to set it up, but I wouldn't think you'd want that imposed on you by default by, say, sticking a macronation capital sector right next door to the Hub.
This space dedicated to Vasily Arkhipov
- Skywalker_T-65
- Jedi Council Member
- Posts: 2293
- Joined: 2011-08-26 03:53pm
- Location: Bridge of Battleship SDFS Missouri
Re: SDNW5 Map Discussion Thread
Would I be one of said elder races? (or rather, the Furlings are)
If so, I'm perfectly fine with that view of the Hub.
If so, I'm perfectly fine with that view of the Hub.
SDNW5: Republic of Arcadia...Sweden in SPAAACE
- Force Lord
- Jedi Council Member
- Posts: 1562
- Joined: 2008-10-12 05:36pm
- Location: Rio Piedras, San Juan, Puerto Rico
- Contact:
Re: SDNW5 Map Discussion Thread
I want my grid colors to be exactly the same as they were for SDNW4, that is, a dark hue of blue. No sense choosing black because the grids are black.
An inhabitant from the Island of Cars.
- Force Lord
- Jedi Council Member
- Posts: 1562
- Joined: 2008-10-12 05:36pm
- Location: Rio Piedras, San Juan, Puerto Rico
- Contact:
Re: SDNW5 Map Discussion Thread
You guys are...
*puts on Gay-Bans*
... seeing red.
YEEEEEEAAAAH
*puts on Gay-Bans*
... seeing red.
YEEEEEEAAAAH
An inhabitant from the Island of Cars.
Re: SDNW5 Map Discussion Thread
Seriously, now ?Force Lord wrote:Gay-Bans
- Force Lord
- Jedi Council Member
- Posts: 1562
- Joined: 2008-10-12 05:36pm
- Location: Rio Piedras, San Juan, Puerto Rico
- Contact:
Re: SDNW5 Map Discussion Thread
Let me explain, in the previous game there were sunglasses named exactly like that. It's not my idea.Rabid wrote:Seriously, now ?Force Lord wrote:Gay-Bans
An inhabitant from the Island of Cars.
-
- Emperor's Hand
- Posts: 30165
- Joined: 2009-05-23 07:29pm
Re: SDNW5 Map Discussion Thread
Shroom thought of it, Rabid. It wasn't an expression of homophobia, it was just arbitrarily sticking the syllable "gay" wherever it would fit.
I think it originally came up in the context of a rather homoerotic Battlestar Galactica parody.
I think it originally came up in the context of a rather homoerotic Battlestar Galactica parody.
If they are, I can devise a truly eye-searing grayscale map for them. But that's a low-order priority.Rabid wrote:I hope no one here is colorblind ?
Last edited by Simon_Jester on 2012-04-20 06:43pm, edited 1 time in total.
This space dedicated to Vasily Arkhipov
-
- Emperor's Hand
- Posts: 30165
- Joined: 2009-05-23 07:29pm