Day Z, the post apocolyptic zombie survival game

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MKSheppard
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Re: Day Z, the post apocolyptic zombie survival game

Post by MKSheppard »

Went and looked at the Day Z site. I'm too old now to go through this bullshit of installing it.

Make a Steam compatible distribution version, is my opinion.
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Re: Day Z, the post apocolyptic zombie survival game

Post by Alyeska »

MKSheppard wrote:Went and looked at the Day Z site. I'm too old now to go through this bullshit of installing it.

Make a Steam compatible distribution version, is my opinion.
They made a self installing program that is compatible with the steam version. Do a search for the Day z updater.
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Re: Day Z, the post apocolyptic zombie survival game

Post by weemadando »

Yeah, Worrom has made an excellent product for installing/updating automatically.
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Re: Day Z, the post apocolyptic zombie survival game

Post by Alyeska »

Logged in tonight and found myself on the shore line. But I still had all my gear. Decided to visit the NE airfield tonight. Found an AK74 and a Coyote Backpack. Not a Coyote Pack, but Backpack. A full 24 slots of storage. Very awesome to have.
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Re: Day Z, the post apocolyptic zombie survival game

Post by weemadando »

Not a bad haul. I think I'm going to cross country my way up there, stopping at some Towns and deer stands along the way. I needed matches goddammit. It's cold. So cold.
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Re: Day Z, the post apocolyptic zombie survival game

Post by Alyeska »

And I just nicked an AK74 Kobra. Fucking A thats nice to have.
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Re: Day Z, the post apocolyptic zombie survival game

Post by weemadando »

I left one of those on a body my first day on on my current run, because there was no ammo for out, but there was for the Remington.

I have come to regret this choice.
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Re: Day Z, the post apocolyptic zombie survival game

Post by Tolya »

I've been waiting for 30 minutes yesterday to get on any server... after that I totally lost all the pleasure to play.

On top of that, weren't they supposed to get rid of bandit morphing? Im stuck with a bandit skin, which isn't that bad (better than the lowres version of PMC skin), but I would probably like to revert since I killed in self defence.
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Re: Day Z, the post apocolyptic zombie survival game

Post by weemadando »

I don't think they'll get rid of bandit skin morphing until the next build where they'll allegedly be adding in lootable skins.

I WANT A GHILLIE SUIT.

Also, Alsatians. Check them out in the editor, they're playable and SO ADORABLE. LOOK AT THE CUTE LIL PUPPY! AREN'T YOU A GOOD BOY! YES YOU ARE! YES YOU ARE!
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Re: Day Z, the post apocolyptic zombie survival game

Post by Teebs »

Well based on the recommendations here and in other places I've bought the game and it's downloading. Should be able to install DayZ in a couple of hours. I hope it'll be good, it'll be the first computer game I've played in about 4 months (since starting my current job).
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Re: Day Z, the post apocolyptic zombie survival game

Post by weemadando »

Just had my first co-op experience with a buddy. That game is wildly different when you team up. In some ways it's far harder - trying to keep multiple people quiet/out of the way of zombies and in others far easier - after alerting a pack, we legged it out of town and at a certain point I figured "alright, we're far enough away that we won't alert the rest and turned and opened up on them.

It was with a total ArmA newbie too, so trying to get the inventory management through to him was fun.

Oh man though, making first contact with a friend - I still have my trusty Remington 870 w/flashlight so hid up on a hill above where he said he was, spotted him and then did a quick flash of the light to give him a bearing to home in on. Such simple stuff, but done so well.
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Re: Day Z, the post apocolyptic zombie survival game

Post by Alyeska »

Awesome! Coop is where the game shines. Direct VoIP makes it much easier. I raided NW airfield last night. It was damn safe. A clan claimed the territory last night and ruthlessly protected it. I announced my presence and intent and they let me in. They also had a sniper watching me the entire time. As a gesture of good will I gave their leader some AKM ammo.

Sadly they had picked the site clean. After some zombie encounters, I ended up with less ammo than I started. Only plus was I found a frag grenade.
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Re: Day Z, the post apocolyptic zombie survival game

Post by Alyeska »

weemadando wrote:http://tra.fi/dayz.html

List of useful maps and some stats cheat sheets so you have an idea of just how fucked you really are.
Only just now checked that out. Awesome resource. Very handy for finding necessary loot.
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"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
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Re: Day Z, the post apocolyptic zombie survival game

Post by ArmorPierce »

I haven't played yet but I liked the bandit skin idea. Why are they getting rid of it? Was there simply too many bandits?
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Re: Day Z, the post apocolyptic zombie survival game

Post by Alyeska »

ArmorPierce wrote:I haven't played yet but I liked the bandit skin idea. Why are they getting rid of it? Was there simply too many bandits?
Bandits got shot on site. Some people got the skin by default. It did things to the gameplay that weren't intended. The mod creator is experimenting right now.
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"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
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Re: Day Z, the post apocolyptic zombie survival game

Post by ArmorPierce »

Alyeska wrote:
ArmorPierce wrote:I haven't played yet but I liked the bandit skin idea. Why are they getting rid of it? Was there simply too many bandits?
Bandits got shot on site. Some people got the skin by default. It did things to the gameplay that weren't intended. The mod creator is experimenting right now.
How do you guys feel about the change?
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Aoccdrnig to rscheearch at an Elingsh uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoetnt tihng is taht frist and lsat ltteer are in the rghit pclae. The rset can be a toatl mses and you can sitll raed it wouthit a porbelm. Tihs is bcuseae we do not raed ervey lteter by it slef but the wrod as a wlohe.
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Re: Day Z, the post apocolyptic zombie survival game

Post by weemadando »

I think it's fine. The only time I was PK'd was by someone with a survivor skin. People could game the system to keep a skin while playing a certain way and there were many cases of people getting a bandit skin out of acts of self defence.

It's still very early alpha and he's trialling a lot of concepts. At the moment, temperature is the one that's borked.
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Re: Day Z, the post apocolyptic zombie survival game

Post by Alyeska »

weemadando wrote:I think it's fine. The only time I was PK'd was by someone with a survivor skin. People could game the system to keep a skin while playing a certain way and there were many cases of people getting a bandit skin out of acts of self defence.

It's still very early alpha and he's trialling a lot of concepts. At the moment, temperature is the one that's borked.
I spent more than an hour last night huddled in sheds and barns in the middle of nowhere. It was raining like crazy. The first shed I got followed by zombies and had to kill them. The second one was kinda like a barn. Single level. I got in the very middle to avoid zombies seeing me near the wall (they can some times see through walls). Then a zombie randomly roamed into the building. Well fuck. So I start tossing flares at the opposite end of the building to keep their attention away from me. That was until a zombie decided to investigate the flare by walking through the door on my side. Narrowly avoided him.

The temperature mechanic combined with weather works fairly well. But you have to be able to find shelter. Also, the infection mechanic has already been nerfed. Instead of slowly losing health down to 6,000 blood, it stops at 10,000 blood.
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"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
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Re: Day Z, the post apocolyptic zombie survival game

Post by ArmorPierce »

Well not having played the game and just thinking about it, so take it with a grain of salt, I think it'll just make it much more unlikely that people will team up and group up and people will only team up with people they know. Kind of like Eve Online.
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Aoccdrnig to rscheearch at an Elingsh uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoetnt tihng is taht frist and lsat ltteer are in the rghit pclae. The rset can be a toatl mses and you can sitll raed it wouthit a porbelm. Tihs is bcuseae we do not raed ervey lteter by it slef but the wrod as a wlohe.
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Re: Day Z, the post apocolyptic zombie survival game

Post by weemadando »

Teaming up with randoms does happen, but I think it will become much more of a thing when additional objectives or fields are added.
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Re: Day Z, the post apocolyptic zombie survival game

Post by ArmorPierce »

Well I bought the game and added the mod. Hit me up on steam if you want to play

Mouse seems a bit slow anyway to increase that speed?
Brotherhood of the Monkey @( !.! )@
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Aoccdrnig to rscheearch at an Elingsh uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoetnt tihng is taht frist and lsat ltteer are in the rghit pclae. The rset can be a toatl mses and you can sitll raed it wouthit a porbelm. Tihs is bcuseae we do not raed ervey lteter by it slef but the wrod as a wlohe.
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Re: Day Z, the post apocolyptic zombie survival game

Post by ArmorPierce »

Welp can't join a game server. Can't get past receiving data don't know if I am missing something.
Brotherhood of the Monkey @( !.! )@
To give anything less than your best is to sacrifice the gift. ~Steve Prefontaine
Aoccdrnig to rscheearch at an Elingsh uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoetnt tihng is taht frist and lsat ltteer are in the rghit pclae. The rset can be a toatl mses and you can sitll raed it wouthit a porbelm. Tihs is bcuseae we do not raed ervey lteter by it slef but the wrod as a wlohe.
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Re: Day Z, the post apocolyptic zombie survival game

Post by Teebs »

Finally got it working and played through a couple of lives. First time round I survived some other player trying to kill me by bravely running away. Then managed to aggro a horde in one of the big towns. Killed them but was in a pretty bad state and then fell off a building and died. The second time I blundered into a zombie and ended up being eaten very quickly by his mates.
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Re: Day Z, the post apocolyptic zombie survival game

Post by ArmorPierce »

Well I think I'm having some trouble with battleye. It is giving me a "missing string" error when I try to reinstall it off of steam. I can't really find a solution on google for it neither.
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To give anything less than your best is to sacrifice the gift. ~Steve Prefontaine
Aoccdrnig to rscheearch at an Elingsh uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoetnt tihng is taht frist and lsat ltteer are in the rghit pclae. The rset can be a toatl mses and you can sitll raed it wouthit a porbelm. Tihs is bcuseae we do not raed ervey lteter by it slef but the wrod as a wlohe.
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Re: Day Z, the post apocolyptic zombie survival game

Post by weemadando »

http://www.youtube.com/watch?v=Ib73cBf_-Ys

That's a decent instructional in how to make it run.

You want the Day Z updater from Worrom/Worrum (whichever it is) and the ArmAII launcher.

Both of these will make your life easier.

The battle eye thing, just uninstall battle-eye (right click on ArmA2 in Steam will give you the option) and it should reinitialise correctly next load. I did the uninstall and didn't run the reinstall and it's been working perfectly.
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