Day Z, the post apocolyptic zombie survival game

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Alyeska
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Re: Day Z, the post apocolyptic zombie survival game

Post by Alyeska »

The bullet proof windows on the barracks... aren't bullet proof anymore.
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Re: Day Z, the post apocolyptic zombie survival game

Post by LaCroix »

Been playing it for some time yet - still have to be killed by a Zombie. I have survided every encounter with them, even if I was out of ammo. My primary method of dying is the good old bullet in the back.

At first, I was trying to be civil, but I am coming to the conclusion that it is better to either gtfo once you notice players are around, or to shoot everyone on sight. 25-50% of them will kill you just for a can of beans, and the others are afraid you are one of those assholes.

Figures that the only one I ever kinda teamed up with was someone so stoned that he actually fell asleep during hiding from the rain in a harbour warehouse...
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Alyeska
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Re: Day Z, the post apocolyptic zombie survival game

Post by Alyeska »

Holy Shit Stary Sobr is a valuable loot location. NW Airfield has more, but it is so spread out. Stary, well it has an awesome military camp. Just hit it. We found 3 AKMs, 2 AK74s, a Glock17, a MP5, and a ton of ammo. My friend found a freaking GPS. And its very compact. So massive loot in a small footprint. If you can get in and out its incredibly easy.
"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."

"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
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Re: Day Z, the post apocolyptic zombie survival game

Post by Skgoa »

Stary can be solo'ed easily. Actually, it gets easier the less people are involved. You have to realize that Zeds can walk almost on top of you before they notice you, when you are prone. each tent has two military spawns, so you actually get A LOT of stuff there. Easily as much as in all the buildings that are right next to the runway airfield combined. If you are looking for NVGs you will have to go to the military baracks at the air fiel though, since they only spawn there and at crashed helicopters. The baracks have to military spawns in each room and several more in the hallway. You can even find ammo boxes there, those contain 30 (or was it 40?) mags at a time. Before I stopped playing, I used to just sneak into those two baracks all the time and ignored the rest of the airfield.


edit: A word of warning, though: there are almost always bandits in/at/around Stary. You should be extremely careful and always remember that you are a really easy target between those tents.
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Re: Day Z, the post apocolyptic zombie survival game

Post by Alyeska »

Been hitting Stary with friends. Three of us raided it last night. Trying to get even larger groups.

Chris O'Farrell got a TS server and we are organizing. If anyone is interested just drop me a PM and I will get you the connection info.
"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."

"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
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Re: Day Z, the post apocolyptic zombie survival game

Post by Skgoa »

Experience has made me somewhat apprehensive about big groups. People start running around, lagging behind, running ahead, etc, because they feel secure. Four people are a good number. BTW best practice is to only send one player in to check the loot, while everyone else provides cover.
http://www.politicalcompass.org/test
Economic Left/Right: -7.12
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This is pre-WWII. You can sort of tell from the sketch style, from thee way it refers to Japan (Japan in the 1950s was still rebuilding from WWII), the spelling of Tokyo, lots of details. Nothing obvious... except that the upper right hand corner of the page reads "November 1931." --- Simon_Jester
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Re: Day Z, the post apocolyptic zombie survival game

Post by weemadando »

Awww yeah.

New patch: spawn without weapons.
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Re: Day Z, the post apocolyptic zombie survival game

Post by Tolya »

Also, zeds are much more vicious now. First off, they can spot you from a much greater distance. Also, everything you do is more visible/audible - even going prone and staying still nets you a single point in visibility.

Zeds have a line of sight now and will actually notice you from quite a distance if you are not careful. Monkey zeds have a different running animation now and are much quicker.

Another thing is that you can hide from the zeds, they lose their aggro if they don't see you.

The mod has become a survival horror again.
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Re: Day Z, the post apocolyptic zombie survival game

Post by Shadow6 »

I'm liking the changes to the zombies. I haven't yet respawned since the patch, but a lot of people were complaining in global chat about how difficult it is to get started without a weapon, especially with zombies now spawning indoors.

Two notable experiences I had today:

Was looting the apartment blocks and hospital in north west Chernogorsk (this is a great place to loot - it's on the outskirts and there are five of the apartments, each with 12 or 13 potential loot spawns including everything you need before heading into the wilderness). I spot two guys across the road entering another apartment block and keep an eye on them. One of them sees me, so I end up killing both of them. Queue my Lee Enfield aggro'ing what seems like every zombie in Cherno. 60 or so dead later, I'm still trying to loot the apartments when another survivor comes up the staircase and kills me.

Later in the day - I'm down near the SW airfield with about 7k blood, searching for matches so I can cook all the raw meat I have and replenish the blood. I check out the ATC Tower and meet an unarmed survivor and have a friendly dialogue (a first - usually I stay out of the way or take no risks). I decide to try searching for medical supplies in the little base south of the airfield, although as it turns out, despite having the red crosses on the tents, there aren't any supplies in them. At this point I'm down to about 6.5k and the guy with me is also hurt. Then, out of nowhere, a bus (also a first for me) comes down the road and the two of us manage to scramble on board, with four people already on as well.

The driver starts heading north with some vague intention to head towards Stary Sobor. Along the way we periodically stop to try and find fuel. I get hit during a stop and start bleeding, but the bus was leaving so I had no time to bandage. I'm desperately asking for someone to give me a blood transfusion. We stop pretty promptly and some generous person helps me, but we're again overrun and the guy who helps me is taken down, along with a few others. We limp on a bit further, with me just running alongside the bus before finally the bus is disabled and I make a run for escape along with the driver. I attempt to bandage him, but at this point we're still pulling zombies in the middle of a forrest and I'm brought back down to a state no better than before the entire debacle. I finally get away and start running north, still without any way of replenishing blood and now down to my last bandage. We'll see how it goes next time I log in.

Despite the misfortune, that has been probably the most fun I've had in the mod so far. Hopefully I can convince a few of my friends to join me and try for some real staying presence.
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Re: Day Z, the post apocolyptic zombie survival game

Post by Tolya »

Where do you find such sorcery sir? The only thing I've got from a passing vehicle is a honk and an attempt at being ran-over. And if they're on foot, then I usually get shot at. Which has gotten worse since they locked public side channel.
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Re: Day Z, the post apocolyptic zombie survival game

Post by weemadando »

The camp near SW airbase is a bust if you look in tents, but it has 4 deerstands and a heap of military zombies ready to be destroyed and looted.
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Re: Day Z, the post apocolyptic zombie survival game

Post by Alyeska »

If anyone is interested in teaming up for some real team work and game play, send me a PM. Chris O'Farrell setup a TS3 server that we can use to coordinate. Already got 6 of us from SB.com frequently working as a team. We managed to scare off other players instead of the other way around.

Though today we got ganked. We were trying to raid Stary and got found. Two people got killed while the other two ran away. A 5th hit Stary 45 minutes later and successfully looted one of our corpses to recover an Alice pack and rifle.
"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."

"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
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Re: Day Z, the post apocolyptic zombie survival game

Post by Skgoa »

In 45 minutes you/they could have been at your/their corpse. ;) One time I even ran for an hour from Kamichovo to NW airfield, because I had hit Respawn instead of Options...


Are deerstands still doable without shooting? The game was getting to easy, IMHO. At what times and on which servers are you guys playing? I might even get back into the game, yet. :D
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This is pre-WWII. You can sort of tell from the sketch style, from thee way it refers to Japan (Japan in the 1950s was still rebuilding from WWII), the spelling of Tokyo, lots of details. Nothing obvious... except that the upper right hand corner of the page reads "November 1931." --- Simon_Jester
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Re: Day Z, the post apocolyptic zombie survival game

Post by Shadow6 »

Well, to round out my tale, I kept heading north and somehow ended up at Stary when I thought I was heading for Rogovo. Still kept looking for matches to cook my food. Decided to swing by the military camp. I hear something distinctly non-zombie crawling and end up briefly exchanging fire with another survivor - I kill him and he takes me down to 1.5k blood. Obviously at this point I'm screwed with zombies swarming, so I make a suicidal dash to his body in case he has anything that could save me and I promptly end up dead.

Time to see how looting without a weapon works out.

I'm in eastern Australia, so I don't know how the times and servers would work out. I'm on potentially any time from 0800 - 1300 UTC.
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Re: Day Z, the post apocolyptic zombie survival game

Post by weemadando »

I'm Eastern Aus too, hit me up on Steam and we may be able to hook up. I have a few other people who may come back in too.

And Skgoa - deerstands are easily doable without shooting. In the wilderness they only spawn one or VERY rarely two zombies so it makes them an easy target to stealth, but individually they have low volume, but high quality loot. Which makes the camp near Balota w/4 of them an amazing target and usually my first one on a spawn.
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Re: Day Z, the post apocolyptic zombie survival game

Post by Alyeska »

Deer stands spawn 1 to 6 zombies
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Re: Day Z, the post apocolyptic zombie survival game

Post by weemadando »

1 to 6? Man, I've never had more than 2 drop on me in the wild.
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Re: Day Z, the post apocolyptic zombie survival game

Post by Skgoa »

They used to spawn exactly 3 every time. It was incredibly easy to crouch-walk to them without attracting Zeds. The military camp near the Balota airfield is often to full of zombies and snipers for my taste, though. Deerstands are pretty abundant in the northern halve of the map, BTW.
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Economic Left/Right: -7.12
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This is pre-WWII. You can sort of tell from the sketch style, from thee way it refers to Japan (Japan in the 1950s was still rebuilding from WWII), the spelling of Tokyo, lots of details. Nothing obvious... except that the upper right hand corner of the page reads "November 1931." --- Simon_Jester
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Re: Day Z, the post apocolyptic zombie survival game

Post by weemadando »

Ok, this Sunday night from about 2045 AEST we'll be running a crew of 4. Were scattered at the moment, but the more the merrier.
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Re: Day Z, the post apocolyptic zombie survival game

Post by weemadando »

And I must have been right on someone's tail all night last night. Every place I hit had been cleaned out and the loot and zombies hadn't respawned yet.

What are the fucking chances eh?
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Re: Day Z, the post apocolyptic zombie survival game

Post by tim31 »

First, I'd like to backhandedly thank Anders for getting me into ANOTHER ADDICTIVE TIMEWASTER.

Have lived and died a few times, equally to zeds and bandits. Earlier today I'd raided the power station near Elektro and netted some fantastic shit. Went around the compound, then went back a few minutes later on the off chance of more lootspawn. Mistake. Someone had been sleeping up the top and had woken up; he shot me with his .303 just as I killed him with a steel bolt to the head. I bandaged, and crawled(broken leg) over to him and jackpotted... And then the usual suspects that had heard a shot fired came in en masse and ate me.

Right now I'm just outside Zelenogorsk with a shotgun and a few good supplies, but no food apart from raw meat. Might have to try raid the town.
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Re: Day Z, the post apocolyptic zombie survival game

Post by weemadando »

AAAAARGH. RAAAAAAAGE. Just got an AK-74, 1911, plenty of ammo for both, full survivor kit (matches, binos, maps etc) and was just lacking a pack. Decide to leave Elektro (where I'd just spawned) and head for the hills. And some fucker ambushes me and lights me up with a pistol as I try to leave town.
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Re: Day Z, the post apocolyptic zombie survival game

Post by tim31 »

ALL BANDITS ARE SHITBIRDS

I spared a guy's life the other day by letting him have a pepsi that was in a deer stand

Twenty minutes later, trying to find water, got Z-rolled.
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Re: Day Z, the post apocolyptic zombie survival game

Post by Rekkon »

Oh man, I totally pistol owned this newb in Electro and scored an AK-74, 1911, matches and a map. Sweet! Spoiler
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My friend and I had a great night in the full and complete tradition of a zombie movie yesterday. I was down to 1200 blood and had covered several kilometers after surviving back to back disasters by blind stupid luck when I stumbled across a helicopter wreck and decided to chance it, despite frequent lapses into unconsiousness. With zeds all around, I had only seconds to go through the loot, which was a mountain of medical supplies. I grabbed two blood bags and a Bizon lying nearby and got the hell out of there. I logged until my friend could get to me, and transfusion returned the blessed wonder of color to my vision. Due to a major navigation fail, he raided a different town than I did, but we both maxed our inventories with food, drink and ammo and got out unscathed. He even found matches, so we were all set to find the most isolated patch of woods possible and camp out indefinitely. Then we found some little dinky shack in the middle of nowhere and decided to investigate and OH DEAR GOD WHY ARE THERE LIKE EIGHT ZOMBIES HIDING INSIDE HELP HELP MEEEEEE!" I got off ok on blood loss but was left with a broken leg. F*ckf*ckityexpletiveexpletivef*ck. There had been morhpine in that chopper too. I spent the rest of the night crawling a good five kilometers bascially back to where we started so that we can try a hospital run tonight. The more things change the more they stay the same.
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Re: Day Z, the post apocolyptic zombie survival game

Post by Alyeska »

You guys need to join me on Teamspeak. We have a group of about 6 people from SB.com playing together. Chris O'Farrell and myself are part of that group.
"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."

"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
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