What is the actual weapons range of Millenium Falcon?

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Connor MacLeod
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Post by Connor MacLeod »

ClaysGhost wrote: Yes, it would take a lot. At 1 km, a 5m long TIE would subtend about 0.29 degrees. To significantly distort the image you are looking at about 10^38 J in gravitational field energy. 0.29 degrees may not sound like much but light is very, very difficult to bend without matter. A global distortion (a "shear") such as you are talking about should be easy to spot in the films - aspect ratios of objects should change. Further, accepting this kind of jamming means that the scaling of anything seen in a space battle in the films would become suspect.
Mike and Durandal dealt with this already.
Bad. That doesn't make sense. The eyeball is a passive sensor. The eyeball should be jammed. If the jamming is against computer equipment, why could Vader's ship do image processing? Why was R2-D2 working? Why were the Rebel's targetting systems working in the trench?
Both Mad and Mike dealt with this. We know it occurs, thats all we need concern ourselves with. You're needlessly complicating the issue and ignoring the whole point of "Suspension of disbelief" in sci-fi analysis.
So they have DS-like power generation abilities, then.
Nooo.. we just know that they dont neccesarily generate the extraordianrily high power levels that you claim (even if we assume your figures are accurate.) Mike pointed this out already.

BTW, if one were to read the AOTC ICS, one might note that gravitic devices appear to utilize "subnuclear knots of space-time" that are pre-produced as some sort of apparently "consumable" commodity. This explanation appears to be no less plasubile than anything else.
Fields confined to volumes are nonsense without media. It's the same problem as with the sharp-edged shield (ST) and the plasma-sword in magnetic field intepretation of lightsabres (SW). Discontinuities are unphysical. Aside from that, the simple analysis I did made no assumptions about the nature of the gravitational field, just the coupling constant and the parameters of the object it was supposed to interdict.
Again, you appear to be ignoring the whole point of "suspension of disbelief" in sci fi analysis. One msut wonder why you even bother debating it. Observing the effects of technology is more important than obsessing over how exactly it achieves the effect (which often needlessly complicates matters, and leads to technobabble.)

In the middle of combat? You consider that likely?
Yes, why not? Judging by what we observe, thats as plasubile an explanation as them being gunners.
They were tracking the weapon by hand.
And how can you tell that?
Yes. The calculation I made depends only on the results you want (an impaired X-wing) and the strength of the gravitational coupling constant, something that isn't amenable to change. If fighters mount these capabilities, then they have this level of power generation. But a reduction in capabilities by three orders of magnitude would still not make the power requirements sane.
By your logic, anything that employs gravitic technology must have DS-level power outputs. I guess this means any vessel in SW that bears a tractor beam must also be able to destroy planets? :roll:

Or are you proposing we should pretend tractor beams don't really exist in Star Wars?
I can't remember, but I assume it's a simple product of there being more capital ships that we see engaged in ROTJ than ANH, so we see more successful kills. But those ships decided that fighting at what looks like ~ few tens of metres range would be sensible, so if the jamming is effective enough to hide a ~km long SD at ranges outside that, it should be easily visible.
They only closed to "point blank range" in the later stages of the battle, you may recall. And the whole reason they closed to that range was to prevent their ships getting killed by the superlaser, despite the fact that Ackbar knew that at such close ranges, their chances of surviving the Imperial fleet would be miniscule.

You've lost me in that blathering about "visibility" and " jamming", though. As Mike said, if they get close enough for sensors to be effective, then they're already within visual range anyhow. Was that comment supposed to have some particular relevance?
Incidentally, why didn't they approach the exhaust port from above in ANH? The trench was heavily fortified, and there's plenty of shots showing X-wings not too far above the surface that aren't being engaged with (visible) TLs. They could dive on it.
Because such an approach would amke them easy prey for the guns, both by virtue of their linear velocity, and approach angle (every gun on the surface of the Death Star would have a clear line of sight on the ships.)

Provide alternative mechanisms, and I will consider them. So far, all I have is the magic eyeball :)
Why? We know and can measure the effects, so why should we obsess over the exact mechanisms by which it does so? Are you going to demand that FTL travel and turbolaser operations be spelled out in detail next?
SW materials are supposed to be a factor of what, more than a thousand times more mechanically desirable than conventional steel? Speed means that up to a point, range is irrelevant. And I don't think you're comparing like with like. If the TL truly is a lightspeed weapon capable of long-range attacks, it must be focussed and highly directional. There is no analogue of the hot gas propelling the shell out of the battleship turret and exerting radial stress on the barrel at the same time. Unless you propose that there is significant transverse radiation from the TL beam (inefficient) or that the tracer carries quite a lot of energy?
Mike already went over this repeatedly. IT IS A Red Herring, and you oversimplify the matter by assuming that SW materials negate the problem. I find it interesting how incessantly you harp on the difficulties of gravity control, yet are apparently willing to gloss over the control systems issue by citing SW materials as the explanation.
It's worked for SW up to now, hasn't it? There is NO reason why a human can adapt to guns running like treacle after every shot but a decent computer of SW's level cannot. They can produce neurotic droids but they can't produce a targetting system superior to a human?
Again you decide to completely ignore the hardware aspect of it and assume that the only relevant factor to accuracy is the software/targeting aspect. Beyond that, you needlessly attempt to complicate the issue by requiring that the mechanisms be explicitly defined in order to be acceptable (while at the same time airily dismissing the control system concerns as minor.)
I suggested back a few posts that if SW TL weapons were too powerful and slow to engage fighters, they should produce lighter weapons that can engage fighters effectively. Surely the DS having no anti-fighter capability is bizarre, if lighter TL weapons could do this.
Aside fromt he TIE fighters, what do you exactly expect starfighters to do against the Death Star, anyhow? Its really too big for any of their weapons to harm substantially, except in insanely high numbers.
SW materials should easily absorb kN-level forces with minimal distortion, such as could be expected from a lightspeed weapon operating with TJ-level output you gave earlier. Given the famous recoil bracing quote that gets brought out in connection with large TLs, I doubt materials are a problem. If SW weapons cannot consistently land fire on target at any significant range because the barrel deforms, I think that has certain implications for vs. debates, don't you?
Mike already dealt with this.
The turrets landed, what, two shots on Luke during Yavin? How much worse than that can you get?
That woiuld actually be quite good for a weapon designed to engage vessels hundreds of meters in length or more.
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Post by Kazeite »

His Divine Shadow wrote:You're obviously fucked in the head if you think there's a contradiction between the movies and official material,
And you, mister, are just plain rude. And there's apparently a male reproduction organ piercing repeatedly your cranial cavity if you think that there's absolutely no contradiction between EU and movies AND no contradicions inside EU itself.
And you ignore Lucasfilm policy with your constant nitpicks about the EU, just shut up, stop fucking whining, the EU is acknowledge, so fuck it, don't mention it as if to indicate that it's bad evidence.
I'm not ignoring official Lucasfilm policy. Are you?
And canon visuals show ranges of 75.000km so just STFU with your made up inconsistencies.
Canon visuals show those ranges in regard to DS superlaser, (If you're refering to other examples, than I'll withdraw for this statement, of course.) which is far more powerful than starfighter scale weapons. I suggest you read the title of the thread before you'll start badmouthing anyone.

Connor MacLeod wrote:Uh huh. You're just full of selfless intent.
Apparently, since I actually bother to respond to rude posts.
Live with the fact that the EU is an accepted part of the SW timeline, dipshit. The rest of us realize that, I dont see why you can't see it.
You apparently refuse to acknowledge fact that I started using EU evidence. All EU evidence.
Just to please you and show that I'm a reasonable guy, I may add. :roll:
How is that sad? Its perfectly true.
Oh sure. I say that part of EU and movies show different effective ranges. When did I contradict myself?
OH yes. ROTJ was REALLY short ranged.
Compared to maximum EU statements, yes it was.
Of course, the gaping hole in your little false dilemma fallacy is that nothing in canon exclusively LIMITS the ranges in SW to the ranges you claim.
Oh yeah, sure... Gaaaping hole. :roll:
Tell me, then, why all fighter fight at small ranges? Because they agreed with each other that they will fight at such small distances or maybe because they are unable to fight at greater distances?
I obviously underestimated your capacity for stupidity.
Either that, or you don't understand what you read.
The point with the lever reference was that your "technology example" was utterly irrelevant to the issue of targeting and jamming.
I know. That was simply yet "another example of technology unnafected by jamming." (I wonder how may times I will be forced to quote myself before you'll understand my words? :roll: )
Unlike your little bullshit theories, the inclusion of EU in the SW timeline is explicitly approved by LFL.
You must think of me as an idiot, since...

Oh wait, do you think of me as an idiot! :D
And that's why you think I'm won't bother actually checking what LucasFilm says about EU!
Well, tough luck, kid. :)

For your convience I will point out once again that I actually started using all EU evidence quite a while ago.
This issue has been discussed numerous times both on this board and on Mike's site. If youa re too idiotic to accept this fact, thats not my problem, hatfucker.
I accept the fact that this issue has been discussed numerous times on many sites. :)
Nice dodge, shitwad. I am guessing you're too stupid to actaully provide an explanation?
Explanation of what? That blaster bolts are masless? Why should I do that? They ARE massless, after all. Do you expect me to explain that?

Why did you wrote those two paragraphs proving that blaster bolts are massless?
Did I said anywhere that they aren't massless, or something?
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Post by His Divine Shadow »

And you, mister, are just plain rude. And there's apparently a male reproduction organ piercing repeatedly your cranial cavity if you think that there's absolutely no contradiction between EU and movies AND no contradicions inside EU itself
Read what the fuck I say, there's no fucking contradiction between what we're discussing, have some fucking sense, my niceness stopped after I noticed how dishonest you are.
I'm not ignoring official Lucasfilm policy. Are you?
Get a fucking grip, you are ignoring lucasfilm policy, there are no contradictions, only ones manufactured by you, if you weren't so clearly disregarding the objective truth for your own pet theories you would know that.
Canon visuals show those ranges in regard to DS superlaser, (If you're refering to other examples, than I'll withdraw for this statement, of course.) which is far more powerful than starfighter scale weapons. I suggest you read the title of the thread before you'll start badmouthing anyone
I suggest you stop being such a twit and listen to reason, not that I expect this of you anyway, it seems abundantly clear you're only here to troll.
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Post by ClaysGhost »

Who said anything about the eye being immune? By the time your sensors are any good in that kind of jamming, you're so close to the target that you might as well just use your eyes. What do you find incomprehensible about this?
"They can jam every sensor on your ship except your eyes."
Correct. It also makes FTL travel impossible; perhaps you fail to recognize the nature of sci-fi analysis. If something is canon and even our most acrobatic intellectual rationalization attempts fail, then we have no choice but to simply accept that they must have discovered some phenomenon we are unaware of. If you don't like it, why are you even bothering to discuss sci-fi at all?
I increasingly wonder.
Cart before the horse; we already know the energy requirement is reduced, unless you seriously think the Millenium Falcon has sufficient mass/energy for 1g downward acceleration in its passenger area.
What are the power generation capabilities of hypermatter, or at least limits thereon?
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Post by ClaysGhost »

Connor MacLeod wrote: Nooo.. we just know that they dont neccesarily generate the extraordianrily high power levels that you claim (even if we assume your figures are accurate.) Mike pointed this out already.
What? Teratonnes of shielding capacity are fine, but the mind balks when we add some zeros? SW power generation is already "extraordinary". How much more extraordinary are you objecting to?
BTW, if one were to read the AOTC ICS, one might note that gravitic devices appear to utilize "subnuclear knots of space-time" that are pre-produced as some sort of apparently "consumable" commodity. This explanation appears to be no less plasubile than anything else.
Interesting.
Again, you appear to be ignoring the whole point of "suspension of disbelief" in sci fi analysis. One msut wonder why you even bother debating it. Observing the effects of technology is more important than obsessing over how exactly it achieves the effect (which often needlessly complicates matters, and leads to technobabble.)
You are confusing my attitude to interpretation of events vs. the events themselves (I'm probably making it easy). If we see something that does not behave (to take a random example) like plasma, are we justified in saying that it is plasma? No. No theory is better than a theory that simply does not fit.
And how can you tell that?
Fair point.
Yes. The calculation I made depends only on the results you want (an impaired X-wing) and the strength of the gravitational coupling constant, something that isn't amenable to change. If fighters mount these capabilities, then they have this level of power generation. But a reduction in capabilities by three orders of magnitude would still not make the power requirements sane.
By your logic, anything that employs gravitic technology must have DS-level power outputs. I guess this means any vessel in SW that bears a tractor beam must also be able to destroy planets? :roll:
Yes, it's a weak force! Something repeatedly pointed out in these forums in connection with shielding. Use another force, or accept the energy cost.

If you are seen to do something, you must obviously have the capability to do it. If we see an asteroid destroyed by an Empire ship, the Empire can produce weapons and power supplies capable of such-and-such an output. Why should this go out the window when gravity gets involved?
They only closed to "point blank range" in the later stages of the battle, you may recall. And the whole reason they closed to that range was to prevent their ships getting killed by the superlaser, despite the fact that Ackbar knew that at such close ranges, their chances of surviving the Imperial fleet would be miniscule.
Yes.
You've lost me in that blathering about "visibility" and " jamming", though. As Mike said, if they get close enough for sensors to be effective, then they're already within visual range anyhow. Was that comment supposed to have some particular relevance?
What is your interpretation of the "They can jam every sensor on your ship except your eyes?" quote?
Because such an approach would amke them easy prey for the guns, both by virtue of their linear velocity, and approach angle (every gun on the surface of the Death Star would have a clear line of sight on the ships.)
They are seen dogfighting outside the trench. They are seen approaching the trench without being engaged by every gun within their horizon ("every gun on the surface" would never have a clear line of sight), and certainly not effectively engaged. Are we to assume that the guns were holding back to avoid hitting TIEs, the ultimate disposable fighter, of which the DS has thousands? As for linear velocity, the guns in the trench were firing at targets approaching them and missing.
I find it interesting how incessantly you harp on the difficulties of gravity control, yet are apparently willing to gloss over the control systems issue by citing SW materials as the explanation.
Vice versa. Gravity is a fundamental force. Whenever ST shielding is mentioned it's been pointed out (rightly) that gravity is also a weak force and building a defence system based on it is silly.
Aside fromt he TIE fighters, what do you exactly expect starfighters to do against the Death Star, anyhow? Its really too big for any of their weapons to harm substantially, except in insanely high numbers.
Starfighters can be a threat to the surface guns, surely? If the DS loses some of the surface guns, it could become vulnerable to capital ship assault on that area. Against that, though, I have no idea of the turn rate or shield performance available to the DS, both of which could make that plan stupid.

Actually, did the fighters go through the DS particle shields, or were they hull-tight?
An object with significant mass ("significant" relative to a massless particle - IE a bullet) would be influenced by gravity. This influence would cause a steady downward pull on said object, resulting in an arcing trajectory.
Unrelated; any object with mass-energy, massless particles included, will be influenced by gravity and experience a downward pull.
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Post by Durandal »

ClaysGhost wrote:Yes, it's a weak force! Something repeatedly pointed out in these forums in connection with shielding. Use another force, or accept the energy cost.

If you are seen to do something, you must obviously have the capability to do it. If we see an asteroid destroyed by an Empire ship, the Empire can produce weapons and power supplies capable of such-and-such an output. Why should this go out the window when gravity gets involved?
Because Death Star-level power output isn't required. Tramp freighters don't have problems with artificial gravity; do they produce 1E33 W of power? Obviously, there's more to manipulating gravity than you think there is, and what a surprise, considering we haven't even experimentally verified the existence of gravitons.
Unrelated; any object with mass-energy, massless particles included, will be influenced by gravity and experience a downward pull.
Too bad we never observe a measurable downward pull on blaster bolts, even across large distances which they traverse relatively slowly.
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Post by Kazeite »

His Divine Shadow wrote:Read what the fuck I say, there's no fucking contradiction between what we're discussing, have some fucking sense, my niceness stopped after I noticed how dishonest you are.
My, my, apparently it is strictly forbidden to disagree with you. How strange...
Apparently you don't know EU as good as you claim you know. For example, X-wing series books state several time that starfighters maximum firing range is less than several (100, mostly) kilometers. If you don't consider this a contradiction of NJO books then we're obviously wasting our time.
Get a fucking grip, you are ignoring lucasfilm policy, there are no contradictions, only ones manufactured by you.

Me? I haven't wrote any SW book. :) Others had.
if you weren't so clearly disregarding the objective truth for your own pet theories you would know that.
Right know the only objective truth is that EU contradicts itself. We can argue about intrerpretation of movie events (as demonstrated on pages of this thread), but we cannot deny that objective truth.
I suggest you stop being such a twit and listen to reason, not that I expect this of you anyway, it seems abundantly clear you're only here to troll.
It seems to me that your'e only interested in insulting me any way you can right now. You ignore my questions, so I'm effectively unable to 'listen to the reason'. Would you please calm down?
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Post by His Divine Shadow »

My, my, apparently it is strictly forbidden to disagree with you. How strange...
No, it's just not very good form to be acting like some stuck up purist and not expect it grate people.
Apparently you don't know EU as good as you claim you know. For example, X-wing series books state several time that starfighters maximum firing range is less than several (100, mostly) kilometers. If you don't consider this a contradiction of NJO books then we're obviously wasting our time.
I think you're wasting time, what is reffered to is the optimal range where the weapons shots intersect, wich is variable.
Me? I haven't wrote any SW book. Others had
Ah, so you equate any SW book as a violation of lucasfilm policy by default?
Right know the only objective truth is that EU contradicts itself. We can argue about intrerpretation of movie events (as demonstrated on pages of this thread), but we cannot deny that objective truth
I don't see any contradictions, just because ranges are one thing in one scenario and others in another doesn't mean one is wrong, especially with x-wings that have weapons that can be tuned to intersect at different ranges.

You going into a mission thats going to involved lots of dodge fighting and close combat? Set a shorter range for beam instercetion
You guarding a station or a planet, set it a bit longer so you have better punch at enemies coming in from afar.
It seems to me that your'e only interested in insulting me any way you can right now. You ignore my questions, so I'm effectively unable to 'listen to the reason'. Would you please calm down?
you haven't listened to reason yet and have been acting arrogant and stuck up and constant derogatory comments about official material, seems you are not willing to listen.
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Post by Kazeite »

His Divine Shadow wrote: No, it's just not very good form to be acting like some stuck up purist and not expect it grate people.
So please stop acting like one.
I think you're wasting time, what is reffered to is the optimal range where the weapons shots intersect, wich is variable.
Yes, I'm definetly wasting my time...
Ah, so you equate any SW book as a violation of lucasfilm policy by default?
I'm equating any SW book that is contradicted by other books as contradiction of other books.
I don't see any contradictions, just because ranges are one thing in one scenario and others in another doesn't mean one is wrong, especially with x-wings that have weapons that can be tuned to intersect at different ranges.
Yes, I am wasting my time. To quote Connor, "It is a silly proof, and indicative of how utterly desperate you are in your lack of actual evidence." :roll:
You going into a mission thats going to involved lots of dodge fighting and close combat?
The general idea is, if you have such big weapons range, you'd be a fool no to use it. It's like F-15 pilots taking only short range missiles into the fight, because it's "going to involved lots of dodge fighting and close combat."
you haven't listened to reason yet and have been acting arrogant and stuck up and constant derogatory comments about official material, seems you are not willing to listen.
I've been acting arrogant? I've been instulting you as often as I could? Puhleeze... I was trying to reach some kind of compromise, but no, you cannot stand anyone trying to disagree with your holy beliefs... :(

But, on the bright side, I've been thinking about all what you said, and I have reached following conclusion:

I don't know range of actual average fighter-scale blaster bolt. For all I know, it could be flying forever. Won't you agree? :)

So, in order to hit enemy, you must have good sensors.
And I think that's the whole secret. I believe that classic era ships (fighters, especially) had relatively poor sensor arrays (compared to ECM equipments of capital ships). You haven't been able to prove me othervise.

NJO OTOH happens many years after classic era, so no doubt some prograss was made in this area, and in the NJO era ships are now able to enage enemies at longer distances.
(In case you are going to flame for that idea, let me remind you that it was Connor's idea (about upgrades), not mine :) )

And that's it.
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Post by His Divine Shadow »

So please stop acting like one
How witty, thanks for proving my point.
Yes, I'm definetly wasting my time...
Yes you are, you just keep on ignoring what I've said about optimal ranges and the intersection nature of X-wing weapon layout.
Yes, I am wasting my time. To quote Connor, "It is a silly proof, and indicative of how utterly desperate you are in your lack of actual evidence."
Clearly you are wasting your time, you just say the evidence is shit and leave it at that.
The general idea is, if you have such big weapons range, you'd be a fool no to use it. It's like F-15 pilots taking only short range missiles into the fight, because it's "going to involved lots of dodge fighting and close combat."
Who says they cannot use it? It's all a matter of efficency.
I've been acting arrogant? I've been instulting you as often as I could? Puhleeze... I was trying to reach some kind of compromise, but no, you cannot stand anyone trying to disagree with your holy beliefs...
I'd prefer outright insults to the annoying pikes I've seen coming from you, mostly that canon purist crap I've been noticing.
Compromises? What philosophical crappy logic is that? We use science and objective deduction here.
And I think that's the whole secret. I believe that classic era ships (fighters, especially) had relatively poor sensor arrays (compared to ECM equipments of capital ships). You haven't been able to prove me othervise
I don't have to, it's your claim, you have to prove it, I don't have to disprove it, thats how it goes.
NJO OTOH happens many years after classic era, so no doubt some prograss was made in this area, and in the NJO era ships are now able to enage enemies at longer distances
SW technology is static, it has been static for centuries, only small incremental changes occur over long times, they do not have the 20 year turn over rates that we have been having in the late 20th century.
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Post by Boba Fett »

ClaysGhost wrote:Actually, did the fighters go through the DS particle shields, or were they hull-tight?
They went through it...

If the particle shields had been hull-tight then the exhaust had been covered by it - making torpedo attacks useless - but in fact it only had ray shield.
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Post by His Divine Shadow »

Boba Fett wrote:
ClaysGhost wrote:Actually, did the fighters go through the DS particle shields, or were they hull-tight?
They went through it...

If the particle shields had been hull-tight then the exhaust had been covered by it - making torpedo attacks useless - but in fact it only had ray shield.
They went through cracks in it.
The DS shields wheren't that good and had places where small ships could slip through
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Post by Kazeite »

His Divine Shadow wrote: Yes you are, you just keep on ignoring what I've said about optimal ranges and the intersection nature of X-wing weapon layout.
I ignored that because it especially makes no sense. If turbolaser blast can be directed in any direction (as demonstrated in all three movies (and possibly in prequels, too) ), then no itersection is requied.
Clearly you are wasting your time, you just say the evidence is shit and leave it at that.
If Connor can do that, if you can do that, then I can do that too. But I generally try to respond to all your reasonable theories. :)
Who says they cannot use it? It's all a matter of efficency.
The matter of efficiency is to minimalise potential losses from enemy fire. It would be very embarrasing for fighters with weapons set to "close range", as you claim, to be destroyed by fighters with weapons set to "long range".
We use science and objective deduction here.
Deduction is the keyword here.

And let me repeat once again: for some quite time now I try to use all EU evidence, so your tactics of calling me "canon purist" doesn't look very clever now.
I don't have to, it's your claim, you have to prove it, I don't have to disprove it, thats how it goes.
You have to prove your claim as well. That's how it goes.
SW technology is static, it has been static for centuries, only small incremental changes occur over long times, they do not have the 20 year turn over rates that we have been having in the late 20th century.
Well, that went well. You only disagreed with my final conclusion. :)

True, SW universe is more or less static, but we've been actually able to see Falcon after upgrade with different, superior equipment (namely nav-computer, internal commlinks etc.) And if I recall correctly, you all pointed out that Falcon was upgraded again in NJO.
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Post by His Divine Shadow »

I ignored that because it especially makes no sense. If turbolaser blast can be directed in any direction (as demonstrated in all three movies (and possibly in prequels, too) ), then no itersection is requied.
It is desired, intersection of all 4 beams will yield the most effective firepower in one spot.
The matter of efficiency is to minimalise potential losses from enemy fire. It would be very embarrasing for fighters with weapons set to "close range", as you claim, to be destroyed by fighters with weapons set to "long range".
Then it'd be changed, given that the movies show they can change it on the fly.
And let me repeat once again: for some quite time now I try to use all EU evidence, so your tactics of calling me "canon purist" doesn't look very clever now
You have been going around discussing it in a deragoratory manner, that grates me after a while.
You have to prove your claim as well. That's how it goes
My claims are? Intersections? Showed in the movies, ability to change the intersections indicated by the ability to fire off-axis at demand.
Whats your proof? I don't even find a valid reason to say their ranges are low in the movies.
True, SW universe is more or less static, but we've been actually able to see Falcon after upgrade with different, superior equipment (namely nav-computer, internal commlinks etc.) And if I recall correctly, you all pointed out that Falcon was upgraded again in NJO
So you expect a difference of several magnitudes just like that without it even being mentioned anywhere?
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Post by Kazeite »

His Divine Shadow wrote:It is desired, intersection of all 4 beams will yield the most effective firepower in one spot.
We agree that SW fighters have "ability to fire off-axis at demand". Then there's no such thing like pre-set intersection point. Targeting computers can set that point almost anywhere in front of fighter. Any fighter can engage any other target, providing it is in "optimal" or "effective" range.

And if those "optimal" ranges are described as being different in different books, without particular reasons, then if you're right and there was no sensor improvements in the meantime, then it means that some of EU must be ignored.

And my theory doesn't ignore anything.
You have been going around discussing it in a deragoratory manner, that grates me after a while.
Oh sure. NJO books show big ranges. Some other EU sources show much smaller ranges. It's the truth, not "deragatory manner of discussion".
My claims are? Intersections?
I don't dispute something that can be observed in movies. Neither should you.
Whats your proof? I don't even find a valid reason to say their ranges are low in the movies.
Except that they consistently engage enemies at close ranges. I wonder why's that? :roll:
So you expect a difference of several magnitudes just like that without it even being mentioned anywhere?
Well, yes. If they can install improved navi-computer that shortens substantially calculations time, if they have already targeting computers that can lock on target at the distance of several thousend kilometers (although they are no dobt rather big) without saying a word, then why not?
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Post by His Divine Shadow »

We agree that SW fighters have "ability to fire off-axis at demand". Then there's no such thing like pre-set intersection point. Targeting computers can set that point almost anywhere in front of fighter. Any fighter can engage any other target, providing it is in "optimal" or "effective" range.
And this is against preset intersection points how exactly? In the heat of combat a pilot cannot change the optimal range however he wishes, and due to jamming the computer is not the most reliable option all the time either.
And if those "optimal" ranges are described as being different in different books, without particular reasons, then if you're right and there was no sensor improvements in the meantime, then it means that some of EU must be ignored
No, it doesn't.
I don't dispute something that can be observed in movies. Neither should you
I don't, never have, only some peoples interpreptations of it.
Except that they consistently engage enemies at close ranges. I wonder why's that?
Because thats the range they're at in the movies, you expect them to go "oh no, we're too close, lets get out farther instead of fighting here and now"?
Well, yes. If they can install improved navi-computer that shortens substantially calculations time, if they have already targeting computers that can lock on target at the distance of several thousend kilometers (although they are no dobt rather big) without saying a word, then why not?
Why not, because there's no precedent for it.

If I where to follow your lead and assume ranges are substansially different, I would not go for the idea that technology somehow leapfrogged without getting the slightest mention, I would instead point to the fact that they are fighting the Yuuzhan Vong which does not use ordinary sensors or jammers, jamming the Vong would be useless and only impede oneself, same for the Vong, hence there is no jamming when fighting the Vong and so, ranges are increased due to the nature of the combat in the NJO, not due to some magnitude of increase in sensor efficiency.
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Post by Kazeite »

His Divine Shadow wrote:And this is against preset intersection points how exactly? In the heat of combat a pilot cannot change the optimal range however he wishes,
His Divine Shadow wrote:Then it'd be changed, given that the movies show they can change it on the fly.
So, you say that pilots can change intersection points "on the fly", but you also claim they can't change it "however he wishes".

Make up your mind, please.
and due to jamming the computer is not the most reliable option all the time either.
Assuming that there's a jamming present, you're correct.
Because thats the range they're at in the movies, you expect them to go "oh no, we're too close, lets get out farther instead of fighting here and now"?
No, I expect them to go " 'We're in firing range.' 'Acknowledged, Alpha 2. To all Imperial fighters - fire at will! Alpha 2, you're with me.' "
ranges are increased due to the nature of the combat in the NJO, not due to some magnitude of increase in sensor efficiency.
So, they went like: " 'I'm getting awfully tired with all this dogfighting stuff. Let's engage enemies from maximum range from now on.' 'Yeah, great idea! Why didn't we think about it before!?' "
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Post by His Divine Shadow »

So, you say that pilots can change intersection points "on the fly", but you also claim they can't change it "however he wishes".

Make up your mind, please.
The technical capability to do it does not equal the practical ability now does it?
Any problems here are those of comprehension of what I say.
Assuming that there's a jamming present, you're correct
Jamming is pretty much ubiquotos in SW space combat.
No, I expect them to go " 'We're in firing range.' 'Acknowledged, Alpha 2. To all Imperial fighters - fire at will! Alpha 2, you're with me.' "
Well wouldn't that be nice, if ever saw examples where that was required, we don't, they start out at close range, so they can't exactly fall back to begin with now without a good reason can they?
I don't see a reason for long ranges in the AOTC/TESB asteroid chase, do you? I don't see a precedent for long range fighting in ROTJ either, but somehow they become contradictions in your mind with other material.
So they fight at those ranges those times, and other ranges at other times, whats the problem?
So, they went like: " 'I'm getting awfully tired with all this dogfighting stuff. Let's engage enemies from maximum range from now on.' 'Yeah, great idea! Why didn't we think about it before!?' "
They still dodgefight, again it's your problem that you cannot comprehend mission profiles, we see both long and close range fights, they're not contradictions, they're just different missions.
You just treat different ranges as contradictions, or you make up ideas about technological leaps, thats just not logical.

I would have thought it to be pretty crystal clear to people that the different ranges present no contradiction, no problem, it's not like we go thinking like that in real life when fighters do not use their maximum engagement ranges, there's no reason to here, except if you have some ulterior motive.
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Post by Illuminatus Primus »

His Divine Shadow wrote:
Boba Fett wrote:
ClaysGhost wrote:Actually, did the fighters go through the DS particle shields, or were they hull-tight?
They went through it...

If the particle shields had been hull-tight then the exhaust had been covered by it - making torpedo attacks useless - but in fact it only had ray shield.
They went through cracks in it.
The DS shields wheren't that good and had places where small ships could slip through
They were SW shields of the "semi-permeable" type.

Much like the Gungan theater shield.
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Post by Illuminatus Primus »

Kazeite wrote:
His Divine Shadow wrote:It is desired, intersection of all 4 beams will yield the most effective firepower in one spot.
We agree that SW fighters have "ability to fire off-axis at demand". Then there's no such thing like pre-set intersection point. Targeting computers can set that point almost anywhere in front of fighter. Any fighter can engage any other target, providing it is in "optimal" or "effective" range.
Justify this anywhere.

The only weapon I ever saw fire off-axis was the Death Star superlaser.
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Post by His Divine Shadow »

Illuminatus Primus wrote:They were SW shields of the "semi-permeable" type.

Much like the Gungan theater shield.
I've seen quotes that spoke of cracks or things like that, I think it was Mad who has them.
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Post by His Divine Shadow »

Illuminatus Primus wrote:Justify this anywhere.

The only weapon I ever saw fire off-axis was the Death Star superlaser.
Just watch ANH when they're fighting, we see plenty of off-axis firing, they also prove they're beams.
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Post by Illuminatus Primus »

His Divine Shadow wrote:
Illuminatus Primus wrote:Justify this anywhere.

The only weapon I ever saw fire off-axis was the Death Star superlaser.
Just watch ANH when they're fighting, we see plenty of off-axis firing, they also prove they're beams.
I thought TIEs had somewhat swiveling guns.
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Post by ClaysGhost »

Durandal wrote: Because Death Star-level power output isn't required. Tramp freighters don't have problems with artificial gravity; do they produce 1E33 W of power?
If they do something that requires that power output, then by God, rodents and the Chief Monkey they can do it. Isn't that the principle applied in every other case?
Obviously, there's more to manipulating gravity than you think there is, and what a surprise, considering we haven't even experimentally verified the existence of gravitons.
Did the discovery of the photon reduce the intrinsic energy costs of light? No. Fine control does not reduce fundamental energy requirements. It can eliminate inefficiencies (LEDs vs. lightbulbs) but the weakness of gravity as a force is responsible for its high energy cost, not inefficiency. As for theories of quantum gravity, if they start predicting that spacetime is really easy to distort, they'll be in conflict with the experimental evidence, both the expensive kind and the everyday experience kind. Sure, you can produce one graviton at a time, if such a beast exists. Can you get an energetically free lunch from it? No.
Unrelated; any object with mass-energy, massless particles included, will be influenced by gravity and experience a downward pull.
Too bad we never observe a measurable downward pull on blaster bolts, even across large distances which they traverse relatively slowly.
I'm not disputing that at all. I'm disputing the statement made that a particle without mass is not pulled downward by a gravitational field. The behaviour of blaster bolts is evidence for the "massless particle beam travelling at c" theory.
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Post by Kazeite »

His Divine Shadow wrote:The technical capability to do it does not equal the practical ability now does it?
If my ship has certain capabilities I would be a fool not to use them. to the full extent.
Jamming is pretty much ubiquotos in SW space combat.
So, your position is that ranges shown in the movies were short because of the jamming (among other things)?
And you said that SW universe is static. So, jamming should be a problem in NJO era, too.
Well wouldn't that be nice, if ever saw examples where that was required, we don't, they start out at close range, so they can't exactly fall back to begin with now without a good reason can they?
You can't just start fight at close range. As demonstrated in ANH i RotJ Rebel and Imperial starfighters had to actually fly to the combat area. There's no need to "fall back" - they were already there and didn't fire a single shot. Either they just love those short range dogfights, or they are just unable to fight at ranges larger than that.
I don't see a reason for long ranges in the AOTC/TESB asteroid chase, do you?
I see a reason for long ranges for that unlucky ISD :)
Anyway, flying inside asteroid field counts as "fight under jamming conditions" IMHO :)
I don't see a precedent for long range fighting in ROTJ either,
This is a matter of what exactly Emperor wanted to do with Rebel fleet. If we assume that starfighters are unable to seriously damage capital starships, then all those T/I and T/Fs were obviously sent to take out Rebel starfighter escort.
So, my question remains - why would they fly so close to capital ships if their weapon range is higher than few kms?
Before you say that Rebel starfighters were protected by Rebel jamming field, keep in mind that according to RotJ novelisation starfighters were actually ahead of main group (at least according to my Polish translation :D )
(remember that three unlucky X-wings that crashed into DS shield.)
So they fight at those ranges those times, and other ranges at other times, whats the problem?
The problem is that they fight at close ranges those times even if that's tactically unvise.
it's not like we go thinking like that in real life when fighters do not use their maximum engagement ranges, there's no reason to here, except if you have some ulterior motive.
Well, I do go thinking that fighters use their maxium engegement ranges, mainly because they do. :D
First they fire long range missiles, then they fire medium range missiles, and then (if that's not enough) they use short range missiles.

That's one of the reasons why I think that there's a contradiction.
Illuminatus Primus wrote:Justify this anywhere.
The only weapon I ever saw fire off-axis was the Death Star superlaser.
As mentioned by your colleagues, we see plenty of off-axis firing examples in ANH.
I would only like to add that we see them in TESB and RotJ, as well.
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