October 1857 PD:
p. 68 wrote:The last couple of months would have tried the patience of a saint, and whatever manifold virtues Roger III of Manticore might possess, sainthood was not among them...
No one was fooled, however; one look at Monroe's flattened ears and twitching tail was enough to warn even the densest that His Majesty was not amused.
Roger is now king, has been for a few months, and he's in a bad mood. Also, treecats don't conceal emotions at all well (being telepaths, it would be pointless among themselves), and tend to behave in ways that reflect the emotional state of their owner.
Allen Summervale, the Duke of Cromarty and the Star Kingdom's present Prime Minister...
Allen is in as prime minister, and will spend much of the next sixty years in that position, though not all of it. He is a fairly successful coalition-builder, and his Centrist (read: "designated right-about-Haven") Party forms the anchor of those governments.
Now he nodded a greeting to the others seated around the table- First Lord Castle Rock, Second Lord Jerome Pearce, First Space Lord White Haven, Second Space Lord Big Sky, Fourth Space Lord Lomax, and sitting at the very foot of the table, monumentally junior to everyone else present, Captain (JG) Jonas Adcock
I
think this is the same list of movers and shakers the Admiralty had during the last years of Queen Samantha's reign. Also, King Roger III has Adcock present at a high-level naval staff meeting. It won't be the last time Adcock acts as a trusted consulting figure on naval matters for the royal family; in fact, Adcock will be doing that job for the rest of his natural life as far as I can remember.
p.68-69 wrote:Roger let Cromarty settle, then smiled (more or less)... "Allen and I have just come from a Cabinet meeting," he said in a dismayingly pleasant tone. "At that Cabinet meeting, I was informed that while everyone deeply regrets my mother's death, they're simply delighted with the superlative degree of training, insight, and experience, gained at her side, which I bring to the Throne. My ministers inform me that Parliament has total faith in my judgment and that my people's hearts are with me as I take up the weight of government. And I have personal messages from the leaders of every political party promising cooperation and support as I take up the burden of government."
He showed his teeth in what was technically a smile.
"And I can go piss up a rope as far as increasing the Navy budget is concerned."
That last line isn't literally accurate, but is a substantially accurate summary. Obviously, Roger III is going to have some tough patches to work through if he wants to build up the RMN into a force capable of squaring off against Haven for the future of the Haven Quadrant.
Also, political politicians are political.
"I'm beginning to understand, however, why there were so many times Mom just needed to vent. She didn't want anyone to offer solutions or advice; she just needed to rip off some heads- figuratively, at least- where it wouldn't do any political damage. I'm still working on that. And I've discovered there are times I really begin to regret the fact that I don't have any royal headsmen in reserve!"
Some observations:
1) The Winton family don't all have a bad temper that requires them to vent now and then, but it sure seems like all the monarchs do.
2) Actually, senior political figures in the Honorverse ALL vent like this, which may be rather realistic (think about Nixon on some of the Watergate tapes), but is also Weber's preferred device for handling exposition on political situations. Unfortunately this means that most of the political obstacles in the series are understood only through the lens of their enemies blowing off steam about them, which does NOT cast them in a good light.
3) The ruler joking about what they'd do if they were an autocrat is another recurring element. I can't remember what Pierre, who actually CAN have his political opponents shot, jokes about instead.
p.69-70 wrote:"All right," he said. "Allen is quite correct; no one told me outright that I can't have what I want, whatever they may have had to say about 'potentially insuperable difficulties' and the desirability of considering 'scaling back' my perhaps 'overly ambitious' plans. The short version of it is that Parliament in general and the House of Lords in particular remain unconvinced that the People's Republic of Haven poses a credible threat ot the Star Kingdom. This despite eleven T-years of steady military conquest, the creation of an old-fashioned police state that routinely 'disappears' its own citizens and 'pacifies' new conquests with pulser darts and old-fashioned torture, a covert action arm responsible for an estimated thousand assassinations and acts of 'domestic terrorism' a year to destabilize intended victims, and a steadily increasing rate of expansion. Indeed, it was pointed out to me by Mr. Lebrun- tactfully, I assure you- on behalf of the Liberal Party that the closest edge of Havenite-claimed space is still better than two hundred and fifty light-years from the Manticore Binary System. It may amaze all of you to discover that I was already in possession of this information. Oddly enough, however, neither Mr. Lebrun nor the rest of the Opposition leadership seemed to be aware that that meant the People's Republic is now less than fifty-four light years from Trevor's Star."
Trevor's Star is,
as Ahriman noted, one of the endpoints of Manticore's knot of wormholes. It lies more or less on a direct line between Haven and Manticore, and I assume it was probably the biggest single portal for trade between Haven and Manticore. Probably, while we're at it, the biggest portal for trade between Haven and the
Solarian League, since the easiest way to go from Haven to Sol is to hop the roughly 100 light-years to Trevor's Star, teleport 200 light-years to Manticore, teleport 475 light-years to Sigma Draconis (Beowulf), then fly the remaining 40 light-years to Sol. Handy, being able to turn a 800 light year journey into a 140 light year journey.
Obviously, Trevor's Star is of massive strategic importance to Haven; insofar as it's the shortcut
to and from Haven it is also of massive strategic importance to Manticore. Anyone who controls the Trevor's Star terminus of the Junction can use it to teleport about 200 million tons of warships
to the junction on literally no notice whatsoever, hence the concern. The system is currently controlled by the inhabitants of the high-gravity planet San Martin, the only habitable planet orbiting Trevor's Star, as of 1857 PD.
p.70 wrote:...Big Sky [who runs the Office of Naval Intelligence, among other things] shrugged...
"Sometimes I think some of my people haven't quite twigged to that yet, either, Your Majesty. We're working on it, but there's what I can only call an entrenched unwillingness to consider new truths. I've ordered a complete top-down review of all our existing analyses where the Peeps are concerned, but it's going to take a while, and there are a lot of professional rice bowls involved." He shrugged again. "I've got a feeling some fairly drastic housecleaning's going to be in order in the aftermath."
"I'm sure you're right," Roger half-grunted. "And we need a lot better coordination between your people and the San Martinos than we've been getting under the old management, too..." "Havinghurst dragged her heels over it for years, but we've got to establish some kind of information exchange with them, even if they're not about to anything to tick off the Peeps. We need a look inside their thinking, not just what their diplomats are saying openly!"
Difficulty of getting the Star Kingdom's intelligence analysts to re-assess the situation in light of Haven's conquering spree, and of building up a working relationship with San Martin, which is obviously on Haven's hit list, but is understandably reluctant to do anything to risk moving
higher up on that list and becoming the A-number-one target for their fleet. Speaking of which...
p.71 wrote:...The people of San Martin... had traded with Manticore for over three hundred T-years. That relationship had not always been particularly close or amicable- in fact, they'd come perilously close to a shooting war a T-century ago... things could have turned very ugly following the "San Martin War" of 1752.
When a radicalized San Martin government had sought to cure its fiscal ills by "nationalizing" the Trevor's Star Terminus of the Manticoran Wormhole Junction and seized it by force in blatant violation of the Junction Treaty of 1590, a powerful task force under the command of Vice Admiral Quentin Saint-James had been dispatched to get it back again. Saint-James' masterful strategy had diverted the entire San Martin Navy to hold the terminus it had seized... only to leave San Martin itself, three light-hours from the terminus, fatally exposed.
To summarize, Saint-James jumped out over San Martin, yelled "surprise," pointed a laser cannon at the San Martino government's head and compelled a surrender, while San Martin's navy was busy being parked around the terminus. This is sort of equivalent to showing up in Earth orbit with a pile of nuclear bombs while Earth's defense force is busy keeping an eye on Neptune. Oops.
Only eighty people were killed in the war, which given that it would have been fought with nuclear missiles and massive laser guns is pretty impressive. Saint-James managed to negotiate an orderly resolution to the conflict, and actually arranged "a major reduction in transit fees for for San Martin-flagged merchantmen using any of the Junction termini for a period of 25 T-years" just to show there were no hard feelings. War over, resolved amicably, and this Saint-James person sounds pretty cool all things considered.
San Martin and Manticore became friends after that, and San Martin became very prosperous, which in turn made it the most inviting target in the quadrant for Havenite conquest, not counting Manticore itself. The 1857 San Martin government is trying to avoid enraging the elephant in the room (Haven), and Roger III thinks it "imperative that the Royal Manticoran Navy establish some sort of quiet, under-the-radar conduit with the San Martin Navy."
Of course, one reflects that part of San Martin's reluctance may be because Manticore doesn't actually have the weapons and equipment it would take to stand up to Haven at this point in time, so allying with them might make things
worse if it causes Haven to, say, launch their entire battlefleet in a direct offensive against Trevor's Star
right now.
Second Space Lord Big Sky agrees with Roger III about setting up some channels, but it's probably going to take a while. But he is also concerned about the possibility of leakers in his own organization, and points out that people in the San Martin Navy would be taking severe professional or even personal risks to form these channels.
Roger... glanced at the First Space Lord.
"Admiral White Haven?"
"...he's clearly entitled to make whatever changes he deems necessary after his review." White Haven shook his head. "There won't be any heel-dragging on the uniformed side when he does it, I assure you. And I don't care whose cousins, nephews, or nieces get stepped on in the process, either. You're right about the need to get our foot down on all that nepotism, Your Majest. Especially if we're going to be expanding our officer corps any time soon.
Admiral White Haven, uniformed head of the RMN, whose son just
happens to be one of the fastest-rising stars among the RMN's tactical officer corps, criticizes nepotism.
Granted, granted, young Hamish Alexander does know what he's doing, but still...
Roger III talks for a while about the difficulties of getting (especially) the House of Lords to actually back him on a military expansion and more aggressive security policy. "Allen, unfortunately, is going to have the exquisite pleasure of dealing with that," and so Summervale does for about the next fifty years.
Roger has some internal monologuing about how stupid it is that people don't see Haven as a threat when they've already conquered half the distance from Haven to Trevor's Star in eleven years.
p.73 wrote:...It was the Junction which gave the citizens of the Star Kingdom of Manticore the highest per capita income of any star nation- including the Solarian League-[/i] in history... the Star Kingdom's absolute income was minute in comparison [to the League], but even in purely economic terms, the Junction would be worth at least a dozen, probably more like two or three dozen- star systems like the ones the Peeps had already gobbled up.
Manticore is rich, rich, rich, mostly because of carrying traffic through the Junction. Remember what I said about how using the Junction to travel from Haven to Sol cuts like 650 light years off your trip? Now picture the advantages of being the middleman in that trade, and in various other similar trades, and in being able to skim transit fees off every ship that passes through the Junction, and being able to have a totally disproportionate share of the interstellar carrying trade because
your ships pay greatly reduced transit fees.
Obviously, Haven will want all these advantages badly, since they're basically a license to print money. Trevor's Star would also be a big prize for them, although not as stupidly big as Manticore itself.
p.74 wrote:I said I'd build my house of steel, Pablo, he thought, remembering a long-ago day aboard HMS Wolverine in Manticore orbit, and I damned well meant it.
Roger III has no intent of letting Haven get away with this, obviously.
"All right," he said again. Allen, you and I are going to find the cash to increase our shipbuilding budgets by a minimum of 25% over the next fiscal year. When we present the Estimates to Parliament next year, that will be part of them. And if our good friend Baron Seawell doesn't believe he can support that, then I will regretfully accept his immediate resignation and find a new Chancellor of the Exchequer. If the Conservative Association doesn't like that, all they have to do is get behind my budget proposal. And if they want to find out just how prepared I am to get down and dirty over this, you invite them to make a fight over it, instead. They won't like what happens if they do."
Duke Cromarty didn't look very surprised, but neither did he look particularly happy, and Roger smiled thinly before he turned his attention to Castle Rock, Pierce, and White Haven.
"I want our construction schedules revised, starting right now, in accordance with that increase in budget. I want medium and light platform construction cut back hard. We've had the better part of two decades of fat years where our commerce protection programs are concerned; now it's time we build ourselves some wallers. I don't know if we'll be able to squeeze the budget for superdreadnoughts, so I want you to plan a fallback budget- for at least the first couple of fiscal years- to build dreadnoughts, instead, but I don't want to hear about battleships. They're too small to be survivable, and I'm not sending our people to die in fleet engagements because we couldn't be bothered to build effective warships for them."
...
"In addition to the new construction, we're about to start investing heavily in our infrastructure. You're not going to be able to use the full budget increase Aleen and I are going to hammer out of Parliament just on superdreadnoughts and dreadnoughts, because we don't have enough building slips. So we're going to fix that, too...
OK, this is the beginning of the Manticoran naval buildup right here. Some observations.
1) Roger III is BOTH de-emphasizing construction of destroyers, cruisers, and battlecruisers (ships of below one million tons) in favor of capital ships (of over five million tons), AND scaling up the overall budget for construction.
2) Roger is really quite determined to do this, and is not going to take "go piss up a rope" for an answer.
3) The RMN at this time does not have enough capital ship building slips to build all the ships that this budget increase could pay for- which also implies that as soon as the slips actually get built, capital ship construction will speed up sharply, after only a period of a few years. This is what I was talking about earlier, Batman.
4) Roger wants the heaviest individual capital units he can get, and considers "battleships" (basically anything below 4-5 million tons) to be too light. But he's willing to compromise on size and expense to get numbers, up to a point.
"...I can probably count on the Conservatives and the Progressives to support [building infrastructure] at least that much, if only because of all the porkbarrel contracts..." He smiled again, even more thinly than before. "They're perfectly welcome to think that way, as long as the money gets appropriated. Of course, they may be just a little surprised by the degree of personal oversight I intend to exercise on where that money goes afterward. And the King's Bench will be exercising it right along with me. So will the Judge Advocate General and the Inspector General from your side. And understand me about this: if the Opposition- or anyone else, including anyone in uniform- wants to drag his feet or try to feather his own nest out of this, he will be hammered. Nor am I above using the threat of indictments to... leverage the support we need in Parliament. I'll cheerfully send any bastard who tried to embezzle or misappropriate to prison for a long, long time, but I'm less concerned about prison sentences than I am about stopping malfeasance and graft and driving this building program through. I want that clearly understood by every investigator and prosecutor assigned to look for criminal activity."
More on exactly how Roger expects to get all this buildup done; the issue of people trying to use the rebuilding money for graft will pop up again later.
The other thing that's going to happen is that we're going to take advantage of all the spadework Dame Carrie [Lomax] has had Captain Adcock doing over at BuWeaps and the CDO. I know a lot of people are skeptical about the feasibility of our financing an independent R&D program on the scale Captain Adcock and I have been talking about."
He looked directly at White Haven. The First Space Lord had been supportive of Lomax's under-the-radar efforts, and he'd backed Project Python firmly enough, but he clearly continued to cherish some doubts... about the idea that the Star Kingdom... could possibly somehow develop breakthrough war-fighting technologies which had evaded the Solarian League's R&D efforts.
Roger lays out some more reasons why he thinks this is practical.
One, he argues that the overall Manticoran technical base is as good as anything in a League system, as demonstrated through Manticore's close ties with Beowulf.
Two, he argues that the League actually has incentives NOT to undergo any major changes in military technology. This is arguably true. They've got something like ten thousand superdreadnoughts in mothballs, most of which are decades if not centuries old, and the cost of replacing all of those ships would be mind-boggling. League security doctrine revolves heavily on being able to dust off those ships and pulverize any conceivable opponent, Lord only knows what they'd do if some new enemy pulled a superweapon out of their ass that made all ten thousand reserve ships obsolete overnight! This does not give them much incentive to innovate and make the existing ships obsolete. Plus, of course, the League has its own problems with nepotism and crony capitalism, at least as bad as Manticore's and probably more so.
Third, he argues that the merchant fleet should be actively involved in this process by providing reports on what foreign militaries are doing, although I'm not sure how this actually makes it easier for Manticore to develop entirely new weapons. I suppose it might help them develop a weapon before Haven gets wind of it, anyway.
"In addition to that, we're going to take all of the work Captain Adcock and his people have done and put it to work," Roger said, seeing no need to mention that he'd been one of Adcock's people, since everyone sitting around that table already knew it. "We're going to hide it on Weyland, and we're going to call it 'Gram,' and Captain Adcock will command it.
The Manticoran 'secret weapons' program moves from the "dirty-paper" phase of sketching out concepts on napkins, to a more serious R&D program.
Weyland orbits Sphinx, the habitable planet orbiting Manticore-B, and is comfortably out of range of any sneaky people coming through the Junction and looking at Manticore or Gryphon. It is the smallest and least developed of the three major Manticoran space infrastructure bases. This makes it a pretty good place to hide a secret weapons program.
Adcock, in addition to having masses of experience with weapons design, is by now a very professionally obscure person, which means foreign analysts are unlikely to 'notice' him and think "where is he, what is he doing?" That makes it a little easier to keep the program a secret, compared to putting someone like Hemphill in charge whose existence and professional ambitions are probably a little better known.
The project name "Gram" refers to the legendary magic sword which the hero Siegfried used to kill the dragon Fafnir. It was made by the legendary smith Weyland, and was sharp enough to do improbable things like chop anvils in half. Which is thematically appropriate, although questionable in some ways. The whole point of a code name is to NOT tip off the enemy to something like "This project is about Weyland making the ultimate dragon-slaying weapon" when you are in fact developing an ultimate weapon at a station called Weyland. On the other hand, this is the future, so when most people hear 'gram' they probably think of the unit of mass, not about a sword in a 3000-year-old myth.
Roger is determined to keep Gram off the books and as top-secret as top-secret can be. He encourages everyone else in the RMN to start socking away money for it, to pressure Parliament to increase the 'black' R&D budget for it, and to funnel money from above-board R&D programs BuWeaps already has, into Gram.
Understand me on this- if I have to dispose of Crown Lands and fund this out of the Privy Purse, that's what I'll do. We're looking at the short end of a disastrous war of attrition unless we come up with a qualitative equalizer. I don't know what we'll find, and for that matter I can't guarantee that we will find our own Gram, but I can guarantee that if we don't find it, we lose. And, My Lords, the House of Winton does not lose, when the security and the freedom of the Star Kingdom of Manticore and its citizens are at stake."
The final sentence came out with slow, dreadful emphasis...
End of scene. About ten years pass before the next one.