Bit of Analysis: Honor Harrington

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Dominus Atheos
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Re: Bit of Analysis: Honor Harrington

Post by Dominus Atheos »

Terralthra wrote:
Dominus Atheos wrote:I can't imagine re-tooling the shipyards for the upgraded technology and new designs would take more then a year, and the Second Battle of Manitcore happened at least 3 years after Bolthole and the new tech were revealed.
More like a little over two, according to the chronology of all the books combined. They went back to war in mid-1920 P.D., and the new tech was revealed one round of diplomatic back and forth before that. Second Manticore is in June 1922 P.D. So, a minimum of 2 years, but somewhat less than 3.

Edit - the chronology at Pearls of Weber clarifies this. The decision to end the ceasefire was made in November, 1919, P.D. Operation Thunderbolt was launched thereafter, with the various battles of Grendelsbane, et al., taking place in the early months of 1920 P.D., Sidemore being the last in February 1920 P.D. Thus, 2.5 years.
I was using the 1919 date, and Bolthole was revealed months before Thunderbolt started.
Dominus Atheos wrote:Bolthole being the only major shipyard Haven has doesn't sound right to me. Remember, Bolthole was originally a StateSec shipyard, only building ships for StateSec. The PRH had to have other shipyards that built the regular fleet.
Err? Bolthole was originally built in secret by Pierre and Saint-Just's government, but it's not the StateSec shipyard. At least, that's never said in the abooks, and it's contraindicated by non-novel evidence: A Weber infodump indicates that it was a R&D yard under the Committee as well. It wsa where the PRN developed their missile pods and Solarian tech transfers, as well as reserve shipbuilding capacity in a part of the then-PRH where Manticore was unlikely to find it, much less raid it.
My mistake then. But as you pointed out, the PRH had to have other shipyards, and I can't imagine that they haven't been upgraded to produce modern ships.
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Re: Bit of Analysis: Honor Harrington

Post by Mr Bean »

RE:Bolthole
There are strong indications from the books and an infodump that Bolthole itself is in the middle of deep space. It's said several times that no one builds anything in deep space because hey planets and stars are nice navigation aids and even inhospitable planets leaves something for your escape pod to land on that won't draw you into the sun.

The current guesses are it's hidden somewhat on the way to Haven itself but opposite Manticore and it's guarded by forces stationed permanently in hyper under emission control. New ships and freighters are bound for somewhere else they drop the grave wave as if changing destinations to another planet but midway to the next wave they drop out of hyper all together and bam deep space shipyard impossible to stumble on.

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Re: Bit of Analysis: Honor Harrington

Post by Vehrec »

Ahriman238 wrote:1.) Nobody does that.

2.) The plan for the League has always been to Balkanize them, humiliate the Navy while making it clear that people don't have to kowtow to the League, then watch them splinter.

3.) Officially the League has no capacity for swift action. But the behind-the-scenes policy makers can and do get what they want, and very quickly while the official apparatus of govenment carries on debating a now moot point.
1. Why the hell not? And isn't countermissile design ass-backwards anyways? You wan the biggest strongest wedge you can get-so why are they always smaller than standard missiles? If you take a standard missile and fit it with a jumbo mega huge wedge, you might get a countermissile that can smash through regular missile wedges all day long without being destroyed itself.

2. This shouldn't be necessary, because the League is already balkanized and already splintered thanks to it's basic structure.

3. The demonstrated incompetence of the League makes the presence of such policy makers questionable. The League suffers from the fascist paradox, it must be huge, strong and frightening, but also so weak that under the leadership of the fascists, it will be easily brushed aside. And to date, there has been no Yang Wen-li to emerge from it's ranks as a capable and cunning commander. And the League shouldn't be reliant on behind the scenes dark room type gentlemen-it ought to have a functional legislature for Christs' sake. It shouldn't be a UN where North Korea has the veto-that's just stupid! It's so incredibly stupid I can't see why anyone would ever want to join it!
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Re: Bit of Analysis: Honor Harrington

Post by Minischoles »

I'm not sure Bolthole was the only shipyard building podnaughts - wasn't part of Havens huge numerical advantage coming from the fact they had 300-400 on building slips, that Manticore knew about - with podnaughts being built from existing stockpiled supplies.
Bolthole and all those supplies were said to date back from the Legislaturist as well, I'm fairly sure that's in one of the intelligence meetings before the Battle of Manticore.
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Re: Bit of Analysis: Honor Harrington

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Vehrec wrote:1. Why the hell not? And isn't countermissile design ass-backwards anyways? You wan the biggest strongest wedge you can get-so why are they always smaller than standard missiles? If you take a standard missile and fit it with a jumbo mega huge wedge, you might get a countermissile that can smash through regular missile wedges all day long without being destroyed itself.

3. The demonstrated incompetence of the League makes the presence of such policy makers questionable. The League suffers from the fascist paradox, it must be huge, strong and frightening, but also so weak that under the leadership of the fascists, it will be easily brushed aside. And to date, there has been no Yang Wen-li to emerge from it's ranks as a capable and cunning commander. And the League shouldn't be reliant on behind the scenes dark room type gentlemen-it ought to have a functional legislature for Christs' sake. It shouldn't be a UN where North Korea has the veto-that's just stupid! It's so incredibly stupid I can't see why anyone would ever want to join it!
1) Given the hysterical accelerations and velocities involved in missile combat, a countermissile on a reciprocal course towards an incoming missile is only going to get one shot. Even if it was sufficiently massive to be able to survive the impact, by the time it could brake and circle back around, the salvo would be, well, over, one way or the other. On top of that, huge countermissiles mean you lose the magazine war; it takes you more magazine space to drop an incoming missile than it cost the firing ship to throw it at you, which means that sooner or later, you're going to run dry while it still has missiles to chuck at you. For obvious reasons, that is extremely bad.

3) Two answers to your last question. First, nobody really wants to join the League , because nobody joins the League's core worlds. Frontier Security and the massive multistellar corps muscle up next to you and rape your star system dry for centuries, whether you want it or not. If you cooperate, you might get the courtesy of a reacharound.

As for why the core worlds want to be in the League despite it being governmentally disfunctional, simple answers there. The League is rich, and the League has the threat of ten thousand superdreadnoughts between you and anyone who might want to fuck with you. The fact that its official government is a useless morass is secondary to those issues from a quality-of-life and security standpoint. The core worlds have it fucking great; the official government is paralyzed, so it won't fuck with them, and they get all the perks of being League core members. The outer worlds don't get a say in the matter, because OFS is hopelessly corrupt.
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Re: Bit of Analysis: Honor Harrington

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CaptainChewbacca wrote:For Grand Alliance shipyards, isn't Grayson supposed to have some of the largest orbital infrastructure in the galaxy outside of Manticore?
The Mesans hit them, too, wiping out Blackbird Yard. There's probably some construction infrastructure directly in Grayson orbit, but how much?

The problem Manticore and Grayson have is that while they have the "tech advantage" in a theoretical sense, they do NOT have the production infrastructure to make those wonderful technologies. They may honestly be unable to produce Keyhole ECM/sensor platforms, Apollo control missiles, and so on.
Batman wrote:While nothing short of them anihalating the Mesan Alliance would please me more I'm afraid at least short term, they don't have the construction capability for it. Bolthole remains untouched (for now), but both Manticore and Grayson lost virtually all of their grade A shipbuilding capacity, and something tells me the Andermani Empire is going to be...cautious, at best, about offensive operations against the League.
Unless I am mistaken, the Andermani are more exposed to Solarian counterattack. Plus, I suspect their weapon systems are inferior to Haven's in terms of actual performance; they certainly seemed to be as of War of Honor.
Vehrec wrote:1. Why the hell not [mount countermissile pods]?
Actually, the Solarians of all people are (sort of) doing exactly that- building canisters of countermissiles they can chuck out of their broadside missile tube launchers. I suspect designs exist at least on paper for countermissile pods for SD(P)s, but there is one obvious problems with using them: telemetry control. Each countermissile has to be actively steered into one of the incoming missiles, if not by the launching ship then by some other ship nearby. Most ships don't seem to be able to control more countermissiles than they can deploy from their broadside launchers. Especially since on an SD(P) you have literally nothing better to do than cover the entire broadside in scanners, control transmitters, countermissile tubes, and the magazines to support same.
2. This shouldn't be necessary, because the League is already balkanized and already splintered thanks to it's basic structure.
3. The demonstrated incompetence of the League makes the presence of such policy makers questionable. The League suffers from the fascist paradox, it must be huge, strong and frightening, but also so weak that under the leadership of the fascists, it will be easily brushed aside. And to date, there has been no Yang Wen-li to emerge from it's ranks as a capable and cunning commander. And the League shouldn't be reliant on behind the scenes dark room type gentlemen-it ought to have a functional legislature for Christs' sake. It shouldn't be a UN where North Korea has the veto-that's just stupid! It's so incredibly stupid I can't see why anyone would ever want to join it!
The analogy for its size is, say, Qing China. Size makes it powerful, but size also makes it complacent, so when it's suddenly faced with more agile, ferociously well armed opponents it's like a big clumsy half-asleep whale... surrounded by hungry piranhas.

As to the policy-maker question, well... put this way. The League was always intended to have a relatively weak central government that existed mainly to provide international security for the core membership in the wake of a round of very destructive wars. Its legislature had considerable power, but the lobbyists and undersecretaries for that legislature got increasing amounts of control.

Compare to, say, how Stalin leveraged the position of "General Secretary" of the communist party into control of the state. Or how lobbying affects government in Washington- an interlocking network of special interests gains the power to sway a large bloc of legislators. Keep up that process for a thousand years or so, in an environment where no one with power really has the incentive to reform things, and you get kind of a mess.

So what power there is to get things done, winds up devolving into the hands of the people best placed to lobby for it.
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Re: Bit of Analysis: Honor Harrington

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Mr Bean wrote:RE:Bolthole
There are strong indications from the books and an infodump that Bolthole itself is in the middle of deep space. It's said several times that no one builds anything in deep space because hey planets and stars are nice navigation aids and even inhospitable planets leaves something for your escape pod to land on that won't draw you into the sun.

The current guesses are it's hidden somewhat on the way to Haven itself but opposite Manticore and it's guarded by forces stationed permanently in hyper under emission control. New ships and freighters are bound for somewhere else they drop the grave wave as if changing destinations to another planet but midway to the next wave they drop out of hyper all together and bam deep space shipyard impossible to stumble on.
Both novels and author infodumps are clear that Bolthole is in a star system.
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Re: Bit of Analysis: Honor Harrington

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On the other hand, it could still be orbiting some nondescript red-orange dwarf star, accessed through a route providing plausible deniability like Bean describes.
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Re: Bit of Analysis: Honor Harrington

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Simon_Jester wrote:On the other hand, it could still be orbiting some nondescript red-orange dwarf star, accessed through a route providing plausible deniability like Bean describes.
No, it couldn't. I already posted this link, but I guess no one read it...
David Weber wrote:("Bolthole," by the way, is simply the code name assigned to a system which already had a fair population -- well up in the hundreds of millions -- before the yard was moved in. The system in question, however, was "off the charts" as far as foreign intelligence agencies were concerned for several reasons. The main one is its extreme distance from Haven -- there's a reason Theisman can only get out there once or twice a year. It's way far on the other side of the RH's space from the SKM, and in an area which, overall, was never noted for its industrial or economic muscle before, in essence, the CoPS moved in and established its "Five-Year Plan" to turn the system into an industrial powerhouse. And, BTW, they never even attempted to give it any other industrial capacity. Basically, this is an entire star system which is one, huge production line for warships and an R&D base and nothing else at all.)
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Re: Bit of Analysis: Honor Harrington

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Ugh, you guys are missing my point about the League. It doesn't make sense, and there is no reason for it to EVER FORM. How do you get the benefits of 10,000 dreads, when they don't exist? How can it form a bureaucracy when it's legislative system is so pants-on-head retarded that no budget could ever be passed? The Qing dynasty makes sense in comparison, there is a historical precedent, the conquest of the Manchu, the middle kingdom, the fact that the Chinese needed nothing from the outside world. All that leads to the opium wars, and it had the Taiping rebellion and Muslim uprisings, and it still rallied and recovered from that. Haven't you heard of the Self Strengthening Movement?

And I'm not envisioning a single missile circling around to get another hit- that's impossible, and I accept that. The salvos are huge. They must be dense if they arrive all at once. And a sufficiently large wedge could wipe out multiple missiles at once. If they are spread out temporally, well that just allows us to bounce from target cluster to target cluster with our survivable super-missile. But instead I'm betting that we can turn side on and catch two or three missiles on the side of each countermissle wedge. Of course, that's all part of a comprehensive defense in depth that has successive waves of ablative drones, battle-riders, and unmanned anti-missile platforms guarding the actual strike platforms.
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Re: Bit of Analysis: Honor Harrington

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Frankly, the League's political structure as described makes no sense. In particular I find it impossible to believe that these powerful, corrupt mandarins supposedly running things aren't in a position to shower money upon any defense contractor willing to bribe them a bit. If there are people who can order the invasion of Manticore without it being blocked by Beowulf, there are also people who can order Space Lockheed-Martin to build a fleet of (overly expensive, overly capable, and seemingly unnecessary at the time) Space F-35s and do research into wave motion cannons. They're not especially going to settle for obviously outdated technology while Manticore and Haven are off building, er, PAK-FAs or Gripens or whatever the equivalent is in this metaphor. And no, you can't say that the Sollies - a nationality which appears to be in some sort of quantum state, either existing or not existing depending on whether it's narrative convenient for the author - are going to ignore what's going on when the war is literally taking place a couple day's travel from Sol and the other core worlds. The moment the first SD(P) appeared, every shipyard and military firm in the League started screaming about how the League is defenseless against the neobarbs who want to rape our spouses and we need not just 2,000 centuries-old dreadnoughts but 2,000 - nay, 20,000! - brand new, deliciously expensive pod super-monitors.
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Re: Bit of Analysis: Honor Harrington

Post by CaptainChewbacca »

I don't think the Mandarins were interested in conquest so much as maintaining the status quo. They don't need the league to have new ships because it is the League, and it doesn't go to war. The only reason things heated up with Manticore was because the Mesans manipulated an incident and then the Mandarins had to respond in order to maintain Solarian preeminence. The only problem is, they can't.
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Re: Bit of Analysis: Honor Harrington

Post by FTeik »

Terralthra wrote:
Simon_Jester wrote:On the other hand, it could still be orbiting some nondescript red-orange dwarf star, accessed through a route providing plausible deniability like Bean describes.
No, it couldn't. I already posted this link, but I guess no one read it...
David Weber wrote:("Bolthole," by the way, is simply the code name assigned to a system which already had a fair population -- well up in the hundreds of millions -- before the yard was moved in. The system in question, however, was "off the charts" as far as foreign intelligence agencies were concerned for several reasons. The main one is its extreme distance from Haven -- there's a reason Theisman can only get out there once or twice a year. It's way far on the other side of the RH's space from the SKM, and in an area which, overall, was never noted for its industrial or economic muscle before, in essence, the CoPS moved in and established its "Five-Year Plan" to turn the system into an industrial powerhouse. And, BTW, they never even attempted to give it any other industrial capacity. Basically, this is an entire star system which is one, huge production line for warships and an R&D base and nothing else at all.)
How is this supposed to work? A population of hundreds of millions WITHOUT any industry worth talking about BEFORE the shipyard is moved in or anybody else knowing about it? And if the system is OUTSIDE of Haven and ALREADY populated, how did Haven get it? Annex it, made a deal with the locals, are those locals even humans capable of space-flight or are we looking at Haven's version of Medusa?
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Re: Bit of Analysis: Honor Harrington

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Slybrarian wrote:Frankly, the League's political structure as described makes no sense. In particular I find it impossible to believe that these powerful, corrupt mandarins supposedly running things aren't in a position to shower money upon any defense contractor willing to bribe them a bit. If there are people who can order the invasion of Manticore without it being blocked by Beowulf, there are also people who can order Space Lockheed-Martin to build a fleet of (overly expensive, overly capable, and seemingly unnecessary at the time) Space F-35s and do research into wave motion cannons. They're not especially going to settle for obviously outdated technology while Manticore and Haven are off building, er, PAK-FAs or Gripens or whatever the equivalent is in this metaphor. And no, you can't say that the Sollies - a nationality which appears to be in some sort of quantum state, either existing or not existing depending on whether it's narrative convenient for the author - are going to ignore what's going on when the war is literally taking place a couple day's travel from Sol and the other core worlds. The moment the first SD(P) appeared, every shipyard and military firm in the League started screaming about how the League is defenseless against the neobarbs who want to rape our spouses and we need not just 2,000 centuries-old dreadnoughts but 2,000 - nay, 20,000! - brand new, deliciously expensive pod super-monitors.
David Weber, writing about the Theisman build-up c. 1920 P.D. wrote:The Solarian League is still pretty much ignoring events out in the SKM's neck of the universe. Both the SK and the RH are definitely considered "minor powers" (after all, the SLN thinks that everyone else is a "minor power") and while a certain degree of interest is beginning to percolate through the more evolution-oriented members of the SLN, those thinking that way are definitely still in the minority. The theory at the moment (such as it is and what there is of it) is that the ability of these minor nations to beat up on one another is all very well, but not what you'd expect to work against a real interstellar power. Or perhaps a better example would be the Europeans who, faced with what the Japanese did to the Russians in the Russo-Japanese War, more or less shrugged it off by saying "Well, Russia is really pretty much an Asiatic power itself, so what else could you expect? It wasn't like the plucky little Nips defeated white men, after all." As a result, very little effort is being made by anyone in the SL to systematically investigate what's happening out there on the Korean Pennins-- er, I mean in the Haven Sector.

When you reflect that at the start of WW II, the USN, which had identified Japan as its most probable naval enemy from the time of Teddy Roosevelt on, didn't know about the Long Lance torpedo, the Yamato-class battleships, the 18" gun, the top speeds of at least two classes of IJN battleships, the quality of Japanese night-vision optics, etc., and paid absolutely no attention to information it did have from other sources (like the dogfighting quality and radius of the Zero and the range of the Betty), you may begin to see what the SLN's attitude towards the RMN and RHN is. Until someone actually uses those weapons on them, they're going to regard them as no big thing.

For anyone who finds it difficult to suspend disbelief and accept that this could be their attitude, I can only say that the ability of an entrenched, bureaucratic military to ignore anything which challenges its fundamental working assumptions simply cannot be exaggerated.
And then, writing specifically about the SLN:
David Weber wrote: Third, while certain events which transpire in At All Costs are probably (please note the conditional) going to cause at least some of the League's military planners to begin to stir sleepily, if not quite wake fully up and smell the coffee, the stupendous inertia of League military thinking is literally almost impossible to overestimate. There are certainly elements within the League which have been looking much more critically at the evolution of military technology and doctrine in the Havenite Wars, but they remain a very, very distinct minority. They're the sort of people who write articles for the Naval Institute Proceedings warning that nuclear-powered carriers are dangerous, vulnerable, obsolete, expensive white elephants in an era of increasing use of pilotless aircraft. They may or may not be correct, but the mainstream of League naval thought is going to dismiss them as alarmist cranks. Eventually, people will start listening to them, probably in increasing numbers. The problem is that it's going to take something drastic and unpleasant that happens to the League for that to happen. Until that, the League is going to persist in viewing the war between Manticore and Haven as the equivalent of the Iraq-Iran War. Of course it's dragged on forever, since the people involved in fighting it simply aren't very good. And of course the casualty numbers have been atrocious (although undoubtedly grossly exaggerated in the popular media)! Those hapless neo-barbs are probably using the equivalent of human wave tactics! And they're such barbarians that their probably also using the equivalent of chemical weapons, and you know what kind of casualty figures that would produce!

Fourth, at least some of the people in the League who do have a better idea of what's going on out Manticore's way are deliberately downplaying the threat. Without going into any great amount of detail as to who these people might be, I'll simply say that their various nefarious plans would not be advanced if it should happen that the Solarian League Navy (or any significant number of SDFs) should suddenly feel inspired to begin building any first-class, modern fleet.
FTeik wrote:How is this supposed to work? A population of hundreds of millions WITHOUT any industry worth talking about BEFORE the shipyard is moved in or anybody else knowing about it? And if the system is OUTSIDE of Haven and ALREADY populated, how did Haven get it? Annex it, made a deal with the locals, are those locals even humans capable of space-flight or are we looking at Haven's version of Medusa?
Weber is cagey about where exactly it's located. Theisman as much as said it's outside the RH proper, and Weber indicates that it's on the far side of Haven space from the SKM. As for how...
David Weber wrote:Rob Pierre has been working on turning the Dolists around ever since he seized power in May, 1905 PD. War of Honor begins in June, 1918 PD, just over 13 years later, and the battles involved take place in late 1920 PD, more than 15 years later. The technology transfers leading to Shannon Foraker's innovations were already in the pipeline well before Eighth Fleet's offensive brought on the ceasefire, and Pierre began construction of the Bolthole Yards in 1909 PD, four years after the need for something like them became apparent and eleven years before the first ships built there actually saw combat.

The initial yard was intended primarily to provide reserve building capacity in an area safe from Manty attack because the Manties didn't know it existed. (Think the Russian tank factories moving across the Ural Mountains.) It was built under the same sort of security the US practiced for the Manhattan Project, because the whole point was for it to be secret. It was also built to employ the most modern construction techniques then available to the PRH, and once it was in place, the fact that it was a secret installation made it a logical place for Pierre to transfer his various secret R&D programs to. The initial work on designing the PRH's missile pods, for example, was done at Bolthole, and it was also the place where most of the initial reverse-engineering of Sollie tech was undertaken all along.

So by the time Theisman shoots Saint-Just, this massive yard complex is already up and running.
Also, not to put too fine a point on it, several hundred million people is peanuts for a planetary system. You have to get past Mexico to find a country on a reasonably industrialized 20th century planet (Earth) that's under 100 million, and this is the 40th century. A sleeper colony sent out in the same wave as Jason colonized Manticore could easily get up to several hundred million in five centuries, and orbital industrial nodes aren't necessarily a high priority. Rather than being like Medusa, think of them like any number of worlds in the Talbott Cluster: populated, well behind the modern industrial standard, but above Earth's, but no spare investment capital to get out of the gravity well.

Interstellar shipbuilding capacity on the ground is naturally a complete non-starter in the Honorverse.
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Re: Bit of Analysis: Honor Harrington

Post by Simon_Jester »

Terralthra wrote:
Simon_Jester wrote:On the other hand, it could still be orbiting some nondescript red-orange dwarf star, accessed through a route providing plausible deniability like Bean describes.
No, it couldn't. I already posted this link, but I guess no one read it...
David Weber wrote:("Bolthole," by the way, is simply the code name assigned to a system which already had a fair population -- well up in the hundreds of millions -- before the yard was moved in.
That is not mutually exclusive with my statement. :D

Let there be a rather boring and irrelevant planet, orbiting a "nondescript red-orange dwarf star." One whose sole claim to fame is that it is somewhere in the vicinity of the shortest grav wave route between Haven and a major Havenite base- they have a lot of major bases, after all. There are plenty of worlds like that- Grayson was a rather boring and nondescript place until it just happened to be on the least-time approach route from Manticore to Haven. It didn't even profit meaningfully from that, because no one bothered to pass near Grayson when they could use the Trevor's Star Terminus to get to Haven (or Manticore).

For historical reasons, let us call this system "Bennett," because that's what Doc Smith called it when he thought of Bolthole first. :D

Bennett is a perfect place to put Bolthole, but it is also a nondescript and unimportant place, which is exactly the point.
Vehrec wrote:Ugh, you guys are missing my point about the League. It doesn't make sense, and there is no reason for it to EVER FORM. How do you get the benefits of 10,000 dreads, when they don't exist? How can it form a bureaucracy when it's legislative system is so pants-on-head retarded that no budget could ever be passed? The Qing dynasty makes sense in comparison, there is a historical precedent, the conquest of the Manchu, the middle kingdom, the fact that the Chinese needed nothing from the outside world. All that leads to the opium wars, and it had the Taiping rebellion and Muslim uprisings, and it still rallied and recovered from that. Haven't you heard of the Self Strengthening Movement?
Yes. This is just happening in the modern Solarian League. The first hint of the Self Strengthening movement
And I'm not envisioning a single missile circling around to get another hit- that's impossible, and I accept that. The salvos are huge. They must be dense if they arrive all at once. And a sufficiently large wedge could wipe out multiple missiles at once. If they are spread out temporally, well that just allows us to bounce from target cluster to target cluster with our survivable super-missile. But instead I'm betting that we can turn side on and catch two or three missiles on the side of each countermissle wedge. Of course, that's all part of a comprehensive defense in depth that has successive waves of ablative drones, battle-riders, and unmanned anti-missile platforms guarding the actual strike platforms.
It's probably possible to catch multiple missiles with one big honking wedge as a giant "broom" sweeping through the missile salvo. But when you actually sit down and do the math, I suspect you'll find that doing so isn't worth doubling or tripling the size of your missile, and thus reducing the number you can fire.

For example, a typical non-stacked pod combatant salvo between two SD(P) squadrons might have... let's say something close to 500 missiles from six to eight SD(P)s. Stacking increases that to as much as a few thousand- and that's part of the threat environment.

So two thousand missiles are headed your way. How big an area of sky are they spread out in? The only restriction on where they can fly is that they must be in attack range of your formation when they get to closest approach. So the set of all practical trajectories would look sort of like a pointy-ended cigar- they must START at the enemy launchers, can spread out in midcourse, but have to converge into attack range when they get close. For MDM launch ranges, which are huge relative to the standoff range of the warhead, they have to be pretty much fully converged by the time they reach countermissile range.

Now, your SD(P)s observe a separation distance of.... I'd say one thousand kilometers is plausible, much more seems unlikely. But the enemy warheads really only need to have trajectories flying within 25000 kilometers of your fleet. So draw a circle 25000 kilometers in radius, centered on the center of your fleet, lying in a plane perpendicular to the missile's line of flight. It's got to pass somewhere through that circle.

In other words, all 2000 missiles will occupy a (slightly tapered) cylinder that is fifty thousand kilometers across when they come boring in for their attack run. If all the missiles lie in the same plane, that means that there are two thousand missiles distributed among nearly two billion square kilometers of surface area.

You have one million square kilometers per missile, and wedges are no more than a few hundred kilometers across... yeah. Sure, sometimes by sheer chance there might be two or three missiles clumped tightly enough that it's worth throwing one huge wedge to blot them all out. But it won't happen often enough to count on.

If the salvo density increases to, say, fifty thousand missiles, you will start to see more clumping, but even then it's kind of marginal.
Slybrarian wrote:Frankly, the League's political structure as described makes no sense. In particular I find it impossible to believe that these powerful, corrupt mandarins supposedly running things aren't in a position to shower money upon any defense contractor willing to bribe them a bit. If there are people who can order the invasion of Manticore without it being blocked by Beowulf, there are also people who can order Space Lockheed-Martin to build a fleet of (overly expensive, overly capable, and seemingly unnecessary at the time) Space F-35s and do research into wave motion cannons. They're not especially going to settle for obviously outdated technology while Manticore and Haven are off building, er, PAK-FAs or Gripens or whatever the equivalent is in this metaphor.
Solarian ships were totally a match for Manticoran ships at roughly one-to-one odds until about 1913 PD, when advanced LACs, Ghost Rider EW systems and the MDM were first deployed. They were more than a match for Havenite ships; Haven was actively importing Solarian technology and specialists to improve their weapons.

A Solarian fleet might have been at a slight disadvantage in missile duels, but nowhere near bad enough to be decisive in the face of the absurd Solarian numbers- and also the fact that virtually all their capital ships are very bulky superdreadnoughts, which are just plain bigger than a lot of the ships Manticore fielded in the First Havenite War.

So a realistic threat estimate would say "nope, nothing seriously wrong here, we are matching them in technological developments" until 1913.

In the intervening seven to nine years, several Solarian firms HAVE been actively developing new and better weapons. The government's failure to react suggests a lack of military intelligence, which we can discuss in more specific detail if you like.
And no, you can't say that the Sollies - a nationality which appears to be in some sort of quantum state, either existing or not existing depending on whether it's narrative convenient for the author - are going to ignore what's going on when the war is literally taking place a couple day's travel from Sol and the other core worlds. The moment the first SD(P) appeared, every shipyard and military firm in the League started screaming about how the League is defenseless against the neobarbs who want to rape our spouses and we need not just 2,000 centuries-old dreadnoughts but 2,000 - nay, 20,000! - brand new, deliciously expensive pod super-monitors.
All the combat featuring missile pod combatants took place well away from the Manticore Junction itself, in places some Solarian traders certainly saw, but which were not observed by the Solarian military.

That does not fully answer your objection, but if you could address it directly we might be able to make some progress, I think.
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Re: Bit of Analysis: Honor Harrington

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The Junction itself is the Crux of the issue here-through it, Manticore becomes not a peripheral but a central area of League Interest. The continued flow of trade through the junction contributes to the League's wealth and stability. The threat of the closure or high tariffs that would probably result from Haven taking over the Junction would have a major impact on trade routes. So as you can see, anyone with any interest in interstellar trade at all has an interest in preventing a takeover-an interest that ought to be expressed as frontier fleet observers being positively everywhere, offering protection to minor states after the Trevor's Star incident, and so forth. It's the obvious move-so why on earth didn't they make it? Are they just that blind to events 40 light-years from Earth?
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Re: Bit of Analysis: Honor Harrington

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One real possibility is that Haven had an understanding with the Solarian firms and government agencies involved. It would be an obvious maneuver for Haven to quietly assure the League through its embassy that they have no intention of raising transit fees or otherwise disrupting trade, should war break out and should termini come under Haven's control.

We know that the Havenite-Solarian relationship was close enough that the Havenites were able to effectively import better weapon systems (especially electronics) from the League. It would hardly be surprise to learn that they were also in bed with the shipping firms, who have a vested interest in competing with Manticore's carrying traffic, not just in making use of Manticore's wormholes.


That said, I do think this is a serious, valid point- Weber really didn't explain why the League effectively ignored a war of Space Dubai against Space North Korea, when in real life the US would damn well pay attention to any threats to Dubai's port facilities.
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Re: Bit of Analysis: Honor Harrington

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Simon_Jester wrote:One real possibility is that Haven had an understanding with the Solarian firms and government agencies involved. It would be an obvious maneuver for Haven to quietly assure the League through its embassy that they have no intention of raising transit fees or otherwise disrupting trade, should war break out and should termini come under Haven's control.

We know that the Havenite-Solarian relationship was close enough that the Havenites were able to effectively import better weapon systems (especially electronics) from the League. It would hardly be surprise to learn that they were also in bed with the shipping firms, who have a vested interest in competing with Manticore's carrying traffic, not just in making use of Manticore's wormholes.


That said, I do think this is a serious, valid point- Weber really didn't explain why the League effectively ignored a war of Space Dubai against Space North Korea, when in real life the US would damn well pay attention to any threats to Dubai's port facilities.
I think it's exactly the opposite. If anything, the Solarians who paid any attention at all were rooting for Haven to win. Manticore's mercantile dominance has been pissing the League's transstellars off for decades, and their willingness to use the Junction as economic leverage for political gain (trade embargo, the Idaho/Zunker wormhole, etc.) hasn't endeared them to anyone either. The Havenites, on the other hand, are clearly willing to play ball, and also aren't aristocratic neobarbs with delusions of grandeur. They can't possibly be worse than the Manties, so...fuck it. Dubai v. NK is really a poor way of looking at the overall Havenite sector. As Weber points out in another infodump, there's no country or empire on Earth that has ever had the systemic transport advantage that Manticore has in the colonized galaxy. Not even the peak-of-its-power British Empire had the mercantile naval power and control over transport that the SKM has.

Also, while the Junction gives them all sorts of economic, scientific, and political leverage, the problem is that no one - including much of the SKM - has figured this out.
David Weber wrote: Your analysis of how Manticore fits into the commerce pattern of the explored galaxy is largely accurate. In addition, however, it should be noted that by way of Beowulf, Manticore is within very easy reach of the Sol system itself, while the network of wormhole junctions which it controls or to which it has access give it incredible reach both around the perimeter of the League and deep into it, as well. Your analogy of all of the major Earth shipping canals and bottlenecks is particularly apt in that Manticore is the one star system through which virtually all of the wormhole networks interconnect. Without the Manticoran Wormhole Junction, the interconnectivity which makes it possible to reach all the way around the perimeter of something the size of the Solarian League in literally only a very few weeks would not exist and much lengthier voyages through hyper-space would be required to tie the other junctions together.

I believe that quite some time ago I commented on the sort of "situational awareness" this position at the literal center of the explored galaxy's trade routes provides to Manticore where questions of technological innovation are concerned. I think, though, that some people are missing part of the point of what I was saying at the time largely because Manticore is missing it, as well.

The entire explored galaxy has been accustomed for a thousand years or so of thinking of the Solarian League as the preeminent political, social, industrial, economic, and technological center of the human race. Within that concept of the League, there are certain star systems which are considered to be preeminent in specialized areas -- I'm speaking here, specifically, of Beowulf in the bio-sciences, although there are other star systems which haven't been mentioned in the same way (because of distance from Manticore and/or the fact that they just haven't been particularly significant yet in the books) that are seen as equally prominent leaders in other fields. Unlike most of the League, however, Manticore has ready access to virtually all of those leaders and trendsetters. It can observe what they're up to, bring that information back home, and build upon it. Again and again in the novels I've had characters thinking about the fact that "Solarian technology is the best money can buy" or reflecting similar attitudes. Even Manticorans tend to think this way. The truth, however, is that Manticoran technology, virtually across the board, is actually superior in almost every category to Solarian technology.
The inertia is more than just Solarian inertia - everyone in the colonized galaxy is so used to thinking of Old Terra and the Solarian League as the center of mass of the human race. No one, including most SKM citizens, is really thinking of the SKM as the center, no matter how apt it may be due to the Junction and how it links several other junctions.
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Re: Bit of Analysis: Honor Harrington

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Terralthra wrote:I think it's exactly the opposite. If anything, the Solarians who paid any attention at all were rooting for Haven to win.
Er... that is kind of consistent with the paragraphs you quoted, or I think it is; can you explain why you see a contradiction there? You're quite right that the Solarians had reasons to root for Haven, although not reasons good enough to actually get the League to fight Manticore, since left to their own devices without outside manipulation, the League would be effectively incapable of waging offensive war at all.

The reason I used "Space Dubai versus Space North Korea" as an analogy originally had more to do with trying to express the sharp divide between the two nations in terms of population, wealth, technological sophistication, and per capita GDP. The analogy also appealed to me because (like Dubai) Manticore has a weird and archaic system of government, but is nonetheless very rich by virtue of strategic position and some clever governance. While (like North Korea) Haven has been falling farther and farther behind international norms in economy and technology, as a result of decades of militarism, inept central planning, and having a sequence of big fat idiots inheriting important roles within the government.

However, neither Dubai nor North Korea is an accurate analogy for how Manticore and Haven fit into the broad astropolitical context of their own setting.

Even then... y'know, it might actually be fair to say that Manticore is to known space in the Honorverse as Dubai is to the Middle East. By Middle Eastern standards, Dubai's middling-high standard of living is actually incredibly good, it's one of the (if not THE) biggest commercial hubs in the region, it's got widespread use of some of the most impressive and refined technology available in the region, and so on.
The inertia is more than just Solarian inertia - everyone in the colonized galaxy is so used to thinking of Old Terra and the Solarian League as the center of mass of the human race. No one, including most SKM citizens, is really thinking of the SKM as the center, no matter how apt it may be due to the Junction and how it links several other junctions.
I am agreeable to this.
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Re: Bit of Analysis: Honor Harrington

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Simon_Jester wrote:
Terralthra wrote:I think it's exactly the opposite. If anything, the Solarians who paid any attention at all were rooting for Haven to win.
Er... that is kind of consistent with the paragraphs you quoted, or I think it is; can you explain why you see a contradiction there? You're quite right that the Solarians had reasons to root for Haven, although not reasons good enough to actually get the League to fight Manticore, since left to their own devices without outside manipulation, the League would be effectively incapable of waging offensive war at all.
When I said it was the opposite, I meant specifically your final paragraph: "That said, I do think this is a serious, valid point- Weber really didn't explain why the League effectively ignored a war of Space Dubai against Space North Korea, when in real life the US would damn well pay attention to any threats to Dubai's port facilities."

Many people in the League were probably paying lip-service attention to the "podunk war between two third-rate star nations," but rather than think of it as a threat to the Junction, they thought that at worst, the SKM would maintain the status quo, and any other outcome (SKM's surrender or complete destruction) would be better than the status quo ante. There's no threat to the Junction if the worst possible outcome is the same as it was before the war, and every other potential outcome is better, in a short-sighted sort of way. Even during the height of the war, the SKM never actually closed the Junction to Solarian traffic, so...what's the big deal, to the average Solly, who does not particularly care about whose flag the merchantmen bringing them cargo flies?

Remember that to the League, Haven is still the People's Republic at the outset of the war; other than Beowulf, most of the League probably still thinks of them as the "shining light of the quadrant" they started out as, rather than the conquistador economic shambles it ended up. They're a republic (says so right in the name!), they are democratic (the people get to vote!), and they have all sorts of guarantees regarding their citizenry's basic living standards. By contrast, the SKM is a monarchy with an entrenched aristocracy, the franchise is much more restricted than the PRH's purported universal suffrage, and welfare/transfer payments are much more restricted. On the surface, to someone hundreds of light-years away and informed mostly by propaganda, the PRH is in every conceivable way better than the SKM (which has, again, used control of the Junction as a none-too-subtle cudgel against the League on more than one occasion).

Rather than NK v. Dubai, think of it as if some nation perceived as, say, Italy is in the US were to go to war against Iran. We'd be in the short-term a little concerned about any short-term blockade of Iran's oil, but really (as long as the oil flowed in the mean-time), the worst possible outcome from our point of view is that Iran will continue to hold onto the oil fields and oil export dollars. Every other outcome is better: if Italy wins, then there will be a democratic western nation in control of all that oil, and things would clearly be better that way, right? It might turn out later that Italy is a nation with massive corruption and a significant population of out-and-out racists (and their controlling a massive oil field isn't such a great thing), but most Americans have only a peripheral knowledge of Italy beyond "european western democracy with pasta and a pope."
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Re: Bit of Analysis: Honor Harrington

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I find the argument that people in-universe are unable to look at a map and realize what I, someone who has only lightly perused this material, has, unsatisfying in every way. Societal inertia doesn't cut it, this should be bloody obvious to anyone who thinks, but since David Webber wrote it, nobody does any thinking. Large blocks of the setting are like this, poorly thought out, handwaved, or otherwise just...well, just unsatisfying.

Take Bolthole for instance-if it was a deep space platform, far from any system, constantly on the move-not accelerating, but moving-then it would be a much harder and more interesting target than it is as just another star system that had a few hundred million people and is as far away from trouble as possible-yet somehow is almost perfectly secret. I mean, does nobody talk about it? Do people not converse, gossip, brag? Do the workers keep their traps shut, and the transport crews and the crews of the ships that train there? Being remote, okay, yeah, I can see that-but it's not bloody invisible. It's gotta be sitting inside a light-cone at least 15 light years across where you can tell that something's going on 'Over There' even if you're not sure WHAT.
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Re: Bit of Analysis: Honor Harrington

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Vehrec wrote:I find the argument that people in-universe are unable to look at a map and realize what I, someone who has only lightly perused this material, has, unsatisfying in every way. Societal inertia doesn't cut it, this should be bloody obvious to anyone who thinks, but since David Webber wrote it, nobody does any thinking. Large blocks of the setting are like this, poorly thought out, handwaved, or otherwise just...well, just unsatisfying.

Take Bolthole for instance-if it was a deep space platform, far from any system, constantly on the move-not accelerating, but moving-then it would be a much harder and more interesting target than it is as just another star system that had a few hundred million people and is as far away from trouble as possible-yet somehow is almost perfectly secret. I mean, does nobody talk about it? Do people not converse, gossip, brag? Do the workers keep their traps shut, and the transport crews and the crews of the ships that train there? Being remote, okay, yeah, I can see that-but it's not bloody invisible. It's gotta be sitting inside a light-cone at least 15 light years across where you can tell that something's going on 'Over There' even if you're not sure WHAT.
On the contrary, Bolthole's existence was known to Grayson Intelligence as far back as Operation Buttercup. Operational security (where exactly it is in the fairly vast PRH-controlled space, with any number of marginal systems) can be pretty strong when you're dealing with interstellar space. You don't have to tell anyone on board the ships where they're training, just the astrogation officers and ratings in charge of getting them there and back. Unless it's a very recognizable system just by the star system's layout, few people on the crew are going to be able to deduce where they are from what they see cooped up on a SD or CLAC.

What would Grayson do to investigate? Send out light warships (who are perenially under-built during wartime compared to how many things they get assigned to do) to every shit system in the PRH's backyard to reconnoitre for a hidden shipyard? What do you do if they get caught and blown up? Send another? How many months can you spare those squadrons of destroyers or cruisers, on such a low-possibility mission, regardless of the possible return if successful?

As for "what can be seen looking at a map"... Anyone looking at a map in the 1920s or 1930s could easily have seen that the US was a country with a huge amount of exploitable natural resources, access to both oceans, surrounded on all sides by natural defenses (large oceans) or countries extremely unlikely to be belligerent (for obvious reasons). In other words, a country well-placed to become a leading industrial, economic, and military superpower. Yet, despite all this information being fairly obvious, no one actually predicted that the US would in fact become that in the next 20 years until it happened. The perception of the US as innately second-rate compared to the Old Powers of Europe was widely held, until circumstances conspired to prove otherwise.
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Re: Bit of Analysis: Honor Harrington

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Is that really the case though, re: the US? From reading Tooze, it seems like Hitler, at the least, had a pretty good idea that it would be in the near future, even if it wasn't entirely now, and its likely that France and Britain had a pretty good idea, given their tendency to go to it for significant supplies as part of their war plans. Sure, the Germans and Japanese could argue about our readiness for war at the time, but I don't think anybody really disputed that we would be a pretty major industrial power.

I'd think the same would apply with Manticore: maybe right NOW they're just some neobarb hick state, but they still currently have ridiculous amounts of our traffic going through the system. It'd be stupid not to at least pay some attention to what would happen if they decided to start shooting up freighter traffic like the Iran-Iraq thing. Then there's the fact that Manticore has been 40 light years from an expanding conquering blob-state for 100 years or so at this point, maybe more, and yet somehow hasn't been absorbed like the other states nearer to the Sollies. Kinda off.
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Re: Bit of Analysis: Honor Harrington

Post by eyl »

Vehrec wrote:Take Bolthole for instance-if it was a deep space platform, far from any system, constantly on the move-not accelerating, but moving-then it would be a much harder and more interesting target than it is as just another star system that had a few hundred million people and is as far away from trouble as possible-yet somehow is almost perfectly secret. I mean, does nobody talk about it? Do people not converse, gossip, brag? Do the workers keep their traps shut, and the transport crews and the crews of the ships that train there? Being remote, okay, yeah, I can see that-but it's not bloody invisible. It's gotta be sitting inside a light-cone at least 15 light years across where you can tell that something's going on 'Over There' even if you're not sure WHAT.
Given the way Honerverse hyper works, I don't think deep-space facilities are very practical, especially if they're moving. IIRC, the emergence location from hyperspace is calculated using what is essentially a modified form of dead reckoning; it's not 100% accurate (and even if you plot the location accurately, factors like small divergences in the hyper generator's cycle time may throw you off; it's the reason that fleets tend to scatter somewhat when they emerge). If you miss the platform, and you're in deep space without any navigational points (I doubt star patterns would be sufficiently accurate), you may never find the place. You could have a system of powerful beacons in place, but that would also help enemy forces find the place if they knew the general vicinity.

On the other hand, if Bolthole is in a system, the local star provides a natural reference point to locate it, and one which doesn't attract any particular attention as an artifical buoy in the middle of nowhere would.
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Re: Bit of Analysis: Honor Harrington

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Look, I've made my case. If the apologists don't want to admit there is a problem and will cover their asses by saying things like "Well, nobody predicted the US would be a superpower in the 30s" which is just...patently untrue. Well, if they're willing to make the case using such flimsy and dead-wrong evidence, I don't see much point in arguing-it'll just wind up going in circles because nobody is willing to admit that there are flaws in the setting.
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