THE OotS Thread, Part IV.

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Simon_Jester
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Re: THE OotS Thread, Part IV.

Post by Simon_Jester »

I think the problem with the artwork is mostly in the arms. See, OoTS heads are circles, which are at least vaguely the right shape for a humanoid head. And the torsos are rectangles, again at least vaguely the right shape.

But OoTS arms are a few inches wide and bend in unnatural places- they do NOT look remotely humanoid, they look like skinny tentacles that end in three-tendrilled manipulator pitchfork-thingies. Which we could overlook when they were just a single black stick figure line, but they become much more conspicuous when they're colored in and made a little thicker (but still much thinner than natural arms).
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Re: THE OotS Thread, Part IV.

Post by PainRack »

http://www.giantitp.com/comics/oots0948.html
Thor nuts?!?!?!

I don't think we ever heard Durkon said that before
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Re: THE OotS Thread, Part IV.

Post by AniThyng »

It's what the dwarf in the flashback used as an exclamation so it's not unprecedented.
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Re: THE OotS Thread, Part IV.

Post by Crazedwraith »

Still 'Thor's X' exclamations don't really seem what like Durkon was like. It'd be good if the team did cotton on eventually.

But then again, I may just not be remembering Durkon's speech patterns very well.
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Re: THE OotS Thread, Part IV.

Post by Gaidin »

How often did things get as crazy as lightning bolt striking the ship?
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Re: THE OotS Thread, Part IV.

Post by AniThyng »

Crazedwraith wrote:Still 'Thor's X' exclamations don't really seem what like Durkon was like. It'd be good if the team did cotton on eventually.

But then again, I may just not be remembering Durkon's speech patterns very well.
Nah he's used stuff like "Thor's taint" before so it's not exactly out of character.
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Re: THE OotS Thread, Part IV.

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Re: THE OotS Thread, Part IV.

Post by Spekio »

The hands still bother me the most.
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Re: THE OotS Thread, Part IV.

Post by Grumman »

Spekio wrote:The hands still bother me the most.
I agree. Using sticks for unclothed limbs and only going beyond that for sleeves and trousers would have been my approach.
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Re: THE OotS Thread, Part IV.

Post by Crazedwraith »

V looks least horrible!

And d'aww. Mt Scruffy and Bloodfeast the lizard in the first panel.
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Re: THE OotS Thread, Part IV.

Post by AniThyng »

I think this is the strip I stopped noticing the hands...thank heavens for that.
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Re: THE OotS Thread, Part IV.

Post by Simon_Jester »

Well, V seems to be back to V's old self, or a reasonable approximation thereof.
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Re: THE OotS Thread, Part IV.

Post by Irbis »

Wouldn't CoC just destroy the engine? :|

Also, I like how V pretty much stopped using evocation spells in favour of party buffing spells as a part of 'character development' and now has full load again :P

Upon thinking, did this strip serve any purpose that wouldn't be filled by a single panel?
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Re: THE OotS Thread, Part IV.

Post by Grumman »

Irbis wrote:Wouldn't CoC just destroy the engine? :|
Cold damage only does 1/4 of its usual damage to items, and then still must beat the item's hardness. Ironically, this means that according to RAW Cone of Cold would do 0 damage to anything made of wood or metal but 4-5 points of damage to a block of ice.
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Re: THE OotS Thread, Part IV.

Post by Irbis »

Grumman wrote:Cold damage only does 1/4 of its usual damage to items, and then still must beat the item's hardness. Ironically, this means that according to RAW Cone of Cold would do 0 damage to anything made of wood or metal but 4-5 points of damage to a block of ice.
Ah, thanks. That information appeared to be left out of SRD at first glance. Still, even at 1/4 you're looking at about ~14 points of damage, and that if V didn't empowered or maximized it. IIRC it's enough to beat hardness of 10, though 3-4 damage wouldn't be much, agreed.
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Re: THE OotS Thread, Part IV.

Post by Simon_Jester »

Irbis wrote:Wouldn't CoC just destroy the engine? :|

Also, I like how V pretty much stopped using evocation spells in favour of party buffing spells as a part of 'character development' and now has full load again :P

Upon thinking, did this strip serve any purpose that wouldn't be filled by a single panel?
I think part of the problem is that Burlew's planning to start a new book of the comic with these strips, so he's taking an unreasonably large amount of time to introduce certain characters.

As to the character development... I think V never really totally abandoned evocation spells, but simply resolved to spread out and become a bit more versatile. We'll see.
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Re: THE OotS Thread, Part IV.

Post by Grumman »

Irbis wrote:Still, even at 1/4 you're looking at about ~14 points of damage, and that if V didn't empowered or maximized it.
You don't have to cast a spell at your full caster level, only something above the minimum caster level. Cone of Cold is a 5th level spell, so V can cast it as a CL 9 spell, for ~31-32 damage, reduced to ~7-8 damage before hardness.
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Re: THE OotS Thread, Part IV.

Post by Irbis »

New OotS up, in case anyone still reads it :P

Is Belkar quoting something?
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Re: THE OotS Thread, Part IV.

Post by Crazedwraith »

I'm still reading. Become increasingly unsure why.
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Re: THE OotS Thread, Part IV.

Post by AniThyng »

Just come back when they reveal the MitD and be done with it? :D
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Re: THE OotS Thread, Part IV.

Post by Simon_Jester »

The last story arc ended dull because Tarquin had become boring, then there was a long gap, and now we're having strips full of relatively mundane stuff. The changed art style and... something indefinable... suggest that Burlew is trying to make the strip more 'dramatic.' Which is arguably not a good thing.

I hope things get more exciting soon.
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Re: THE OotS Thread, Part IV.

Post by Crazedwraith »

So why is the propellers being off, be making them descend when they're in an airship. Unless I'm mistake the great big bag on top is providing the lift. Not the propellor.
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Re: THE OotS Thread, Part IV.

Post by Napoleon the Clown »

Julio Scoundrel and everything he touches is about the rule of drama. It doesn't have to be logical, it has to be dramatic.
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Re: THE OotS Thread, Part IV.

Post by Spekio »

Simon_Jester wrote:The last story arc ended dull because Tarquin had become boring, then there was a long gap, and now we're having strips full of relatively mundane stuff. The changed art style and... something indefinable... suggest that Burlew is trying to make the strip more 'dramatic.' Which is arguably not a good thing.

I hope things get more exciting soon.
This is the start of a new book. I'm sure we will get to more exciting parts soon.
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Re: THE OotS Thread, Part IV.

Post by LadyTevar »

I am amused that there were two people on the rope, holding onto it with all their might, but Roy is holding it with ease, as it if was the string to a helium balloon.
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