Aircraft performance depending on gravity, air density etc.

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Re: Aircraft performance depending on gravity, air density e

Post by agent009 »

Broomstick wrote:I found this link, not sure how helpful you'll find it.
Thanks, that was very useful! I do have a little better understanding of those lift and drag coefficients now, so the adventure continues...

Let us consider a simple model, where a fixed-wing aircraft is in a state of level flight (i.e. engine thrust vector is perfectly orthogonal to the vector of gravity) in perfectly still air (no wind) at constant airspeed (no acceleration/deceleration along thrust axis). There would be five forces acting upon the aircraft – W (weight, directed toward the center of gravity), B and L (buoyant force and dynamic lift, both directed opposite to the vector of W), Θ (thrust produced by aircraft engines through power input, orthogonal to the vector of W by definition of “level flight”) and D (drag, the aerodynamic force opposite to the vector of Θ). The aircraft would be in a state of aerodynamic equilibrium when net effect of all those forces is zero, i.e.:

W = B + L and D = Θ

Since magnitude of B would usually be negligible unless the atmosphere is extremely dense (e.g. 97% CO₂ at 92 ATA pressure, like near the surface of Venus) we shall not consider the effect of buoyant force for the moment and reduce the first equation to W = L. Since:

W = m0·g

where m0 is total mass of the aircraft and g is the gravity acceleration, and:

L = ρ·v²·Aw·CL/2

where ρ is the density of air, v is airspeed, Aw is planform area (more or less wing area, for most airplane designs) and CL is the lift coefficient (which turns out to be mainly a function angle of attack – AOA, wing aspect ratio – AR and airfoil profile – AFP). Greater AR and AOA as well as more efficient AFP shapes will increase lift, but there is a limit of maximum AOA value known as “stall point” (beyond which, lift will be drastically lost). Maximum value of AR will be constrained by resistance of available materials to structural stress and other practical design considerations. CL is also inversely related to Mach number (Ma), which may be computed as following:

Ma = v/a

where a is the speed of sound in a given environment. Let us recall that the speed of sound under given atmospheric conditions is directly related to air temperature (T) and, usually, more or less inversely proportional to the mean mole mass of the air mixture (M). However, since effect of Ma is negligible as long as the speed of any local airflows does not exceed a, we shall not discuss it for now and consider that CL is purely a function of the airframe shape and AOA in subsonic regime. Thus we can calculate the lifting efficiency of the aircraft as:

m0 = ρ/g·v²·Aw·CL(AOA+,AR+,AFP)/2

Thus, in theory, lifting efficiency of the same aircraft design at the same airspeed depends solely on ρ/g ratio and overall performance should be unaffected if ρ and g are increased or decreased by the same magnitude, while any increase of ρ greater then increase of g and any decrease of g greater than decrease of ρ should improve it.

Now, let us consider drag, which basically consists of two separate components: Dp – pressure drag (resulting from the oncoming airflow) and Df – skin friction. Thus:

D = Dp + Df

Pressure drag is usually the most significant component of D in subsonic regime and may be computed as following:

Dp = ρ·v²·Ac·CDp/2

where Ac is the frontal profile cross-section area (which can be approximated to the area of 2D projection of the aircraft when looking at it from the front). Note that greater AR and AOA of the wings would lead to increase of Ac and, therefore, directly contribute to the pressure drag. CDp is the pressure drag coefficient – mainly a function of the airframe shape.

Second component of the drag force is the skin friction, which is usually negligible at lower airspeeds but may become a factor as the speed of oncoming airflow increases.

Df = ρ·v²·As·CDf/2

CDf has an inverse relation to Reynolds number (Re) which may computed as following:

Re = ρ·v·λ/μ

where μ is the dynamic viscosity of air at applicable temperature/pressure conditions and λ is length of the object (usually mean chord length for thin airfoils and nose-to-tail length for the fuselage). Since values of λ would vary significantly for different parts of the airframe, overall Re value would have to be computed as weighted average of Re for each of those parts based on their skin surface ratio. Unfortunately, as I have mentioned earlier, it is impossible to accurately predict the value of μ without conducting lab experiments, unless the atmosphere is composed of nearly pure substance and pressure does not exceed about 3 ATA.

Note, that As has a direct relation to Aw, while the value of λ for wings has an inverse relation to AR (higher AR will result in smaller chord lengths). Thus:

D = Dp + Df = ρ·v²·(Ac(AOA+,AR+)·CDp + As(Aw) ·CDf(μ+,ρ-,v-,λ(AR-)-)/2

As we can see, most factors that affect lift, also affect drag in the same way, even though airframes are usually designed in such a manner that impact of AOA and AR on drag will be of much lesser magnitude then on lift. While overall impact of airspeed (v) on drag is partially offset by its inverse relation to CDf, the magnitude of this offset is relatively negligible. The impact of ρ on CDf is not obvious, since all factors that affect the value of ρ (i.e. air composition, pressure and temperature) also affect the value of μ, but the latter impact is not easily predictable except for a very limited subset of possible atmospheric conditions. However, since overall impact of CDf on the value of D is relatively minor at subsonic airspeeds, we may assume that the net effect of any changes in values of ρ and μ on CDf would be negligible. Thus, for subsonic regimes, both CDp and CDf may be considered merely functions of the airframe shape and we could reduce the above to:

D = Dp + Df ≈ ρ·v²·(Ac(AOA+,AR+)·CDp + As(Aw+)·CDf(AR+)/2 = ρ·v²·XD(AOA+,AR+)

where XD(Aw+,AOA+,AR+) is a function of the airframe geometry that has direct relations to Aw, AOA and AR, but of significantly lesser magnitude then XL(Aw+++,AOA++,AR++) = Aw·CL(AOA+,AR+)/2. However note, while lift must counteract weight, and aircraft lifting efficiency is directly proportional to ρ/g ratio, thrust-drag relation is unaffected by the value of g. Moreover, while D is directly proportional to ρ, it has no immediately obvious impact on the value of Θ, which depends on the efficiency of the powerplants and the particular propulsion method used. Even though some factors that affect ρ might have certain effect on those parameters as well, the magnitude of such impact would, in any case, be considerably less significant.

Till now, we assumed that the vector of lift would be exactly opposite to the vector of weight and that vectors of thrust and drag are completely orthogonal to the weight-lift axis. However, this is not usually the case in practice as the aircraft would normally require a non-zero AOA in order to achieve useful lift – which would require the chord line of the main lifting palnform to be tilted slightly backward in respect to the axis of thrust. Such a tilt, in its turn, produces wingtip vortices, which somewhat deflect the airflow downward from the normal “free stream” vector which would be parallel to the vector of thrust. Since the effective lifting force produced by the planform is orthogonal to the vector of actual airflow, it would be tilted backward by the same angle in relation to the nominal weight-lift axis. As a consequence, only a part of the vector of effective lift (Le) would be acting in the nominal direction of lift (L), while the difference would be added to the nominal vector of drag (D). This difference is called lift-induced drag (Di). Thus:

L = Le - Di and D = De + Di

where Le is the effective lift produced by the planform and De is the effective drag produced as the reaction to the oncoming airflow (Dp + Df, often known as “parasite drag”). By the same token, the actual vector of drag produced by the tilted planform would tilt downward by the same angle and, thus, should be subtracted from the nominal vector of drag and added to the nominal vector of weight (hence creating “drag-induced weight” – Wi). However, airfoils are normally designed to maximize lift and to minimize drag, so the latter effect can usually be negligible.

To complicate the matters further, non-zero AOA is usually produced by pitching the aircraft nose upward, which means that actual vector of thrust will be tilted from the nominal thrust-drag axis by the angle approximately equal to AOA. Thus, a part of the thrust force must be subtracted from the nominal vector of thrust and added to the nominal vector of lift (thrust-induced lift – Li). But, since vector of weight is always directed toward the center of gravity regardless of the aircraft orientation, there will be no such thing as weight-induced thrust. Thus we obtain the following aerodynamic equilibrium equations:

L = Le + Li - Di = W = We + Wi
Θ = Θe - Li = D = De + Di - Wi

Since Wi would usually be negligible for most practical purposes our drag equation may thus be expressed as following:

D = ρ·v²·XD(Aw+,AOA+,AR+) + ρ·v²·(2·δ/π)·XL(Aw+++,AOA++,AR++) = ρ·v²·ZD(Aw+,AOA+,AR+)

where δ is the angle (in radians) by which oncoming airflow of the planform deviates from the nominal axis of thrust-drag (≈ AOA/2) and ZD = XD + (2·δ/π)·XL (which is chiefly a function of planform area, angle of attack, aspect ratio and other parameters of the airframe geometry). Thus, the amount of power input required to overcome drag under specific airspeed and atmospheric conditions would be:

PD = v·D = ρ·v³·ZD(Aw+,AOA+,AR+)

While we have seen the impact of various factors on lifting performance and drag on a dynamic fixed-wing aircraft, there is another important aspect to consider – the structural stress. The airframe is subjected to various forces (i.e. weight, lift, drag, thrust) during the flight and it must be strong enough to resist them. Theoretically, the balance of forces acting on the airframe in a state of aerodynamic equilibrium is zero – but such would only be the case if your airframe was a perfect sphere. Unfortunately, perfect spheres do not make very efficient airframes, so various forces acting on the aircraft would not be evenly distributed across the structure. If we consider a typical airliner design, effect of the lifting force would be most significant on the wings, engine pylons would be subject to most substantial impact of the thrust, while the fuselage would experience most of the weight and pressure drag. And then, each time you want to execute some kind of maneuver, you must take the aircraft out of aerodynamic equilibrium which would subject it to additional structural stress.

As we have seen, g is what affects weight, while ρ is what matters most for aerodynamic forces. While both of those factors would balance each other in terms of overall lifting performance, magnitude increase in either would result in greater differential between the opposite forces and thus, more structural stress. So, if you try to fly a Boeing 737 on a planet where both gravity and atmospheric pressure are increased exactly by factor 2 compared to Earth, the overall lifting performance shall, theoretically, remain unchanged. However, structural stress on fuselage/wing joints shall be increased approximately by factor 4 (increase of both lift and weight forces by factor 2 will have additive effect on structural stress, given uneven distribution of forces). Likewise, the drag would be increased by factor 2, so you shall need twice more thrust to maintain the same airspeed – which would mean 4-fold stress increase on engine pylons (and further increase of stress on fuselage/wing joints since the engines of 737 are attached to the wings and most of the drag comes from the fuselage). And that’s just during level flight at constant airspeed in perfectly still air – so imagine how much extra stress your fuselage/wing joints will experience during take-off with lots of side wind! So, you would likely need to reinforce the airframe (thus increase its mass and decrease the useful payload), even though the basic design would, in theory, be just as efficient. Not to mention you’d need to burn much more fuel to fly the same distance.

If we double the value of ρ while maintaining the same value of g as on Earth, that would improve lifting performance of the aircraft, but also increase the amount of drag and structural stress. But, since we have more lift, the latter effect may be easily compensated by making the airframe stronger and heavier without sacrificing useful payload. Increase of drag may also be partially compensated by lower AR of the wings and use smaller AOA under similar flight conditions. However, since majority of the drag in subsonic regime comes from the fuselage pressure drag, overall fuel efficiency would still likely suffer – longer and more slender fuselage might make sense under such conditions.

Reducing the value of ρ by half while leaving the value of g unchanged would have the opposite effect – less lift per airspeed per wing area, but less drag and structural stress (you have such conditions on Earth at about 6,500 m altitude). Most Earth designs could easily fly if drop-launched, but many would not be able to take off on their own (airliners and airlifters could likely take off unloaded, but fighters and sport planes would never leave the ground). But since you have less drag and structural stress, you could increase wing AR and make the airframes lighter.

Any increase of g without changing the value of ρ would have a directly adverse effect on heavier-then-air aircraft (you’d need more lift to fly with the same mass, all other things being equal), while any decrease of g would have a clearly positive effect. In the Solar System, Titan is the best environment for airplanes, provided you can make engines that would work in such atmosphere (one could probably use atmospheric methane as fuel while carrying oxidizer in the “fuel tanks”).

Now, let’s consider the rotorcraft (i.e. helicopters). Basic principles of lift and drag still apply, but there are important differences. Helicopter’s “wings” are its rotor blades and you generate lift by spinning the rotor. Unlike for airplanes, forward speed of the aircraft and airspeed of the lifting planform are two completely different things. Moreover, not all sections of the airfoil have the same airspeed – the closer you get to the tip of the blade, the more airflow you have. To complicate the matters further, during forward flight, airspeed of the aircraft itself must be added to that of the advancing blade and subtracted from that of the retreating blade. Again, drag of the airframe and drag of the blades must be considered separately from each other.

Speed of sound becomes a very important factor as you are running a great risk of some local airflows becoming supersonic, which is something you normally want to avoid (as that would radically change aerodynamic characteristics of the concerned section of the airfoil). Greater speed of sound would enable you to make rotor blades longer and/or spin them faster, while reduced speed of sound would put much more constrains on the blade AR and rotor RPM rates. As we have seen, the speed of sound is a function of temperature, mole mass and specific heat capacity, i.e.:

a = √(T/(M/R - M/cp)) = √(σ·T)

where T is the temperature of air, M – the mean mole mass of the air mixture, cp – the specific heat capacity under constant pressure (given in J/mol·K), R – the ideal gas constant and σ = 1/(M/R - M/cp) – a value, which is constant for any given substance or mixture and, usually, more or less inversely proportional to the mole mass for most common atmospheric gases. Hydrogen (H₂) has the highest possible value of σ = 5.8, while for sulfur hexafluoride (SF₆) this value is very low (σ = 0.06). For Earth air, σ = 0.4 which is very close to the value for nitrogen (N₂, σ = 0.42), while for Martian and Venusian atmospheres it would be much closer to that of carbon dioxide (CO₂, σ = 0.24). So, at 20 °C, Mach 1 on Earth corresponds to airspeed of 343 m/s (1,235 km/h) but this value would be around 270 m/s (972 km/h) on Mars and Venus under the same conditions – meaning that helicopter rotor blades would need to be about 20% shorter or spin rates would need to be reduced by 20% (not a problem on Venus, but quite inconvenient on Mars).

Impact of the air density on overall performance of a rotorcraft would also be somewhat different. Helicopters have much lower lift to drag ratio then airplanes, since mean airspeed of the planform section is mostly independent from the airspeed of the airframe and you only need to take the drag coefficient of the lift-generating airfoil itself (i.e. rotor blade) into account. Yes, greater density would still mean more drag from the aircraft body during forward flight, but rotorcraft usually cruise at much lower airspeeds then fixed-wing aircraft, since they do not gain any significant lift advantage from flying faster and their maximum airspeed is constrained by the dissymmetry of lift (effect of true airspeed difference between advancing and retreating blades). So, form drag is much less of an issue.

Increased structural stress from increased air density and/or gravity would have more or less the same impact, but most of this impact would be on the rotor assembly. On the other hand, increased lifting efficiency that comes with air density increase (unless you also have gravity increase of the same or greater magnitude) would let you make rotor blades shorter and stronger to compensate for the extra stress. The inverse is not true for rotorcraft, however – while airplanes can compensate for deceased air density by higher AR wings, the AR of helicopter rotor blades is constrained by the speed of sound. Multiple rotors (e.g. transverse or tandem designs) would likely be needed even for lighter helicopter models in low-density environments. Thus, efficiency of the rotorcraft (as generalized aircraft type) clearly improves with increased air density as well as with decreased mole mass of the air – high pressure helium/hydrogen atmospheres would be ideal environments for helicopters. Of course, gravity is also a very important factor, since it has approximately the same impact on efficiency of any aircraft relying primarily on dynamic lift. Mars is a very bad place for choppers, while Venus and Titan are excellent environments (though, on Venus, you’ve got no reactive compounds in the atmosphere so you would have to carry both fuel and oxidizer on board in order to make internal combustion engines work – but hey, you could afford it, you’ve got plenty of lift and relatively low g!).

Finally, let us consider airships based on the “light gas balloon” principle (since “hot air balloon” principle is significantly less efficient as it requires constant power input to maintain buoyancy, while “low pressure balloon” principle is impractical for most gaseous environments). Let us recall the aerostatic equilibrium equation for such aircraft:

m0 ≈ p·VL·(M - ML)/(R·T) = p·ΔM·VL/(R·T)

where p is atmospheric pressure (presumed to be equal to the pressure of the lifting gas), T – temperature of the outside air (presumed to be equal to the temperature of the lifting gas), VL – volume of the lifting gas (presumed to be approximately equal to the volume of displaced air), M – the mean mole mass of the air mixture, ML – mole mass of the lifting gas, R – the ideal gas constant, and ΔM = M - ML (a value, which would be more or less constant for an aerostat using any specific lifting gas in any given environment). Since none of those parameters have any direct relation to g, the state of aerostatic equilibrium (and thus the overall aerostatic performance) is theoretically unaffected by gravity. Even though air density is a function of p, T and M (ρ = p·M/(R·T)), we must consider those parameters separately – while any change of p/T ratio will have equal impact on atmospheric density and aerostatic performance of a “light gas balloon”, such would not be the case for the value of M.

From this we can see, that airships clearly benefit from higher pressure and lower temperature. They also benefit from “heavier” air (higher M), but any increase or decrease of the value of M by factor x, will only increase/decrease aerostatic efficiency of the aircraft by factor y which would always be less than x. We must also keep in mind that we cannot have a lifting gas any “lighter” than molecular hydrogen (H₂), thus no aerostat based on “light gas balloon” principle would be able to perform unless mean mole mass of the atmospheric air is substantially greater then MH₂ (≈ 2 g/mol). Jupiter and Saturn are terrible places to fly an airship and no increase of density through increase of p/T ratio would fix that. Uranus and Neptune are slightly better, but not by much – you would still need an enormous hydrogen-filled balloon to lift the mass of cat (helium would not work at all – a helium-filled balloon will have negative ΔM in 80% H₂ “air” and, therefore, negative buoyancy). Martian atmosphere is also awful environment for ballooning – even though the air is relatively “heavy” and cold, the pressure is much too low.

Even though gravity has no direct impact on aerostatic equilibrium, it does have a few implications for airships. First of all, both buoyant force (B) and weight (W) that are acting on the aerostat are directly proportional to g. The effects of gravity cancel each other out when W = B (i.e. aerostatic equilibrium), but the effective buoyant force (Be = B - W) which acts on the airship as long as the equilibrium state is not achieved is directly proportional to g as well. This means that higher gravity would cause greater acceleration during ascent and descent and more structural stress. The latter effect would still persist in equilibrium state – just as in case of an airplane weight and lift are not evenly distributed across the airframe, weight and buoyancy are not evenly distributed across the structure of an airship. Another effect of gravity would be pressure variance with altitude, which has an inverse relation to g. So, higher gravity would mean that the same aerostat would be able to climb to a greater altitude.

Finally, unless your airship is hovering in perfectly still air, it would basically be subject to the same aerodynamic forces as an airplane (though not to the same extent). Even though most airships have no wings to speak of, zeppelins and blimps can still gain quite a bit of dynamic lift from their hulls at higher airspeeds. While lift coming from controlled thrust may be desirable or not depending on particular design, the effects of dynamic lift generated by wind are generally considered adverse. Since dynamic lift is countered by weight, higher gravity would give an airship better stability and overall performance of designs relying exclusively on aerostatic buoyancy would be improved. So, we can conclude, that overall effect of gravity increase would likely be more beneficial then adverse for airships, even though there would a trade off in increased structural stress.

Since moving airships are just as much subject to aerodynamic forces as airplanes and helicopters are, we must also consider effects of increased drag that comes with increased air density. An airship has pretty large skin area so, one might think, it would be subject to considerable skin friction. In practice, however, this is not normally the case since airships tend cruise at airspeeds much lower than needed for skin friction to become a significant factor. Also, higher air density would generally mean less lifting gas for the same payload – thus, less volume and smaller skin area. Pressure drag is a factor, but again – higher air density would mean less volume of lifting gas per payload and thus smaller drag profile area. At any rate, no heavier-then-air aircraft could possibly hope to match fuel efficiency of a “light gas balloon” type airship, since the latter does not require any power input in order to counteract the effects of gravity.

Airships would become very attractive means of air transport in high-density environments (as long as the atmosphere was not composed of nearly pure hydrogen/helium) and, unlike aircraft relying on dynamic lift, they would only benefit from increased gravity. Venus is the best place for ballooning in the Solar System and the newly discovered Kepler-10c “Mega Earth” might be a very good place for airships if air pressure is sufficiently high.
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Re: Aircraft performance depending on gravity, air density e

Post by Sky Captain »

So it seems it would be possible to have a planetary environment where heavier than air flight would be impractical because of high gravity and not very dense atmosphere and where only airships could do long range flying.
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Re: Aircraft performance depending on gravity, air density e

Post by Broomstick »

The type of air is also important - if you only need to carry either a fuel or an oxidizer that's one thing, if you have to carry both your range and endurance will plummet due to the need to carry all that weight along with you.
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Re: Aircraft performance depending on gravity, air density e

Post by Sea Skimmer »

Fuel and oxidizer is kind of the definition of a rocket, maximum ISP is in that case only about 1/10th that of a high bypass turbofan buring Jet-A, barring some really exotic (toxic) tripropellent rockets which can be closer to 1/8th. Actual loss of range may be even worse then these ratios because of the need to make the plane much larger to hold the propellent. Exotic engines though, like a turboramrocket ought to balance that back out, well, they might. I dunno how those are going to work out when the air is purely for working mass and adds nothing to combustion.

On the planets where you could get fuel or oxidizer from the air, I have to wonder what else is in that air? A lot of compounds exist which are highly incompatible with combustion engines. Just look how dangerous even thin clouds of ash can be for airliners. Even mild levels of corrosive chemicals could quickly destroy engines rather then just clogging them.

Though I just occured to me, what about nuclear power? If we have dense air, and thus higher wing loading, that would make a plane with full reactor shielding plausible. The denser air would also make much better reactor coolant, provided that neutron activation of the exhaust doesn't create too many problems (depends on elements present) so this could turn into a highly efficient nuclear plane that has a limited ceiling but otherwise exceptional performance. It just might need boost engines to takeoff or else 30,000ft runways.
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Re: Aircraft performance depending on gravity, air density e

Post by agent009 »

Broomstick wrote:The type of air is also important - if you only need to carry either a fuel or an oxidizer that's one thing, if you have to carry both your range and endurance will plummet due to the need to carry all that weight along with you.
Extra weight of fuel/oxidized could, in theory, be solved by using gaseous substances that have the same density as air (and thus, neutral buoyancy, which means no added weight). They took advantage of this on the Graf Zeppelin airship back in the 1930s, where (which has roughly the same mole mass as Earth air and, therefore, about the same density at the same pressure) was used as fuel. But any "lighter-then-air" gas may also be used this way if you compress it to the point where its density becomes the same as that of ambient air. On Earth, this would not be practical for dynamic aircraft, since storing any significant mass of fuel gas in such state would take up lots of volume, but it could become a good option where atmospheric pressure is very high (e.g. you could use methane/hydrogen and oxygen this way on Venus).

This principle is even more attractive for airships, where volume is not so much of a concern. There would actually be some added benefits - as you burn fuel, you will have some empty high-pressure fuel tanks where you can pump atmospheric air or lifting gas if you need to decrease buoyancy. In fact, if we ever decided to use hydrogen as lifting gas for airships again, or if there was society somewhere with sufficiently advanced technology which considered that benefits of this outweighed the risks, using H₂ as both lifting gas and fuel could be very interesting.

The maximum amount of lifting gas an airship would usually ever need is during take-off. But if you fill your balloons to the brim at sea level, the gas inside would compress as the atmospheric pressure decreases with altitude, which would make the balloons less efficient. Zeppelins back in the 1910s - 1930s just vented excess hydrogen into the atmosphere. Helium-filled rigid airships of the era (just as weather balloons nowadays) had to take off with their balloons not completely filled in order to leave some room for the gas to expand - but this meant less take-off mass. Blimps, which cannot have their lifting gas under-pressurized, just let it compress, which makes them less efficient. Moreover, an airship tends to become lighter during the trip, as it burns fuel and discharges waste.

They tried to use excess this hydrogen as fuel back in 1930s, but the technology was not so far back then. It certainly is now, however. So, imagine that an airship using hydrogen as lifting gas, but also as fuel - some of it stored in elastic reservoirs with such properties that as outside pressure decreases, the pressurized gas inside would be allowed to expand somewhat, which could allow to maintain it's density roughly equal to that of ambient air most of the time (so that "fuel" hydrogen would have neutral buoyancy and you could take as much of it as your internal volume allows without affecting your aerostatic balance). As you start to have some excess "lifting" hydrogen, some of your "fuel" reservoirs would be already empty, so you could just pump it in there and, thus, effectively convert it into extra fuel. If, for some reason, you needed extra buoyancy (e.g. weather change, overflying mountains), you could also convert some of your "fuel" back into lifting gas by simply releasing it into balloons. This principle could give an airship quite a bit of flexibility and improve her range. And the denser your atmosphere is, the greater mass of such "aerostatically neutral hydrogen fuel" you can store in the same space.
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Re: Aircraft performance depending on gravity, air density e

Post by slebetman »

One fun fact is that aerodynamic lift (also used by props, rotors and turbines in jet engines) is only possible in a viscous fluids. In a fluid with zero viscosity aerodynamic lift is impossible. Therefore helicopters, fans, propellers, planes and jet engines won't work. And such fluids do exist. They're called superfluids. Various forms of helium are superfluid at low enough temperatures. So you could envision planets where the only way to fly is to hover on columns of rocket exhaust.
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Re: Aircraft performance depending on gravity, air density e

Post by agent009 »

slebetman wrote:One fun fact is that aerodynamic lift (also used by props, rotors and turbines in jet engines) is only possible in a viscous fluids.
What makes you say that? None of the materials I have studied suggest that this would be the case. Principal effects of air viscosity are turbulent air flows and increased skin friction, which only become noticeable at higher airspeeds at that - gliders and slow flying propeller planes do not seem to experience much those effects. Based on what I know, I fail to see how reduced viscosity could have negative impact on aerodynamic performance of the aircraft.
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Re: Aircraft performance depending on gravity, air density e

Post by madd0ct0r »

ah. turbulent effects will only occur above a certain speed for a certain fluid. The transition from laminar to turbulent flow is normally described by Reynolds numbers,

Image

The metaphor i like best is that laminar flow is like pedestrians on a busy street. There's a bit of jostling, but nearly everyone ends up walking in streams. Your speed is dictated by the people in front and behind you.
Turbulent flow is more like a panicked crowd fleeing a gunman, no fixed streams, people bouncing off each other and velocity being transferred from one to another in the process.

The thing is, the reynold number is derived partially from the viscosity of the fluid.
Fluid dynamicists define the chord Reynolds number, R, like this: R = Vc / ν where V is the flight speed, c is the chord, and ν is the kinematic viscosity of the fluid in which the airfoil operates, which is 1.460x10−5 m2/s for the atmosphere at sea level.[11]
This would seem to imply superfluid helium would have incredibly high reynolds numbers at any velocity, making for extremely turbulent flow. Since all aircraft deal with turbulent flow anyway, I don't see what difference it would make to that aspect.

I know much more about liquids then gases though, so take this with a pinch of salt. The Kutta theorem uses viscosity to drag air around the sharp trailing edge of a wing to create the differential speeds that result in the differential pressure ie lift.
if the speeds can be kept different, the lift would still occur.

The wiki article suggests that superfluid helium, being an inviscid fluid, would allow an infinite change in velocity at the wing tip (instead of dragging more air around). Personally, what with high pressure helium being involved, that sounds like a situation ripe for cavitation that could nibble a wing away very quickly.

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Re: Aircraft performance depending on gravity, air density e

Post by Broomstick »

madd0ct0r wrote:This would seem to imply superfluid helium would have incredibly high reynolds numbers at any velocity, making for extremely turbulent flow. Since all aircraft deal with turbulent flow anyway, I don't see what difference it would make to that aspect.
Aerodynamic lift depends on laminar airflow. The difference between the two on a wing is the difference between flying and stalling your aircraft. "Extremely turbulent flow" is not compatible with controlled flight.
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Re: Aircraft performance depending on gravity, air density e

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madd0ct0r wrote:This would seem to imply superfluid helium would have incredibly high reynolds numbers at any velocity, making for extremely turbulent flow. Since all aircraft deal with turbulent flow anyway, I don't see what difference it would make to that aspect.
High Reynolds numbers actually mean inviscid laminar flow and little to none turbulence, as far as I am aware.
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Re: Aircraft performance depending on gravity, air density e

Post by madd0ct0r »

no. complete opposite I'm afraid.
the importance of the Reynolds Number is that it tells us the type of flow we can expect. It tells you whether you can hope for having laminar flow over the wing and other parts of your airplane. A low Reynolds Number gives laminar flow while a high Reynolds Number gives turbulent flow. For both a laminar and a turbulent boundary layer increasing Reynolds Number gives lower skin friction drag. However, because of the higher energy loss in the boundary layer, a turbulent layer always has higher skin friction drag.
from http://www.aerodrag.com/Articles/ReynoldsNumber.htm
-

Broomy - huh, yeah. I did a bit of digging, turns out plane wings are designed to keep the flow laminar even at relatively high* Reynolds numbers. Which makes 100% fucking sense when I think about it (nice smooth surfaces for a start). *Relative to the sort of flows we get in civil engineering. I think the only 'natural' laminar flows I've come across in liquids takes stuff like sewage sludge in low gradient channels. Pretty much anything liquid we work with is effectively turbulent flow, so I assumed airflow on planes would be similar. Divot that I am.

some good stuff here: http://aerospace.illinois.edu/m-selig/p ... esting.pdf
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Re: Aircraft performance depending on gravity, air density e

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No worries - we each have our own areas of expertise. :D
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Re: Aircraft performance depending on gravity, air density e

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I'd like to point out that the flight simulator X-Plane uses blade element theory to calculate the aerodynamic effects on an aircraft in real time, and you can, at the very least, adjust gravity and air pressure. It currently ships with Mars as a flight environment, and I can tell you that flying there is very different than flying on Earth. High powered prop planes don't even move, and jet engines produce much less thrust than they would with more air. Worse is the fact that a plane has to be going MUCH faster to generate enough lift to fly, and then you're hurtling through the air at ridiculous speeds with control surfaces that were designed around having much more air to grab. Steering with vectored thrust still works, but it's easy to find your plane "flying" sideways if you're not careful.
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Re: Aircraft performance depending on gravity, air density e

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agent009 wrote:
slebetman wrote:One fun fact is that aerodynamic lift (also used by props, rotors and turbines in jet engines) is only possible in a viscous fluids.
What makes you say that? None of the materials I have studied suggest that this would be the case. Principal effects of air viscosity are turbulent air flows and increased skin friction, which only become noticeable at higher airspeeds at that - gliders and slow flying propeller planes do not seem to experience much those effects. Based on what I know, I fail to see how reduced viscosity could have negative impact on aerodynamic performance of the aircraft.
It's common knowledge among aerodynamicists. Just google it, you can find it almost everywhere (https://www.google.com.my/search?q=is+l ... uperfluids). The equations for calculating lift depends on viscosity (more specifically Reynolds Number is derived from viscosity). When viscosity is zero lift is zero at any speed and any angle of attack. This used to be a theoretical result since nothing apart from vacuum was known to have zero viscosity. But we've since discovered superfluids which in theory has zero viscosity.

Experiments on superfluids do show that the results of the Navier-Stokes equations hold for zero viscosity - no lift generated.

Howver, there is a caveat (which I didn't realize until I googled it). Real-world superfluids are not theoretical superfluids. They always contain a superfluid part and a normal part (don't ask, I don't quite know what that means). The normal part still behaves as if it has some sort of viscosity so you can generate lift in a real superfluid - just very-very weak.
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Re: Aircraft performance depending on gravity, air density e

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Real world wings are actually in between laminar and turbulent. Big-picture wise, they're effectively laminar. However, microscopically, near the boundary layer they can be quite turbulent due to imperfections of the wing surface and the curve of the airfoil. So you'd be correct to think that the flow around wings aren't 100% laminar. There are wings that are designed to be fully laminar like that on the P51 but in service it turns out that you really can't avoid denting and scratching the wing.

To prevent the entire wing from going completely turbulent, designers sometimes induce small turbulence to keep the overall airflow laminar. Since we use turbulence to prevent turbulence aircraft designers have come up with another word to describe the unwanted kind of turbulence - separation. If you've been working with liquids then separation is sort of like cavitation. On wings, engineers talk about separation "bubbles". Imagining a bubble of bad turbulence forming along the wing is a not-so-accurate but practical and effective way to visualize the wing stalling.
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Re: Aircraft performance depending on gravity, air density e

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madd0ct0r: Yes, you're right... my bad. I was confusing this with skin friction coefficient, which is in fact inversely related to Re according to von Kármán. So, this means that lower viscosity value means better lift (due to less turbulence) but to more skin friction. Yes, this makes sense - high AR wings generate better lift at subsonic airspeeds, but lead to lots of skin friction and and wave drag as one approaches critical Mach. Hence, true supersonic designs (e.g. Concorde) feature high fineness factor and pretty low wing AR).

slebetman: 1) Hmmm... well, 0 viscosity wold mean 0 Re and completely laminar airflow, which should normally be a good thing at low airspeed. According to Joukowski theorem, for relatively low airspeed and very flat airfoil (e.g. paper plane), the lift can basically be calculated as L = ρ·v²·Aw·π·α where ρ is air density, v is airspeed, Aw is wing surface area and α is angle of attack (see here: http://web.aeromech.usyd.edu.au/aero/jouk/joukowski.pdf). I do not see what part Re would play in this equation.

2) While helium has relatively low critical point pressure (~ 2.27 bar) its critical point temperature is extremely low (~ 5.2 K). So yes, above 2.27 bar it is technically a supercritical fluid - but, since temperatures where any aircraft would be practical are going to be so high above its critical point temperature, it would still behave pretty much like ideal gas for all useful purposes.
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Re: Aircraft performance depending on gravity, air density e

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agent009 wrote:slebetman: 1) Hmmm... well, 0 viscosity wold mean 0 Re and completely laminar airflow, which should normally be a good thing at low airspeed.
No, 0 viscosity = infinite Re (Re = (Velocity * chord) / kinematic viscosity)
agent009 wrote: According to Joukowski theorem, for relatively low airspeed and very flat airfoil (e.g. paper plane), the lift can basically be calculated as L = ρ·v²·Aw·π·α where ρ is air density, v is airspeed, Aw is wing surface area and α is angle of attack (see here: http://web.aeromech.usyd.edu.au/aero/jouk/joukowski.pdf). I do not see what part Re would play in this equation.
That's an approximation. The only real way to calculate lift is to integrate the solutions to the Navier-Stokes equations across the airfoil. The Navier-Stokes equations depend on Re. Air density is a rough approximate of viscosity because the viscosity or Earth atmosphere depends on the atmospheric pressure/air density. This explains why the above approximation works. But the real thing that affects pressure changes is viscosity (specifically, kinematic viscosity), not density.

Solving the Navier-Stokes equations is of course not trivial. Doing it for every mm of the airfoil would take a lot of work. Which is why people have come up with approximations in the past. But we have CFD software to do the grunt work for us.
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Re: Aircraft performance depending on gravity, air density e

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agent009 wrote:2) While helium has relatively low critical point pressure (~ 2.27 bar) its critical point temperature is extremely low (~ 5.2 K). So yes, above 2.27 bar it is technically a supercritical fluid - but, since temperatures where any aircraft would be practical are going to be so high above its critical point temperature, it would still behave pretty much like ideal gas for all useful purposes.
We're characterizing aerodynamics in various atmospheres here. So a planet with a surface temperature that low is an environment where fixed wing and rotary aircraft won't work. For such a setting you'd need to rely either on buoyancy or some sort of hoverjets.
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Re: Aircraft performance depending on gravity, air density e

Post by agent009 »

slebetman wrote:No, 0 viscosity = infinite Re (Re = (Velocity * chord) / kinematic viscosity)
Yes, you're right, my bad. Or Re = (density * velocity * chord) / dynamic viscosity. Been kinda writing that in a hurry...
slebetman wrote:But the real thing that affects pressure changes is viscosity (specifically, kinematic viscosity), not density.
Well, kinematic viscosity is a function of density and dynamic viscosity, so density has a great impact on it.
slebetman wrote:We're characterizing aerodynamics in various atmospheres here. So a planet with a surface temperature that low is an environment where fixed wing and rotary aircraft won't work. For such a setting you'd need to rely either on buoyancy or some sort of hoverjets.
Well, yes... but you wouldn't even have any way to power engines under, let's say, 10K / 3 bar, since all imaginable chemical reagents would be solid (everything except for helium would be solid actually - even hydrogen would be metallic). So it's kinda pointless, since we aren't sure whether it would even be possible to build an aircraft that could work under such extreme conditions :wink:
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Re: Aircraft performance depending on gravity, air density e

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Broomstick wrote:Aerodynamic lift depends on laminar airflow.
That's simply untrue. The front stages of high pressure turbines can see turbulent intensities on the order of 25% and are definitely capable of producing aerodynamic lift.
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Re: Aircraft performance depending on gravity, air density e

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IN GENERAL!!!

Seriously, I should be able to make a statement like that without a 20,000 word addendum and be understood in a conversation such as this.

I'll also point out that if those "front stages" can tolerate "up to" 25% turbulence that implies that 75% of the flow ISN"T turbulent. Some turbulence is inevitable, that doesn't mean it's desirable or useful. The statement upthread that a small amount of turbulence is needed to keep laminar flow "stuck to" the airfoil is actually more relevant.
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Re: Aircraft performance depending on gravity, air density e

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Broomstick wrote:IN GENERAL!!!

Seriously, I should be able to make a statement like that without a 20,000 word addendum and be understood in a conversation such as this.

I'll also point out that if those "front stages" can tolerate "up to" 25% turbulence that implies that 75% of the flow ISN"T turbulent. Some turbulence is inevitable, that doesn't mean it's desirable or useful. The statement upthread that a small amount of turbulence is needed to keep laminar flow "stuck to" the airfoil is actually more relevant.
Actually, 25% turbulent intensity isn't a measure of how much of the flow is turbulent but rather a measure of the RMS of the fluctuating velocity component over the mean component. In general though, turbulent flow is better for generating lift as it gives a more energetic profile to the boundary layer which helps avoid separation when there is an adverse pressure gradient. The only real benefit of laminar flow on an airfoil is lower skin friction drag.
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Re: Aircraft performance depending on gravity, air density e

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I guarantee that if you had 100% turbulence your airfoil wouldn't work. Like everything else in aviation there's a trade-off and too much of anything is a bad thing.
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Re: Aircraft performance depending on gravity, air density e

Post by raptor3x »

I agree with you, although 100% turbulence doesn't really exist so the point is moot. That said, I'm wondering if you actually mean turbulence or, rather, if you're talking about separation or unsteady flow.

Edit: Alternatively, if you meant that an airfoil wouldn't work in a fully turbulent environment where 100% of the airfoil sees turbulent flow, then that would be incorrect.
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