ISD transported to oprbit around 11th century Earth RAR!

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Re: ISD transported to oprbit around 11th century Earth RAR!

Post by Tribble »

Question for OP:

Is 11th century Earth the only planet with intelligent life in the galaxy for this scenario?

Because the first thing I'd do is send out probe droids and scouts to go looking for FTL civilizations, if there are none in range of the Stardestroyer's sensors already. Why would I bother with Earth if I manage to contact another FTL space-faring civilization? Even without hyperspace lanes being pre-mapped a Stardestroyer can cross the entire galaxy and get to them quickly.
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Re: ISD transported to oprbit around 11th century Earth RAR!

Post by Crossroads Inc. »

You know, however many of these "You get an ISD and X happens, now what?" I always find them fun :D
Quick Question.. Do we get the (sometimes) standard "One Cubic Meter of stuff we can bring from Home" That we sometimes get? Cause if so Im stuffing it with various books on Art, Architecture, ethics, Design, Humanism and The works of Pablo Salari :)

Moving on...

The year is aprox 1100. That almost 400 years before the new world is discovered by Europe (excluding the vikings who got slaughtered)
So I am defiantly going to set up shop in the North America. Specifically the Denver Colorado area. At this time period, its all "fresh" which means aside from Copper near by, theres a crap ton of Silver and Gold in the area that can be used to eventually trade with Europe.

Denver is a fairly good spot. Sure its cold, but it gets a LOT of water in snow fall, and is fairly ok for farming. Near the base of the Rocky mountains there are two huge Mesabluffs, one of those I'd set up the Garrison on and start working on things...
Despite what most others seem to want to do... I would NOT set myself up as a "Sky God"

Seriously do none of you people watch Star Trek or Stargate? I mean, ANYONE who ever poses as a "SkyGod" will always ALWAYS have it come bucket bite them in the ass.

In the long run, it is much MUCH easier to simply say "We are travelers from another World. We are NOT gods, we are just very very Powerful and know much about the universe." Personally id like to foster the natives NOT to worship us. I don't want Worship. Id like to be revealed perhaps. Respected of course, but NOT "worshiped".
I mean, the Natives at this time peopler were, at least Socially, fairly "advanced" they knew how their world worked, they had a fairly good thing going in terms of working with one another, helping out one another. Those are all things id like to foster. We don't need to enslave them, or treat them like babies children. Sure the tech is all magic to them, but that will change in time.

Land in Denver, set up shop.. When the natives come and act fearful, tell them the truth. Tell them all that we are Travelers from a far away world, who became lost in our great Sky ship. We cannot get home, and wish to make a new home on this world. Promise them that if they help us and agree to be nice, we will share the riches of our knowledge with them. Aside fro that, there shouldn't be too much more that is needed.

By the way.. On the topic of "What to do with our Army/Storm troopers" Well, I shall trust in the idea that, at their heart, the one thing MOST soldiers do NOT want to do.. is Fight... Something tells me if I told the troops "Hey boys guess what, you will never again have to worry about storming a fortress, getting shot by a blaster, or being savaged by rebel forces. The most you now have to worry about are primitives with pointy sticks" They would probably rejoice.
Oh sure there would be a few die hards with visions of "Glory" or lusting for conquest and battle... But we can deal with those...

One last note... While I COULD Conroe or move into a more "advance" civilization.. Rome, Japan, Europe... The truth is, I don;'t WANT the rest of the world to know we exist. Right now I don't mind letting the history of the world tick along it's current path. If I change anything it will be in small ways. But having all the rest of the world know there is an all powerful Ship landed upon their world? Not a good idea.
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Re: ISD transported to oprbit around 11th century Earth RAR!

Post by amigocabal »

After our arrival, my first order of business would be to assign asbout a dozen crewmen to scout the galaxy in a shuttle. Something clearly yanked my ship to another galaxy far, far away, so I want to know what is out there.

Another concern would be food for my crew, and Earth would be the only known source of food that my crew and I would eat. Due to the lack of any electronic communications networks on Earth, I would send scouts, with protocol droids, to contact the people below. I would make alliances with some of the second-rate nations. (Examples could be France, Vietnam, northern Australia or possibly some kingdom on the shore of the North American Great Lakes.) Eventually, most of my crew and stormtroopers will want to muster out and go native, having families with the locals.

My biggest concern would be disease. While I obviously would not know what smallpox or measles are, my chief medical officer would advise me that an airborne Earth disease could kill my crew as easily as a stray photon torpedo that found its way into the reactor. I would have to set up quarantine protocols, as well as methods to create vaccines for whatever is down there.
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Re: ISD transported to oprbit around 11th century Earth RAR!

Post by LaCroix »

Also, why bother with trying to get ressources out of earth? With a stardestroyer lying low in orbit, and no hyperdrive needed, fuels will last a LOONG time. A lot of the other things are powered by fusion, and we got a couple of gas giants to mine in the system. Apart from the convenient Asteroid belt that is much easier to mine and send to the SD's workshops than lifting everything out of the gravity well. Only food needs to be brought up for the part of the crew that stays on board during their shift.

And if you want to save even more fuel, park the SD in a gestationary orbit, lower some cables or a tube and install a lifting platform with repulsors and winches.

I don't see why the SD and other stations you would set up won't be able to work, indefinitely, as long as you don't need hyperdrive.
And for those rare material needs - send a bunch of explorer droids or some guys in a Lambda out to nearby systems to scan for stuff you can't find in Sol. Then set up mining outposts there. Cheap and effective. With the tech base they start from, they should be able to keep space travel abilities, even though they might need to retire the SD, and only keep it around as a Orbital station for refining/construction/shipyard and asteroid defense, maybe partially stripped down for parts until they get their own fabricators running.

It's just to big to be kept around as a fully operational ship - you can make smaller ones and use them for system-wide or inter-system travel for little loss in effectivity and much gain in economy.
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Re: ISD transported to oprbit around 11th century Earth RAR!

Post by Patroklos »

In a universe where the average rating has visited hundreds of different planetary ecosystems, bunks with a crew from probably a least a thousand planets, and has regular contact with humanoid alien species and has all the medical facilities of a first rate Imperial warship I doubt the ISD's crew is the one that has to worry about disease.
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Re: ISD transported to oprbit around 11th century Earth RAR!

Post by Borgholio »

The only material that I can see them needing that has to be fabricated in large amounts is hypermatter. It was never really explained what hypermatter is or how it's made / harvested. But I think building basic fusion reactors to provide day-to-day power needs for the ISD ought to be feasible.
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Re: ISD transported to oprbit around 11th century Earth RAR!

Post by Simon_Jester »

Does the star destroyer have the on-board industrial facilities to start extracting raw materials and provide for its own material needs indefinitely?

If so... what was all the fuss about World Devastators?
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Re: ISD transported to oprbit around 11th century Earth RAR!

Post by phred »

The deal with the world devastators was that they were a large scale, mobile, mining platform/factory/warship all in one. It could literally eat your ship, to make parts to repair the damage you did to it, while fighting the next ship.
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Re: ISD transported to oprbit around 11th century Earth RAR!

Post by Simon_Jester »

That's a fair point.

But more generally, if the technology to make a star destroyer self-supporting is a normal component of standard warships, that has some implications for the setting that I don't think we've observed in canon. Ships still seem to need basing facilities in order to function, after all.

Given how fast transport and communications are in Star Wars, I'd expect the trend to be in the opposite direction. If something breaks on your Star Destroyer, calling naval HQ for help and having a shuttlecraft fly to your location in hyperspace with the spare parts is almost invariably going to be a lot quicker and more cost-effective than making the spare part yourself. Indeed, one might make analogies to how modern attitudes toward maintenance and supply chains have emphasized "just-in-time delivery" as the technology used to track and deliver the goods gets more capable and more reliable.

A 19th century factory would be a lot more likely to contain the tools to repair or replace its own equipment from scratch. A 21st century factory won't bother.

Likewise, an Age of Sail warship has the capability to physically chop down trees and repair chunks of its own hull... but it needs that capability because if the ship is damaged, it may be impossible to get the planks to fix it by any other means. If it were just a matter of calling on the radio and having another ship drop off the parts within 24 hours... there'd be a lot less need for the big saws and axes.
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Re: ISD transported to oprbit around 11th century Earth RAR!

Post by Purple »

Patroklos wrote:How so? Sure it exists but I have never seen any mechanism in the EU involving slavery that makes it relevant on a galactic scale (any scale actually), and indeed it only exists an a small portion of the settings we see. Slavery in the SW universe amounts to "how do I make my mustache twirler look evil without effort on my part? SLAVERY!" and as I have generally observed it appears to be punitive rather than productive in motivation.
Well my logic is that the men on the ship, the stormtroopers especially are going to be people chosen for their high political correctness. These are not nice people but individuals loyal to Palpatine and his ideas before the indoctrination even started. Their moral codes are going to be on the not nice side.
That's more reasonable but is not slavery in any sense of the word. And also to much work. Destructive power is at a premium because as was stated there are no sources of hypermeter or tibanna gas laying around. Five the locals the Manhattan treatment and call it a day. I think you can do the benevolent god thing instead of the wrathful god thing since it would be so easy to awe the locals with your everyday tech and your trinkets represent a priceless bounty to bestow on your followers.
Fear breeds resentment. Resentment breeds rebellion. Better to be a god of justice and vengeance but also kindness and mercy than a mindless bringer of slavery and despair.
One of the problems with the divine god living on Earth as you propose to do is it has a flaw I will call the "Man Who Would Be King" scenario. Basically humans, regardless of wealth or power or influence, are still humans and do things like eat, sleep, shit and bleed and with enough contact the locals will recognize are just regular old Mk1 humans in short order. Gods can't live with their subjects.
Hence the isolated castle position. Simply put, I would emplace my self and my followers in a walled fortress city with very little outside contact.


Overall this is my plan in more detail:
1. Find a good position for my palace. It has to be somewhere on the coast facing China with relatively pleasant weather and ready access to a clean and safe source of water. There also has to be a lot of room for a city, because I'll be building one and have little or no existing habitation.

2. Establish the IM-455 as my main base of operations and use repurposed AT-AT landers, spare materials and what ever my ISD can mine to build up a walled fortress city for my men. It has to be impressive for the locals and defensible.

3. Contact local noblemen and feudal lords and such with an appropriate level of force and courtesy (knock down the door with turbolaser fire, but be extra polite about it) and establish my self as their deity. Offer mercy and magical healing for those that submit and vengeance for those that don't.

4. Use the resources acquired from the local lords to build a temple outside my fortress cit and than spread the word that any pilgrims, no matter how rich or poor who come and make an offering will receive magical healing. What ever is left (and there will be a lot of that) is to be used to establish the facilities required for the pilgrim trade and invite merchants and monks from all over Japan to join my new city. All the while continue submitting more and more of the feudal lords until the Emperor him self submits to me.

5. Establish my self as the supreme deity. Marry into the imperial family and have my trusted officers marry into the local noble families. Recruit volunteer women for marriage with my troops.

6. Keep expanding the walled city creating a closed off forbidden inner city. This city is to be inhabited by people who carry the great honor of living near gods, and the living standard that comes with it (way better off than Japanese locals, but not the same as my men) but who are forbidden from ever leaving. That brilliant orphanage idea is likely going to play into this as time progresses.

7. Long term goal is to create a self sustained civilization existing within the forbidden city surrounded by the Japanese servant-people.
It has become clear to me in the previous days that any attempts at reconciliation and explanation with the community here has failed. I have tried my best. I really have. I pored my heart out trying. But it was all for nothing.

You win. There, I have said it.

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Re: ISD transported to oprbit around 11th century Earth RAR!

Post by The Romulan Republic »

amigocabal wrote:After our arrival, my first order of business would be to assign asbout a dozen crewmen to scout the galaxy in a shuttle. Something clearly yanked my ship to another galaxy far, far away, so I want to know what is out there.

Another concern would be food for my crew, and Earth would be the only known source of food that my crew and I would eat. Due to the lack of any electronic communications networks on Earth, I would send scouts, with protocol droids, to contact the people below. I would make alliances with some of the second-rate nations. (Examples could be France, Vietnam, northern Australia or possibly some kingdom on the shore of the North American Great Lakes.) Eventually, most of my crew and stormtroopers will want to muster out and go native, having families with the locals.

My biggest concern would be disease. While I obviously would not know what smallpox or measles are, my chief medical officer would advise me that an airborne Earth disease could kill my crew as easily as a stray photon torpedo that found its way into the reactor. I would have to set up quarantine protocols, as well as methods to create vaccines for whatever is down there.
Regarding scouting, do ISDs normally carry probe droids as part of the equipment?

Disease could be an issue, though bacta might hold it at bay while it lasts. Long term, yes, you need to vaccinate in this scenario.

Also, what diseases might you unwittingly unleash on the locals?
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Re: ISD transported to oprbit around 11th century Earth RAR!

Post by Elheru Aran »

Star Destroyer self-sufficiency is probably considered something of an emergency situation. As previously noted, in a galaxy as advanced as theirs, regular resupply and just-in-time replacement is likely par for the course. It would not happen very often that a Star Destroyer would find itself without recourse to those resources, but if it did, then they would be able to cobble together some expedient field repairs or, for example, assemble a jury-rig hypermatter generator.

We've never actually seen it being demonstrated, as far as I know, so it's a pretty open question...
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Re: ISD transported to oprbit around 11th century Earth RAR!

Post by amigocabal »

Elheru Aran wrote:Star Destroyer self-sufficiency is probably considered something of an emergency situation. As previously noted, in a galaxy as advanced as theirs, regular resupply and just-in-time replacement is likely par for the course. It would not happen very often that a Star Destroyer would find itself without recourse to those resources, but if it did, then they would be able to cobble together some expedient field repairs or, for example, assemble a jury-rig hypermatter generator.

We've never actually seen it being demonstrated, as far as I know, so it's a pretty open question...
In TESB, the Millenium Falcon clearly had a backup hyperdrive (otherwise it would have been stuck near Hoth for a much longer time)a Star Destroyer is likely to have backups for critical systems.

While a commercial freighter may have the luxury of foregoing spare parts (except those needed for communication or life support) because it can always call for help, a Star Destroyer would need some spare parts at a minimum to be able to perform the field repairs you referenced. After all, the Rebels would likely be jamming the hyperspatial communications during an attack, and are not going to sit around and what for the Imperial repair ships to arrive before firing on the Star Destroyer.
the Romulan Republic wrote: Regarding scouting, do ISDs normally carry probe droids as part of the equipment?

Disease could be an issue, though bacta might hold it at bay while it lasts. Long term, yes, you need to vaccinate in this scenario.

Also, what diseases might you unwittingly unleash on the locals?
Probe droids make sense, as the captain and crew would want to be able to look ahead in advance, particularly if they are headed for a relatively uninhabityed area of space.

As for diseases endemic to the crew, the medical staff and the droids could whip up a few doses of vaccines.
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Re: ISD transported to oprbit around 11th century Earth RAR!

Post by Tribble »

I guess everyone here is assuming worst-case scenario, which is that there are no other intelligent civilizations within sensor range of the ISD or any of the probes / scouts it sends out, so I'll roll with it.

Although the sensors did not pick up any FTL civilizations nearby, the galaxy is a big place and there could be FTL civilizations out there that would eventually stumble upon the ISD. My primary duty as a captain of an ISD would be to protect the Empire and its interests at all costs, from all potential threats, even extra-galactic ones. If ISD technology were to fall into another civilization's hands I could potentially be creating another galactic empire which would one day be a threat to my own. Alternatively, my ship may have been brought to this Galaxy for the purpose of being studied as a prelude to some kind of invasion.

Allowing Imperial technology and/or information to fall into potentially hostile hands is completely out of the question. If there was no way to return home and no way for resupply I would take the ISD and all of its equipment and crew and fly it into a star / blackhole. Long live the Empire!
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Re: ISD transported to oprbit around 11th century Earth RAR!

Post by LaCroix »

Simon_Jester wrote:That's a fair point.

But more generally, if the technology to make a star destroyer self-supporting is a normal component of standard warships, that has some implications for the setting that I don't think we've observed in canon. Ships still seem to need basing facilities in order to function, after all.

Given how fast transport and communications are in Star Wars, I'd expect the trend to be in the opposite direction. If something breaks on your Star Destroyer, calling naval HQ for help and having a shuttlecraft fly to your location in hyperspace with the spare parts is almost invariably going to be a lot quicker and more cost-effective than making the spare part yourself. Indeed, one might make analogies to how modern attitudes toward maintenance and supply chains have emphasized "just-in-time delivery" as the technology used to track and deliver the goods gets more capable and more reliable.

A 19th century factory would be a lot more likely to contain the tools to repair or replace its own equipment from scratch. A 21st century factory won't bother.

Likewise, an Age of Sail warship has the capability to physically chop down trees and repair chunks of its own hull... but it needs that capability because if the ship is damaged, it may be impossible to get the planks to fix it by any other means. If it were just a matter of calling on the radio and having another ship drop off the parts within 24 hours... there'd be a lot less need for the big saws and axes.
My point is that they do have technicans on board to care for the systems. And probably a lots of spare parts for their shuttles, fighters, and other stuff. It would be completely unreasonable to not have such parts if you have "supplies for 2 years" - why would you need to stockpile food, but repairs are on a call-in basis? There should be workshops and tools on board, too. Or maybe just a tool (like an assembler in Space engineers) that enables them to create other tools and parts they might need. And they will know what they need to make a shipyard. Apart from the fact that there should be tons of data stored in the SD, which should cover a lot of technical fields.

Also, we know that even a hillbilly smuggler and his escaped slave/son of a chief Wookie friend are able to repair and modify a spaceship, so the knowledge of an actually trained engineer of the Imperial navy should be more than sufficient to build one, given the ressources.

Therefore, while I doubt they could keep the SD operational indefinitely, they should easily be able to refit it into a station/shipyard, and create some smaller ships (Like Shuttles and TIE fighters, and up to the size of maybe Corellian or Nebulon-B, given enough time) from parts and material gatered from asteroids and the SD.

Of course, these ships will be less refined than current Imperial Standard, but they will be functional. And over time, experience will be gained, and tools will improve, and so will the technology.
A minute's thought suggests that the very idea of this is stupid. A more detailed examination raises the possibility that it might be an answer to the question "how could the Germans win the war after the US gets involved?" - Captain Seafort, in a thread proposing a 1942 'D-Day' in Quiberon Bay

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Re: ISD transported to oprbit around 11th century Earth RAR!

Post by Simon_Jester »

LaCroix wrote:My point is that they do have technicans on board to care for the systems. And probably a lots of spare parts for their shuttles, fighters, and other stuff. It would be completely unreasonable to not have such parts if you have "supplies for 2 years" - why would you need to stockpile food, but repairs are on a call-in basis?

...
This doesn't invalidate your point, but I have an answer for that:

The star destroyer carries, say, six years' worth of MREs to feed forty thousand crewmen not because it seriously expects to have to feed its crew out of onboard stores for six years, but because under some conditions it might have to feed forty million people for two days. The equivalent of the US Navy's amphibious landing ships being ordered to carry out relief duties in the wake of a natural disaster.

Sure, we don't think of the Empire as planning things that way, but... For one, the star destroyer designs apparently date back to the Clone War-era Republic. And two, the star destroyer is a very multirole platform, as demonstrated by its ability to carry out division-scale airborne landings and bombard entire planets into radioactive junk.

[All this is of course predicated on the old EU, since the new canon is still a bit... sparse]
There should be workshops and tools on board, too. Or maybe just a tool (like an assembler in Space engineers) that enables them to create other tools and parts they might need.
To an extent, yes- but consider. A hospital has a backup generator, maybe even two backup generators and/or spare parts for the existing one. It does NOT have the means to laboriously mine copper ore and crude oil and the like, smelt and distill them, and make a new generator out of raw materials. Nor does it keep the technical staff to do so.

A modern aircraft carrier doesn't either- the expertise required to operate the ship is very different from that required to build or design the ship. And requiring that the engineering organization aboard the ship be skilled in both would tend to compromise their skill at operating and maintaining the ship in battle.
And they will know what they need to make a shipyard. Apart from the fact that there should be tons of data stored in the SD, which should cover a lot of technical fields.
Again, a modern aircraft carrier does not contain all the knowledge required to build and sustain a shipyard capable of building another aircraft carrier.

Even if you gave it the whole Internet, the people on board still wouldn't be able to figure it out in any timescale less than the centuries it'd take to build a whole new civilization from scratch.
Also, we know that even a hillbilly smuggler and his escaped slave/son of a chief Wookie friend are able to repair and modify a spaceship, so the knowledge of an actually trained engineer of the Imperial navy should be more than sufficient to build one, given the ressources.
Arrogant teenagers can modify their cars for racing; that doesn't mean that just anyone can design them, or that a community of people the size of a small town can build them to the design specifications created by the engineers.
Therefore, while I doubt they could keep the SD operational indefinitely, they should easily be able to refit it into a station/shipyard, and create some smaller ships (Like Shuttles and TIE fighters, and up to the size of maybe Corellian or Nebulon-B, given enough time) from parts and material gatered from asteroids and the SD.
It's not evident to me that smaller Star Wars starships require significantly less technical infrastructure than bigger ones. You still need to make substances like hypermatter (whatever that is), durasteel (whatever that is), and the like.

Outside of RPGs where economics follows screwy rules, I don't see a lot of evidence in Star Wars canon for this being possible, for a group of stranded people with a modest-sized machine shop to just make their own hyperdrives.

The ability of a World Devastator to contain enough machinery to produce full-up starships on a mobile platform is treated as something special- and World Devastators are considerably larger than star destroyers.
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Re: ISD transported to oprbit around 11th century Earth RAR!

Post by Crossroads Inc. »

So...

Simon_Jester, as always, has done a marvelous job explaining why Tech doesn't work the way most people think... The answer to some of, why are posters like me so caught up in making an "Empire" Planet side, is that trying to make a space based one is going to be very very VERY Difficult...

"Just send droids to go mine asteroids" is not an answer. At least not in the short term. As Simon points out, would an ISD have the equipment, or Droids needed to Mine, Smelt, process, forge and then fabricate components from raw materials to finished products? An ISD Is going to have a HELL of a lot more advances and tools available then a modern aircraft carrier, but the analogy still fits... A modern Carrier "lost in time" is not going to be able to go out mine iron to make new Jet engines, why would we think an ISD can?

The Best truly long term plan, is to immediately treat the ISD as a sort of "living museum" It is a very finite and limited resource and should be utilized very sparingly. The true Resource we have in this, aside from basic industrial know how, is simply Man Power. A labor force of about 40,000 very loyal and obedient soldiers who we can use to lay the foundation of a long term sustainable presence on Earth.

The long and short is anyone having vision of quickly replicating some sort of Glorious space fairing civilization will be in for a slight shock. Any ships the ISD has is ALL Your going to get... It may take hundreds of years to build up an Industrial Civilization to the point where you could even start thinking about manufacturing new ships. And THAT is assuming your able to TEACH people how to do it, the knowledge for things like Refining Hypermater, making Droids, making incredibly sophisticated computers needed for Hyperdrives and other things, all of THAT knowledge is even accessible to you.

Thus, Im going back to MY long term plan of trying to, at the very least, get a Civilization going to our current tech level. THAT is something that we can at least obtain.
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Re: ISD transported to oprbit around 11th century Earth RAR!

Post by Purple »

I too doubt that I could get anything space based going. But I would not discount asteroid mining. Even if I can't make durasteel plating I can blow a couple of big rocks up, tractor them in and land them for my earth based servants to smelt into billions of their primitive katana blades. Plentiful cheap metals of the mundane kind would still go a long way toward revolutionizing their productivity. And I'd be hailed as the star god, bringer of wealth.
It has become clear to me in the previous days that any attempts at reconciliation and explanation with the community here has failed. I have tried my best. I really have. I pored my heart out trying. But it was all for nothing.

You win. There, I have said it.

Now there is only one thing left to do. Let us see if I can sum up the strength needed to end things once and for all.
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Re: ISD transported to oprbit around 11th century Earth RAR!

Post by Crossroads Inc. »

Oye, you and your "Star God" thing... Seriously, have you not read Watched Stargate at all? lol
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Re: ISD transported to oprbit around 11th century Earth RAR!

Post by Patroklos »

Crossroads Inc. wrote: "Just send droids to go mine asteroids" is not an answer. At least not in the short term. As Simon points out, would an ISD have the equipment, or Droids needed to Mine, Smelt, process, forge and then fabricate components from raw materials to finished products? An ISD Is going to have a HELL of a lot more advances and tools available then a modern aircraft carrier, but the analogy still fits... A modern Carrier "lost in time" is not going to be able to go out mine iron to make new Jet engines, why would we think an ISD can?
You seem to think that those saying "turn the ISD into a space station" intend for that ISD to remain an ISD. If I don't need it to be mobile anymore I can put in layup or repurpose all its engine/hyperdrive/reactor parts. If I am not expecting the thing to be able to accelerate across the system in minutes (or into hyperspace for that matter) do I need durasteel and the tech base that supports its production or can I just use regular old steel? I have shuttles onboard that is designed to cross the galaxy in days (hours maybe), but if I just have it do runs to the asteroid belt and up and down from the planet that's surface will that thing last me its normal lifespan or a couple centuries? Do I really need to maintain sixty turbolasers in this scenario, or can I mothball all but two or three and have a wealth of spare parts and gas to keep those few operational indefinitely?

I don't think anyone has suggested that the Empire here is going to just cruise around the galaxy in their perfectly maintained ISD indefinitely, but neither is the idea that they would have to instantly abandon their god machine to go native realistic. Given the durability of SW tech in its own universe there is no reason to assume that when restricted to maybe 1% of its operational load a vessel can't remain active for millennium. In fact we have seen SW vessels that old operate just fine. Even ships that are beat to death like the Falcon kick around for decades with basically no maintenance but tinkering and duct tape. I am sure at the very least the ISD crew can do that with local materials.
The Best truly long term plan, is to immediately treat the ISD as a sort of "living museum" It is a very finite and limited resource and should be utilized very sparingly. The true Resource we have in this, aside from basic industrial know how, is simply Man Power. A labor force of about 40,000 very loyal and obedient soldiers who we can use to lay the foundation of a long term sustainable presence on Earth.
Exactly.
The long and short is anyone having vision of quickly replicating some sort of Glorious space fairing civilization will be in for a slight shock. Any ships the ISD has is ALL Your going to get... It may take hundreds of years to build up an Industrial Civilization to the point where you could even start thinking about manufacturing new ships. And THAT is assuming your able to TEACH people how to do it, the knowledge for things like Refining Hypermater, making Droids, making incredibly sophisticated computers needed for Hyperdrives and other things, all of THAT knowledge is even accessible to you.
Making droids is trivial, slave children do it in their adobe huts. Still canon.

And I think you are pretty far off on the Empire not being able to add to their space utilization here. Sure they are not going to be any new TIE fighters or Lambdas churned out. However, I am sure they could slap together a primitive (by their standard) asteroid tug out of spare parts. Hell, building an in system bare bones utility craft like that is probably hobby shop stuff to an ISD crew. A Lambda may serve as a ground to orbit scuttle just fine, but I bet 99% of its technology is more geared more to crossing galaxies, so I could certainly see the crew coming up with some primitive (to them) reusable orbital shuttle.

And as for tech yes there is going to be a slow decline on the Empire side, but there will also be a slow increase on the native side as they learn from the tech they see the Empire using and as the Empire consciously tries to build infrastructure to maintain what they can. These forces will probably meet somewhere in the middle. Well, most probably closer to the bottom but the point is it won't be at the natives level.

For instance, I as a 21st century human have all the knowledge to build from scratch an iron forge and probably create steel if our world went all apocalyptic collapse tomorrow. The equivalent for an ISD engineer might be building a primitive (to them) nuclear reactor. If that boggles then certainly a steam engine.
Thus, Im going back to MY long term plan of trying to, at the very least, get a Civilization going to our current tech level. THAT is something that we can at least obtain.
Yep.
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Re: ISD transported to oprbit around 11th century Earth RAR!

Post by Purple »

Crossroads Inc. wrote:Oye, you and your "Star God" thing... Seriously, have you not read Watched Stargate at all? lol
Nope.
It has become clear to me in the previous days that any attempts at reconciliation and explanation with the community here has failed. I have tried my best. I really have. I pored my heart out trying. But it was all for nothing.

You win. There, I have said it.

Now there is only one thing left to do. Let us see if I can sum up the strength needed to end things once and for all.
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Re: ISD transported to oprbit around 11th century Earth RAR!

Post by Simon_Jester »

Crossroads Inc. wrote:Oye, you and your "Star God" thing... Seriously, have you not read Watched Stargate at all? lol
As a general rule, when Purple unthinkingly replicates the plans of a B-list movie villain holding the Idiot Ball who fails comically...

If you ask him whether he's familiar with the works where his plan fails comically... he isn't.
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Re: ISD transported to oprbit around 11th century Earth RAR!

Post by Purple »

What? I have a "star" destroyer. I come from space and distant stars. And I am a god. It fits.
It has become clear to me in the previous days that any attempts at reconciliation and explanation with the community here has failed. I have tried my best. I really have. I pored my heart out trying. But it was all for nothing.

You win. There, I have said it.

Now there is only one thing left to do. Let us see if I can sum up the strength needed to end things once and for all.
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Re: ISD transported to oprbit around 11th century Earth RAR!

Post by Elheru Aran »

Let's be sweet and to the point...

--You have a star destroyer. But you don't have any immediate source of resupply, so you're going to have to make it on your own. This complicates the matter.

--So you come from space and distant stars... meh. Who really cares? For all they know all you did was build a few magic machines a continent or two over. It amounts to the same thing, frankly.

--Asteroid mining is inefficient. It is not *that* hard to use a bunch of people to simply dig a big hole in the ground. People did just fine back in the day--it wasn't as dirt-cheap as it is now, but a lot of that was due to the amount of work that had to be put in it. So wasting your precious resources just to shoo a few asteroids in the direction of Earth is silly.

--For all that you're a god... you still only have a limited number of troops, and there's a lot more people out there. Sooner or later, they're going to find out that gods bleed.
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Re: ISD transported to oprbit around 11th century Earth RAR!

Post by Me2005 »

Patroklos wrote:
The long and short is anyone having vision of quickly replicating some sort of Glorious space fairing civilization will be in for a slight shock. Any ships the ISD has is ALL Your going to get... It may take hundreds of years to build up an Industrial Civilization to the point where you could even start thinking about manufacturing new ships. And THAT is assuming your able to TEACH people how to do it, the knowledge for things like Refining Hypermater, making Droids, making incredibly sophisticated computers needed for Hyperdrives and other things, all of THAT knowledge is even accessible to you.
Making droids is trivial, slave children do it in their adobe huts. Still canon.
And that 'slave-child in a hut' had neigh unlimited access to the (relatively) high-tech scrapyard for parts.

Hyperdrive construction is still not trivial, a royal vessel with several onboard repair droids and loads of spare parts needed to go buy one second hand (from aforementioned scrapyard).. Leads me to think that while the Imperials could rebuild some of their tech just with the stuff onhand, they wouldn't be making new FTL-capable vessels. Probably air/land speeders, rudimentary droids, maybe light weapons. Maybe some space-capable stuff; they do have the advantage of a starting point already in space and widespread use of anti-grav technology. But they will be hindered by not having extra parts; even someone who would know how to put a car together today would probably have a hard time if told to do it without *any* components to start with. They'd need to scrap something they already have to get something new.
Elheru Aran wrote:... you still only have a limited number of troops, and there's a lot more people out there. Sooner or later, they're going to find out that gods bleed.
If they can also find out that they are, in fact, men. Who says he isn't going to exclusively use the giant walking, hovering, or flying fire-dragons (AT-AT/ST's, land speeders/tanks, and TIEs)? As long as the troopers don't fall for any Ep. VI shenanigans (and with no high-tech dissenters to unite and aid the locals, that should be unlikely), those vehicles should be invincible to anything earth has available. And he doesn't even seem interested in that kind of rule, so he should be safer still - utilize air-drops, and require the plebs to drop their tribute in a set place or face the consequences.
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