The loot system is a bit weird, especially finding bottlecaps in a cash register that was supposed to not be touched for 200 years.Enigma wrote:I'm looking forward towards Fallout 4 but I hope they'll get rid of some of the stupidity that has been present in previous games. I mean, unless a particular rundown building has been previously occupied, I'd rather not find in every second desk\filing cabinet\etc... bottle caps, ammo or other such loot. Bad enough there's computers that still function AND have power after 200 years. Where are they getting the power from? If that shattered building is still getting electricity why don't we see constant sparks from ruptured wiring? These are just a bunch of little pet peeves but it does break the SoD.
Nevertheless, yay Fallout 4!
The computer thing makes since sometimes. People apparently repair and refurbish computers, sometimes just to create traps, but most computers are long since burned out. The power can be explained in the fact there are fission batteries that power alot of things, for instances street lamps in New Vegas you can see hooked up to bigass fission batteries, and there are still power plants running in some areas. DC had a few power plants, the Pitt had atomic turbines that were nearly depleted at like 10% remaining after 200 years, while New Vegas has Hoover Dam and to a much lesser extent Helios One powering it.
Plus like the radios the computers don't even seem to be hooked up to anything. You can find radios and computers sitting in the middle of nowhere running just fine suggesting they have their own power sources.
The lack of sparks on walls I guess can be considering another fuck-up on the part of the game textures, much how like even in prison cells chunks of the walls are missing in what would be an obvious no-no that would create an easy suicide opportunity for prisoners.