"Gaming Expert" never ceases to make me laugh.
I don't know how valid this survey can really be. Who performed the interviews? If a woman is asking a young boy about over-sexualization, I have to assume his answers are going to vary than if asked by a man. Is a boy really going to say "I love boobs."? Maybe more than a few do based on the numbers.
That said, I think kids are generally smart enough to know when they're being pandered to. Having some cleavage show up in a game is one thing, but a developer trying to cover up bullshit with tits is too easy to call out. It's insulting because it makes a value judgement about the player. "HERE'S TITS! You little perverts love tits, buy my game!" The problem really becomes when it's a substitute for gameplay. It's basically porn at that point. Really terrible porn.
But young boys don't look to video games to jerk off, they look to them for gameplay. If the boobs don't get in the way of that gameplay, they don't get mad. But really, how many games are really like that? The games shown in the video are mostly those I can think of. God of War has always been a masturbation-fest and terrible. Dragon's Crown would have A. had no popularity if people didn't get so worked up over the tits and B. caricatures all the characters. Mass Effect 2? I thought Bioware was the golden-boy of equality. Metroid: Other M didn't over-sexualize Samus in the way other games have traditionally done. It basically tried to humanize Samus by making her the stereotypical Baby crazy, emotional train-wreck because the game has 0 redeeming qualities. Literally 0. It's bad on all fronts and the fan reaction followed that.
Really, there's Mortal Kombat, which no one should look to for progressive anything. Now that violence really has no shock-value, they can instead focus on boobs. Really though, the latest game is kind of cringe-worthy on many fronts.
Arthur_Tuxedo wrote:I was never fond of gratuitously over-sexualized characters when I was a teen. I grudgingly warmed to Tomb Raider because of the platforming, but the Croft character and other tropes like female barbarians in chain bikinis always came across lowbrow to me, like an unclever fart joke.
Honest question: what was over-sexualized about Lara Croft? Only thing I could come up with was A. big boobs and B. she wore shorts when pants would have been a much better choice considering her recreational activities. I've only played TR1 and about half of 2 and it's been YEARS since I did that. But I never got the impression she was over-sexualized in the game. Advertisement after TR1 blew up is another story. I've said this before, but I think EIDOS didn't understand why people loved Tomb Raider. Same reason the guy who wrote Other M still doesn't understand why it had such blow-back: we don't mind sexy-badasses, but they have to be badasses first, sexy second.
From what I can remember, all the negative press concerning Lara Croft was brought on by EIDOS itself with the advertising. We had Croft center-folds and every convention had some model dressed up in a Croft Halloween costume that would be sold labelled "Sexy X." But the game itself: I never got the impression Croft was supposed to be a sex symbol.
Lately I've been of the mind that if all it takes is a sports bra and a change of clothes to label a character "not-sexualized," then I have a hard time believing they were over-sexualized in the first place. Obvious exceptions exist such as clothing that makes no sense and women fighting in high-heels.* Kitana is hard to pin down though because women seem to love cos-playing as her and from what I've read, she's one of the most popular character in the series with women, even though other more practically dressed character(s) exist. There's also when the camera itself is pandering to the boobs/ass, such as it having an unhealthy obsession with Miranda in Mass Effect 2.
*Joke observation: like Silk Spectre in Watchmen starting her brawl in the prison wearing heels, then cutting to the stunt actress fighting in flats.