biostem wrote:I really wish they'd just eliminate the weapon degradation thing - this isn't an MMO where they need to incentivize constant expenditures.
I don't mind weapon degradation, I just wish it was a bit slower so you don't have to toss away a fully repaired assault rifle after like 20 mags.
Really I wish they have a more immersive system for weapon repair and degradation. I'd love if rather then repairing the whole weapon you needed to repair certain parts. Certain parts on a gun are going to wear out faster then others, the barrel, firing pin, small weak parts like springs, stuff like that. Firing the weapon continuously full auto will wear out the barrel faster then single shot, using better grade ammo will keep the weapon cleaner.
Because you need only to repair certain parts you don't need a whole replacement weapon. Instead you "parts" weapon you break down into its base components, receiver, stock, small parts, barrel, magic german clockwork if its a G-11, and so on. You'd probably be going through barrels pretty fast but have a whole pile of stocks. Some parts are superior to others, some Pre-War mil-spec chrome lined barrel is going to be superior and last long then some post war worn out barrel, some parts made of different materials are more resistance to corrosion and wear. You could take the finest parts from several different guns and build you a whole new super gun.
I doubt Fallout would implement a system like that but I think it'd be pretty cool to play a game like that.