That is undoubtedly the case with theater shields, the question is whether it also applies to encompassing planetary shields, which also serve to protect against invasion as well as bombardment.Elfdart wrote:My theory is that since objects moving at high velocity (shells, ships, blaster bolts) bounce off or crash and things moving slowly (battle droids, walkers) can wade through them, then slow movement either allows the attacker to pick their way through gaps in the shield (maybe by waiting for a naturally-occurring seam to open up OR the surface of the shield like the surface of a lake: walk in slowly and nothing happens; jump flat on your face and you'll hurt all over; BUT if you dive head first (or feet first) in the right place at the right time, you'll plunge right through the surface with no trouble.
So the use of walkers and foot soldiers to wade through the shield makes sense, as does the raised platform for the AT-AT's guns -which allow it to open fire at long distances. Sending fighters or bomber to try to slow down and wade through the shields opens them up to ground fire from any forces inside the shield, who now have very slow targets with no armor.
The fact that no one has seriously considered this tactic previously indicates that it isn't as effective as it appears based on a single incident. Look at Finn's reaction, he considered it insane. That isn't something you could consider a common tactic. It also requires extremely accurate navigation data, which is hardly guaranteed.Solauren wrote:Equip a few high yield warheads with hyperdrives, and pull a 'Han Solo in Force Awakens', but aimed so they arrive under the shield, and over the generators traveling and near the speed of light.
They hit the generators, and drop them. Problem solved.
Also, try that on most worlds and you would be killed by air defenses(or crash into a building on one of the numerous ecumenopolis in the galaxy). There is a reason that the Falcon didn't fire upon the shields while airborne and instead immediately went to ground. His comment was that if they went into the air they would be seen(and likely shot down).
What is a far more realistic tactic is that used in the opening of ROTS. Grievous had accurate navigation data and used it to put his entire fleet in position before the shields could be raised.
Though out of universe, I agree with the general point. This is just like the transwarp beaming developed in the '09 Trek film. It worked as a clever solution that has implications not considered when it was written.
Something else that also explains the limited numbers shown in the OT is that much of the Imperial military is less than reliable and not fully loyal to the Emperor. Getting a sufficiently powerful fleet to level Mon Calamari might be difficult in that the local commanders would not exactly want to listen. It also fits the Emperor's point about his "legion of best troops," while they were loyal they weren't as competent.Sea Skimmer wrote:An unstoppable siege engine that no possible relief force can touch is pretty much enough reason. The Death Star is absurd, except, if you really could build it it would offer that capability, while a collection of smaller ships of equal power would at least be vulnerable to defeat in detail by a reasonable enemy fleet. I don't think you really need anything more complicated.
The Death Star has the advantage that its crew is small relative to its level of combat power, which would make it ideal for such a military.