Knife wrote:ray245 wrote:
But those are replaceable losses. As long as Rebel leadership survive, they can always rebuild and grow in size.
Are you sure you're not fanboi a bit here? What do you want? Thrawn to kill off the main characters and the show to end?
And villain will have the same problems in this setting. Hell, Vader had to have writers fiat to keep him from taking out all the main characters in the show. Shit, in the movies.
I don't want them to use Thrawn if they cannot find a way to make him an effective threat.
Shroom Man 777 wrote:Even blowing up VIPs won't stop the war effort anyway, even popping Osama bin Laden in the head won't stop 'em, even the POTUS dying of polio, etc. so by your criteria all those losses don't matter.
Blowing up the leaders is far more effective than letting them escape once again. You make decisions based on which is the best for the war effort. The allied were happy to let Hitler survive when they saw him mess up Germany's war effort.
Then by this logic there's no way you'd ever say Thrawn could win at all! The Empire still loses at the end! Maybe Thrawn could use his appreciation of art to realize he's in a fucking cartoon and start throwing ridiculous pop culture references and R-18 related feats so suddenly Filoni will be like
WTF WHY IS MY SHOW BREAKING THE G-RATING?! before the show is pulled by Disney so that will be the greatest victory of Thrawn ever! Or he does a Bugs Bunny Acme-thing and starts using Photoshop to erase Kanan and Ezra from the show lol.
Or if he rounds up all potential dissidents into the Death Star's vast caverns and bottomless pits which
in my brain are actually gigantic juicing machines meant to crush millions of ORPHANS into juice that Palpatine will crystalize into holocrons.
TLDR: Your criteria for "win/loss" and "replaceable loss" and "major loss" sucks. You should have Dash Rendar's shoulder pads, made out of spherical masses of iron, strapped on you before you're thrown into the ocean.
URGH GOD
Then you demote Thrawn into a mere commander to show why he couldn't win from the very start. Show he never had the resources he needed to win the war despite his brilliance. Actually draw inspiration from the historical characters he's based on. Thrawn was inspired by Rommel, so use the exact circumstances Rommel faced.
Show Thrawn never had the proper logistics to wage a proper campaign like Rommel, and show how he defeated larger foes despite having the odds against him and the handicaps he was under. It's appealing to follow the story of a villain trying to overcome the odds against him. Even if he did lose, we can still appreciate the character's intellect and abilities.
Give Thrawn more than one victory throughout the entire season. Show how Thrawn managed to defeat fleets that outnumbered him. It's hard to think of Thrawn as this super genius commander when he had a bigger fleet than the Rebels. We remember great commanders from history often due to the fact that they faced superior odds and somehow manage to achieve a victory.
Hannibal lost the Punic war, but his ability to win at Cannae and etc allowed him to be a famous historical figure. It's the same as Alexander the Great, Napoleon and etc. People don't mind that they lost the war in the end, as long as the narrative allows the audience to understand their brilliance.
There are so many historical narratives a writer can draw upon to write a story of a brilliant general that lost the war in the end. I don't mind Thrawn losing the war against the Rebels. But I would like to see him do far more damage to the rebellion than simply taking out one Rebel cell with unlimited resources.
There's nothing impressive about Thrawn as a commander.
Is Thrawn a good commander? Yes.
Is Thrawn a brilliant commander? Not really, based on what we have seen.
Humans are such funny creatures. We are selfish about selflessness, yet we can love something so much that we can hate something.