There're bound to be internal tractor beam projectors that the hangar master uses to control such events. Although, depending on the set up of the hangar arrangement (or lack of sophistication thereof), you could launch directly into space upon being detached from the rails.evillejedi wrote: ↑2019-10-07 09:22pm understood
Now with that rack arrangement you could do an inverse staggered set of rails so that you could drop multiple rows at the same time. The ships could be in limited slave control by the carrier until they exit the hanger zone and get fanned out to not collide before they go under their own power
Something big
Moderator: Beowulf
Re: Something big
"Does the walker choose the path, or the path the walker?"
-
- Jedi Council Member
- Posts: 1650
- Joined: 2006-04-30 08:04pm
- Contact:
Re: Something big
I don't know why...but it somehow seems inefficient...and I can't tell if it's simply something about the aesthetics or if it's something actually conducive to making the setup better in terms pilot-to-craft ingress.
"Does the walker choose the path, or the path the walker?"
- Elheru Aran
- Emperor's Hand
- Posts: 13073
- Joined: 2004-03-04 01:15am
- Location: Georgia
Re: Something big
I had the same thought, but it comes down to pilots accessing their fighters more easily. I considered a catwalk between the rows of fighters-- but how do pilots get into their fighters, without blocking the fighters' path down the gantry? Never mind that the wings of most TIE models would prevent you simply climbing into the cockpit from the side, which means you have to go around the wing and then back in to the front/hatch. So the elevator dropping from top seems the most practical way of doing it. Presumably they would use those little golf-cart things they had in the ANH hangar to move pilots down the catwalks quickly, each pilot hopping off at an elevator as they pass.
Aesthetics is the answer, I think, to how you're feeling. Just the simple repetition of the model down the line. It might work better from an aesthetic standpoint if you saw it with all the different vehicles and how it works with each. (Not trying to give Fractal more work here!) It's basically, I don't know, industrially efficient? rather than designed to be pretty.
Aesthetics is the answer, I think, to how you're feeling. Just the simple repetition of the model down the line. It might work better from an aesthetic standpoint if you saw it with all the different vehicles and how it works with each. (Not trying to give Fractal more work here!) It's basically, I don't know, industrially efficient? rather than designed to be pretty.
It's a strange world. Let's keep it that way.
Re: Something big
Nah, they'd just need to have the pilot ready room next to the hangar catwalk access. It'd be where they report to when they're required and be within a few seconds walk/jog to their respective fighters. Training and practice would make the deployment faster. I imagine it being similar to how paratroopers jump out of a plane, in order; the fighter pilots would run out, with the furthest TIE fighter's pilot being first out the door.Elheru Aran wrote: ↑2019-10-09 04:28pm Presumably they would use those little golf-cart things they had in the ANH hangar to move pilots down the catwalks quickly, each pilot hopping off at an elevator as they pass.
"Does the walker choose the path, or the path the walker?"
- Eternal_Freedom
- Castellan
- Posts: 10402
- Joined: 2010-03-09 02:16pm
- Location: CIC, Battlestar Temeraire
Re: Something big
Or, given that TIE's are identical and apparently expendable, you don't have a specified fighter, you just run down the catwalk to the farthest available fighter.
Baltar: "I don't want to miss a moment of the last Battlestar's destruction!"
Centurion: "Sir, I really think you should look at the other Battlestar."
Baltar: "What are you babbling about other...it's impossible!"
Centurion: "No. It is a Battlestar."
Corrax Entry 7:17: So you walk eternally through the shadow realms, standing against evil where all others falter. May your thirst for retribution never quench, may the blood on your sword never dry, and may we never need you again.
Centurion: "Sir, I really think you should look at the other Battlestar."
Baltar: "What are you babbling about other...it's impossible!"
Centurion: "No. It is a Battlestar."
Corrax Entry 7:17: So you walk eternally through the shadow realms, standing against evil where all others falter. May your thirst for retribution never quench, may the blood on your sword never dry, and may we never need you again.
- Elheru Aran
- Emperor's Hand
- Posts: 13073
- Joined: 2004-03-04 01:15am
- Location: Georgia
Re: Something big
In theory, sure; in practice, I'm sure at least some pilots might have had preferred rides. But otherwise, yeah, I can see a ready room setup working out like that.Eternal_Freedom wrote: ↑2019-10-10 02:05pm Or, given that TIE's are identical and apparently expendable, you don't have a specified fighter, you just run down the catwalk to the farthest available fighter.
It's a strange world. Let's keep it that way.
Re: Something big
In a military? Let you pick whichever one happens to be closest? Not the one you were assigned?!Eternal_Freedom wrote: ↑2019-10-10 02:05pm Or, given that TIE's are identical and apparently expendable, you don't have a specified fighter, you just run down the catwalk to the farthest available fighter.
"Does the walker choose the path, or the path the walker?"
- Eternal_Freedom
- Castellan
- Posts: 10402
- Joined: 2010-03-09 02:16pm
- Location: CIC, Battlestar Temeraire
Re: Something big
That's...a very good point. The Empire being the Empire, I expect it is probably organised and written down in some extremely detailed fashion, that the pilots and officers will ignore in urgent situations.
Baltar: "I don't want to miss a moment of the last Battlestar's destruction!"
Centurion: "Sir, I really think you should look at the other Battlestar."
Baltar: "What are you babbling about other...it's impossible!"
Centurion: "No. It is a Battlestar."
Corrax Entry 7:17: So you walk eternally through the shadow realms, standing against evil where all others falter. May your thirst for retribution never quench, may the blood on your sword never dry, and may we never need you again.
Centurion: "Sir, I really think you should look at the other Battlestar."
Baltar: "What are you babbling about other...it's impossible!"
Centurion: "No. It is a Battlestar."
Corrax Entry 7:17: So you walk eternally through the shadow realms, standing against evil where all others falter. May your thirst for retribution never quench, may the blood on your sword never dry, and may we never need you again.
- MissJackiePage
- Redshirt
- Posts: 2
- Joined: 2017-08-23 01:57pm
Re: Something big
Tie fighters are dangerous spacecraft and the pilots are pros not expendable! (unless it will lead you to the rebel base lol) i think this rack system would be useful for storing ships in hangars. Maintanence and takeoff would probably be done in the open space of the main docking bay, not the crowded storage racks. Ladders can extend from airlocks in the ceiling down to the fighter plane retrieved and secured with a claw mechanism. (or maybe a tractor beam? ) It doesn't matter if the entire bay can't be pressurized like if they need to launch on short notice, because the pilots west spacesuit anyway. Also the hatch to get in a Tie fighter is in the back of the cockpit.
Re: Something big
Actually it's in urgent situations when training kicks in. It's why it's training and why it's repetitive. You don't deserve to call yourself a service member if, when the cards are down, you start ignoring protocol and SOP willy-nilly. Just isn't done. Hollywood's "maverick" remains in Hollywood.Eternal_Freedom wrote: ↑2019-10-11 12:21pm That's...a very good point. The Empire being the Empire, I expect it is probably organised and written down in some extremely detailed fashion, that the pilots and officers will ignore in urgent situations.
"Does the walker choose the path, or the path the walker?"
-
- Youngling
- Posts: 99
- Joined: 2015-12-30 07:59pm
Re: Something big
Come to think of it... Hollywood was also responsible for that annoying tendency to have SOP fail and just get people needlessly killed by the enemy and lose battles to either promote the whole maverick/cowboy cop element or otherwise treat certain enemies as being smarter than the enemy in a way of subtly singing praises to the enemy, am I wrong? I also noticed that Star Wars seems to have SOP and protocol in the Empire only being good for getting Imperial troops killed or otherwise suffer needless casualties on their end (like, say, with Admiral Ozzel who seemed to be referred to as a by-the-book officer). I think one footnote in the Imperial Handbook implied that the Rebels had more expertise in specializations than the Empire's various specialized squads were, despite the fact that the latter most likely had far more formal training. I think that trend may have started in Vietnam. Typical...Abacus wrote: ↑2019-10-12 12:54pmActually it's in urgent situations when training kicks in. It's why it's training and why it's repetitive. You don't deserve to call yourself a service member if, when the cards are down, you start ignoring protocol and SOP willy-nilly. Just isn't done. Hollywood's "maverick" remains in Hollywood.Eternal_Freedom wrote: ↑2019-10-11 12:21pm That's...a very good point. The Empire being the Empire, I expect it is probably organised and written down in some extremely detailed fashion, that the pilots and officers will ignore in urgent situations.
But yeah, they're definitely not the types to break protocol, while the Rebels probably are.
- Lord Revan
- Emperor's Hand
- Posts: 12229
- Joined: 2004-05-20 02:23pm
- Location: Zone:classified
Re: Something big
I think part of the issue is that non-military people seem to think that rules and codes of conduct in the military have 0 flexibility, so they think that an officer in the field weeks from any sort of resupply would still insist that his men have their uniforms and hair (including facial hair) in the same condition as in the barracks even if the unit of said officer is dangerously low on supplies and under near constant enemy activity.Weedle McHairybug wrote: ↑2019-10-12 09:40pmCome to think of it... Hollywood was also responsible for that annoying tendency to have SOP fail and just get people needlessly killed by the enemy and lose battles to either promote the whole maverick/cowboy cop element or otherwise treat certain enemies as being smarter than the enemy in a way of subtly singing praises to the enemy, am I wrong? I also noticed that Star Wars seems to have SOP and protocol in the Empire only being good for getting Imperial troops killed or otherwise suffer needless casualties on their end (like, say, with Admiral Ozzel who seemed to be referred to as a by-the-book officer). I think one footnote in the Imperial Handbook implied that the Rebels had more expertise in specializations than the Empire's various specialized squads were, despite the fact that the latter most likely had far more formal training. I think that trend may have started in Vietnam. Typical...Abacus wrote: ↑2019-10-12 12:54pmActually it's in urgent situations when training kicks in. It's why it's training and why it's repetitive. You don't deserve to call yourself a service member if, when the cards are down, you start ignoring protocol and SOP willy-nilly. Just isn't done. Hollywood's "maverick" remains in Hollywood.Eternal_Freedom wrote: ↑2019-10-11 12:21pm That's...a very good point. The Empire being the Empire, I expect it is probably organised and written down in some extremely detailed fashion, that the pilots and officers will ignore in urgent situations.
But yeah, they're definitely not the types to break protocol, while the Rebels probably are.
When in reality those are among the first things to go in the field (you're suppose to do the essential maintaining of personal hygene but it doesn't matter if your hair is a bit too long or you have stubble or even a full on beard, since the enemy bullets won't care either). Sure there's some rules you generally obey to the letter (or at least to as close to the letter as it's humanly possible) but others will be bent or disgarded should obeying them become impractical or non-beneficial to the unit's ability to fight.
That said in regards to Ozzel I could see him being risen from the ranks thru a staff position and only gotten his command thru connections and thus never actually been in the "field" and thus being unfamiliar with the concept that on the field you need to make compromises and you can't follow every single rule to the letter, it could also explain (partly) why Vader was so annoyed with him, Vader being a veteran battlefield general would know what rules need to be disgarded (or partly disgarded) to be effective in a realistic scenario.
I may be an idiot, but I'm a tolerated idiot
"I think you completely missed the point of sigs. They're supposed to be completely homegrown in the fertile hydroponics lab of your mind, dried in your closet, rolled, and smoked...
Oh wait, that's marijuana..."Einhander Sn0m4n
"I think you completely missed the point of sigs. They're supposed to be completely homegrown in the fertile hydroponics lab of your mind, dried in your closet, rolled, and smoked...
Oh wait, that's marijuana..."Einhander Sn0m4n
Re: Something big
While Ozzel is regarded as "by-the-book" I figured he must have some lee-way as it's stated on screen he 'felt' the best decision was to 'surprise' the Rebel base. As a fleet commander I would expect he has a lot of lee way in carrying out his orders and one might consider that the Rebellion at that point in time was still trying to set up a solid base of operations following Yavin so it could easily be presumed that any Rebels would flee on sight of Death Squadron and hence a surprise eveloping of the base was the best choice with the expectations of the time.
I can understand the feeling over the industrial nature of the catwalks, I think in some of the drawn materials (comics?) I remember it shown as single ladder straight down to the cockpit. The only consideration I have is what happens when the pilot jumps into their TIE, hits the power up and then the engines fail. What's the procedure for having a dead TIE in the rack? drop as expected and tractor it somewhere else or rotate it over the top and run back along the top of the rack??
I can understand the feeling over the industrial nature of the catwalks, I think in some of the drawn materials (comics?) I remember it shown as single ladder straight down to the cockpit. The only consideration I have is what happens when the pilot jumps into their TIE, hits the power up and then the engines fail. What's the procedure for having a dead TIE in the rack? drop as expected and tractor it somewhere else or rotate it over the top and run back along the top of the rack??
All people are equal but some people are more equal than others.
-
- Jedi Council Member
- Posts: 1650
- Joined: 2006-04-30 08:04pm
- Contact:
Re: Something big
The Interdictor looks like a brute from that angle. Nicely done.
Marcus Aurelius: ...the Swedish S-tank; the exception is made mostly because the Swedes insisted really hard that it is a tank rather than a tank destroyer or assault gun
Ilya Muromets: And now I have this image of a massive, stern-looking Swede staring down a bunch of military nerds. "It's a tank." "Uh, yes Sir. Please don't hurt us."
Ilya Muromets: And now I have this image of a massive, stern-looking Swede staring down a bunch of military nerds. "It's a tank." "Uh, yes Sir. Please don't hurt us."
Re: Something big
I agree the Interdictor looks very cool. Are the bulges significantly bigger than other depictions?
Something about the angle its at makes it seem to me that the forward port bulge is closer to the centreline than the starboard one. I think its something about the precise viewing angle that is making me feel it looks funny, even though all the cues are there with the prow etc clearly visible.
Something about the angle its at makes it seem to me that the forward port bulge is closer to the centreline than the starboard one. I think its something about the precise viewing angle that is making me feel it looks funny, even though all the cues are there with the prow etc clearly visible.
Apparently nobody can see you without a signature.
Re: Something big
Uhm...this dude got a Daily Deviation award for stealing?
https://www.deviantart.com/jbjhjm/art/F ... -201432300
https://www.deviantart.com/jbjhjm/art/F ... -201432300
"Does the walker choose the path, or the path the walker?"
Re: Something big
In the offchance you're not joking, that's a work from 2011 and clearly not an assertor or whatever you think he stole.Abacus wrote: ↑2019-12-05 11:46am Uhm...this dude got a Daily Deviation award for stealing?
https://www.deviantart.com/jbjhjm/art/F ... -201432300
-
- Jedi Council Member
- Posts: 1650
- Joined: 2006-04-30 08:04pm
- Contact:
Re: Something big
This is sort of related. As an adjunct to the art stuff, I've started a discord server for ideas, comments, etc. If any of you want to come and talk art or design or general naval/scifi tech real time, the link is here:
https://discord.gg/dBUuRH5
https://discord.gg/dBUuRH5
Re: Something big
I am super excited for the baby SD. Not just for the model, which I'm sure will have the usual Fractal quality, but also the accompanying ideas on the ship's purpose, utilization, and place in the wider fleet. That's half the fun of these designs and I'm very interested to hear what Fractal has envisioned for this ship.
ETA: Since I realize "baby SD" applies to a lot of recent designs, I'll clarify that I'm talking about the Gladiator. It's a neglected design that I always like for some reason, but the purpose of this ship has always been a bit fuzzy to me.
ETA: Since I realize "baby SD" applies to a lot of recent designs, I'll clarify that I'm talking about the Gladiator. It's a neglected design that I always like for some reason, but the purpose of this ship has always been a bit fuzzy to me.
- The Original Nex
- Jedi Council Member
- Posts: 1593
- Joined: 2004-10-18 03:01pm
- Location: Boston, MA
Re: Something big
It's always struck me as a versatile small frigate that can operate independently or as a screening ship in fleets. Maybe even a light carrier with that hanger space. Could serve as a system command ship for a backwater that doesn't merit a larger warship or for planetary defense forces.
- PhoenixKnig
- Padawan Learner
- Posts: 317
- Joined: 2017-08-28 10:34pm
- Location: United States of America
- Contact:
-
- Jedi Council Member
- Posts: 1650
- Joined: 2006-04-30 08:04pm
- Contact:
Re: Something big
Weapon yield question for you fractal.
You have posted some varying numbers for yields over the years I have followed you. See the original Vigil mounting 3x2 25GT Turbolasers and 5x2 1MT Turbolasers with post-Kontos Vigil armed with 3x2 200GT Turbolasers and 5x2 500MT Turbolasers. Do you have an evolving document somewhere with what you think the yields are? For the biggest ships you have been pretty consistent but the smaller turbolaser numbers evade me. I know you posted this scheme a while back but it seems to contradict numbers you sometimes post with the ship designs and as you pointed out in your shield analysis of the Tantive IV produces some underwhelming shield strength numbers.
As far as I can tell the yields are as follows.
You have posted some varying numbers for yields over the years I have followed you. See the original Vigil mounting 3x2 25GT Turbolasers and 5x2 1MT Turbolasers with post-Kontos Vigil armed with 3x2 200GT Turbolasers and 5x2 500MT Turbolasers. Do you have an evolving document somewhere with what you think the yields are? For the biggest ships you have been pretty consistent but the smaller turbolaser numbers evade me. I know you posted this scheme a while back but it seems to contradict numbers you sometimes post with the ship designs and as you pointed out in your shield analysis of the Tantive IV produces some underwhelming shield strength numbers.
As far as I can tell the yields are as follows.
- Imperator: (2x4 70TT) (8x8 40TT) (9x3 40TT) (83x2 500MT)
- Victory: (9x2 70TT) (10x4 200GT) (19x2 500MT)
- Kontos: (2x2 40TT?) (9x4 200GT) (13x2 500MT)
- Vigil: (3x2 200GT?) (5x2 500MT?)
- TIE Avenger: (4 100KT or 50KT lasers?)
- TIE Mangler (2 50MT Ultralight Turbolasers?) (3 50KT Lasers same as on the Scimitar and regular TIEs)
- X-Wing (4 100KT lasers?)