Read the link:
The link
Then ask yourself the above question!
Why the flying f*ck did they stop X-Com Genesis!
Moderator: Thanas
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Why the flying f*ck did they stop X-Com Genesis!
Ph34r teh eyebrow!!11!Writers Guild Sluggite Pawn of Chaos WYGIWYGAINGW so now i have to put ACPATHNTDWATGODW in my sig EBC-Honorary Geordie
Hammerman! Hammer!
Hammerman! Hammer!
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bored bored bored bored bored bored bore bored!And that, as they say, was that. We hung around to shut down (and play Quake)
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'You're a bully putting on an air of civility while saying that everything western and/or capitalistic must be bad, and a lot of other posters (loomer, Stas Bush, Gandalf) are also going along with it for their own personal reasons (Stas in particular is looking through rose colored glasses)' - Darth Yan
'You're a bully putting on an air of civility while saying that everything western and/or capitalistic must be bad, and a lot of other posters (loomer, Stas Bush, Gandalf) are also going along with it for their own personal reasons (Stas in particular is looking through rose colored glasses)' - Darth Yan
- Graeme Dice
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... and thus died Microprose. May it rest in piece. Makers of some of the best damn games the world has ever seen.
"I have also a paper afloat, with an electromagnetic theory of light, which, till I am convinced to the contrary, I hold to be great guns."
-- James Clerk Maxwell (1831-1879) Scottish physicist. In a letter to C. H. Cay, 5 January 1865.
-- James Clerk Maxwell (1831-1879) Scottish physicist. In a letter to C. H. Cay, 5 January 1865.
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No, it appears they wanted to hide losses and had to kill the studio to do it.ben wrote:It looks like Hasbro didn't want to spend the time and effort to develop the product. Bastards
Dave: I believe that was a smokescreen to try and save face a bit on the part of Hasbro Interactive. Either that or the person who issued the press release wasn’t aware of the entire situation.
The reason that Hasbro Interactive shut down our studio was to save money and to write off some of their losses to “restructuring and reorganization”. As I understand it, in order to write off those losses, they had to cancel the projects the studio was working on and never use the code, art, and so on that was produced for those projects. What that means is that Genesis was dead and had to remain so, legally, in order for the company to write off their losses.
I’m pretty sure that this carries over to Infogrames now that they own Hasbro’s properties.
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— Field Marshal William Slim 1956
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Well, if you guys are looking for a game to ease the pain, UFO:Aftermath should be ready in a few months time.
Here.
Here.
And when I'm sad, you're a clown
And if I get scared, you're always a clown
And if I get scared, you're always a clown