Emperor: Battle for Dune, Vs........
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- Dead on Arrival
- Youngling
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- Joined: 2002-07-04 12:35am
This gas would have to get through their shields before they have the chance to react with a vehicle's electronics. Said shields are most likely airtight since the Protoss don't breathe, and is very likely that this gas will be ineffective against the completely alien Protoss technology.
Appointed Spacebattles Deity of the Fiver Resistance Army
"All the firepower in the universe cannot stop the coming storm..."
"All the firepower in the universe cannot stop the coming storm..."
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- Jedi Knight
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I always thought the Deviator gas affected the crewmen and not the machines, if it only affects the crewmen, it may be irrelavant as to whether it can penetrate Protoss shields or not, but I believe it can penetrate Ordos shields. That doesn't prove anything, though.Dead on Arrival wrote:This gas would have to get through their shields before they have the chance to react with a vehicle's electronics. Said shields are most likely airtight since the Protoss don't breathe, and is very likely that this gas will be ineffective against the completely alien Protoss technology.
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- Jedi Knight
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(I just checked the manual, Reavers are reputed to destroy entire colonies in the blink of an eye. Artillery, with guided projectiles ( Scarabs ) probably.)
Reavers certainly don't work like artillery,( at least, not the kind of artillery I'm thinking of) seeing as how they have to attack an enemy head-on rather than being able to sit back and provide fire support from a distance.
And they level them in moments, not in a blink of an eye.
The Ordos artillery advantage still stands.
Reavers certainly don't work like artillery,( at least, not the kind of artillery I'm thinking of) seeing as how they have to attack an enemy head-on rather than being able to sit back and provide fire support from a distance.
And they level them in moments, not in a blink of an eye.
The Ordos artillery advantage still stands.
- The Nomad
- Jedi Council Member
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Protoss have completely different CPU tech ( very probably ) and alien physiology ( sure ). Not to mention that any CPU intelligent enough to pilot a war vehicle would be a violation of Dune's canon - cf Bulterian Jihad.
And in-game dynamics are not a reliable source. And Protoss blades are psionic, it is not sure that all techs are able to stop them.
And BTW it is probable that Zealots alone would be slaughtered versus the Ordos, they would need Dragoons and Reavers' cover and Observer's scouting to attack the Ordos. Protoss work on complementarity, and are specialized.
And in-game dynamics are not a reliable source. And Protoss blades are psionic, it is not sure that all techs are able to stop them.
And BTW it is probable that Zealots alone would be slaughtered versus the Ordos, they would need Dragoons and Reavers' cover and Observer's scouting to attack the Ordos. Protoss work on complementarity, and are specialized.
- Kolinar Romanov
- Youngling
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1. You have a good poin there: The Butlerian Jihad. Then again, do we know the full effects of the gas ? A bit hard to explain, so, let's just leave that out. Also, do we know the full extent of tech. in the Emperor universe. it may even be on oar with the Protoss.The Nomad wrote:Protoss have completely different CPU tech ( very probably ) and alien physiology ( sure ). Not to mention that any CPU intelligent enough to pilot a war vehicle would be a violation of Dune's canon - cf Bulterian Jihad.
And in-game dynamics are not a reliable source. And Protoss blades are psionic, it is not sure that all techs are able to stop them.
And BTW it is probable that Zealots alone would be slaughtered versus the Ordos, they would need Dragoons and Reavers' cover and Observer's scouting to attack the Ordos. Protoss work on complementarity, and are specialized.
2. Since when were in-game dynamics an unreliabe source ? ARe you saying that the game is lying ? Well, that'd be interesting.
3. there you are. And also, the Ordos's strength is, also, complementaril and specilaized ! Both the Ordos and Protoss share similar tactics.
Really, if you dont believe me, you can play the game yourself.
~
"One small baby step for Comrade Commander, one Giant Leap for Soviet People !"
-Alexei Romanov
"I am told that you are our best hope for a new generation of leadership."
-Kolinar Koltrass
"One small baby step for Comrade Commander, one Giant Leap for Soviet People !"
-Alexei Romanov
"I am told that you are our best hope for a new generation of leadership."
-Kolinar Koltrass
- jegs2
- Imperial Spook
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Within even our 21st Century Earth armies (even Iraq), we have something called, "air defense," the use of which would effectively down a hovering aircraft attempting to lift a main battle tank IOT transport it to a waiting hoard of n'ar-do-wells. Although ADA types would likely salivate at such a prospect, I fear no enemy is quite so stupid as to employ such a suicidal tactic on any battlefield (save perhaps Arrakis).Kolinar Romanov wrote:Yeah, the T-80 idea works ! Why didn't they think of that ?
....and the tank likely would take a couple of shots at a hovering enemy aircraft....and likely not miss...
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- Sith Marauder
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Let's not forget about shields...
Personally I would think that the armies of Dune would demolish the Federation (who couldn't?) though in space things might be different.
Here's the deal though... in the books and films we don't see the full power of the armies for two reasons:
Battles are confined to Planet Arrakis, meaning NO SHIELDS (on troops OR ground/air craft.
AND
No warships (although we see some arial battle-craft).
The Fremen victory over the Emperor was due to several things:
1) Corolios (sp?) Storms (knocking out sensors, making it hard to know where the attack was coming from, also weakened shields)
2) Atomics. Unexpected, and against the Great Convention, damaged Shield Wall, letting troops through.
3) Loss of resources, due to Fremen destruction of spice over time (guerrila raids). The Guild probably had to scramble to get all of the Emperor's Sardukar there, and their numbers had been lower in the years leading up to the final battle.
When the Harkonnen defeated the Atreides, yes, they had 50 legions of Sardukar from the Emperor (and probably a planetary blockade thanks to the meddling of the Guild) in addition to their own troops.
They also had intelligence and acts of sabotage committed by a traitor in the Atreides midst, and the House shields were taken down before the attack. So yes, the odds were dipped in their favor.
On Dune the static electricity (from the Storms and Worm movements) made shields burn out quickly, making their advantages short lived. In addition, shield use would summon a worm and whip it into a killing frenzy, and we know how tough those brutes can be.
So, the Empire could simply do an Orbital bombardment of the planet, and then we'd have to see what the Guild could scramble up for fighters and cap ships, but we don't know their real capabilities in that regard (I haven't read the last two books or the three expansion novels, so I can't tell you for sure).
Here's the deal though... in the books and films we don't see the full power of the armies for two reasons:
Battles are confined to Planet Arrakis, meaning NO SHIELDS (on troops OR ground/air craft.
AND
No warships (although we see some arial battle-craft).
The Fremen victory over the Emperor was due to several things:
1) Corolios (sp?) Storms (knocking out sensors, making it hard to know where the attack was coming from, also weakened shields)
2) Atomics. Unexpected, and against the Great Convention, damaged Shield Wall, letting troops through.
3) Loss of resources, due to Fremen destruction of spice over time (guerrila raids). The Guild probably had to scramble to get all of the Emperor's Sardukar there, and their numbers had been lower in the years leading up to the final battle.
When the Harkonnen defeated the Atreides, yes, they had 50 legions of Sardukar from the Emperor (and probably a planetary blockade thanks to the meddling of the Guild) in addition to their own troops.
They also had intelligence and acts of sabotage committed by a traitor in the Atreides midst, and the House shields were taken down before the attack. So yes, the odds were dipped in their favor.
On Dune the static electricity (from the Storms and Worm movements) made shields burn out quickly, making their advantages short lived. In addition, shield use would summon a worm and whip it into a killing frenzy, and we know how tough those brutes can be.
So, the Empire could simply do an Orbital bombardment of the planet, and then we'd have to see what the Guild could scramble up for fighters and cap ships, but we don't know their real capabilities in that regard (I haven't read the last two books or the three expansion novels, so I can't tell you for sure).
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- Sith Marauder
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