WWII mod for Op Flash

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Brother-Captain Gaius
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WWII mod for Op Flash

Post by Brother-Captain Gaius »

The first playable material is just coming out now:

http://www.invasion1944.com/

I've yet to try it myself, I'm downloading it as I type this.
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Sea Skimmer
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Post by Sea Skimmer »

Looks intresting.
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Brother-Captain Gaius
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Post by Brother-Captain Gaius »

OK, I just had a blast screwing around in a mission* I made. Its a welcome change from the standard Op Flash stuff. There are also some cool additions, including the ability to assemble/disassemble machinegun positions (through the use of a Loader, who carriers the tripod much as an AT Soldier would carry a secondary anti-tank weapon), as well as being able to ride on the back of tanks (AI has trouble shooting them though). Only vehicles available thus far are the Kubelwagon, Tiger, and Sdkfz 251. All the major US and German firearms are there, and a few important variants thereof. Only thing that's noticeably missing are Stielhandgrenaten.


*By mission, I mean crap-thing I put together in the editor to try out the I44 stuff which consisited of a platoon of 82nd Airborne vs. a hodgepodge German force of 1 Fallschirmjaeger sniper, 3 riflemen, a PzVI, an Sdkfz 251 and accompanying squad. There were no objectives, simply two crude waypoints making the Germans advance into the awaiting paratroopers.
Agitated asshole | (Ex)40K Nut | Metalhead
The vision never dies; life's a never-ending wheel
1337 posts as of 16:34 GMT-7 June 2nd, 2003

"'He or she' is an agenderphobic microaggression, Sharon. You are a bigot." ― Randy Marsh
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